- Watch Dogs, Anno 1800 и другие: Объявлены новые игры для подписки Ubisoft+ Classics — входит в состав расширенного PS Plus - 5 April 2024
Компания Ubisoft официально анонсировала новые игры для пользователей подписки Ubisoft+ Classics .
- ANNOUNCING ODDBALLERS PUBLIC ALPHA - SEASON 2! - 11 September 2020
Hey Friends! We are excited to share the news, that OddBallers is returning with a new public ALPHA! ːTrophy2ː https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34613799%2Ff5801a07bc11ed907738a61886fcafcbbde29352.png The new ALPHA will feature improvements based on the feedback we gathered during the Steam Summer Festival and introduces new devious hazards and the brand-new game Chicken Tenders. OddBallers is part of the Digital Dragons indie showcase and will be playable next week (15-18th). See you next week! ːStikbold2ː Best, Martin Sommer Producer SOCIAL MEDIA Twitter: https://twitter.com/OddBallersGame Facebook: https://www.facebook.com/OddBallers/ Web: https://www.oddballersgame.com/
- OddBallers update! b427! - 17 June 2020
OddBallers has been updated! Version b427 now includes: Less bugs Camera no longer acts weird after playing a full round. The actual winner gets the podium position Lawnmower is a bit easier to control Added some things: Improved how controllers are recognized (The game will prompt you for controllers if it's in doubt) Improved keyboard support a bit (Keyboard is still not recommended and not fully supported, but it works. Left/Right mouse button to interact with in-game menus) Probably added in some fresh bugs. Please report away if you find any of them, it's a big help. Thanks to everyone who reported bugs. It makes my job a whole lot easier. ːsteamhappyː
- FRIDAY BAR: DEVS VS. STEAM! - 17 June 2020
It's time to kick back and celebrate weekend has arrived! The digital Friday bar opens 4 - 6pm CEST and we invite you all to swing by. We'll hang out and answer questions while we play a few friendly games against each other and the community. Cheers!
- Welcome to OddBallers ALPHA - 16 June 2020
HELLO STEAM! We are thrilled to announce OddBallers public alpha test is happening! ːsteamhappyː The team has worked really hard to get ready for Steam's Game Festival, and we are beyond excited that you will finally be able to play it with your friends. The test is live June 16th – 21st on Steam where you can download a special alpha demo of OddBallers from the store page. It is completely free for anyone to join, but the demo is only available in this limited period, so don’t miss it. ABOUT ODDBALLERS ALPHA As you might have guessed, alpha means the game is still in development. The game is playable, but it's rough and unpolished, light on content and contains bugs. This is why we kindly ask you to provide feedback about your experience and issues. That way, we can learn about the problems so we can fix them and make the game better in the future. BUGS Please use the in-game report fe…
- COMMUNITY WORKSHOP: LET'S MAKE A NEW MUTATOR! - 11 June 2020
Hi, we need your help! We didn't have time to make nearly enough mutators before Steam Game Festival so we are planning an event where we can make a new one in collaboration with YOU. Pitch your ideas for awesome mutators and we'll put the best (or worst, if they are really funny) into the game for the rest of the festival. Maybe pushing should be 10x stronger and cause stun? Or perhaps chickens should explode? You must submit your mutator ideas on the forum or Discord before the workshop starts and we will review the submissions... If you don't, the stream will be 2 hours of live bug fixing. https://media.giphy.com/media/JfDNFU1qOZna/giphy.gif See you soon! -Martin Sommer
- Announcing OddBallers: PUBLIC ALPHA TEST! - 11 June 2020
Hi friends! We are beyond excited to announce OddBallers public alpha test is happening! ːsteamhappyː The test is live June 16th – 21st on Steam, as part of Valve’s Steam Game Festival event. During the event you will be able to download a special alpha demo of OddBallers from the store page. It is completely free for anyone to join, but the demo is only available in this limited period, so don’t miss it. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34613799%2Fdb33145745f1bdced53d764aa644bd7062894b62.png For those who might be interested in learning more about the future of OddBallers, we are hosting a couple of cozy live streaming events during the festival. HELP US MAKE A NEW MUTATOR Thursday 18th: Join us, as we make a new mutator based on your ideas. The mutator will be implemented into the game at least for the remainder of the festival. There will be plenty of…
- ANNOUNCING ODDBALLERS PUBLIC ALPHA TEST! - 5 June 2020
