SPSTEAMPULSELIVE ANALYTICS
Inkbound

Inkbound Steam metadata

Shiny Shoe | Apr 9, 2024 | game

Released

42players observed · 24 September 2026 - 18:54:16 UTC

ActionIndieMassively MultiplayerRPGSimulationSteam Store

  • Latest observed players42 · 24 September 2026 - 18:54:16 UTC
  • SteamPulse tracked peak2,469
  • Units sold (VGI)121,000
  • Revenue (VGI)$2,000,000
  • Review score87% positive

Inkbound metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players42 · 24 September 2026 - 18:54:16 UTC
  • SteamPulse tracked peak2,469
  • Units sold (VGI)121,000
  • Revenue (VGI)$2,000,000
  • Review score87% positive
  • Total reviews4,024
  • Release dateApr 9, 2024
  • DeveloperShiny Shoe
  • PublisherShiny Shoe

Genres: Action, Indie, Massively Multiplayer, RPG, Simulation

Company pages: Developer: Shiny ShoePublisher: Shiny Shoe

Top Steam chartsTop 100 gamesGame directorySteam Store page

Inkbound Steam metadata

Inkbound metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1062810/metadata
Steam Storehttps://store.steampowered.com/app/1062810/
Steam Communityhttps://steamcommunity.com/app/1062810
PCGamingWiki search
IGDB searchSearch IGDB for Inkbound

Reviews, pricing, and metadata

Review summary

Very Positive

87% positive, 3,488 positive, 536 negative

Price and discount

$29.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, Full controller support

Achievements

39

Platform releases
  • Steam 22 May 2023

Latest Steam announcements

  • Inkbound Turns 2! - 9 April 2026

    Hi, Inklings! I can’t believe that it’s been two years since the launch of Inkbound! To celebrate, I thought I would dive into the vault of our internal files and unearth some special, behind-the-scenes concept art from the very first stages of development. I hope this small look offers you, our amazing players, a fresh perspective on this game that holds such a special place in my heart as it was the first game I worked on when I started at Shiny Shoe. The Magma Miner I’ll start off at the beginning with a closer look at one of Inkbound’s base classes: the Magma Miner. Final Design for the Magma MinerLike all of the base classes in Inkbound, the Magma Miner went through several design iterations before the Shiny Shoe art team landed on the perfect look that demonstrated the class's brutal strength, warrior-like abilities, and ,maybe, capture the soul of how this class feels to play wit…

  • Happy 1 Year Anniversary! - 9 April 2025

    Hi, Inklings! HAPPY ONE YEAR ANNIVERSARY! I wanted to share a heartfelt thank you to all of you for supporting the Shiny Shoe team and for the past year! Inkbound has such a special place in my and the other team members’ hearts. Although we aren’t able to continue forward with Inkbound as we would have liked, we’re very proud of what we accomplished and how we were able to finish the game. To celebrate Inkbound’s first anniversary, I’ve asked a few of the designers for their favorite mechanics, characters, and/or moments from back in Inkbound developments. Fan Art from the Vault: A weekly highlight for myself and the rest of the Shiny Shoe team are ‘Fan Art Fridays.’ This is pretty much what it sounds like. On Fridays, I share community news along with any fan art players made. Here are a few of my favorites! As a dev, you don't often see fan art figurines and Leto did not disappoint!…

  • Inkbound Soundtrack Now Available! - 9 August 2024

    Hi, Inklings! You’ve asked and we’ve delivered! The Inkbound soundtrack is officially available! Check out the latest (and, may I say, best) songs by the mind behind both Monster Train and Inkbound’s music, the amazing Jordan Chin! If you don’t know Jordan yet, check out his dev post about his work here. In his blog, Jordan goes in depth about his creative process. For all those interested in a deep dive into how the team works, his post is a great read. Inkbound’s soundtrack is available for $5.99 (standard regional pricing elsewhere) and is also available as part of the supporter pack bundle. To celebrate the soundtrack’s release, today is also the first day of Inkbound’s sale! From August 9th through to the 16th at 10:00 AM PST, Inkbound will be 40% off! If you have any questions, please leave a comment here or head over to our Discord. As always, thank you so much for playing Inkbou…

  • Inkbound Patch 1.1.2 - 1 July 2024

    Letter from the Team This is another small bug fix patch to the recent release of major update 1.1. We're rolling this out so soon after the last patch because we want to get a high impact performance improvement into players hands as soon as possible. Release Timing This patch will be released at approximately 3:30 pm Pacific (UTC-7) on July 1, 2024. Full Patch Notes Gameplay Bug Fixes Fixed Sundance's Challenge mutator "Anchored" letting players gain movement through potions. Other Changes and Fixes Improved framerate outside of combat when a quest is tracked.

