- Litany Of Bones - 24 November 2019
Hello everyone! As promised 1.0 was not the end of the developmenty cycle and im back with another update! Version 1.1 contains new Boss encounter, new legendary guns and additional armor set to enrich your endgame gameplay. New guns All the new guns are animated to make the legendaries stand out of the crowd of common and uncommon weapons and make it obvous to player, he/she looted something special. New guns can be found on datarealm bosses and chance to get one of them is definetly not super rare. Railgun - was added as answer on Wurm Splinter as the game needed its kinetic slot counterpart. Lightning gun - its main purpose was to break dominance of Ikaros rifle and Wurm Splinter while bringing something new for the energy weapon slot. Hellblaster - is black horse of this update, raw bruteforce packaged with incendiary rounds. Litany of Bones New armor set that plays around deflect a…
- Unknown Pleasures: The only games we cover - 13 November 2019
Argh, yes, hello hello, intro intro, words, excuses. Sorry everyone, I’ve been rather ill and all the game devs selfishly decided to keep releasing their games anyway. Do they not KNOW what HAPPENS to troublemakers in the Unknownatorium? It is, of course, time for a belated Unknown Pleasures , our regular selection of the best under-exposed games on Steam. (more…)
- 1.0 is here! - 28 October 2019
Hello everyone! It took me about a year and half of solo work on this project to finally deliver fully shaped incarnation of my initial vision. A vision of almost endless, fast, dynamic looter shooter with rpg-like development of your character, all of that watched from sidescrolling perspective. Rain of Blood contnet The transition from v.0.9 to 1.0 focused on polishing touches, fixing broken stuff and implementing some of your suggestions. Honestly, i don't remember all the stuff that was fixed or added, but ill try to answer this by a brief list. Leaderboards added Dreadborne citizens added Punisher legendary shotgun Autocanon legendary Animated portraits for each class New achievements Added achievement rewards - player markers(new reward type) and new pets. Dronemancer skills rebalanced(huge nerf to death beam). Countless of bugfixes Various UI tweaks Near future & post release con…
- 0.9 available! - 6 October 2019
Hello everyone! It took bit longer than i expected, but its finally here! Last big update before version 1.0. NEON GARDENS Neon Gardens are new location/game mode you can access upon finding an item called "neon cube". Neon cubes can drop from any elite enemy(1% drop chance) or from turbolaser voidbots you can find by the huge crystal formations in any mission(10% drop chance). When you got the cube you can use it in the same way as already familiar Datacubes. Neon gardens are all about the race against time. It's fixed to 3 minutes and you want to do as much damage as possible to raise your score bar. Once the time is up, based on your score, your reward in the form of masterwork points is calculated and you can distribute the points and upgrade your currently equipped weapons. In addition, upon completing the neon gardens mission, you are awarded a random piece of epic armor. Its noth…
- v 0.8 available! - 8 September 2019
Hello everyone! Im back, and brought new update with me. Hope you ll like it as you liked all the previous one as this one brings something that can enjoy both new and veteran players. The Blackness portals! In to the Blackness Blackness datarealm added Blackness portals added Litany of Betrayer armor set added New armor perks implemented Few blackness themed enemy skins added Betrayer boss arrived Several game crashing bugs fixed The list is short this time and i had to cancel and postpone new guns for the next update as Blackness portals are last minute addition that required quite some testing to make sure everything works as intended. I could still add "something" to satisfy your loot hunger, but i did not wanted to add something i would not be happy with. In addition there is the new armor set so there is something you can hunt for. Blackness Portals Blackness dimension can be ente…
- v 0.75 available! - 21 August 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34864525%2F4b9db11f731b8836f6728c38c2e60869115ce54c.gif Hello everyone! Finally managed to properly playtest v0.75 and gave it a green light for public release. I hope you will enjoy new features and additions! 0.75 content Complete rebalance of player abilities damage scaling. Now abilities are more than viable in the endgame and play important role. Corpse explosion skill and related talents were replaced by Shurikens skill and shuriken related talents. Ripper wurm boss added. New armor items added. First armor set was added along with internal system that enables set bonuses. Ligthning storms added to weather generator. Other minor stuff i dont remember about added or improved as well. Abilities rescaling Much needed adjustment as most of abilities was useless in mid to late game. Right now they feel about the same with…
- v 0.7 is here! - 4 August 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34864525%2Fd3eabc96ba0575ce14ca10bdd8aa4b645652525f.gif Hello everyone! Version 0.7 is finally here and im glad its without any delay this time! Lets have a look what you can expect inside the package. 0.7 content Known critical bugs fixed New achivement rewards Pets New databosses Ikaros fusion rifle Wurm Splinter sniper rifle Navigator New Bosses Long requested addition is finally here. Sure, there are only two special bosses right now, but more will come. Each new encounter requires special approach as traditional jumping around wont work this time. Sure, dont expect something as complex as wow raid encounters, but i tried to do my best within technical possibilites of my platformer engine to spice things up a bit. You can encounter new bosses in data realms above level 11, and basicaly any upgraded datacube gives you c…
