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Radiant Arc

Radiant Arc Steam news

Linky317, Ori | May 30, 2019 | game

Released

0players observed · 6 October 2026 - 13:05:30 UTC

AdventureIndieRPGRPGMakerJRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Radiant Arc news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews21
  • Release dateMay 30, 2019
  • DeveloperLinky317, Ori
  • PublisherYuBui Studios

Genres: Adventure, Indie, RPG

Company pages: Developer: Linky317, OriPublisher: YuBui Studios

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Radiant Arc Steam news

Radiant Arc news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Minipatch - 6 May 2021

    Sorry for the micro update! I accidently left a debug weapon in the last patch haha! It is now removed in future saves. Don't be alarmed if you do see it in your inventory. -Danny (Linky317)

  • Passive Stats Readjustment (Major Optimization Fix + Update) - 1 May 2021

    Hey everyone! Long time ago I had an issue where players near the end of the game approached a strange stuttering issue on the world map. I found out that it was tied to a RPG Maker MV plugin related to passive states as that was how I did the passive stats (such as the 10% HP). As a result I removed the Auras and one set of passive stats but compensated by improving the previous ones. The reduction of the number of passive stat states 7x12 (84!) greatly improved performance and that stuttering issue should no longer be visible or just barely with a lower end PC. Please let me know if this helped as it can help me develop Radiant Arc 2 (Already 35% done!) Hopefully this should be save compatible as I only removed skills and changed numbers, not added any. As well, most end game bosses I have removed their damage reduction by about 20% so it is a bit easier to take them down with the los…

  • 1 Year Anniversary Sale! News of 2nd Game - 30 May 2020

    It's already been a year since I have released Radiant Arc. I am grateful to all of those who have supported me, played my game, gave me feedback! To celebrate, between May 31, 2020 10:00am to Jun 14, 2020 10:00am there will be a 50% Sale. For those who still have it on their wishlist or are interested in a classic RPG Maker JRPG, be sure to pick it up! As well, I have been progressing steadily for the sequel, Radiant Arc: The After Years. So far this is what I have finished: -19 Playable Characters (both new generation and old generation characters) (art is finished, skill lists compeleted) -more streamlined skill progression as well as story progression -greatly improved optimization Thanks everyone and Stay Safe! -Linky317 (Danny)

  • 40% off for this Fall Sale! - 27 November 2019

    If you haven't gotten Radiant Arc, now is your chance!

  • 33% off for this week! - 23 September 2019

    If you haven't grabbed Radiant Arc already now would be a great time! Enjoy 33% off for one week!

  • Patch 1.05B - 16 August 2019

    Hi everyone once again, another small patch mainly just little things I noticed or fixed while watching others play. -numerous amount of bug fixes/mapping errors/etc -Adjusted Nuria reflex shot from 12 SP to 25SP. (This skill was way too powerful with SP generating items/abilities) (As well this skill has a very rare bug where it skips a party members casting skill if reflex shot is used just before a party member's skill is about to finish casting, if it is reported often/happens more often, I will probably remove the skill) -Tool tips for Aria summon tier AOE spells were kinda messed up, this time should be fixed Thanks everyone and I hope you are enjoying Radiant Arc. Be sure to drop a review if you liked the game :^3 Progress is going slowly but well for the sequel, updating/polishing the battle system. -Linky317 (Danny)

  • Patch 1.05A - 12 July 2019

    Hi everyone once again, another small patch. -Increased Linky's Radiant Strike from 1 Turn CD to 4 Turn CD (This skill was way to powerful if you could generate SP very quickly) -Fixed bug with Lumi's Blizz being able to use out of battle. (This you could exploit by generating free SP out of battle) -Swinger extra attacks decreased by 1 (five to four) (While many didn't use this weapon, it has a lot of strong potential in generating SP, leading into the Linky Radiant Strike problem. Will still generate 60 SP with the four AA) -Updated tool tips for Aria summon tier AOE spells (clarified to state that it hits multi times) Thanks everyone and I hope you are enjoying Radiant Arc. Slowly working on a sequel. ːsteamhappyː -Linky317 (Danny)

  • Patch 1.04A - EDIT - 18 June 2019

    Hey everyone, hope you are all enjoying Radiant Arc. Did a micro fix on entering the Guild of Light with Linky for the first time. If you had AP upon entering the cutscene, it would be reset to 0 without any warning due to a class change. Since I can't really change it so it remembers how many AP you had before, I gave a warning to spend AP before entering and upon class change, the player will obtain an extra 5 AP for Linky. If anyone has had their AP stolen away due to the no warning/bug at the Guild of Light, please let me know how much you had lost and I can manually give to you if you give me your save via DM or Discord. -readjusted Dark Prince Shield upgraded form (better base stats, same barrier amount) -fixed numerous typos/bugs Edit: Micro patch, fixed Chrono's Katana, ability now properly works. Thank you!