  • Inkbound Patch 1.1.1 - 28 June 2024

    Letter from the Team This is a small bug fix patch to the recent release of major update 1.1. Release Timing This patch will be released at approximately 10 am Pacific (UTC-7) on June 28, 2024. Full Patch Notes Gameplay Bug Fixes Fixed Discharge not gaining Kinetic Charge after dying and then reviving in a multiplayer run. Fixed Discharge Rare augment Maneuvering Discharge referring to Movement bindings instead of Teleport bindings. Fixed Legendary vestige Aspect of Ash-Alun tooltip showing Smite Damage twice. Fixed incorrect tooltip in Potent Invocation. Fixed Invocation ascension Benediction not granting shield or heal. Fixed Invocation Epic augment Divine Invocation not stacking. Fixed Mutator "Commoner's Stockpile" showing higher rarity vestiges in 1st book carver shops. Fixed Invocation Uncommon augment Swift Invocation not granting movement when hitting with Divine Touch. Fixed St…

  • Inkbound 1.1 Now Available! - 25 June 2024

    Welcome to Inkbound 1,1! This update includes two new run features, new Bindings along with Ascensions and Augments, new Vestiges, new Trinket, UI/UX updates, and gameplay changes. If you're interested in learning about all the details, read on! Authored Challenges Feature Added new Authored Challenges feature. Authored Challenges can be accessed from the Inkwell Dive Rank interactable to the left of the voting platform in the Atheneum. A new button labeled “Authored Challenges” will appear beneath the Max Rank UI once you have achieved Rank 1 or higher in the game. Players can select 10 different challenge runs to try. Each challenge comes with a set of mutators that augment the nature of the run, most of which are new. Most of these new mutators also can show up in the pool of mutators selected for Daily Challenges. Each challenge run upon completion will reward the player with 300 Va…

  • Inkbound 1.1 Coming June 25th! - 22 June 2024

    Inkbound 1.1 Coming June 25th! Inkbound1.1 is officially coming to Steam on June 25th! In just a few days, players will get to enjoy all the cool new content and features the team has been working on! Here are a few things you can look forward to in Inkbound 1.1! New Authored Challenge Feature with ten new dives Casual Rank Feature New Bindings New Trinkets A shiny new Vestige New Victory Board Added Cosmetics And that’s just the beginning! If you’re interested in seeing some of these new features in action, Shiny Shoe team members Marimo and Albert show them off in this Youtube video: “Mahjong, Cosplay, and A Special Challenge Run.” If you have any questions, please leave a comment or ask the team on Discord. You can also subscribe to the Inkbound newsletter for new content deep dives and closer looks at new features. We hope you’re just as excited as we are for Inkbound 1.1’s launch a…

  • New Features Sneak Peek! - 4 June 2024

    Last Friday, team members Marimo and ShinyAlbert unveiled information about the next Inkbound update on stream. You can watch the vod on our YouTube channel. Today, we’re excited to share a sneak peek of what's to come in Inkbound 1.1! Authored Challenges WIP screenshot. Contents subject to change. The biggest new addition to Inkbound will be the Authored Challenges feature. Each Challenge provided to the player originates from some character or concept that you have encountered during your game. There will be a number of challenges available that you can engage with, all of which will have unique modifiers to make your runs new and interesting. You’ll have to use your knowledge of the game to navigate through each one! Challenges can be done solo or in co-op. Completion of a challenge will grant you 150 Vault Dust, which you can use in the Cosmetic Vault. We hope you try this out and h…

  • The Story Behind the Music - 21 May 2024

    *frantic guitar noises* Oh hey there, Needless! Didn’t see you there. I’m Jordan Chin, audio guy for Inkbound. Let’s talk about the music, sound, and voiceover in our game. Sonic Landscape Very early in development, I worked closely with our writer, Brendan (Redbeard), to understand his high-level vision for the world. We spent some time sharing references and coming up with a few core pillars – rules about what should and shouldn’t be a part of Inkbound’s audio aesthetic. I usually find that by defining these creative boundaries from the start, it becomes a lot easier to write freely without straying too far from the mark. After that, you just throw ink at the well and see what sticks. Here are those pillars: Sound effects should read less “literal” and more “magical,” often venturing into “musical.” I’ve always loved the concept of blurring the line between a game's soundtrack and its…

