SPSTEAMPULSELIVE ANALYTICS
Jump Off The Bridge

Jump Off The Bridge Steam metadata

Cody Penn | May 1, 2019 | game

Released

0players observed · 4 October 2026 - 17:38:25 UTC

ActionAdventureIndieEarly AccessPixel GraphicsSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)5,378
  • Revenue (VGI)$24,132
  • Review score87% positive

Jump Off The Bridge metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)5,378
  • Revenue (VGI)$24,132
  • Review score87% positive
  • Total reviews254
  • Release dateMay 1, 2019
  • DeveloperCody Penn
  • PublisherCody Penn

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: Cody PennPublisher: Cody Penn

Top Steam chartsTop 100 gamesGame directorySteam Store page

Jump Off The Bridge Steam metadata

Jump Off The Bridge metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1057780/metadata
Steam Storehttps://store.steampowered.com/app/1057780/
Steam Communityhttps://steamcommunity.com/app/1057780
PCGamingWiki search
IGDB searchSearch IGDB for Jump Off The Bridge

Reviews, pricing, and metadata

Review summary

Very Positive

87% positive, 222 positive, 32 negative

Price and discount

$7.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Trading Cards, Partial Controller Support, Steam Cloud, Family Sharing

Achievements

19

Platform releases
  • Steam 1 May 2019

Latest Steam announcements

  • 7th Anniversary Update V1.2.7.0 - 28 April 2026

    Hello again! On May 1st it'll be the 7th Anniversary of Jump Off The Bridge on Steam. I've decided to post this update a couple of days early since I'll be going hiking and then camping for the rest of the weekend. In this update, I've added three new levels, and one new achievement. One of the levels "Potential," is unfinished. The others could use some work as well. Earlier back in February I talked a bit about artistic liberty and freedom. I've always felt some invisible standard that I set myself, and ofttimes it changes, expands infinitely into this unachievable unattainable goal. I wrestled with this in one of the previous levels I introduced in February: "Moving Goalposts." The goals are set, and yet they keep evading me, at every turn, kicking me away, and shrinking from my vision. Defeating it was a matter of using the goalpost's own slipperiness against him. Much the same symb…

  • v1.2.6.5 Fixed Old Rust Bug - 7 April 2026

    Hello again, Someone reached out to me regarding a bug that would crash the game on the Old Rust Boss level. It was related to the warning object that would spawn to telegraph the falling crates. There were instances where the crate would be destroyed before reaching the ground, thusly causing the warning object to try to reference a nonexistent instance, causing a crash. I've fixed and patched it. Until next time, -Cody Upcoming Preview: V1.2.6.5 Changelog Fixed game crashing bug relating to warning objects telegraphing falling crates on Old Rust Boss level. Fixed a weird hitbox issue with Old Rust's whip attack that wasn't registering properly. Social Media Stuff: I sometimes stream on Twitch and Youtube: https://www.twitch.tv/cody_penn This is the YouTube I archive all of my streams to, and stream on: https://www.youtube.com/@Cody_Penn This is my main YouTube: https://www.youtube.com…

  • Steam Cloud Added - 1 April 2026

    Steam Cloud has been added. Saves should upload and download from cloud, so all your progress jotbing should be saved no matter what computer you login from. Lemme know if there's any problems with it. Thanks! -Cody

  • v1.2.6.4 Fixing Bugs with Saving Options - 2 March 2026

    Hello again, nice to see you, I've fixed a couple of bugs regarding the saving and loading of options for players. A friend of mine also found a very ancient bug on the Hungry Troll level, which I've fixed. I've also added the level previews for the last three levels that were added last update. Take care, Cody Penn Upcoming Preview: V1.2.6.4 Changelog Fixed bug on "Hungry Troll" where player would be softlocked if they restarted the level within half a second after entering the cave. Fixed bug of Particle Level not saving in the Options Menu. Fixed bug with the game not saving new players' data after they change their controls and set their options. Added Easymode level previews for "Lowering the Stakes", "Maybe Tomorrow", and "Moving Goalposts." Social Media Stuff: I sometimes stream on Twitch and Youtube: https://www.twitch.tv/cody_penn This is the YouTube I archive all of my streams…

