- Small update regarding Twitch and Beta - 22 July 2020
Sadly with the recent events regarding Dr DRespect ban has cost us a bit. Boss will be removed from the game or some shiet, looking for a way to bypass and put him in the game, we will c we will c the winner gets tea. Beta is scheduled to happen on 29th of September, or at least demo 😳 There will be job openings posted on our website as we are looking to expand team for 3 more people 😳
- Game current state, development updates and stuff - 11 July 2020
GFMB, I’d like to announce that Beta Test invites will be happening between end of September and mid October. If you wish to take part in testing and receive free copy of Adventures of forsenE: The Hobo knight fill out form here. and wait for first wave of invites to be sent out! People with existing keys will be able to join beta as well. I personally had to take some time off and see what should I do with it and here we are. Framework is in place, but there's no playable zones atm. I will be donating 70% of earnings to team developing Everland, and 30% of revenue will be used to cover basic costs. What to expect from this? Expect the unexpectable. You will be able to play through first world of the game and first boss. Few items that will increase your poise because we are not stacking dexterity since game is being made for god gamers only, also fat rolls, and lots of it. Note: Invite…
- Closed beta - 4 April 2020
Cya today around 6pm CET with closed beta People who redeemed keys will be able to download game and catch a glimpse of it!
- Creative Update - 15 December 2019
I am glad to announce cooperation on the game with Devon :) Game is getting complete overhaul since pixel art isn't really working out and simply I am not satisfied with it. Here's a sneak peak on new style 👀 What about release date...? With current roadmap/timeline I hope to finish it by January 2020, but I don't wanna promise anything due to my inconsistency and dedication I am putting in, main reason of it was dramas surrounding everything. I kinda just lost will to do it due to it. You can check out more stuff by Devon on his twitter! https://twitter.com/AnimationDevon
- Follow up - 3 October 2019
I am pushing gameplay screenshots and teaser trailer in the upcoming hours, once that is pushed all that is left is for Valve will republish game for me! Thank you all and cya :)
- About now, past and the future - 1 October 2019
As said on twitter, I've been working really hard lately on the game, and I came to realization that I've been late with the game for almost full 6 months. I really want to apologize to people who purchased game, for the drama on reddit threads, and my irresponsibility. As of today, I am waiting on Steam support to enable package again so I could upload the 1.5 version of the game, somewhat of release but I can say it is a big step forward. The update includes the following: Full controller support (Steam controller, Xbox, Dual Shocks) Fully polished character controls Fixed stuttering AI seeking reworked 3 out of 7 bosses 5 out of 12 areas New artwork TBD Soundtrack Voice acting Ability to control AI spawn through chat spam (hard capped at 20 so it doesn't go out of control, most of those ai will be timed explosions due to a fact that we all know how hard can twitch chat spam). Multipl…
- Update #21424 - 26 August 2019
During talks with steam support we have decided to remove game from store until the proper build is there. All people who purchased/prepurchased still have access to the game. Lots of updates are coming and most importantly the art is being changed. I spoke to person who did art and we found some common ground for it and decided not to roll with pixel art. Game will be on 70% discount when we republish it. To keep track of updates and future development consider joining game discord server. Sorry for all inconvenience! P.S. Alpha test achievement will be removed at 00:00 CEST (2 hours from now) so login if you haven't got it yet.
- So yea uh - 17 August 2019
Finally the date is set, 1st September 2019, 18:00 CEST. Designer breached contract and due to all drama we had to redo art, which we did. Net code is finished, we've tested it locally, but we might roll out access to beta testers. Feel free to dm me on steam or discord if you have any questions regarding game/drama. Will be more than happy to answer. Screenshots are coming tomorrow morning. I've contacted Steam to stop selling the game until proper build is uploaded to their platform. Thank you all for your patience and I thanks for sticking around.
- KKona - 13 June 2019
Howdy fellers, Last few weeks I've been silent, because I've decided to redo everything aaaaaaaaaaaand you will get to enjoy 20 minutes of gameplay finally today, this is to check how AI will behave. We've changed few of the sprites and shit. More of QA test, please give me headache when testing. Thank you all for strong support, and I wish you the best. P.S. Did any of you have problem with some creepy tall guy with headphones and camera in your bathroom?
- Quick update - 29 May 2019
Allo friens, We've decided to redo ai pathing because current one is scuffed as f***. Please bare with us. Soon *trademarkemoji* forsenJoy https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34737436%2F40c808b14131a54c791757c8011746630ee5669f.png
- KKona - 28 May 2019
Howdy fellers, sorry for not publishing update yet. These KKomrades are trying to start a war with ANELE's and we didn't have internet for 2 hours. Soon™
- Game Unlock - 28 May 2019
12:00 CEST Please hold before submitting negative reviews
- Sorry about spamming - 27 May 2019
We already know about your new laptop and burning. We apologize for your burns but do not panic if you cant enter level, it is all planned, soon you will be able to dwell the Corridors of Darkholme :) (12:00pm CEST)
- OFFICIALLY PUBLISHED - 27 May 2019
Start polishing your keyboards PogChamp. Launch event starting soon PogChamp https://twitch.tv/CyberniteOrg
- Another announcement - 12 May 2019
Completely transparent again, we've been working on lightning and map for the few last days. Today is the day when we add AI into game. We've fixed bug with map becoming transparent when u move in opposite direction. Please note that boss fight won't be happening today. Also sellout disclaimer: Recently we've started indiegogo campaign in order to fund further development of the game. If you wish to support project consider joining our discord server. Also here's rare pic of Forsen. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34737436%2F50ee1659c2dd136c3f6c73f9bf978230cbb000a4.png
- Hey guys I have a little bit of an announcement - 8 May 2019
I just want to be completely transparent with you. Recently we invested more time in the game and decided to approach it with more effort and time. Delays were inevitable and we apologize for it. We are currently working on getting investors and simultaneously work on alpha to present which you will be able to play by end of the week. We have also created official discord server for the game. You can join the server by following this link. It would be great if you could also fill out this form so we can decide on pricing. You can fill out form by following link below. https://forms.gle/3UJKfTcGjoMBAefa6 Thank you FeelsOkayMan
- Ported to Unity! - 26 April 2019
As some of you may know last 2 weeks we've been porting game to Unity, today we uploaded new build which includes blank somewhat of a level as a preview of what's to come. AI and first boss fight might happen tonight, mobs are 100% to come tonight. Also, you will see some platforms that are too high, try jumping and holding direction key near them in order to climb up. All features suggestions should be posted on our official forum which is: https://forsene.com Note, if you want us to do AMA please write in comments so we can arrange perfect time for all of us. Thank you
- Update, officially 0.0.1b - 6 April 2019
We will be releasing newest update by end of the day. Character will be able to shoot, added first type of AI (Zombie Peppah). You can follow on twitter to get more news. https://twitter.com/infinitegachi Character's damage is 5, AI HP is 100. Stay tuned
- Suggestions - 30 March 2019
Alright bajs, the time has come, before we release patch today we are interested in your suggestions. You can post your ideas on our forum which you can find by following this link. Enemies, bosses and stuff that we should add to the game. YUGAMI NEE NA
- Hello guys, I have little bit of an announcement to make - 28 March 2019
We just tested out last build we have, expect update within 2 days. Also we want to announce that pajlada will be joining in Co-Op mode which is coming in early september. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34737436%2F6d750e2c24138349d545233017b5492248ccc7ba.png EDIT: Coop will be online, LAN, and you can play it on single pc with your friends if u have controller FeelsOkayMan