  • Top VFX in Inkbound 1.0 - 14 May 2024

    Hello everyone! ShinyBrandon here, and I’m the sparkle/explosion/magic maker here at Shiny Shoe. I cooked up many new VFX with Inkbound 1.0 and I wanted to share some of my favorite additions to the game. New Passive VFX! We are always looking for ways to communicate game mechanics visually. Passives will only be noticed if there is a visual connection with the characters, so we wanted to step these up. Here are a few of my favorites! Weaver It was always hard to tell when Controlled Weaving was active, so I was thrilled to make it stand out more. Clairvoyant This one feels great! Visually telling when the spirit bomb was ready to BLOW for maximum damage was a big upgrade. Magma Miner My all-time favorite right here! Heat has changed a lot mechanically but almost every iteration was built around gaining 10 stacks or so. It was always important to keep an eye on, but now you KNOW when yo…

  • Programming the UI for Inkbound - 7 May 2024

    Hey Inkbound fans, I’m Muhammad Abdul-Rahim, better known to the community as Marimo. You may have seen me on a few of the weekly streams, filling in when either Cami or Andrew are unavailable. Well, today, I’m here to give you an inside peek into what it’s like to program the UI in this game. I’ll try not to get super technical with these details, but it might lean a bit in that direction! Let’s start by dissecting a simple screen: the StatHudScreen! In game, this screen shows up in the bottom-right corner of the HUD. It displays a small subset of important game stats that you can quickly reference without having to open the more detailed Stats screen. So, first things first, let’s look at the layout of the screen: The cubes represent objects in the hierarchy for this screen. Blue cubes represent prefabs, shared components that I can copy and paste as needed. Changes made internally to…

  • Inkbound Patch 1.0.4 - 3 May 2024

    Letter from the Team Today's update is a small incremental update with bug fixes in a variety of areas of the game. Release Timing This patch will be released at approximately 12 pm Pacific (UTC-7) on May 3, 2024. Full Patch Notes Magma Miner Fixed Rare Magma Miner vestige Miner's Gloves not stacking. Chainbreaker Fixed Infused Fist ascension Equalizing Fist sometimes not inflicting Infusion on colliding Enemy when at the edge of the target. UI Adjusted gamepad vestige set highlights; the vestige you are navigated over will highlight its sets, including in drafts. Adjusted size of gamepad interaction prompts to avoid overlap issue in Chinese and Japanese. Other Changes and Fixes Fixed some quest text bugs referring to the wrong NPCs near the end of the main questline. Fixed a variety of Chinese and Japanese translation errors. Fixed a bug that could lead to loss of cosmetics in offline…

  • Lore Dev Post #4: The Origins of Inkbound's World - 30 April 2024

    It’s me, Redbeard/Brendan, writer of Inkbound, back with another Lore Post! There have been some great questions on the Inkbound Discord (shameless plug to join if you haven’t!) about the origin of Inkbound’s world and, with the full release of the game, there’s no better time to dive into the details! The Concept I can’t really pinpoint when the idea of “Books as Worlds” came about — it was something I’d been interested in for a while — but it definitely pre-dated even Monster Train. But, since nothing is made in a vacuum, and especially since this thing has been made and released, it’s a lot easier to retroactively find inspirations and make it look like I knew what I was doing all along! Whether conscious or not, there were 2 main inspirations for the world of Inkbound: The Pagemaster and The Nightmare Before Christmas. For anyone who’s seen The Pagemaster, the Macauley Culkin classi…

  • Inkbound Patch 1.0.3 - 24 April 2024

    Letter from the Team This patch fixes a number of bugs and updates balance in a variety of places. We added one new feature to the UI for multiplayer - a way for the party leader to kick players out of the party. This was requested by players a number of times to deal with situations where a player goes AFK for a long period of time. We also fixed a number of bugs, including fixing a rare issue where a player could lose progress when playing in offline mode. Last week's buffs to Chainbreaker were good, but haven't moved the needle enough, so we're pushing some more power to his base kit. Clairvoyant and Godkeeper are also getting some light buffs. Some book mutators aren't giving enough Kwillings/Glyphs for how punishing they can be, and a few are a bit too punishing. Several book mutator rewards are increasing, with a slight decrease for Stinging Wounds. Book 1 Guardians are pretty com…