  • v1.2.6.3 Turning Thirty - 7 February 2026

    Hello again, Today I turn 30 years of age. I wanted to take some time to celebrate my birthday by making an update. I decided no matter what I had I'd upload it anyways. So today I have three more levels, and have added the original 1.0 version of the game into an arcade cabinet in the city. Beating this level gives the player 10 bucks, which they can now use to buy keys (costs 100) from the Bear that's moved in above the pizza place. The keys allow players to unlock whatever level they'd like. It's in a bit of a primitive state, but it works. Over the years I've had a lot of friends tell me they struggle with platforming games, but still are interested in seeing more of the game's levels. Well this system allows you to see more of the game, at the cost of at least beating the first level that ever existed, which feels fair and symbolic. When the game originally released I had no save o…

  • 6th Anniversary Update - 1 May 2025

    Hello again, it is the anniversary for the game. It has now been six years since I've released Jump Off The Bridge. When I started this years ago, I didn't expect I'd still be working on this game even now. Perhaps I am much more stubborn than I ever gave myself credit to be - to some a curse, others a boon I suppose. I'm almost 30 years old now, which feels weird to say, since I don't feel 30. I'm enjoying myself when I can, as I hope you are. This update is silly, because I decided to let a joke fall out of my head and put it in a level (Jester at the helm). I've been reshaping my ideology; with the last update, and this as well, I'm making more room for the things that I value and reconnecting with what made me want to make this in the first place. Standards are being defenestrated, along with perfectionism. Imperfection-maxxxing is the new skill I'm working towards. At the end of th…

  • V1.2.6.1 Hotfixes - 25 December 2024

    V1.2.6.1 Hotfix Changelog Bugs Fixed Fixed: Game would crash on Level 1 with controller plugged in. (It was an error with the textboxes) Fixed: Level Editor explanation would refresh everytime you restarted a level in the level editor. (Now it will stay closed when pressing F1.) Fixed: Game would crash in Level Editor if you tried to move a Cop that has been selected. I've removed the Cop for now, I need to program separate objects for the Level Editor that don't move out of selection-range when in Edit-Mode. Fixed: "New" now on "Burden Of Living" level. Fixed: Gamepad would have inverted vertical controls on first launch. Fixed: Saving and loading problems with saved controls. Save Data Save data will now be reconciled with Steam Achievements, based on your Steam Achievements, certain levels will be unlocked and/or completed to retain similarity to your previous progress. Thank you for…

  • V1.2.6.0 Update - 25 December 2024

    After two and a half years of struggling to release something, I gave myself a new goal: "Whatever I get done by Christmas, I'll release it." Rather than the lofty expectations, or the insidious perfectionism, I aimed to simply just have fun, and to let my heart roam. I had to overcome some things first, some of which you'll face in the update. I expect this update will have many bugs, many loose ends and threads, some in different shades of finish or polish. Regardless it is important for me break the curse of this long sojourn I've had, and simply reconnect with the game and art that was fun for me. A gift for me, a gift for you. Here's to the walk, cheers. We'll talk soon. Thank you for being you. Sincerely, Cody Penn V1.2.6.0 Highlights +15 new levels for Easymode +1 new Boss (Imperfect Dragon) New Textboxes and new character portraits for characters. New Menu System that showcases…

  • 5th Anniversary of Jump Off The Bridge! Previews for V2.6! - 2 May 2024

    It's been five years since I released the game onto Steam. A lot has changed. The game has changed, and I myself have changed. It has been some time since I've released an update, but I've been chiseling away at it. Some days I want to give up, and quit, but I think that's natural. Sometimes I'm anxious about the time I've taken, but every time I sit down to do something, I learn a little more, and take a couple more steps. I'm happy I made it here, wherever this place is. I don't know how long it will take until I release my update, but I care less about that now. As long as I enjoy what I make, that's really all that matters. Thanks for a fun five years! I hope your life is going well. I'm having fun, more than I've had in the past. It's been stressful, but I wouldn't trade it for anything. I'll see you when I see you, keep walking. -Sincerely Cody Penn Menu Overhaul: Levels now show…

  • Preview of Version 2.6 - 1 May 2023

    Hello! It has been almost a year since Jump Off The Bridge has been updated, for everyone still here, thank you for your support. This past year I've learned a lot of important lessons, some difficult, some enjoyable, some sad, some happy. But in all I'm proud I was given the opportunity to learn them. If there's anything I want to impart with my game, it is that you don't fail until you give up - that every mistake is a learning opportunity, a potential stepping stone to something you never expected. I'm going to keep trudging along, I hope you will as well. Until then, good luck, and keep up the fight. Sincerely, Cody Penn Happy 4th Anniversary for Jump Off The Bridge! {STEAM_CLAN_IMAGE}/349104...

