SPSTEAMPULSELIVE ANALYTICS
Wrath of the Samurai

Wrath of the Samurai Steam news

Aikirob | Jul 9, 2019 | game

Released

0players observed · 10 October 2026 - 05:27:55 UTC

ActionIndieStrategyEarly AccessGoreSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score33% positive

Wrath of the Samurai news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score33% positive
  • Total reviews3
  • Release dateJul 9, 2019
  • DeveloperAikirob
  • PublisherAiki Gaming Studio

Genres: Action, Indie, Strategy, Early Access

Company pages: Developer: AikirobPublisher: Aiki Gaming Studio

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Wrath of the Samurai Steam news

Wrath of the Samurai news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 1.12 live, Changelog. - 1 September 2019

    changelog: V1.12 Fire arrows now just set the enemy on fire and dmg over time instead of trying to dmg the enemy walking over it barrels now have a chance to release a powerup when broken fixed some pathing issues on map 5 explosive barrels on map 5 now properly destroy enemy gates so they cant respawn (thanks for reporting the bug fealix) removed the ability to drop the bow, so you can no longer glitch drop it with the grip button (thanks fealix) fixed archers vision being blocked in tunnel on map 4 (thanks fealix) directional arrows now point on the Z axis also, so you can tell whether to go up or down to reach the place you need to be players can no longer destroy the final spawn gate before destroying the boss (thanks fealix) slain enemies no longer stay around for as long as they did, they will now vanish after 10 seconds instead of 15 seconds, this will make level transitions in t…

  • Update 1.11 now live! - 19 August 2019

    Update 1.11 comes with a great many bug fixes and added features to wrath of the samurai. new blocking mechanic. 2 new powerups, fire arrows and sword after image. animation and navigation fixes for AI's. pathing fixes and performance fixes for maps. 1 new map for campaign, currently incomplete. fixed lod for sakura trees. fixed bloodlust bar particle effect when full. fixed arena barrel bug. fixed an issue where enemies would attack twice in succession. centre of the play space is now indicated by bloody fog instead of a wireframe ball. made some general fixes to ai pathing when attacking. made some performance fixes to map 1, fixed a bug with the archer slicing mesh. made the supply captains not die when retaking bases. there is now a delay so that the supply captains can't spam respawn the gates. fixed an issue where enemies wouldn't take dmg anymore after running outside of fire att…

  • Wrath of the samurai dev vlog 19 - 21 July 2019

    Video Thank you to everyone who has bought our game so far, here is a video with updates and what we are currently working on, you have lots of updates to look forward to as the game improves, consider joining the discord to be involved in how the game grows and improves.

Patch notes and updates

S.noRelease datePatch nameGID number
11 September 2019Update 1.12 live, Changelog.2415540140465896696

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