SPSTEAMPULSELIVE ANALYTICS
Miner's Mettle

Miner's Mettle Steam metadata

Singular Scheme | Nov 3, 2021 | game

Released

1players observed · 23 September 2026 - 19:56:46 UTC

StrategyTrainsRTSVehicular CombatTacticalSteam Store

  • Latest observed players1 · 23 September 2026 - 19:56:46 UTC
  • SteamPulse tracked peak2
  • Units sold (VGI)2,190
  • Revenue (VGI)$32,484
  • Review score58% positive

Miner's Mettle metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 23 September 2026 - 19:56:46 UTC
  • SteamPulse tracked peak2
  • Units sold (VGI)2,190
  • Revenue (VGI)$32,484
  • Review score58% positive
  • Total reviews73
  • Release dateNov 3, 2021
  • DeveloperSingular Scheme
  • PublisherSingular Scheme

Genres: Strategy

Company pages: Developer: Singular SchemePublisher: Singular Scheme

Top Steam chartsTop 100 gamesGame directorySteam Store page

Miner's Mettle Steam metadata

Miner's Mettle metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1058800/metadata
Steam Storehttps://store.steampowered.com/app/1058800/
Steam Communityhttps://steamcommunity.com/app/1058800
PCGamingWiki search
IGDB searchSearch IGDB for Miner's Mettle

Reviews, pricing, and metadata

Review summary

Mixed

58% positive, 42 positive, 31 negative

Price and discount

$24.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Captions available, Steam Cloud, Family Sharing

Achievements

22

Platform releases
  • Steam 13 May 2020

Latest Steam announcements

  • Steam Cards and Badges now available! - 17 March 2022

    Hello, The title says it all really. We've added in Steam cards and badges for those who enjoy collecting them! Thanks, Ignatius

  • Patch 053: Eisenstein Prime – 04th Mar 2022 - 4 March 2022

    A couple of requested features in today’s patch including the much requested patrol feature. Patrol (Default Hotkey: C)- Trains patrolling will repeat a route between their starting location and a location set by you. This can be between two facilities, empty stretches of track, mining platforms, or any other location you choose. You can use patrolling trains’ devices and aim and shoot with them without removing patrolling behavior. Trains can load and unload minerals automatically if they can, as well as repair, if possible, while still in patrol behavior. Only changing speeds, directions, or giving any navigational commands will break the patrol. Campaign Difficulty – The option to choose difficulty will now be present to players if they’re starting a new game or starting a mission from the mission select screen. You can also go to the options menu, the gameplay sub-section, and chang…

  • Patch 052: Red Moon – 1st Feb 2022 - 1 February 2022

    Some fixes this week, the headline being that AI movement continues to improve and we’re very close now to it being free of any glaring issues: Fixed issues with AI trains getting stuck on certain maps (6, 9, 17, 19) Fixed a crash sometimes when trains enter intersections from the tail end Fixed an issue regarding destroyed facilities’ shields coming back after loading a save file Fixed a crash issue for M18 save files

  • Patch 051: Fireworks – 24th Jan 2022 - 24 January 2022

    We’ve been working on a bunch of improvements and fixes for the past few weeks. Improvements to our audio, ability/device fixes, a fix for AI trains yo-yoing, a myriad of save/load fixes, difficulty smoothing and more: Improved the SFX in many areas, including some devices getting their unique SFX implemented Slightly eased the difficulty of Mission 11 and 19 based on player feedback Fixed issues with AI trains yo-yoing Fixes issues with using the salvage devices on Zed and Iron Strike Fixed the Jammer device not working properly Fixed an issue with using an Artillery Station on Mission 4 not counting as leaving stealth mode Fixed a crash occurring when pressing the “N” key (thank you Lancelot!) Fixed an issue with key rebinding resetting to default after exiting the game (shout out to Lancelot again!) Fixed an issue with achievements not being rewarded correctly Fixed an issue with clo…

  • Patch 050: Fireworks– 5th Jan 2022 - 5 January 2022

    A happy new year to everyone! This patch contains a multitude of new VFX for the various devices you can use. This includes VFX for the device’s projectiles, VFX for when they impact or explode, and VFX for any buff/debuff effects on a train. Added in unique VFX for many devices Fixed an issue where the player’s trains might sometimes “yo-yo” at a Y section in the track. We’re still working on fixing the issue for the enemy trains Fixed an issue with Horde where the enemy spawns would all come from the same spot always Fixed an issue where sandstorm VFX would clip through the camera sometimes Here's a preview of some of our new VFX! Scramble Tempest Blood Totem

