- RPG Paper Maker 3.0 release is now OUT! - 17 March 2026
A new major version is now available! The UI was revisited, the software is compatible with browser, new small extra features... and of course compatible with 2.0.11 projects!
- [NEWS] 2.0.10 patch release available! - 4 October 2023
New features:Improve ingame performancesAdd Inputs touch eventRemove F12 shortcut to quit game (use alt+F4 instead)On level up, don't display statistics that doesn't apply to the heroLevel up window: diplay window always at the same Y positionNo more wait when status effect doesn't apply in battleNo more wait when effect common reaction is instant commands in battlesDon't display affected status icon if it doesn't have any pictureFusion status message into just one for every target affectedFixes:Engine crash if model hero map object set to nonePoison, burnt status should at least inflict 1 by defaultExample game chest in tent not giving a potionWeird camera small behaviourSkills/Items description: no display decimals on damagesCentered Picture2D with reverse is not centeredStatus effect skip only apply when trying to remove statusBattles miss damage repeated visually if several enemies…
- [NEWS] 2.0.8 patch release available! - 12 June 2023
New features:Add DLC button on toolbarTemporarly disabling protect datas in export standaloneReseting time events when changing a state of an objectUpdate default cameras Y offset for being 8px height (centered for hero)Move camera closer to hero when camera facing wall or mountainsFixes:Crash ingame for some collisionsCollisions detection not correctly working in specific casesSunlight sometimes making crash for wallsSometimes saves are making crash when objects where movedChange screen tone command not applying to skyboxCommand move object change graphics not correctly updating index X when don't change orientation optionExport web not working anymore since shadows addingDetection not always correctly sent according to orientationChronometer not displayed on correct position on different screen resolutionSeveral autotiles/mountains using same picture not correctly displaying ingameSHI…
- [NEWS] 2.0.7 patch release available! - 6 April 2023
New features:Equip menu: green and red color for increasing/decreasing statsChange default project isometric camera horizontal angleFixes:Semi transparent textures not correctly displayedShaders not working with some GL versionsEngine crashing when changing square size to 64pxProject updater not updating commands from troops reactionsIn game crash when having 3D objects in map not in the current tilesetNo shadows when on FPS viewIsometric camera + Skybox not displaying the map correctlyCommon reaction before teleport making wrong behavior for after teleport codeCommon reaction in menu when using item/skill not properly workingCorrect map name for message error
- [NEWS] 2.0.6 patch release available! - 1 April 2023
New features:Improve mountains performances in gameSun light (in game only)Default project page 5 only temp variablesFixes:Default project roots items making game crashCan use skill on all even if target condition is wrongWrong portions loading when moving camera farImprove collision FPS with lot of objects in mapEngine only: sometimes bug when at least one animated autotile in tilesetDefault project day skybox wrong front textureMisspelled stuff in default project or engine
- [NEWS] 2.0.4 patch release available! - 17 February 2023
New features:Changing custom resources red bullet to green bulletCommand call a common reaction: this object in common reaction is now the command callerAdding each second frequency in default projectAdding climbing speed option in systems managerAdding state 1 to 10 in default projectRemoving begin equipment for Lucas in default projectBetter message errors for wrong autotiles, walls, and mountains picture sizeCommand move object: remove transparency when drawing a way previewAdding open project/default folder in pictures/shapes/songs/videos managerAdding window skin blue, green, red, black for default projectCommand move object: jump clear message error when peak 1Command call a common reaction: blocking hero may overwrite map object blocking optionsClimbing collisions issue with objects on the wayCommand change variables: object terrain not correct with floors layersCommand move obje…
- [NEWS] 2.0.3 patch release available! - 3 February 2023
