SPSTEAMPULSELIVE ANALYTICS
Wizard Warfare

Wizard Warfare Steam metadata

Psyanotek Limited | Dec 13, 2019 | game

Released

0players observed · 24 September 2026 - 18:09:15 UTC

IndieStrategy4XFantasyTurn-Based StrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)1,890
  • Revenue (VGI)$9,983
  • Review score97% positive

Wizard Warfare metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)1,890
  • Revenue (VGI)$9,983
  • Review score97% positive
  • Total reviews61
  • Release dateDec 13, 2019
  • DeveloperPsyanotek Limited
  • PublisherPsyanotek Limited

Genres: Indie, Strategy

Company pages: Developer: Psyanotek LimitedPublisher: Psyanotek Limited

Top Steam chartsTop 100 gamesGame directorySteam Store page

Wizard Warfare Steam metadata

Wizard Warfare metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1056350/metadata
Steam Storehttps://store.steampowered.com/app/1056350/
Steam Communityhttps://steamcommunity.com/app/1056350
PCGamingWiki search
IGDB searchSearch IGDB for Wizard Warfare

Reviews, pricing, and metadata

Review summary

Very Positive

97% positive, 59 positive, 2 negative

Price and discount

$6.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

39

Platform releases
  • Steam 13 December 2019

Latest Steam announcements

  • Patch Release - Version PC 1.1.57385352 (18) Now Live! - 20 March 2022

    The latest patch contains the following improvements and bug fixes: Change List: Performance - further memory footprint reductions, especially in huge late-game maps Performance/Stability - reduced memory allocation/fragmentation issues, especially in huge late-game maps Various minor bugfixes and visual improvements Please contact us at [email protected] if you have any issues.

  • Patch Release - Version PC 1.1.57373755 (17) Now Live! - 3 February 2022

    The latest patch contains the following improvements and bug fixes: Change List: Feature - 'Auto-Cast Ritual' order for spellcasters - repeat casting of summoning/buff rituals Feature - 'Whole Battle Spell' battle order for spellcasters - focus on large spells affecting whole battles Engine Upgrade - various changes and improvements relating to Unity version upgrade Performance - further memory footprint reductions, especially in huge late-game maps Performance/Stability - reduced memory allocation/fragmentation issues, especially in huge late-game maps Minor adjustments to keybindings to accommodate new auto-cast feature Various minor bugfixes and visual improvements Please contact us at [email protected] if you have any issues.

  • Patch Release - Version PC 1.1.56426655 (16) Now Live! - 1 August 2021

    The latest patch contains the following improvements and bug fixes. Change List: Improvement (UI/Help) - extensive help/tooltip category additions and extra details Improvement (UI/Help) - hyperlinks between help categories Improvement (UI) - sortable economy dialog Improvement (AI) - further improvements to AI army strength estimation (pre-req for future AI improvements) Performance - further memory footprint reductions, especially in huge late-game maps Performance - fixed excessive CPU usage on some dialogs, especially in huge late-game maps Performance - fixed various minor issues around UI/button responsiveness Balance - physical strength, intrinsic strengths improvement as % of base value with experience gain Various visual improvements and fixes Various minor bugfixes Please contact us at [email protected] if you have any issues.

  • Patch Release - Version PC 1.1.56385453 (15.1) Now Live! - 19 March 2021

    The latest patch is a mainly technical release containing the following features, improvements and bug fixes. Change List: Feature - Steam achievements and other work for Steam integration Performance - further memory footprint reductions, especially in huge late-game maps Engine Upgrade - various changes and improvements relating to Unity version upgrade Improvement (UI) - interactivity improvements Improvement - audio (music) improvements Various visual improvements and fixes Various minor bugfixes Please contact us at [email protected] if you have any issues.

  • Patch Release - Version PC 1.0.55465251 (14) Now Live! - 18 November 2020

    We have released a patch containing the following features, improvements and bug fixes. Change List: Feature - Auto-improve cities (worker automation) Feature - New start option - Neutral Lairs Spawn 'Initial Only' to prevent respawns Feature - New start option - Maximum City Tiers Improvement (AI) - Improved battle result estimation at higher difficulty Improvement (UI) - Pre-req population for settlers shown in building info/help Improvement (UI) - Settle City order tooltip shows reasons for unavailability Balance - Neutral Cities scale better with low AI difficulty settings Balance - Neutral Cities squad limit reduction Performance - further memory footprint reductions, especially in huge late-game maps Bugfix - economy screen purchase buttons not refreshing properly after purchase Various visual improvements and fixes Please contact us at [email protected] if you have any is…

