- 1.3.62 Fix highlighting and unhackable robot. - 16 May 2026
Fix cambot still hostile KROGUS-III upstairs even after hacked. Fix missing highlighting after picking a lock and using re-roll. Quality of life improvement: when hacking robots from terminal, they report SETTINGS CHANGED to clearly indicate which machines were affected. Minor: credits update.
- 1.3.55 | Quick Fix | How To Brochure fix - 10 June 2025
Minor fix: Try handling better large resolutions with tutorial / how to brochure in fullscreen. Close brochure on click anywhere. Thanks jousterl for report!
- 1.3.54 | Hotfix | Companion taken prisoner bugfix - 7 January 2025
Fix the bug when you active companion is being taken prisoner. (With spoilers: happens when you pick Fuel regulator on ORION and have companion with you.)
- Hotfix 1.3.53 - 25 July 2024
Fix a tiny error that can render the game unresponsive after a right-click.
- Patch 1.3.52 - Porn-star - 13 July 2024
This is a small but crucial update that enables two story stars that were missing because of a bug: Learn the truth about what happened on KROGUS-III. Become a porn star on KURBADS. Additionally, it restores the attached quest, so you get an XP reward for selling your body.
- Update 1.3.51: Money To People - 3 July 2024
Main focus Janis Kaposts on BULTA would no longer refuse to talk to you if too pissed off; instead, he'll explain his frustration and you get a chance to work with him. Fix and improve the money pooling questline for "Shady investment" - Claudia, Geno Dilkirk and Kaposts should cooperate better. Restored content - make sure all NPCs on BULTA actually have the money in the inventory; so players can access it in different ways beyond talking. (Pickpocketing, knocking out with a gas etc.). Restored content - fix and update the optional drug-snitching (with double-cross) quest on SEPIKODA ("High Problems"). Minor fixes: Fix minor map issues in BULTA shuttle bay. Fix a stuck dialogue when building a crane on KURBADS. Fix hatch that leads to void on KROGUS. Fix various reported typos and dialogue errors. Finn Alley reacts if you have already disabled cambot. Fix buffs and effects from memorie…
- 1.3.39 - Lockdowns - 17 November 2023
Fix lockdown procedure on Klaipeda. Fix lockdown procedure on Sepikoda. (Minor) Increase the duration of the Krogus kitchen backdoor auto-lock period to 30 secs.
- Patch 1.3.38 - Companions - 9 November 2023
Potentially fix follower problem - when companions would sometimes refuse to follow or respond. Fix Captain Howard's quest solution if you talk to him without meeting Chief first. Add a bonus way to proceed with Captain Howard if you've learned about Kebe from the ship's bow. Add a way to access SEPIKODA from the roof even if you kicked everyone into space; including their keycards. Add ending slide for Finn Allision. Expand the ending slide for Edzus.
- Microfix 1.3.36 - Star for Adventure and Glory! - 5 November 2023
You should now get a star unlocked if you win Edzus in the AG card game.
- Small fix - 1.3.35 - Expanding fail endings - 3 November 2023
Expand / branch failure endings in SEPIKODA branch. Disable the ability to fly from Kurbads back to Krogus by "repositioning the shuttle on the refuelling platform".
- Hotfix - 1.3.33 - Bulta SSH key - 29 October 2023
Fix SC-1701 ssh key issue.
- Update 1.3.32 - The pirates' ending - 28 October 2023
This time it's all about the late game and various endings. Fix game crash on Kurbads when Captain Howard is dealt with the Gamma gun. Fix the EGOIST achievement and the related game ending. Fix Peterson objects to you touching his junk barrel even though he himself gave you the task. Unblock the "Become pirate" ending and more options to resolve the SEPIKODA crisis and finish the game.
- Microfix 1.3.31 - 24 October 2023
Fix BULTA-1 key crafting.
- Micro-fix 1.3.29 - 22 October 2023
Guaranteed spawn of a pipe on Kurbads.
- Hotfix - 1.3.28 - 21 October 2023
Small fixes: EXCHANGE context option should respect armour and key restrictions. Fix POWER DOWN option not showing up properly. Fix blueprints drop. https://i.ibb.co/CVCD565/optimized-power-down-robot.gif
- Update 1.3.26 - Knock out - 20 October 2023
Small patch with a new bit of gameplay update. Change level-up triggering timing & logic. Hopefully, now it'll be clearer when it's SKILL-up, and when it's STRESS-up. Fix impossible to pick up keys from unconscious NPCs (e.g. Priit). Now it should be possible. Fix unconscious companions still following even while floating. Adjust & expand SEPIKODA sabotage endings. Check companions when ending the combat - should prevent reported combat on/off glitching in certain situations. Added a new ability to knock-out NPCs and switch off robots. Most notable here, of course, is the new silent / on-lethal takedown option. https://i.ibb.co/Dtz6wVH/Ekr-nuz-mums-2023-10-21-000840.png It requires you to approach the character undetected (hard) and then pass a melee skill check. If succeeded, the NPC is knocked out (but alive) and you can access their inventory and so on. https://i.ibb.co/5v2SCqy/Ekr-n…
- Patch 1.3.24 - Doors & companions - 18 October 2023
Thank you all for your patience - I've been collecting bugs and have accumulated the first pack of fixes and improvements. The most important fixes, I believe are these: Fix disappearing companions when entering VR. Fix companions not allowing to interact with objects. And here are rest of the changes: https://i.ibb.co/GkrTgwr/Ekr-nuz-mums-2023-10-14-121621.png Bonus insult lines when meeting a new person if drunk. Make the passageway exit clearer in Kurbads underground caves. Add quick save/load shortcuts: Ctrl + S to save, Ctrl + L to load. Reduce the memory consumption of some maps. Fix Cutter saw to work in combat. (It has special attacks.) Auto-end combat mid-turn if an enemy is defeated and there are no other hostiles nearby. Hold left Alt to highlight nearby interactive objects. Temporarily disabled robots are not "sleeping" but have robot-specific options. NPCs would keep weapon…
- 1.3.17 Food item hotfix - 11 October 2023
Minor adjustments: Fixed food effect duration - it was too long (50min!) Fixed demo ending sequence.
- Developer play - 10 October 2023
The launch day was a bit crazy - right when I was about to push the RELEASE THE GAME button, the electricity went out. I managed to launch the game from the backup power and through phone's internet but, alas, the planned stream was out of the question. Now I have managed to repair the electricity and I am going to give it another go! Join me on a little tour through the Junkaspace, I'll show you around and try to play my own game. Let's check out the new full version together, shall we?
- Classic Fallout fans might enjoy Space Wreck, which launches out of early access today - 10 October 2023
If you've been gunning for a CRPG in the classic Baldur's Gate or Fallout vein, and you don't have many leisure hours to spare, you might get a kick out of Space Wreck. Created by Latvia-based Pahris Entertainment, it launches out of Early Access today with a brace of Very Positive reviews, tantalising perma-hungover Disco Elysium players like me with flirtatious mention of "an intentionally short", very non-linear campaign in which combat is totally optional and there are "three to eight ways" to complete any quest. "It's okay to fail," you say? Every NPC can be killed, even those apparently central to the story? Be still my beating heart. Read more