  • Concept Art for Ruhnstone - 23 April 2024

    Shadow of Ruhnstone Hello again! I am Genevieve, a concept artist and modeler on Inkbound. I previously covered the concept for the Gardener NPC. Today I will be going through my concept process for the Shadow of Ruhnstone boss. The Shadow’s Lore A shared element for each of the 3 bosses in Inkbound is that they were once kwills that became separated from their binders due to different reasons. After being separated, each morphed into a chaotic entity that reflects conditions of how they lost their binder and the book they reside in. For the Shadow of Ruhnstone, its separation was due to an unbinding attempt gone wrong in the ruins of Ruhnstone. This resulted in an explosion, causing destruction and death. Afterwards, the separated kwill was abandoned and now looms over the silent, ancient city of Ruhnstone like a poltergeist. It has taken rubble to form a vessel to protect itself from…

  • Inkbound Patch 1.0.2 - 17 April 2024

    Letter from the Team This patch is focused on fixing more reported problems and tweaking balance on a variety of elements of the game. Notably, both Godkeeper and Chainbreaker were buffed in various ways. The full details are below. Release Timing This patch will be released at approximately 12 pm Pacific (UTC-7) on April 17, 2024. Full Patch Notes Gameplay Bug Fixes Fixed Celestial Spear ascension God of Lightning spear not smiting enemies on the last turn it's on the ground. Fixed Infused Fist ascension Finishing Fist not increasing damage based on Combo stacks. Fixed Shadow of Ruhnstone able to gain Woozy stacks while downed. Fixed Guardian Challenge buffs Blightlord assist and Slimpe Egg assist sometimes not spawning their units if there is no space. Fixed the Unbound quest line being erroneously locked for certain players who played during Early Access. Gameplay Balance Changes Upd…

  • All About Tuning & Balance - 15 April 2024

    I’m Albert A. from the design crew. Today I’m here to talk about balancing Inkbound! This post will encompass how we tune enemies, vestiges, bindings, and our decision making process to when something needs to be tweaked. Great Talks on Topic A Course About Game Balance Slay the Spire: Metrics Driven Design and Balance Board Game Design Day: Balancing Mechanics for your Card Game’s Unique Power Curve Perfect Imbalance - Why Unbalanced Design Creates Balanced Play Goals for Balance There is a misconception inherent in the word we use, ‘balance’. It suggests that the ideal way to tune a game is that all classes are played the same amount, and all choices should be equally strong and are taken at an equal rate. If you take that framework and run with it, you’ll quickly find that you’ll “balance the fun” out of a game. That’s because balancing stats and metrics is a means to an end, not the…

  • Inkbound review - 12 April 2024

    Oh, Inkbound. I so desperately want to love you. You’re from the studio that mashed together deckbuilders and tower defence to make Monster Train , one of my favourite games ever. This time though Shiny Shoe has mixed a Hades-style isometric roguelike with turn-based tactics and made a bit of an inky mess all over the floor. An interesting mess, with one excellent idea, but I’m still about to use up a lot of virtual ink complaining about its flaws... Read more.

  • Inkbound Patch 1.0.1 - 12 April 2024

    Letter from the Team We are happy to see so many people enjoying the game! Thank you for playing. This first patch after launching 1.0 is focused primarily on bug fixes with a few balance changes. We will continue to fix as many bugs as we can. We expect to patch again next week. Release Timing This patch will be released at approximately 12 pm Pacific (UTC-7) on April 12, 2024. Full Patch Notes Gameplay Bug Fixes Fixed Tuhning Guardians using a discontinued mechanic that grants +25% damage buff whenever a player uses a binding every other turn. Increased base attack from 7 >>> 9. Fixed Unbound tentacles able to spawn multiple in the same spot. Fixed tentacles re-gaining inkshield every 3 turns. Fixed Hemmorhage having 3 max stacks. Fixed Striker 4 Victory board quest having incorrect unlock condition (Venomous 4). Fixed Eruption ascension Tethering Surge not being able to grant Combo w…

  • Co-op roguelike finally comes to Steam 1.0 after removing all MTXs - 10 April 2024

