SPSTEAMPULSELIVE ANALYTICS
Chess Evolved Online

Chess Evolved Online Steam news

TheGrandestine | Feb 22, 2021 | game

Released

11players observed · 5 October 2026 - 17:09:13 UTC

Free To PlayStrategyEarly AccessPvPTacticalSteam Store

  • Latest observed players11 · 5 October 2026 - 17:09:13 UTC
  • SteamPulse tracked peak49
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

Chess Evolved Online news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players11 · 5 October 2026 - 17:09:13 UTC
  • SteamPulse tracked peak49
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews769
  • Release dateFeb 22, 2021
  • DeveloperTheGrandestine
  • PublisherTheGrandestine

Genres: Free To Play, Strategy, Early Access

Company pages: Developer: TheGrandestinePublisher: TheGrandestine

Top Steam chartsTop 100 gamesGame directorySteam Store page

Chess Evolved Online Steam news

Chess Evolved Online news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • CEO v0.57a - 8 May 2026

    behold the true power of a king about king leveling system: The amount of XP a player has will determine how many army points they can assign towards a custom king. There is no way to buy additional levels or unlock them with any currency. /XP requirements are high, and it is currently gated behind an entry barrier so that the narrow scope of "cost limit 1" is not a situation anyone will find themselves in. /after 50k, the +1cost levels are 10k each with a shallow curve. additionally, the base set moves of a king total to 16 cost, so the ability to have 9cost king is actually around 25pt of movetype selections. /XP gain itself will be adjusted over time if this is too low, but the learning curve of the game is high enough already so this is being treated as an advanced long term progression system for the actual players of the game rather than a playground for tourists. Everyone should…

  • beware the game of kings - 4 May 2026

    The aggregate sum of humanity has made the dire mistake of allowing the chess evolved online server costs to consistently fall into red, which means you have relinquished all remaining authority and the game is now exclusively an artifact of my own will. You have collectively allowed the circumstances for something such as this to vanish and be forgotten. Simply by waiting I have defeated your entire civilization in the arena of value assessment, as I am still here paying and you are not. In this world of complete authority I reign supreme and anything that I say something is becomes the way that it is because I said that it is, so be careful what you wish for, or I might say that it is true and then it is because I said that it is, and all of that is just the way that it is. It's time for you to realize how insane I actually am. After this point the game will return towards its origina…

  • CEO v0.56e update - 8 June 2021

    Challenge-Gen v2 The daily challenge can now be assigned various modifiers, has improved failsafes, and much higher bounds of variety, despite improved thresholds for removing certain types of erroneous boardstates. Modifiers: (all of these generate a challenge first, then modify it it various ways) (they are named as points of reference and for no other reason) - Distortion mod rotates unit positions on the board 90 degrees (ex: default army positions along the sides), but does not change the promotion lines and orientation of units. - Flood mod chooses a single weighted unit type then fills a percentage of empty spaces on the board with that unit type randomly changing between teams in opponent's favor. - Gravity mod pulls all units on the board towards the center and overrides the turn 1 danger threshold with much higher values. - Rift mod inverted version of gravity mod, where all u…

  • CEO v0.56d update - 12 March 2021

    DarkMode improvements: - Unit art decals are now visible on unit previews and upgrade tiers glow in the dark. - Many blurry or extremely low contrast texts are improved (still more to be done). - Some completely invisible text fixed on dark mode upgrade screen. - Alternate background is slightly less extremely dark. This patch also includes: - Several SNQR loading screen fixes. - Added an button to the top right of title that does not **** around. - Taskbar Icon attempts frantically flashing when a match begins (in-case muted+minimized) - Taskbar icon highlights when on title and login box refreshes, but less extreme. - Replay Codes added to the desync information screen. - Alias text on title made selectable for easy copy/paste of your own name. - UnitName search shortcut added to collection for easily locating additional copies/tiers (click the unit name) - Fixed the darkened coin box…

  • CEO v0.56c update - 1 March 2021

    toggle now available from XP unlock, instead of 500 rating. This should help alleviate some problems, while still preventing the worst-case scenario of a new player being stuck in queue before ever even trying the game. Please note that while matchmaking was modified to accommodate this change, it still has a type of bubbleshield around new players, so the sooner you use this option, the longer queue times are likely to be. (you can toggle on/off) also in this update: - fixed the 'blank army' bug that was caused by specific order of operations in army edit - fixed one source of SNQR (this may affect your ability to cancel queue at times) - Dark Mode improvements for some of the most prominent problems of invisible texts (also fixed the blinding flash of light in transition to the title for dark mode) - fixed various visual problems in Light Mode that were caused by the creation of Dark…

  • CEO v0.56b update - 25 February 2021

    Primarily, this update includes the new 'darkmode' toggle (in-case the fullscreen white theme is blinding you) also includes: - fixed off-by-1 errors for descending sort of rarity/tier in collection - increased clarity of account transfer instructions by at least 2% - changed "move from start" graphics to be more distinct from their normal counterparts - modified behavior of advanced location search to allow more intuitive 'cancel' - fixed something that I no longer remember anything about - probably broke something in the process

  • Launch Update - 22 February 2021

    CEO is now live on STEAM! This update includes: Mass Upgrades, Draft Mode Prototype, Advanced Location Search, general UI/QoL improvements, Fullscreen, STEAM PORT, Account Transfer, and lots of other things (where does this text box even display I wonder?) if you downloaded the game immediately after launch, there may be a few (small) problems which are addressed in the update. If you encounter anything major, please message on discord.

Patch notes and updates

S.noRelease datePatch nameGID number
112 March 2021CEO v0.56d update4058279008611185749
21 March 2021CEO v0.56c update4060529371715132541
325 February 2021CEO v0.56b update4060529371703727432
422 February 2021Launch Update4059402835323910028

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.