  • VERSION 2.5 Golf Level + Black Snake Level - 24 May 2022

    Hello everyone! It's been a couple of months! It has been too long since the last content update. I spent a great amount of time trying to work on improving my focus, and while some of it succeeded (exercising, more time outside, adjusting diet, cutting out sugar, adjusting times, scheduling activities, adding vitamins, rearranging my room), some of it failed and made me much more scatterbrained (cutting out caffeine, no fruit diet). Now that I recognize the power of coffee in my ability to focus, I've been making some headway. In update V2.5 I've added two new levels: The Golf Level (I haven't added an achievement for this level yet because I'm not sure what I want to make the Par for the hole after adding the ability to see the arc of the ball.) The Black Snake Level What's Next? Sphinx Boss Level Patreon Backlog In-Progress Mac Version (Will figure this out soon) Hardmode Commission…

  • VERSION 2.4 Clay Pots Level - 9 February 2022

    Hello everyone! It took more than a week, but the Clay Pots Level has been added to the game. I've also added a "Beat the Level without breaking a single pot" achievement, which is incredibly difficult. I'll endeavor to make some more extremely difficult achievements for the hardcore completionists soon! Next up will be Romance-themed Levels, some Patreon Backlog stuff, and more work on the Hardmode Commission. The Clay Pots Level In-Progress Mac Version (This is a nightmare) Romance Themed Levels Hardmode Commission Large Patreon Backlog Xbox One Port V2.4 Changelog Added Clay Pots Level Added "No Pots Broken" Achievement A and B are now the default menu Enter and Escape respectively when using controllers Sped up Gamepad Menu Movement (might be a bit too fast) Fixed jump-through platform bug with DPAD Patreon If you'd like to support what I do, and vote for future content, consider jo…

  • VERSION 2.3 POLAR BEAR LEVEL - 1 February 2022

    Hello everyone! It has been a couple of months! I ran into a bunch of bugs with the latest Betas of GMS2, so I decided to hold off until those had been patched before I exported a new executable. Since everything seems to be stable, I'm releasing an update with a new level: The Polar Bear Level (and an Achievement). This update also includes quite a bit of work on the Gamepad and Keyboard binding controls. The menus should work better overall, allow more intricate binding, and I've fixed the D-Pad movement. Now by default both the Joystick and the D-Pad work for movement, so you can use them interchangeably whilst playing. As well as there was an annoying bug that prevented rebinding on the Keyboard, so that's fixed now! Also I've enabled Screenshots! Press F12 to Screenshot a part of the game! Next up will be the Pottery Level voted by my Patreons, featured in the Previews, just have t…

  • V2.2 Archiving/Saving Checkpoint Bug Fixed! - 30 November 2021

    Bug Fix Hello again! The checkpoint system was working incorrectly. I have repaired it. If you have had this glitch, once you start the game, you should now be at the final boomerang level. After beating that level, deliver the nicotine patch to the thug, and jump off the bridge. Upon jumping off the bridge, you will receive the "Beat Easymode V1.0 Achievement". After receiving that achievement, all the rest of the levels will be unlocked for you. Thank You Thank you to Tobias, 樣逸, and 神山識, for bringing this to my attention. I apologize for the extra suffering I have caused you. Contact Me It anyone has any other bugs to report, please let me know at: [email protected]

  • Smaller Version 2.1, +3 Levels, +3 Achievements, (MacOS Port Coming Soon!) - 21 November 2021

