SPSTEAMPULSELIVE ANALYTICS
Viking Trickshot

Viking Trickshot Steam news

Doodad Games, Ethan Close | May 3, 2019 | game

Released

0players observed · 6 October 2026 - 11:55:04 UTC

ActionCasualFree To PlayIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive

Viking Trickshot news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive
  • Total reviews64
  • Release dateMay 3, 2019
  • DeveloperDoodad Games, Ethan Close
  • PublisherDoodad Games

Genres: Action, Casual, Free To Play, Indie, Simulation

Company pages: Developer: Doodad Games, Ethan ClosePublisher: Doodad Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Viking Trickshot Steam news

Viking Trickshot news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 3.0.9 Update: Freshly made music track + other small improvements - 1 August 2021

    This new version ports achievements over to iOS and Android (although they were already set up here), but also includes some improvements for all platforms to enjoy: - An awesome new track from Ethan. There's still some touching up to do, and a blitz/metal version to be made, but you can take a listen now. - A new Discord button has been added to the menu. Did you know there's a Doodad Games Discord server? Come chat with the devs, share your trickshots, and learn about other games we have in the works. We'd love for you to be involved! https://discord.gg/sqXEFyptdz - A new Achievements button has been added to the menu. It'll open up the Steam overlay on the game's achievement page when pressed. Can you unlock 'em all? - Blitz points loss has been adjusted to match swing speed modifications if swing speed is significantly reduced, because it sucks to watch all your points go away while…

  • Game Fully Released Last Week! - 10 July 2021

    Since launch we've read sweet reviews, been interviewed for a podcast, and enjoyed some awesome streamers kubbing on for hours! It's been wonderful to watch and we're so proud of how far we've come. Fortunately things appear to be reasonably stable after this massive update, at least based on the various live streams all using online multiplayer. There are some small gotchas we need to fix, and that'll come in a couple of weeks with a maintenance update. Doodad Games is bouncing to other projects but will surely be back with new mechanics and content over time. You're welcome to follow our activity and get involved: - Discord: https://discord.gg/sqXEFyptdz - Twitter: https://twitter.com/Doodad_Games - Newsletter: https://www.getrevue.co/profile/doodadgames And for Ethan, behind the game's awesome art, anims, music, level design and more: - Instagram: https://www.instagram.com/ethanclose…

  • Full Release Update with Dev Stream! - 1 July 2021

    The culmination of more than two years of Early Access improvements, we've finally exited Early Access. Even the last two weeks were massive we managed to get 67 achievements and heaps of last minute improvements (like new accessibility settings!) added to the game. If you've been with us for part of that journey, thank you! The game's so much better thanks to you 😃 If you're just joining in the fun now, then welcome - looking forward to kubbing with you online. As for now, watch Ethan - the game's artist, animator, level designer, musician and more - introduce and play the game on the live stream. Bilal - the person behind the rest of the boring game dev stuff - will also be playing with random people online (you'll know it's him if you come up against Santa 😎) in the meantime. Enough said - game on!

  • Massive Update Soon!!! Exiting Early Access - 17 June 2021

    It's been over 2 years since the Early Access launch, and finally we're pleased to share that the game's full release is imminent! We've been working hard since the last update to improve the quality of the game across the board, and add more content and features, including online multiplayer, some new batons, and heaps of new levels and characters. Thanks so much if you were one of our earlier players, helping drive the direction of the game and helping to boost our motivation with your play time and positive reviews. The game wouldn't have gotten nearly this far without you! Another important part of this update is that it will split the game into a free base, and a full game DLC. We've been mulling over how to fairly monetise so we can keep working on this and more games for you all, and decided on this freemium model because it allows anybody to try the game with a couple hours of c…

  • v2.1.0 released! Rename to Viking Trickshot! - 13 April 2020

    - New baton & mechanic: Thor's hammer that smashes through wood/ice - Full visual overhaul, including animated characters - 18 new 1P levels (39 total!) - 8 new 2P levels (37 total!) - Renamed from Kubblammo ONLINE MULTIPLAYER COMING SOON! In active development and testing, is the next immediate priority.

  • v2.0.1 Released! - 14 July 2019

    - All new 1 player mode, with bronze/silver/gold trophies for you to grab! - Turn limits in 2 player mode. - New point system, core in 1 player but also used to break ties in 2 player - New soundtrack by Ethan Close of Close Encounters Music - Thanks to Kevin Blüml for helping with the new trailer! P.S.: We hear you, and online multiplayer is now our biggest priority, along with having something to keep track of wins/loses during multiplayer. Working on it!

  • v1.3.0 Released! - 10 June 2019

    - 13 new 2-player levels to play; up to a total of 29! - Character selection before the game starts. - You can now retry a level after it ends.

  • No global multiplayer yet, but Parsec can help! - 21 May 2019

    A helpful reviewer has shared that, although Kubblammo currently only supports couch gaming (local multiplayer), he was able to extend his couch across the internet using Parsec! Great idea Kevin Blüml 🙂 Thanks for sharing!

  • v1.2.0 Released! - 11 May 2019

    Content update: 7 new levels to play!

Patch notes and updates

S.noRelease datePatch nameGID number
110 June 2019v1.3.0 Released!2411028931154104020
211 May 2019v1.2.0 Released!2405396896215909245

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.