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Galaxy in Peril

Galaxy in Peril Steam news

Barty Games | May 1, 2019 | game

Released

0players observed ยท 25 September 2026 - 01:18:15 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score56% positive

Galaxy in Peril news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score56% positive
  • Total reviews9
  • Release dateMay 1, 2019
  • DeveloperBarty Games
  • PublisherBarty Games

Genres: Action, Adventure, Indie

Company pages: Developer: Barty GamesPublisher: Barty Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Galaxy in Peril Steam news

Galaxy in Peril news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Controls 3 / First patch - 15 May 2019

    Hi everyone, I have released the first patch for the game. This patch covers some basic movement fixes and tool tips added to the game for an enhanced experience. Added: -Tool tips to help players play through the game and understand the controls better -Fixed a bug related to the Despina terrain -Basic movement fixes -Added some\ collision detection to some parts of the map (such as trees and some rocks) and still working on some more. -Fixed a bug when the player would open the controls menu, it would crash the game if they were using an AMD graphics card. Thanks for playing!

  • Controls Part 2 - 12 May 2019

    Hi everyone. I think I've figured a small patch for the movement system. Also I'm working on some bug fixes and adding tool tips to guide you through the game. You can expect the patch within 10 days. Thanks for sticking with me.

  • Controls. - 3 May 2019

    Hey everybody. I've been getting some complaints about the way the player is controlled, the player's movement feels "clunky" and slow. Currently, I'm trying to modify the way it is controlled but this is proving to be quite difficult because of the way the asset is set up. I am working on a patch, but it could take some time. Thanks for being patient with me.

Patch notes and updates

S.noRelease datePatch nameGID number
115 May 2019Controls 3 / First patch2405397525623123452

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