SPSTEAMPULSELIVE ANALYTICS
Ninja Legends

Ninja Legends Steam news

Coinflip Studios | Oct 24, 2019 | game

Released

0players observed · 6 October 2026 - 10:17:56 UTC

ActionAdventureIndieSimulationVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive

Ninja Legends news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive
  • Total reviews41
  • Release dateOct 24, 2019
  • DeveloperCoinflip Studios
  • PublisherCoinflip Studios

Genres: Action, Adventure, Indie, Simulation

Company pages: Developer: Coinflip StudiosPublisher: Coinflip Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Ninja Legends Steam news

Ninja Legends news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Ninja Legends Coming Out of Early Access with Archery Update - 24 October 2019

    We are excited to announce that Ninja Legends is coming out of Early Access with an Archery Update! The small slice of archery in Ninja Legends has always drawn outsized attention, and we're now happy to introduce this Archery Update that will make ranged Ninja skills a much bigger part of the game. This update also represents work towards our long-term goal to provide a complete Ninja experience in VR. We have six unique levels categorized into Archery Defense and Archery Targets. David provides an overview of each in the Dev Log. Here are some quick notes as well. Archery Defense I -- Use your bow from the rooftops to protect the dojo from an onslaught of enemy forces. This represents a prequel to the Ninja Legends story. II -- A challenging rooftop shooting gallery that precedes Archery Defense I chronologically. Prevent sprinting enemies from exiting through the Torii Gate. Special…

  • Ninja Legends Boss Balance Updates + PAX Announcement - 14 August 2019

    Ninja Legends recently launched on Quest and the resulting influx of players and feedback helped us evaluate the state of the game. As a studio, we are now splitting our time between building new features for Ninja Legends and reacting to feedback from our players. We wanted to let you know that we’ve read every piece of feedback that we can find on Reddit, in the reviews, and in our Discord. Yesterday, we released an update to address a couple issues we’ve seen. The first change is to adjust how level 9 plays (Bamboo Forest Clearing). There are a lot of mechanics introduced in this boss fight and we have improved how they work with the goal of making it more understandable. In addition, our resident Ninja Coach has put together a video to talk over how it’s done: https://www.youtube.com/watch?v=9xH3hsGO_Po Second, the level 12 - Shadowy Showdown boss fight is too long, with that level…

  • Ninja Legends Scoring System - 1 August 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34795562%2Fc45c0510fd0cf9f187174a3c0f1a13aacaca4a88.png This post is about scoring! The scoreboards are starting to fill up, and we've received a few questions about scoring works. So here we are. The image provides a good summary, and here's restatement of it in text. How is the score calculated? Score Formula + Time Component + Quality Component + Block Component - Damage Received Total Score Time Component This one is straightforward. Faster is better. Each second that ticks off will cost me 200 points. Quality Component This category has a great deal of depth, and I will only scratch the surface here. One sentence version: The more damage you deal, the higher your score will be. Longer version: Each enemy type has an assigned amount of health and to defeat them you have to deal damage >= health. The key here for scorin…

  • Ninja Update: Improvements to assist 360 degree play! - 20 July 2019

    https://media.giphy.com/media/XeY80m1Gpufq5RfFGj/giphy.gif Better experience for managing 360 attacks We heard from the community about some issues with 360 play, and we agreed that we needed to improve it. Let us know what you think of this change. The change: we added arrows in Novice and Ninja difficulties that will direct you to enemies that are about to attack. We changed the snap turning to work with the arrows, making it so that if you snap turn in that direction it will turn all the way to the enemy that is about to attack. To turn on snap turning go to the settings. On Vive clicking the touchpad on the given hand will snap you in that direction, or flick the joystick on Rift. Additional changes and bug fixes Improved projectile deflection for claws and gauntlets. This will help a lot when you reach level 10! Fixed some graphical issues with ninjas that leave a shadow when dodgi…

  • WIN $100 in Steam Gift Cards! - 16 July 2019

    Here's how to enter: 1) Download Ninja Legends 2) Finish level 6 ("Escape the City") on NINJA difficulty and earn at least 1 STAR 3) Take a screenshot of the level summary and post it on our Steam Community page under the Official giveaway thread We'll pick 2 winners ($50 each) on Monday (7/22)

  • Live stream happening now! - 12 July 2019

    We'll be streaming for a few hours today in celebration of the launch. Hop into live chat if you have questions.