  • Patch Release - Version PC 1.0.55454939 (13) Now Live! - 16 October 2020

    We have released a patch containing the following features, improvements and bug fixes. Change List: Feature - Auto-exploration Improvement (AI) - AI selects more contiguous city locations (fewer 'speculative' settlers) Improvement (AI) - Greater aggression and use of large armies Improvement (AI) - Deadlock/Stalemate avoidance in late-game Improvement (UI) - Notification tooltips now show more detail Improvement (UI) - Additional keyboard shortcuts on notification dialogs Improvement (UI) - Harbor, Unrest icons shown in city overlay on main map Improvement (UI) - Battle text shows immune/ignored/resisted damage detail Improvement (UI) - Battle text show applied/resisted/broken effect detail Improvement (UI) - Battle text shows ranged reload Performance - Reduced memory footprint, especially in huge late-game maps Bugfix - Fixed memory leak affecting huge late-game maps Bugfix - Fixed r…

  • Patch Release - Version PC 1.0.55434036 (12) Now Live! - 5 August 2020

    We have released a patch containing the following features, improvements and bug fixes. Change List: Feature - City vision range improvement building (Watch Towers) Feature - New start option - Neutral Lair spawn locations Feature - New worker order - Auto-build road to target Improvement (AI) - Settler escort behaviour Improvement (UI) - City walls visible on map Improvement (UI) - City overlay banner more detailed info - population, build item, effects Improvement (UI) - City overlay banner can be toggled on/off with 'O' key Improvement (UI) - Terrain tooltip available on discovered, non-visible fog of war Improvement (UI) - Terrain tooltip shows trade route Improvement (UI) - Sale/purchase gold amounts visible in tooltips Improvement (UI) - Fog of War transparency configurable in options Bugfix - Some invalid orders causing corrupted game state Bugfix - Some invalid orders not cancel…

  • Patch Release - Version PC 1.0.55414239 (11) Now Live! - 8 June 2020

    We have released a patch containing the following features, improvements and bug fixes. Change List: Feature - Hotseat Multiplayer Feature - Multi-turn moves are now permitted through fog of war Feature - New empire start option - starting city development Feature - Spawns on Death unit effect (Giant Spider Queen) Improvement (UI) - Context-sensitive cursors Improvement (UI) - Company battle order/position in tooltip Improvement (UI) - Army tooltip - list of company orders Bugfix - Selecting city banner when casting ritual leads to broken state Various visual improvements and fixes Please contact us at [email protected] if you have any issues.

  • Patch Release - Version PC 1.0.55404955 (10) Now Live! - 15 May 2020

    We have released a patch containing the following features, improvements and bug fixes. Change List: Feature - Battle orders issued by company or by squad New units - siege weapons New buildings - siege defences, security/unrest Keyboard shortcuts for dropdowns Hex movement grid overlay - hex centres now transparent Various UI interactivity improvements and visual bugfixes Please contact us at [email protected] if you have any issues.

  • Patch Release - Version PC 1.0.55374056 (9) Now Live! - 6 February 2020

    We have released a patch containing the following features, improvements and bug fixes. Change List: Feature - Improved Lair capture rewards - resource stashes, map fragments, deserters AI - opportunistic/reactive attacks heuristics weight increase City left-click selects army, right-click (or overlay click) selects city Non-combat armies ZOC removed from adjacent tiles Increased auto-rout threshold for siege defenders Research building upkeep set to zero on max research Minor visual bugfixes Please contact us at [email protected] if you have any issues.

  • Patch Release - Version PC 1.0.55365738 (8) Now Live! - 22 January 2020

    We have released a patch containing the following features, improvements and bug fixes. Change List: Feature - view battle simulation before results when attacking Feature - 'guard' company order (do not activate when enemy comes close) Feature - predefined city build queues AI - 'save' vs 'spend' mana heuristic increased chance to save mana for higher level casts 'Select all companies' key shortcut (CTRL+A) when army selected Bugfix - attacking armies sometimes not advancing correctly Various minor balance tweaks Modding (textures) - strategic terrain, special resources, company orders, empire buttons Please contact us at [email protected] if you have any issues.

  • Patch Release - Version PC 1.0.55364735 (7) Now Live! - 13 January 2020

    We have released a patch containing the following features, improvements and bug fixes. Change List: AI - settlers avoidance heuristics weight increase for movement/tile selection AI - workers avoidance heuristics weight increase for movement/tile selection, cancel/flee AI - reduce research building priority after reaching max research bugfix - casters moving forward when no castable spells in battle (very early game) bugfix - some units battle speed incorrect bugfix - spherical map wrapping issue for city tiles new units (crocodiles, goblin riders) keyboard shortcut for empty build queue notification various text/visual bugfixes Please contact us at [email protected] if you have any issues.