    Introduction Hello again everyone! I'm changing my philosophy. I've spent too long working on this update, and entered a self-defeating cycle of "took more-time need more-content." My scope for V2.1 was far too grand, and so I'm cutting my losses, and am changing my philosophy. Every time I finish a level, I'm going to update the game. Sorry for the incredibly long wait, hopefully you enjoy what I have in store! All the levels that are a work-in-progress have been denoted accordingly. Life News With the help of my family, my patrons, and your support, I'm now renting an office space. We've spent the last few months setting everything up, painting, renovating, etc. I now have a place wholly dedicated to working on this project, which has done wonders for my productivity (and internet speed)! Jade painted my office room: Me after plenty of painting: V2.1 ADDITIONS +3 New Levels, they are…

  • VERSION 2.1 PREVIEW - 24 June 2021

    Hello everyone! Thank you everyone for your continued interest in JOTB and your support. I'm working on a large update, with a bunch of new content. I'm working on levels, new mechanics, money, the hat shop, achievements, and narrative. I don't have an estimated time of arrival just yet, but I'd like to showcase my progress: PREVIEWS New Easymode Levels in the works: Modern Man: Clown Fiesta Tent: Secret in Action: Queen Bee Miniboss Preview: Bartender: Casino's Horse Races Bet Menu Test: Digging Sand: Baby Mode: Sphinx Boss: Parody Level Mechanics in Action: Hat Shop: Water Pipe Mechanic: Collecting Money: Dice Roll: Balloon Parody Mechanic: {STEAM_CLAN_IMAGE}/34910439/d52b7677c1e33223ab9fc96061...

  • V2.0 THE HARDMODE TIME WIZARD - 4 February 2021

    Hey everyone! Intro At long last I've finally managed to complete the Hardmode Time Wizard. This update features some bug fixes, and six new Hardmode levels, 3 of which are boss fights. Thank you everyone for your continued support, and the immense patience. I'm going to focus on smaller levels and maintain more consistent updates from this point forward. Hardmode Time Wizard Checkpoints: Outside Hard Time: DDR Battle: Clocktower Fight: Falling in the Clocktower: If you'd like to see me play the end cutscene song I wrote: https://youtu.be/SCRX0CI-kHc If you'd like to see a playthrough of the latest content: https://youtu.be/w-gxv3LBuak What's Next? More Achievements Hats (Ignore the parrot until next update) Bee Miniboss Anime Themed Level Clown Fiesta Finish Bog + Boss Implement Gold Previews Large Snowball: Secret End Game Inventory System: Patreon If you'd like to support what I do,…

  • [Teaser] Soon the Time Will Come - 27 November 2020

    Coming very soon. Definitely before Christmas. See you soon ;) https://i.imgur.com/lj2YdkK.gif

  • V1.9 Bug Fixes - 11 November 2020

    Summary Youtuber FiFqo recently released a video of him playing the Hardmode Dragon, and encountered several bugs that I have fixed with this update! I apologize for the bugs, and have fixed some other bugs I found as well! Bug Fixes Fixed Doused_FIreball colliding with the Peacock game crash. Fixed missing text reference, on Hardmode Dragon completion for all languages. Peacock now correctly displays health if hit during head rip-off animation. Hardmode Dragon can now be completed in all languages. (Fixed a game crash error) Fixed Bog shader error on Pause Event. Fixed game_crash on Pause Event in Bog Level 1. Fixed game_crash on JttW Completion in other languages. Thank you everyone for your support, I'll see you at the end of the month for the regular update! Sincerely, Cody Penn If you find any other bugs, please send me an email to [email protected]

  • V1.8 Boomerang Checkpoints - 5 November 2020

    Hey everyone! Intro Got a small update for everyone! After much deliberation, I've decided to add checkpoints for each of the Boomerang levels. So hopefully that'll help more people get past them! I've also added some fog effects in the Bog levels, this is the first of many punishments that will be added to the Bog levels. As well as I roughly implemented a hot potato idea in the Bog at Max Punishment. Boomerang Checkpoints: Bog Max Punishment Fog Effect: Removing the Punishment Effect: This month I am going to spend entirely working on the Hardmode Time Wizard. I'm looking to finish and release him by the end of this month. So I'll try my best. As for the Bee Level and the Anime-Themed level, I'm going to put those on the backburner for now, I don't really like what I have for them yet, so I'm going to subject them to my Patrons soon and have them playtest it until we get something we…

