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Beam

Beam Steam news

Binary Impact | Sep 29, 2020 | game

Released

0players observed · 22 September 2026 - 11:23:15 UTC

ActionAdventureIndiePrecision PlatformerSpaceSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive

Beam news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive
  • Total reviews61
  • Release dateSep 29, 2020
  • DeveloperBinary Impact
  • PublisherCobraTekku Games

Genres: Action, Adventure, Indie

Company pages: Developer: Binary ImpactPublisher: CobraTekku Games

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Beam Steam news

Beam news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 1.1.1r133s - 20 September 2023

    Hello, we have fixed two more bugs on Beam. As always - thank you for your support. If you find any other bugs, please contact us. We can't always fix the bugs instantly, but do it as fast as we can. Promised :) Here are the details of the patch 1.1.1r133s: 1.9 Added collision to prevent the player from falling out of the map. 3.2 Deleted unused level elements. 3.6 Deleted unused level elements. 3.10 Changed position of flaps. Also, a fix was added so that the player no longer takes damage there.

  • Patch 1.1.r132s - 10 July 2023

    Hello, you have surely noticed that we have added a third chapter and also an ending for Beam. We overlooked a few things, but luckily we have a fantastic community that helps us make the game better together. Thank you very much for that. Now we have just released a new patch for beam and hope that we have fixed most of what you have shown us and sent us. We are still working on the rest of the issues. Here are the details of the patch 1.1.r132s: 1.1 added tooltip for additional plane change tutorial 1.3 removed alternative exit due to testing reviews 2.4 added some geometry to avoid player to stuck inbetween debris Chapter 3 3.1 added damage volume for lava changed roof and camera angle over lava changed voice line location for a better fiting spot removed misleading voice line 3.2 added a crater for a fireball so the player is able to see it coming moved audio trigger removed flameth…

  • Chapter 3 Release and Summer Sale discount! - 29 June 2023

    We can finally announce the release of our last chapter. Chapter 3 is now available on steam and represents a lot of new content additionally to the base game and a final story ending! Beam now offers additional gameplay up to 6-8 hours included in 10 new levels (which are really hard ;) ), new obstacle as mine carts and drills and new collectables! https://store.steampowered.com/app/1067430/Beam/ Additionally Beam is now in the Steam Sule available for a 75% discount! https://store.steampowered.com/app/1459680/Beam_Soundtrack/ But the soundtrack is also discounted for 50% Now is the best time to grab the controller and play Beam in its new final shape!

  • Patch Notes Version 1.0.4r119s - 26 March 2022

    We released a new public patch for Beam (1.0.4r119s) on Steam. Most changes were done on stream and we will continue to correct and modify with your suggestions. Here are the details: - Fixed missing control bindings for moving up and down in green beams. Now you can rebind those controls as intended. - Improved performance in the whole game by fixing the core beam assign code for the beam collider volumes. - Improved performance of ingame TVs by limiting their fps and only activating if a player is close. - Improved the performance of fog sources by only executing their particle on trigger callbacks if the player is close. - Improved ingame contrast of the settings menu for better readability. - Removed unnecessary level parts in 1.1 - Fixed bug in 1.9 with cranes - Fixed crane collision on the end of the hangar section. - Fixed occlusion bug in 1.7 - Fixed acid not having damage in 1.…

  • Games Germany - 15 February 2022

    The finest games made in germany and we are part of it. Let us celebrate this with 70% off until Wednesday the 16th of Februar. A conglomerate of german associations which are helping german studios with a lot of events, congresses and funding has put together a list of the finest games made in germany. For three days you have the chance on a good deal for the best germany has to offer. So take a few minutes and browse the impressive line up for this event until the 16th of februar. Browse through almost 200 finest games made in Germany in the first ever German Steam feature! Discover the vast variety of the German game dev landscape including discounts, demos and upcoming titles! Explore the complete list here: https://store.steampowered.com/sale/games_germany

  • Patch Notes 1.0.4r113s - 15 September 2021

    We released a new public patch for Beam (1.0.4r113s) on Steam. All changes were done on stream and we will continue to correct and modify with your suggestions. Here are the details: added missing subtitle in 1.4 to the language files removed double point lights in almost all pipe sections for performance reasons moved the remaining lights to get a similar effect. More than 500 point lights were removed. turned :red: beam around in 1.7 at the small barrel puzzle to avoid soft lock added an additional :purple: beam in 1.10 to give a solution to get out of a potential soft lock changed occlusion in 1.6 to avoid black frame on saw puzzle 2 (has to be tested) changed the elevator ride in 2.3 to work with just one :cyan: beam increased version number added scaffolding to the button lights in 2.2 corrected typo in german subtitles corrected initial roller emission collor to black changed came…