  • Patch Release - Version PC 1.0.55364053 (6) Now Live! - 5 January 2020

    We have released a patch containing the following features, improvements and bug fixes. Change List: Feature - Raze cities Enhancement - Unit/City Effect help Enhancement - Unit tooltips in battle Enhancement - Unit attack info tooltips Bug Fix - Battle summoning spells priority incorrect Bug Fix - Various minor gameplay and text fixes Please contact us at [email protected] if you have any issues.

  • Patch Release - Version PC 1.0.54475639 (5) Now Live! - 21 December 2019

    We have released a patch containing the following improvements/bug fixes. Change List: Bug Fix - fixed invalid game state caused by executing a move order with invalid companies Please contact us at [email protected] if you have any issues.

  • Patch Release - Version PC 1.0.54475535 (4) Now Live! - 20 December 2019

    We have released a patch containing the following improvements/bug fixes. Change List: Improvement - Experience amount available in Squad tooltips Improvement - City AI Mode tooltips detail improved Improvement - City Defence Mode tooltips detail improved Bug Fix - some casters missing description text Please contact us at [email protected] if you have any issues.

  • Patch Release - Version PC 1.0.54475252 (3) Now Live! - 17 December 2019

    We have released a patch containing the following changes/fixes. Change List: Bug Fix - City HUD sometimes not rendering correctly on player's own cities Please contact us at [email protected] if you have any issues.

  • Patch Release - Version PC 1.0.54475236 (2) Now Live! - 17 December 2019

    Change List: Bug Fix - Localization issues for some non-English language regions were causing crashes and unexpected behaviour Feature - City rename button enabled Minor UI fixes - mainly text overflows Please contact us at [email protected] if you have any issues.

  • Wizard Warfare is live! - 13 December 2019

    It was either a very brave or very stupid idea to release our first game to Steam on Friday 13th, but we took the chance anyway and pushed the big green button at 3:13pm today to release Wizard Warfare into the wild! https://store.steampowered.com/app/1056350 It's been an intense few weeks getting the game ready for release, but we're excited to now be able share Wizard Warfare with you ːsteamhappyː We've tried to create a game that offers a deep strategic gameplay experience, whilst also allowing you to drill down into the tactical level to experience the detailed tactical simulation layer we have running behind the scenes. The game is simple graphically, with a retro style to it, but offers extensive replayability with procedurally generated worlds featuring 3 magic schools, 5 magic paths, 200+ units and 150 spells. For new players, we've created this handy gameplay manual PDF, which…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1056350
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateDec 13, 2019
DeveloperPsyanotek Limited
PublisherPsyanotek Limited
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeVery Positive
Positive review percent97%
Positive reviews59
Negative reviews2
Total reviews61
Steam recommendationsNot available
Achievements39
Average playtime forever1,192 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1056350/

Short description

Wizard Warfare is a fantasy-themed, 4X-style, turn-based strategy game with a strategic empire management layer supported by a detailed tactical battle simulation layer.

About this game

Wizard Warfare is a fantasy-themed, 4X-style, turn-based strategy game with a strategic empire management layer supported by a detailed tactical battle simulation layer. It is a game of exploration, conquest and magic. The focus is a 'retro' graphical style coupled with deep, complex gameplay mechanics and heavy use of random/procedural generation to ensure extensive replayability. The goal of Wizard Warfare is to defeat all opposing enemy Wizards. Each Wizard must settle and grow cities, build armies, hire spellcasters, research spells and wage war until only one Wizard remains standing! Wizard Warfare consists of a strategic level (the World Map) and a tactical level (the Battle Map). Exploration, expansion, production, research and city management all happen on the World Map, while battles are simulated on the Battle Map. Wizard Warfare focuses extensively on replayability. Maps are generated randomly from a variety of settings, although if you find a random map you like, it can easily be regenerated from the same initial settings and random 'seed' for use in future games. With 3 distinct magical schools, 5 distinct magical paths and over 200 fantasy-themed units, from tiny insects to massive fire-breathing dragons, a huge variety of strategic and tactical options are available. Playing as a Holy mage will be a very different experience to playing as a Death mage! The world of Wizard Warfare is hostile, with enemy Wizards, neutral cities and rampaging monsters beyond your borders. Wizards start weak, with only a single city, a small military force, a few scouts and very little research. Choosing priorities wisely is essential. Focusing on exploration can yield crucial information about enemies’ strengths and weaknesses, and give early warning of attacks or reveal lucrative monster lairs to capture. Focusing on magic and research leads to more powerful magical spells which can overwhelm your enemies. Focusing on economic expansion can lead to huge empires supporting massive armies in the late game. Focusing on early military expansion can catch enemies by surprise if their attention is elsewhere, but be careful not to overextend! No single strategy is guarant…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

Wizard Warfare's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Wizard Warfare's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Wizard Warfare at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$6.99$6.99No discountSteam Store

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