Patch notes and updates

S.noRelease datePatch nameGID number
17 April 2026v1.2.6.5 Fixed Old Rust Bug1828894815567766
21 April 2026Steam Cloud Added1828894815555448
32 March 2026v1.2.6.4 Fixing Bugs with Saving Options1825727806718406
425 December 2024V1.2.6.1 Hotfixes1786573930821611
511 November 2020V1.9 Bug Fixes3872494575582951146
61 June 2020V1.B Bog Levels + Oracle Slayer + More Easymode Checkpoints3142896212102014276
716 May 2020New Chinese Translation/Bug Fixes/Teaser4742798964242075318
819 April 2020GAMEPAD SUPPORT/COLLISION REVAMPED/CONTROLS REVAMPED/PAUSE MENU/NEW OPTIONS4654976078216445028
96 April 2020Hardmode Dragon Released2978509755358860243
1013 May 2019Small Bugfix V1.32405396896224267262
1112 May 2019Version 1.2 Update! Partial 官话 Support! Checkpoint System! 存档! 谢谢!2405396896218235675
126 May 2019Bugfixes V1.1, Thank You, and Roadmap!2404270358337934673

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1057780
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateMay 1, 2019
DeveloperCody Penn
PublisherCody Penn
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeVery Positive
Positive review percent87%
Positive reviews222
Negative reviews32
Total reviews254
Steam recommendations238
Achievements19
Average playtime forever398 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1057780/

Short description

An absurd retro-platformer that tests your patience.

About this game

JOTB is an absurd retro-platformer game with a seemingly simple task; jump off the bridge. FEATURES: 35+ Levels of increasing difficulty 3 Halloween Levels (More seasonal levels to coming soon!) 7 Journey to the West Themed Levels! Extreme Level Variety: Fetch Quests, Platforming Challenges, Puzzle Levels, Reaction Time Levels, and Boss Levels. Retro sounds dating back to the Old School Consoles of the 90's. Jump Off The Bridge is a precise and tightly controlled Platformer without the slip n' slide motion. Features a very challenging end game! Several secrets hidden within the game! Features a quirky sense of humor despite the goal! GAMEPLAY Jump Off The Bridge is a platformer with an emphasis on difficulty and unique level design. Each level, the player is required to jump off the bridge, but dying in any other sense, is failure. You may encounter characters that require items, methodical puzzle levels, intensely difficult platforming, tough levels that test your reaction time, and even bosses. Jump Off The Bridge is a meticulously crafted world that avoids the overuse of previously introduced sprites and characters. Every level feels unique, and is memorable. As a retro-gamer, I wanted to create an homage to the games I know and love; nail-biting platformer games with interesting worlds and enemies. JOTB is a passion project crafted with an emphasis on humor, absurdity, and unique level design. I'm aware retro-platforming indie games tend to be the punchline of the joke within game development circles. However, this retro-platformer is a far cry from its contemporaries. Are you a platforming god? If this game isn't hard enough for you, don't worry, Hardmode is a planned feature for following updates. And I promise, it will be horribly difficult.

Supported languages

English * , Simplified Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Temas sensíveis Linguagem imprópria
steam germany16Selbstmord Drogen Sexuelle Andeutungen
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penampilan Tokoh Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

Jump Off The Bridge's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Jump Off The Bridge's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Jump Off The Bridge at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$7.99$7.99No discountSteam Store

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GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS258,8604 October 2026 - 18:31:54 UTC399,748Not availableBULKHEAD
Valheim217,5694 October 2026 - 18:13:05 UTC498,478533,888Iron Gate AB
Bongo Cat169,4954 October 2026 - 18:33:31 UTC193,859110,826Marcel Zurawka, Julius Krüger
Rust144,5934 October 2026 - 18:41:50 UTC259,6461,403,838Facepunch Studios
Project Zomboid80,9404 October 2026 - 17:13:20 UTC122,811467,999The Indie Stone
Wallpaper Engine76,6404 October 2026 - 18:09:21 UTC150,2711,008,495Wallpaper Engine Team
Stardew Valley67,5184 October 2026 - 17:45:48 UTC236,6141,016,067ConcernedApe
TBH: Task Bar Hero67,4544 October 2026 - 17:04:57 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld64,3904 October 2026 - 18:06:50 UTC2,101,535451,088Pocketpair
The Outlast Trials63,5834 October 2026 - 16:41:16 UTC90,646101,323Red Barrels
Geometry Dash62,4034 October 2026 - 18:33:36 UTC108,707646,789RobTop Games
Slay the Spire 260,0154 October 2026 - 18:39:36 UTC574,638199,438Mega Crit