New features:Adding italian translationsImproving switch texture command efficiencyCommand conditions: adding is climbing conditionFixes:Basic project remove praticable on some climbing elementsCommand change map properties crashing if changing tileset without autotile IDCannot climb up with wallsWhen not climbing anymore, 1 frame wrong orientation characterReduce speed in diagonal move + while diag climbingSmall french and polish translations updateUpdate example game issuesCreate new state is not copying basic first state reactionCharacter: remove tab terrain + climbing, autotiles remove climbing, walls terrainRemove animated autotiles and slopes from tilesetIssue climbing not correctly going downIncompatible saves for projects before 2.0.0Possible to walk in no floor areaAdding a monster to your party puts them in backwardSome skills to learn from hero doesn't appear in skill list wh…
- [NEWS] 2.0.1 patch release available! - 20 January 2023
New features:Default collisions added to characters of default projectFull screen switch after pressing F4 or alt/shift + enterLimit game to 60Fixes:Windows only dialog box for objects going offscreen sometimesMac OS export game not runningCommand change battler graphics may crash in troop reactionObjects transformations not always working properlySkills effects not all executed if battle ends after an effectMenu to select an ally to heal: wrong arrow positionShop can equip not possible to equip weapons or armorsAutotiles not animated anymore after a battleError sometimes popping if using climbingIngame error if missing an attackExperience when victory not always correct if level upLow characters on low FPSIncompatible saves for projects before 2.0.0
- [NEWS] 2.0.0 release available! - 14 January 2023
New features:Climbing systemObjects 3D: choose location centered or groundedOrthographic camera optionCommand move object: draw a way previewCreate / Edit object: put window on a side so the object is still visibleHide commands window when editing oneCommand stop soundCommand display / hide an enemyCommand transform an enemyStatistic: add option to display damage name + currency nameLoading bar while creating a projectBattle map: command start a battle option default battle map and add it in tilesetCharacteristics: assign elementLanguages: dictionary with all missing words in gameNew example gameMonster: status in condition action monsterObjects: option to set center/angle/scale values3D models rotate with characters orientationBackup option to disable + backup only datasSwitch button to display a currency or not on the main menu / shop listPlugins: change to avoid the use of getValue()…
- [NEWS] 1.10.1 patch release available! - 3 October 2022
New features:When adding a new state in an object, the state content will be the default common object first stateMain menu: confirm when quittingIncrease BoundingBox of empty object so it's a 16px cubeCommands: change grey syntax color to purpleKeypress / mouse events: small text warning that it can only be triggered by the HeroAdding a clear message error when need to define as heroSystem hero model: fusion of properties camera movingClear error message when a tileset pciture is not a size multiple of square sizeAdd troop in list Team/Reserve/Hidden (change statistics, status etc)Command move object: 1 to hero is also moving in diagonal if possibleFile > Open BR folderDebug options: button to synchronize map objects if object linking issue still happeningDisplay ID of the map in map propertiesBoundingBoxes: show detectionsFixes:Tileset picture not displayed correctly when switching se…
- [NEWS] 1.10.0 release available! - 25 September 2022
New features:Graphic assets (free) pack completeDefault data base with default assetsDraw mode: rectangleStatistics: bars draw UICustom collision for 3D objectsTransformation mode translateTransformation mode scaleMode view on editorImprove ingame perfs (shaders for face sprites, lot of dynamic objects in map optimisation)Event command syntax colorsFullscreen by defaultWhen changing selection, always deselect layer onDisable camera move in battle optionDisable splash screen optionShow FPS optionFixes:Update project sometimes crashingFull screen main menuIssue with previous version save gameIcons issues with skills/items descriptions + status
- [NEWS] 1.9.5 patch release available! - 9 February 2022
Fixes:Autotiles not displaying ingame in some specific casesCrash when jumping on borders of mapsText error for OS nameCrash when defining as hero after some maps deletingObjects not created in temp folder if adding it on empty mapMountains collisions issuesCan trigger an invisible object from a top mountainAuto-fix object linking issue
- [NEWS] 1.9.4 patch release available! - 20 January 2022