  • Patch 049: Pentum Plus Plus – 30th Dec 2021 - 30 December 2021

    Likely our last patch for what’s been a very interesting and eventful year, Patch 49 is a small one has a few fixes and QoL additions that will improve your experience: Aiming with a train from under a shield will now turn red, indicating to the player to not fire (another WkSD request!) Added a small new feature where the camera snaps to its default height and angle. The hotkey is “N”. We may add it on the UI as well Mission 6 difficulty smoothing was overwritten previously and has now been re-added; fewer trains are built by the AI at the beginning Fixed an issue where Platinum platforms wouldn’t give a passive income Fixed an issue where the obsolete party widget reappeared Fixed an issue where some AI facilities would be revealed through FoW, but we still have some work to do as certain levels and parts of facilities still do show through FoW I hope everyone has a great end to 2021…

  • Patch 048: Pentum Plus – 23rd Dec 2021 - 23 December 2021

    A few bugs have come to our attention post 1.1 and we’re working through fixing them. Here’s a list of what’s changed in today’s patch: Fixed an issue where auto-repair would trigger first before auto-unload, we wanted it the other way around since you might need those same resources to pay for the repairs in the first place Color corrected the new facility renders on the research screen Fixed an issue with trains’ health segments turning black after unloading minerals Fixed a cinematic in mission 2 where a train would be invisible Fixed an issue where AI trains would try and heal their damaged buildings with the Repairbots device, even though Repairbots doesn’t work on facility shields Fixed an issue where the Corrosion projectile VFX was too small and at an odd angle Removed certain research items that were impossible to reach due to unattainable pre-reqs (another shout out to WSkD he…

  • Patch 1.1 - Pentum Update - 22 December 2021

    Patch 1.1 is here! We may have been gone for a month, but we put that time to good use and put the game on a major diet. We’re pleased to say that we’ve more than halved our install size and the game should come in under 23GB now! There are many other fixes and features to be found in 1.1. Check them out! Reduced install size – As mentioned above, we’re well under our initial target of 30GB so very happy with this one! Improved Pathfinding – Improved pathfinding for player trains when right clicking in Satellite View Improved Horde Mode – Horde mode gets a major revamp with customizable variables and better information for the player. Not only can you now customize the difficulty of Horde in various ways, but you’ll get better information on the pre-set difficulties as well New UI for facility abilities – A quality of life improvement for players to have a better understanding of when a…

  • Our Plans for 1.1 - 10 December 2021

    EDIT - We need another day to further test out our new patch so unfortunately we'll be delaying it for a day. The good news is that the install size has essentially halved, so expect to shave off a total of approx. 24GB of the install size! Hello everyone! It's been a blur of a month since Miner's Mettle left Early Access and launched version 1.0! We had been dropping regular, twice a week updates in November, but have slowed down a bit in the past week or so. The reason for this is we've been working on update 1.1, which is our largest update yet and required a few weeks in the oven before launching. 1.1 will require a large download, as we're changing the structure of the game files to decrease the size of the install on your PC. The game was optimized towards the smallest download sizes possible, at the expense of a large install size, but this doesn't make sense for a single player…

  • Mission 7 Hotfix - 25 November 2021

    We had a really annoying bug with repeating dialogue in Mission 7, happy to say it's been squashed now. We've also removed certain things from appearing in cut scenes, such as aiming reticules, ability VFX, etc.

  • Patch 046: Landscaping – 24th Nov 2021 - 24 November 2021

    Some UI improvements on this patch, continuing our Quality of Life changes as requested by you, the players. Also a few bug fixes, and finetuning missions 3 and 6 for pacing and difficulty. Mining Platform Icons – We’ve added in two new passive icons. One, the Node Value, displays the amount of minerals a node contains. The other, Storage, displays how many minerals are currently being stored. This should help players not only understand the relationship between Nodes, Storage and Trains, but also know the exact numbers at any given point Facility Health Icon – Similar to the above but pertaining to shield layer values. All facilities now have a passive icon that displays the exact total shield health that the facility is currently protected by Mission 3 – We’ve made some changes to the enemy AMP behavior, restricting it from wandering too far away, as well as removing the second Artill…