Hi Steam friends! We are thrilled to announce OddBallers PUBLIC ALPHA is happening next week, as part of the Steam Game Festival. This means you will be able to try OddBallers really soon! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34613799%2Ff95a29e38e73340e7c580a3b3c378b4ec0a74220.png The Steam Game Festival is running June 9th – 14th and is an event where developers with upcoming games, out of the goodness of their hearts (and a seemingly limitless obsession with wishlisting) share playable versions of their works for YOU to enjoy. The alpha is running throughout the festival and all you need to do to participate is download the FREE demo from the OddBallers store page when the link becomes available at the start of the event. This is a great chance to get an early preview of what you can expect from OddBallers, and an awesome opportunity for us to learn what we…
- OddBallers - New Trailer and Upcoming ALPHA! - 7 May 2020
Hi! It's been a little while, so we are happy to be back with some really exciting news! Development is going well and we are slowly preparing to get OddBallers into more hands with some good ol' testing. This will allow YOU to try the game very, very early, and us to discover just how many places it's still broken. ːsteamfacepalmː ...but then our programmer Martin can fix it, so it's a win-win. ːsteamhappyː If you are not already hyped for public alpha, we are happy to share this new, action-packed gameplay trailer. Players who remember us from Stikbold!, may notice we've made some changes to the format that is really going to spice things up! https://www.youtube.com/watch?v=uCf-_V6xO8w It is still a little too early to announce a date or specific details about the alpha yet, so if you are looking to get involved, hit the 'sign up' link to subscribe to our email list. We'll deliver new…
- Propane tricks - OddBallers - 12 August 2019
Hiya! Back from holiday, getting ready for Gamescom next week. We have a new farm-themed environment in progress and wanted to share this radical highlight from last week's playtest. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35097992%2Fbdc3c3e3e09cc449a45ea0e367c9699cf6950e0f.gif Player-operated lawn mowers, throwable poultry and wild-flying propane tanks - new levels are turning out to be FIRE! Catch you soon! Best, Martin https://store.steampowered.com/app/1064070/
- OddBallers DEV UPDATE - HOLD TIGHT - 20 July 2019
Hi all! It's been awhile since last OddBallers update, so it's time to check back and let you know what we've been up to. ːsteamhappyː After our first few external playtests, we had a bunch of new ideas and inspiration - so we've spent the last few weeks prototyping some of these to see how they worked. We have been playing around with some really exciting things like new game modes and throwables with unique behaviors to deal with specific situations -like flushing out players behind cover. We've also made a system of triggers, switches and spawners to build logic for more dynamic and interactive levels. Finally, we have been experimenting with a new mechanic that has quickly become an internal favorite. Players can now grab and hold onto certain objects and environment, allowing for new ways to interact with the levels. https://www.youtube.com/watch?v=8_pkx3TyxUQ&feature=youtu.be We t…
- DEV UPDATE - CUSTOM CHARACTERS - 7 June 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35097992%2F2db0a4ffae6facc35d1cccb535cedec39f4dcbd4.gif A lot of Stikbold! players have requested more customization. We totally agree - so we want to give you players the option to make your very own oddballs. We've made a rough first pass of a character creator to explore this. Exactly how it will work in the final game and what will be customizable is still undecided, but we think the potential is great already, and we have some cool ideas to take it even further. Check the video and please let us know what you would like to customize. https://www.youtube.com/watch?v=KjzGrm-4hbQ Best, Martin
- Showtime! - 28 May 2019
Last week we teamed up with Photon to test the skills of our Swedish brethren @ Nordic Game Conference in Malmö, Sweden. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35097992%2F1ed94c89f0827f7daac520b6aad22145744841d5.jpg It was the first-ever public showing of OddBallers, and fortunately the build ran pretty stable despite some CPU-throttling from our tortured, enclosed hardware. The feedback from players was very positive and full of great ideas - particularly AFTER learning we are the same team who also made 'Stikbold! A Dodgeball Adventure'. We still haven't decided when or where the next showcase should be, but we'll make sure to keep you posted. Until next time! //Martin