New features:Drop custom assets files from files explorerGuide information for assetsAdding FPS camera to default camera propertiesFixes:Using delete on 3D objects list making engine crashNo translation for switch texture command
- [NEWS] 1.9.3 patch release available! - 6 January 2022
New features:Update change graphics to select graphics exactly like in object options (none, fix sprite, 3D obj etc) + checkbox don't change orientationDisplay picture command: stretch optionFacesets in one fileCommand switch textureAdd Deutsch translationFixes:Necklace ring default icons revertedWrong behavior with teleport object command with none graphicsError ingame when initial party list emptyGame over error when using video as backgroundWall picture cannot be empty
- [PATREON] We need you (in Patreon) for 1.10.0! - 14 December 2021
The 1.9.0 development is now starting, in the meantime, let's reach the 1.10.0 goal on Patreon! We are currently at 34% of the $1200 goal! Note that you can also donate on PayPal if you want to use Euros. Patreon donations 5% fees. (+VAT for you depending on your country) You can give an amount for each months as if you were my patron. There are some rewards for donations, like discord roles, or free steam keys. https://images.squarespace-cdn.com/content/v1/560c1d39e4b0b4fae0c9cf2a/1567548955044-WVD994WZP76EWF15T0L3/ke17ZwdGBToddI8pDm48kJmBzLZdmJSJSkqLzys5o4tZw-zPPgdn4jUwVcJE1ZvWEtT5uBSRWt4vQZAgTJucoTqqXjS3CfNDSuuf31e0tVHhgAiQuGK0wj0RcaAZqvUVLlLJefF9IHzGGHKuNXreiJu3E9Ef3XsXP1C_826c-iU/Patreon+Button.png Paypal donation ~5% fees. This is the best solution if you initially want to pay in Euros! Have a look on the Patreon page here to see the advantages you can get. When doing a one time d…
- [NEWS] 1.9.2 patch release available! - 2 December 2021
New features:Add choice between 64 and 32 bits for Windows gamesChange time event parameter interval to secondsSeveral icons in one texture pictureSave confirmation ingameFixes:Deleting command inside a condition branch is not selecting the good next commandCommand move object: pasting is removing selected commandOpening variable in editor is always selecting the ID 1Wrong arrows position in fullscreen modeWidget news not correctly displayed for larger screenChange variables command can't assign decimal numbersCommand change map properties: reduce loading
- [NEWS] 1.9.1 patch release available! - 27 September 2021
New features:Update Polish translationsDisplay missing texture when selecting in shape panelRecord Datas and Systems tab indexFixes:Many translations issuesGame Over image folder not created in a new projectSkybox issue in example gameCrash engine when having change properties command in common reactionChange state command: wrong state display if selecting object heroChange variables command: range max value changedGetting a terrain error in specific caseGame over Image and Video always displaying ID 1Javascript: complete change screen size management for window boxes contentsError in battle start when having a weapon ID > max item IDGame crash if moving hero while changing map properties
- [NEWS] 1.9.0 release available! - 14 September 2021
New features:Mouse controls (ingame)Web browser integrationDraw mode pixel (you can draw elements on the exact pixel position of the mouse, when currently it's only drawing on the pointed square)Terrain tag tilesetDetections: choose smaller boxesSystem: initial party membersCommand change weather (rain, snow, custom particles)Command game over + game over screenCommand play a videoHero descriptionSkills messages (ingame battles)Updating default camera properties (distance+vertical angle)Add Cyrillic letters to Default.ttf fontAdding a scrollbar for some comboboxesFaceset scalingAdd Ukrainian language (beta)Fixes:Closing a project make engine crashMemory leak with monster troop
- [NEWS] 1.8.4 patch release available! - 10 August 2021
New features:Update three.js to r131News panel in engine startupFixes:Attack command not working in example gameCommand modify property: displaying parameters names instead of properties namesPressing CTRL or SHIFT in plugin manager edit tab is losing focusCommon equipment: change name according to languageScript for effects: u and t not working
- [NEWS] 1.8.3 patch release available! - 7 July 2021
New features:Troops monsters level can use variablesSetting battle music or victory music to none is keeping the map musicFixes:Creating a new map is making the engine crash after a few secondsDialog datas wrong apply button behaviourTypo final value lowercasedTroop reaction conditions problem with turn x1Problem when running several music effects