- 0.65 released! - 16 July 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34864525%2F07c9bd5758ae9ebe361350c70f5138289c7d1767.gif Hello everyone! A bit delayed, but its finally here! Took some extra time, cause of personal life stuff happened again, but it have everything i wanted and even some more. v0.65 content Hinterlands datarealm Plaguelnads datarealm Legendary bows(Impaler and Agonizer) Legendary armor Dynamic credit dispense speed for chests Datacubes shows max item level of loot you can expect Smugglers shop New chest armor perks Stalkers holotargeting ability now affects heavy weapons as well Stalkers Blood Harvest now scales with tech attribute New datarealms New datarealms were pushed forward to enrich gameplay a bit, sure these are not full new environments with its own set of enemies(yet), but mixing things up a bit different can create a new and fresh experience. For example rippe…
- v 0.6 Available! - 30 June 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34864525%2Fe7aedb65ebe803d79d607e660bf90101572a4fba.png Hello everyone! What a week! Sure, it took two weeks to push this update, but the last one was really busy as I did not realize what I have promised while writing the last announcement and promising update containing endgame mode within two weeks. However here we are! Shame its just very first iteration of the endgame mode as even taking days off work to stay home and work on the update was not enough to include more than that. DATAREALMS For completing 3 mythos missions, you'll receive Datacube as a part of your reward chest. Datacubes are then used to open Dataportal and override max difficulty. Datacubes from reward chests always come at lvl 11, however, they can be upgraded. By talking to inquisitor in the middle of the base you pick which datacube he has to use t…
- v0.55 available NOW! - 16 June 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34864525%2Fc9a971442f6b89df12942388cecd033edf4a08ae.gif Hello everyone! I know, it took some time, but as promised: two weeks = new update!;-) This one was really tough, as real-life interference was much stronger than usual(more about that below if you are interested) but here we are, update 0.55 is live! CONTENT New bandit enemy New cultist enemy New purifier enemy Voidbot drone swarms Nailgun epic weapon added along with its unique weapon perk Plasma rifle added along with its unique weapon perk Fixed player skills that had issues with keybinds(harvest blood, turbo laser) All of the reported crash reports were taken care of Rebalanced music track volume(Citadel themes vs Battle tracks) Added screen shake cap(As sometimes shake was over the top, especial with new enemies) New achievements and new achievement reward - "bo…
- v0.51 released! - 31 May 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34864525%2F8e238ab69ff97de76b5b776c9d84840179b562f1.gif Hello everyone! Even the start of Dreadborne Drifters Early Access was the smoothest of my releases, it was not withou issues. Sure, it was without gamebreaking hickups, but still, some annoying bugs and glitches were found and i would like to say thank you for reporting them. v0.51 content fixed falling through multiple platforms powerup drops should no longer get stuck in ceiling esc menu pauses the game now while brought up during mission screenshake option works now added tooltip with instructions how to delete character Near Future Right now, my focus lies in enhancing mid to late game bofere we move further and start with endgame mode. That means, you can expect new enemy types on higher difficulty, new mission objectives and couple of new items as expanding ite…
- Moments before release! - 26 May 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34864525%2F849a170a1e1fa7eefa21e3dd9a92c540a50919e2.gif Hello everyone! In just couple of days, you ll be able to obliterate hordes of heretics off the face of our planet! Shame the release had to be postponed by one day, but unfortunately i have to be elsewhere on monday and dont want to release the game and walk away for 8 hours as im pretty sure something will go wrong and my presence to fix the issue will be required. Last additions I stopped adding new features weeks ago, to make sure early access release will be as smooth as possible. Its a tedious process of reworking tons of little details that as whole make nice game feel and leaves important first impression. Be it making improved tutorial or adding more details to the Dreadborne Citadel or implementing achivements rewards(yes, you ll get rewarded for achivements…
- Demo available! - 5 May 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34864525%2Fe869362efa318198decafa1380f2e1e3425117ed.gif Hello everyone! Year after Blasted Road Terror, i am back with fresh new game! There is still some time left before Early Access, however i wanted to give all of you oportunity to try the game before purchase to see, if its worth your money/time/effort. State of the game Game and this demo is almost ready for early access, with all of the troubles that usually comes with it. There are probably gamebreaking bugs im not aware of, lack of content, not enought items, not enought mission objectives. However, game is fully playable and even its not as rich in content as it will be in near future, it should offer you couple of hours of enjoyment to decide if its EA launch date is worth your attention or not. Limitations of the demo With demo, you can access only first two di…