  • Patch 045: Fixer Upper – 19th Nov 2021 - 20 November 2021

    Some more fixes heading your way! Fixed an issue with skipping conversations sometimes breaking mission flow Fixed an issue with pathfinding when right click moving with a docked unit Fixed an issue where a crash would occur if an AI train crossed into a specific tunnel in M20 Fixed an issue with Zed Repair Garages not giving an energy boost to units as the upgrade describes Fixed an issue with Kylian Shield Generators giving permanent invincibility to any unit under their shield bubbles Updated facility research descriptions to be more concise and accurate

  • Patch 044: Magician’s Birthday – 18th Nov 2021 - 18 November 2021

    Thanks to Thrillwizard for submitting a bug report yesterday. Got his issue fixed and a few other improvements in today’s patch. Fixed mission flow breakage in M13 and M22 Fixed an issue with Kylian Radar Towers not getting the extra shielding capacity when upgraded Fixed an issue with Zed Repair Garages not being able to unload and process minerals for spending Health Bar placements have been adjusted for aesthetic reasons Made the number of facilities (of the same type) that can be built consistent – now it is 1 at Level 1, 2 at Level 2 and 3. Fixed an issue with the Glossary not unlocking certain items as you progress through the campaign

  • Patch 043: More Barking – 16th Nov 2021 - 16 November 2021

    A small patch, finishing off our bark issues and adjusting the Research screen UI. Fixed a few issues regarding barks, and it should now be in a much better state regarding sometimes stopping Adjusted the Common Upgrades tab in the Research Screen so you don’t need to scroll down anymore to see all the research options Increased the reveal area of artillery shots to keep it consistent with similar changes made to other abilities.

  • Patch 042: Who Let the Dogs Out – 12th Nov 2021 - 12 November 2021

    Another patch just in time for the weekend! Fixed an issue where the priority on barks (dialogue where units confirm actions, as an example) was not resetting. This resulted in mostly silence and non-firing barks by the end of a mission. Added in Repair Auto-cast, which is on by default but can be changed in settings. This allows damaged docked units to automatically be repaired (in HQs and Repair Garages) provided resources are available to do so. Unloading takes priority over it, so it will unload first and then repair. Artillery Emplacements are the most used facility, since their specialty of destroying facility shields is very valuable. As such, we’ve added in hotkeys for them (assigned to 9 and 0). Radar Towers are the second most used facility and they’ve also had hotkeys assigned to them (7 and 8). Facility circular health icons’ placement has been readjusted so they are clearer…

  • Patch 41: Space Truckin' - 10 November 2021

    The patch blitz continues! We had some tricky untangling to do with save/load which slowed down what we hoped would be a daily cadence of patches, but it should make save/load significantly more robust and we hope to have another patch or two before the week is out. Keeping the facility tree on the right side of the HUD open by default since it’s quite useful. Fixed an issue with the camera dipping down and clipping through the ground if the player had selected a facility that gets destroyed Fixed an issue with spamming right click to undock a train would cause the train to re-start the undocking process, thus never undocking Fixed an issue with Artillery Stations not revealing FoW after their projectiles land. This also made use go through and make changes to the amount of FoW revealed by most abilities, this has been increased in most cases Fixed an issue where level 2, 3 and 4 Recon…

  • Patch 039: A New Era - 4 November 2021

    We’ve gotten lots of good feedback from our 1.0 launch, and here’s the first patch aiming at improving the game and experience for our players. We have a couple more patches coming in tomorrow as well to further help improve mission flow. Glossary – Fixed some typos and some placeholder text that was not replaced HUD – Added in a big, pretty Satellite View button on the top right of the HUD and removed the small section on the bottom left that contained it Fixed a potential crash where players could select and possess a buildable spot where an AI train had docked Fixed potential mission flow breakages in mission 3 Fixed an issue with Mission 22’s debriefing not showing up as it should Added in two new resolutions at players’ request (1360x768, and 3840x 2160) Game Icon – Put in a higher resolution version of Miner’s Mettle icon in the toolbar Added in the Credits section (we wants that…

  • Leaving Early Access! - 3 November 2021

    After 4 years of work, the day has finally come! Miner’s Mettle has left Early Access and is now 1.0 and beyond! The main addition to the work of the past half year is the story campaign, but there’s much, much more! We’d like to thank everyone who helped us reach this moment – family, friends, mentors, and you! Story Campaign – Follow Roland’s story in this 22-mission campaign. The campaign is fully voiced. Advanced AI – The AI has been improved not just for the campaign but for Horde Mode as well. The most obvious improvement is that they no longer cheat and know where you are always, but instead must recon you first. They also come in various types, can use different abilities, and exhibit different behaviors. Improved Graphics – We’re worked hard on improving the lighting and textures of our campaign maps, which are some of the prettiest we’ve ever made. Improved Audio – We have mus…