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,199,9454 October 2026 - 18:50:03 UTC1,818,3689,896,033Valve
Dota 2813,7384 October 2026 - 18:48:03 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS272,3024 October 2026 - 18:48:03 UTC3,236,0272,744,193PUBG Corporation
WARDOGS258,8604 October 2026 - 18:31:54 UTC399,748Not availableBULKHEAD
Valheim217,5694 October 2026 - 18:13:05 UTC498,478533,888Iron Gate AB
Rust144,5934 October 2026 - 18:41:50 UTC259,6461,403,838Facepunch Studios
Apex Legends™116,8154 October 2026 - 17:23:14 UTC624,4731,047,228Respawn
Delta Force95,1934 October 2026 - 16:44:47 UTC246,418192,933Team Jade
Tom Clancy's Rainbow Six Siege87,3904 October 2026 - 17:50:31 UTC200,4761,547,383Ubisoft Montreal
Total War: WARHAMMER III81,7304 October 2026 - 17:05:24 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Team Fortress 281,4424 October 2026 - 16:45:17 UTC253,2251,230,475Valve
Overwatch®79,6674 October 2026 - 18:15:06 UTC164,636420,984Blizzard Entertainment, Inc.

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS258,8604 October 2026 - 18:31:54 UTC399,748Not availableBULKHEAD
Valheim217,5694 October 2026 - 18:13:05 UTC498,478533,888Iron Gate AB
Project Zomboid80,9404 October 2026 - 17:13:20 UTC122,811467,999The Indie Stone
Palworld64,3904 October 2026 - 18:06:50 UTC2,101,535451,088Pocketpair
Slay the Spire 260,0154 October 2026 - 18:39:36 UTC574,638199,438Mega Crit
VRChat54,7294 October 2026 - 17:07:41 UTC74,217269,026VRChat Inc.
Path of Exile 237,0474 October 2026 - 17:46:11 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds30,5564 October 2026 - 17:49:34 UTC39,10324,686Jagex Ltd
R.E.P.O.29,5134 October 2026 - 18:36:01 UTC266,908420,693semiwork
ARK: Survival Ascended28,9114 October 2026 - 18:35:43 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle26,3814 October 2026 - 14:44:35 UTC27,916121,501Afterthought LLC
BeamNG.drive23,1124 October 2026 - 11:06:44 UTC44,232392,944BeamNG

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS272,3024 October 2026 - 18:48:03 UTC3,236,0272,744,193PUBG Corporation
Valheim217,5694 October 2026 - 18:13:05 UTC498,478533,888Iron Gate AB
Rust144,5934 October 2026 - 18:41:50 UTC259,6461,403,838Facepunch Studios
Apex Legends™116,8154 October 2026 - 17:23:14 UTC624,4731,047,228Respawn
Delta Force95,1934 October 2026 - 16:44:47 UTC246,418192,933Team Jade
Aniimo76,5314 October 2026 - 08:56:16 UTC140,219Not availablePawprint Studio
Grand Theft Auto V Enhanced72,2004 October 2026 - 16:08:49 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy69,5044 October 2026 - 12:41:16 UTC360,7612,058,145Rockstar North
Baldur's Gate 368,8714 October 2026 - 17:45:45 UTC875,343836,282Larian Studios
Palworld64,3904 October 2026 - 18:06:50 UTC2,101,535451,088Pocketpair
The Outlast Trials63,5834 October 2026 - 16:41:16 UTC90,646101,323Red Barrels
DayZ55,6364 October 2026 - 18:22:08 UTC78,739460,377Bohemia Interactive

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