  • Patch 1.04 - 7 June 2019

    Hey there once again! Hope you are all enjoying Radiant Arc. Another round of bug fixes, one major one and lots of small ones. -Numerous tile errors (walking into the sky) -Typos -Fixed a very strange bug in regards to MP Regen. If you were at Max HP, MP Regen would decrease your Max HP too like poison (this should also Fix Aria's passive Mage Spirit if it didn't work before) Once again, let me know if you find any bugs, I'll try to fix as soon as I can. - Linky317 (Danny)

  • Patch 1.03(A) - 4 June 2019

    Hey everyone once again! Another round of bug fixes! I hope everyone is enjoying their time so far. Fixed: (EDITED) Various silly typos Fixed Lumi's Fimbulvetr not unlocking properly Guild of Light Cutscene lock after obtaining airship Unresponsive NPC in military camp Fixed War Tent transfer event Duplicate Terence after finishing his 2nd sidequest Weird leftover tiles in Succubus Mansion Various tile/passibility issues Crash on Relic of Time Dungeon Bugged Cure not working on poison (let me know if it doesn't cure something properly) Aria side quest not completing itself properly (the cemetery one) (new fixes) Boy and Turtle not dropping reward Changes in how the 2x gold necklace works, should be fine now, let me know if it doesn't work properly More weird tiles Derek tower fixes Let me know if you find anything else weird and let me know asap! -Danny

  • Discontinued Achivements - 2 June 2019

    To all players, Due to complicated reasons, achievements will be removed from Radiant Arc for now. Currently I have discovered that a massive majority of bugs stem from me updating my NW.JS. Many bugs I had before never existed until I updated my NW.JS just for the Steam release. A higher version is required for me to utilize steam achievements however this results in a large amount of nasty bugs such as crashes, list disappearing etc. Currently it is causing me a headache to figure out and for now to ensure a more stable experience, has been removed for now. Once again, very sorry to all players and I wish you will continue your support for Radiant Arc and my future games. -Linky317 (Danny)

  • Patch 1.02 - 1 June 2019

    Hey everyone once again! Sorry to those who experienced a few bugs at the start but they are now fully addressed. Fixed: Disappearing lists(skills/items) Quest Log bug (again) Laggy enemy at mist cave Duplicate treasure in mist cave Hidden npc in box in Louna Port Crash when fighting snow enemy in forest in 2nd continent Crash when fighitng Andrew when he uses fire barrage Aware of: Laggy night times? Certain Laggy maps? Mysterious game crash when in battle in Ceddu Cave (Richard attacking earth turtle with striking chord)? As always, let me know on bugs and problems and I will try my best to fix asap. -Danny

  • Patch 1.01 - 31 May 2019

    Hi I hope everyone is enjoying the game and I thank those who reported bugs to me. Currently I am working on bug fixes and the following are being or have been addressed. What is fixed: -Options not saving upon exiting the game -Crash upon fighting enemies on road tiles -Unable to see state icons on humanoid type enemies What is being investigated: -Quest Log bugging out upon display (is fixed upon restarting the program) -Skill list glitching out What is fixed next patch: -Duplicate treasure in mist cave -hidden npc in box in Louna Port -Linky317 (Danny)

  • Radiant Arc Released! - 31 May 2019

    Radiant Arc has finally released! I am very excited for the public to try my RPG that has been in development for 4+ years. There may be bugs that crop up but as soon as they are addressed to me, I will try my best to fix them. As well, any suggestions, balance suggestions, and even ideas for a future game let me know by letting me know in discord or on the game's forum page. Thank you and I hope you all enjoy a nostalgic JRPG adventure! Discord:https://discord.gg/utxN2hU

  • Updates and News! - 14 May 2019

    Hi everyone! Just a few updates and news before release. - I've adjusted the release date to be a bit earlier, Radiant Arc will be coming out on May 31st hopefully without delay! - I've finally figure out how to do put in steam achievements (took way too long XD) and will be implementing them throughout the game, most being achievable through a full playthrough -Various Balance Changes (upon full release, I will make more detailed bugfix/patch notes) (since my game involves a lot of characters/skills/builds, balancing can be a bit tricky) -Bug Fixes/Crashes -Upon full release, do not hesitate to report bugs through either contacting me through discord or posting on Steam. https://discord.gg/utxN2hU -I am actually slowly working on a sequel to Radiant Arc, which takes place 20 years in the future! :) Thank You all, and I hope you will enjoy Radiant Arc. -Linky317

  • Now Coming To Steam! - 4 April 2019

    After 4 long years of development, my first game Radiant Arc is coming to Steam! I will be taking some more time to fix bugs and polish off parts of the game. I am very excited to share my project and hopefully more in the future! -Linky317

Patch notes and updates

S.noRelease datePatch nameGID number
16 May 2021Minipatch4072920612500318862
21 May 2021Passive Stats Readjustment (Major Optimization Fix + Update)4074045878081054175
316 August 2019Patch 1.05B3556075649724461592
412 July 2019Patch 1.05A2436927798953052668
518 June 2019Patch 1.04A - EDIT2415533798126106290
67 June 2019Patch 1.042411028931144771485
74 June 2019Patch 1.03(A)2400895196221775582
81 June 2019Patch 1.022400895196213331186
931 May 2019Patch 1.012400895196209409330

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