  • Ninja Legends is available now! - 11 July 2019

    Thank you for checking out Ninja Legends! We couldn't be more excited to get this into the wild. We're happy to engage with you here, and we're also on Discord! We'll be doing some live streaming to celebrate the launch and be on the lookout for a launch week tournament! Click Image to Join Discord https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34795562%2F4a9e8093e309ec59d4e0fea1d9a9c0b0b58221de.png

  • NInja Legends to enter Steam Early Access in July! - 18 June 2019

    We are excited to announce that Ninja Legends is coming to Steam Early Access in July (scheduled for July 11)! Full launch to Quest, Rift and Viveport will come in August! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34795562%2F3e0188a2bef5cfa079ec21a4bee0df551e0c2ca6.png Set in feudal Japan, Ninja legends pits players against swarms of cooperative enemies attacking from 360 degrees as they attempt to recover the stolen Shadow Scrolls. The intuitive combat is fun to pick up but hard to master. Wield Katanas, Claws, Staff, Gauntlets or Naginata and pair with Shadow Bow, Ropedart and more special abilities. Checkout the gameplay trailer here: https://youtu.be/TRohKbYr5tA Stay tuned for more trailers and fun stuff as launch approaches (+ Quest beta opportunities). For more news and updates about the game and team: Discord: https://discord.gg/GSsFh2k

  • More weapons! (+ news and notes) - 3 June 2019

    Beta3 - Musashi was a huge success, and we are thankful to everyone who played and gave feedback. We are now preparing for launch! Here's a selection of improvements from the last batch of work. Stabbing|Impaling https://media.giphy.com/media/LPwyFp4OLy6NxvYuFU/giphy.gif Players often have had the inclination to stab. We took some time to ensure that we could integrate this move seamlessly into the gameplay. Weapons Gauntlets https://media.giphy.com/media/VbKL7fxGYqLYjZVuU9/giphy.gif Punch your way out of any situation! Naginata https://media.giphy.com/media/RlO4fFnhh2pQHLrKhR/giphy.gif The reach of the staff with a blade at the end. Odachi & Wakizashi https://media.giphy.com/media/SXlfFdYC1QfTczzNtO/giphy.gif Try a traditional samurai style with a longsword in one hand for reach and power and the companion blade in the other for close quarters. Additional Changes Enemy and Level Polish…

  • Announcing a new Beta: Musashi! Join Discord to get Beta Key - 3 May 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34795562%2Ff250c7c37955a1c4cd15d3fba12b4b233ab9f1f2.png Beta3 (known as Musashi going forward) will be ready to go this Friday, May 3rd. Invite your ninja friends! We have a limited number of beta keys left and will be tapering it down as we near our release. Take a look at some of the exciting updates we have for you in Musashi: 12 More Scenes 1 more special ability Shadow Jump 4 Boss Battles 10+ New Enemies Difficulty balancing. Easy and Medium have been made easier. More Mixed Reality Support. Special hud for LIV play. Music Improvements. Music intensifies with the action. Helmeted Practice Mat to practice swinging hard. Minimal Story Elements. Text preceding levels will let you know what's going on. Blocking fix. Some have mentioned the overhead block not registering sometimes. We believe that is fixed. Special ability…

  • Talk to other Ninjas - Join us on Discord! - 10 April 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34795562%2Ff250c7c37955a1c4cd15d3fba12b4b233ab9f1f2.png Welcome to all who respect the Way of the longsword. Here's a quick announcement letting you know that you can now interact with other ninjas and us ninja developers on our Discord channel. You're a true follower of the Way aren't you? So why don't you join us? Click the pic at the top, drop by, and say hi!

Patch notes and updates

S.noRelease datePatch nameGID number
120 July 2019Ninja Update: Improvements to assist 360 degree play!2413284533099740356

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.