    After a rocky launch thanks to sentiment around monetization and an always-online requirement, Monster Train developer Shiny Shoe has finally launched Inkbound in 1.0 on Steam. The turn-based co-op roguelike has come a long way, with Shiny Shoe reversing many of its decisions and continually building out the game. Read the rest of the story... RELATED LINKS: Co-op roguelike Inkbound gets an upgrade as it reveals new 1.0 roadmap Steam indie hit goes against industry trends, removes all monetization

Patch notes and updates

S.noRelease datePatch nameGID number
16 March 2024Gods & Relics - Minor Update5679673637648832676
218 January 2024Gods & Relics Hot Fix #75510784213098428686
39 January 2024Early Access Patch 0.3.65410576585197237292
422 December 2023Gods & Relics Hot Fix #65410576585134260553
521 December 2023Gods & Relics Hotfix #55410576585128353058
629 November 2023Gods & Relics Hotfix #45395937983658686705
722 November 2023Gods & Relics Hotfix #35382426458971610528
82 November 2023Gods & Relics Hotfix #25288974951206893838
927 October 2023Gods & Relics Hotfix #15229301621581299441
1026 October 2023Gods and Relics - Patch Notes5229301621577527421
113 October 2023Early Access Patch 0.2.95220292521174829083
1226 September 2023Early Access Patch 0.2.85220291886481269101
1322 September 2023Early Access Patch 0.2.75219165352627770477
1425 August 2023Early Access Patch 0.2.15141475722328806325
1523 August 2023The Starship of Terrors - Patch Notes5141475722324000138
162 June 2023Gunk Hotfix5151601211227768523
1724 May 2023Early Access Hotfix #15151600576582754292

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1062810
Live current players42
SteamPulse tracked peak2,469
Live count (today's peak floor)42
Price$29.99
Free to playNo
Discount0%
Original price USD$29.99
Current price USD$29.99
Release dateApr 9, 2024
DeveloperShiny Shoe
PublisherShiny Shoe
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeVery Positive
Positive review percent87%
Positive reviews3,488
Negative reviews536
Total reviews4,024
Steam recommendations3,592
Achievements39
Average playtime forever5,260 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1062810/

Short description

A turn-based tactical roguelike from the creators of Monster Train. Play solo or co-op, create powerful builds, and save the Atheneum.

About this game

Inkbound is a turn-based roguelike set in a world where the dangerous magic of the written word comes to life. Go on a quest to save the stories of the Atheneum, unlock new classes, and master the challenge. REINVENTING TURN-BASED GAMEPLAY Within the unique turn-based combat system players move freely, act simultaneously in multiplayer, and can rapidly use abilities. Go fast when the decisions are easy, go slow when the threat amps up and you need to strategize more deeply. DIVERSE BUILDS AND CLASSES Explore a varied set of character classes while adapting your strategy during runs to craft powerful builds. With draftable abilities, ability upgrades, and hundreds of items to find there are many possible ways to play. 4 PLAYER CO-OP The Atheneum acts as a social hub where players can meet with friends and strangers to party up into groups of up to four. Take on challenges as a team and strategize together to determine the most synergistic builds. SAVE THE STORIES The magical Atheneum contains all stories ever written. Each book becomes a portal to another world where you will face unique threats. Inkbound’s stories are unraveling due to an unseen threat and the inhabitants of the Atheneum need your help.

Supported languages

English * , French, German, Japanese, Simplified Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
22Steam Achievements
28Full controller support
29Steam Trading Cards
67Camera Comfort
68Custom Volume Controls
76Mouse Only Option
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany12Fantasy-Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $29.99
  • Highest observed: $29.99

Inkbound's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $29.99, the highest is $29.99, and the first visible tracked price is $29.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Inkbound's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $29.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $29.99. The latest run records $29.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $29.99
  • Current list price: $29.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Inkbound at $29.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$29.99$29.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $29.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$29.99$29.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $29.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$29.99$29.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2993,35724 September 2026 - 20:40:12 UTC1,818,368
2Such a guy123 September 2026 - 19:13:33 UTC234
3Once Human20,14524 September 2026 - 19:45:23 UTC231,343
4Dota 2648,60424 September 2026 - 20:38:51 UTC1,291,328
5Wallpaper Engine54,81824 September 2026 - 20:03:31 UTC150,271
6月圆之夜 (Night of Full Moon)10524 September 2026 - 19:44:21 UTC1,501
7 War of the Three Kingdoms28824 September 2026 - 19:47:56 UTC2,601
8Realm of Ink44823 September 2026 - 04:10:28 UTC6,799

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