  • The Wandering Mania Patch - 1 November 2021

    Hello, After dropping the campaign on the weekend, Wandering Mania gave us a bunch of detailed bug reports. While we weren't able to get everything fixed, we've made some progress and we've named the patch in their honor. - Fixed a Save/Load crash which occurred whenever the enemy faced were Responders. This will not work on pre-existing save files, so you'll need to create new ones. - Fixed a bug preventing Kylian from being able to research Compartment Management System II (this blocked them from having more than 2 empty compartments on their train). - Fixed a bug regarding Iron Strike and researching Amp Communication System II (the pre-requisites were unexpectedly not required). - Better descriptions in the Research Tab for abilities and common upgrades. - Made some changes in the campaign to make mission flow sturdier and less prone to breaking. - Changed the amount of Pentum in Ho…

  • Welcome to the Jungle! - 31 October 2021

    Hello, We've just dropped our story campaign update! We used to do bi-weekly patches up until the end of March before we stopped to focus on the campaign so this is the culmination of the last 7 months' efforts for us. The patch is around 10GB. We initially had it at close to a 30GB update before some last minute work compressed it significantly. It's coming to you as 0.99 Early Access and not 1.0 (there are some bugs and fixes that will be in Wednesday's 1.0 launch but are not in today's patch); so if you're looking for a more polished experience I recommend waiting a few more days. But if not, then dive right in! Thanks, Ignatius

Patch notes and updates

S.noRelease datePatch nameGID number
125 November 2021Mission 7 Hotfix4224935490635461405
216 November 2021Patch 043: More Barking – 16th Nov 20214971406207536999488
31 November 2021The Wandering Mania Patch4186652357039042893
417 May 2020Early Access Patch 004: Sunday Funday Patch - 17th May 20204742798964247014514
514 May 2020Day 2 Patch 24742798819311305463
613 May 2020Our First Patch Notes...3110243848762590011

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1058800
Live current players1
SteamPulse tracked peak2
Live count (today's peak floor)1
Price$24.99
Free to playNo
Discount0%
Original price USD$24.99
Current price USD$24.99
Release dateNov 3, 2021
DeveloperSingular Scheme
PublisherSingular Scheme
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent58%
Positive reviews42
Negative reviews31
Total reviews73
Steam recommendationsNot available
Achievements22
Average playtime forever106 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1058800/

Short description

Miner

About this game

CHECK OUT OUR NEXT GAME JOIN THE MM DISCORD! About the Game Miner’s Mettle is a blend of artillery shooting and real time strategy! Four factions fight for supremacy on an uninhabitable mining planet. Ensure your faction's survival and secure your rightful cache of the miracle mineral, Pentum. Control a fleet of artillery-trains. Shoot at enemy trains kilometers away with precision. Overwhelm them with your economic superiority. Exterminate them with your technological ascendancy. The choice is yours. Research and build new tech that expands your tactical options against your competitors. This tech can be installed on your trains, allowing you to customize each one and fulfill different roles in your strategic plans. Play as Roland Derecho, a retired artillery captain, as a misunderstanding evolves into open warfare. The story campaign has 22 missions and lets you play all the factions. Account for distance, windspeed, and trajectory on battlefields the size of dozens of kilometers. Fend of waves of enemies in Horde Mode. Our 1.1 Pentum Update allows you to customize various aspects of the Horde to your enjoyment. Four factions vie for wealth and supremacy on Pentum. Each has their own unique devices, facilities and play-styles to help you dominate.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
13Captions available
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Atos criminosos Linguagem imprópria Drogas lícitas Drogas Drogas ilícitas
steam germany16Drastische Gewalt Drogen Derbe Sprache
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $24.99
  • Highest observed: $24.99

Miner's Mettle's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $24.99, the highest is $24.99, and the first visible tracked price is $24.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Miner's Mettle's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $24.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $24.99. The latest run records $24.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $24.99
  • Current list price: $24.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Miner's Mettle at $24.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$24.99$24.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $24.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$24.99$24.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $24.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$24.99$24.99No discountSteam Store

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