  • Patch Notes 1.0.4.109s - 4 August 2021

    We just released a new version of Beam. The default as well as the experimental version changed to 1.0.4r109s on Steam. In preparation of the new chapter we finally put some long overdue time in fixing some of your reports which will also continue in the next weeks. Let's dive into the details: added 2nd levellist for easier swap between public and beta fixed rare black screen issue when extinguishable fire tries to access the audio source before that was loaded fixed antenna puzzle reload issue fixed alternative way not opening in 1.9 improved performance in 1.9 improved performance in 1.6 changed quality presets to more sensible patterns - Having for example a low res shadows for low and much more fixed occlusion issues in 1.9 on bridge control room

  • Patch Notes 1.0.2r90s - 29 October 2020

    Привет, why we welcome you today in Russian has a simple reason. We have now added Russian subtitles and menu language. Special thanks to Nitablade for her continuous support and engagement not only with the Russian translation but with the game in general. We are lucky to have such active community members. Check out her channel on twitch (https://www.twitch.tv/nitablade) We hope this will give more players the opportunity to enjoy our game even more. The different languages can now be adjusted even more individually. For example, you could play with German menu language, English speakers and Russian subtitles. Furthermore we have some quality of life improvements and smaller bug fixes. If you have any questions regarding Beam or want to leave us feedback, you can directly reach our community manager Zinni by mail ([email protected]), join our Discord or send a DM in one of our s…

  • Patch Notes 1.0.1r82s - 16 October 2020

    We keep working on making our game even better. You have given us a lot of input and we are very thankful for that. By the way, you can watch live how we work on the improvements. Just check out our Twitch-Channel (twitch.tv/binaryimpact), where almost every day one of our developers is streaming live to answer your questions and look at issues. We also managed to save 400 MB of RAM in all chapter 1 levels. This is an optimization of the dialogue system. We hope that we can reduce the load on your systems this way. If you have any questions regarding Beam or want to leave us feedback, you can directly reach our community manager Zinni by mail ([email protected]), join our Discord or send a DM in one of our socials. So let’s go into the details… System Added – Name of the level to the loading screen Added – Coyote time Added – New cursor Added – A particly size to the collider spaw…

  • Patch Notes 1.0.0r76s - 8 October 2020

    We have heard and seen you. So we have made some adjustments and improvements to Beam to give you an even better gaming experience and make it easier to get started. Especially the streamers among you have found ways to decompose the game that we could not imagine. Luckily, we were able to fix everything quickly and are already giving you our latest patch today. If you have any questions regarding Beam or want to leave us feedback, you can directly reach our community manager Zinni by mail ([email protected]), join our Discord or send a DM in one of our socials. So let's go into the details... System Added - Name of the level to the loading screen Added - Shiny new Effect to the intro sequence Fixed - An issue with a missing dmg line in german in chapter 2 Fixed - Repairstation collision issue if you fall from great high exactly in the middle if the station Fixed - Wrong video for…

  • First speedrun world record in BEAM - 7 October 2020

    We have the first speedrun world record in BEAM. "Whynottwist" needed 3 : 43 : 48 . 29 for his Any% Run. With 5 : 17 : 52 . 02 the russian streamer "Nitablade" is placed right behind him. If you also want to join the race for the world record, you can download the LiveSplit for BEAM Any% here. Thanks to Malastrus who made this file available to us. Join our Discord to see the current ranking and meet the other runners.

  • Patch Notes 1.0.0r70s - 2 October 2020

    Last Tuesday we could finally release our game BEAM. We thank you all for the feedback we have already received and all BEAM purchasers so far. Our first patch now includes some quality of life improvements and fixes of some bugs that the first players encountered. We continue to work on making BEAM even better and giving you all a unique gaming experience. If you have any questions regarding Beam or want to leave us feedback, you can directly reach our community manager Zinni by mail ([email protected]), join our Discord or send a DM in one of our socials. Let’s dive into the details: System Added – Subtitle color for marble line to better distinguish who is saying what Added – Enhanced visibility of the green beam activation visualization Fixed – Issue with hidden achievements Fixed – A few issues in localization Fixed – Credits – Adjusted length for additional names Level Added…

  • BEAM is out now - 1 October 2020

    Hey everyone, Our precision platformer BEAM is out now. After years of hard work, you can get it for 18.99$ (EUR 15.99). In BEAM, you get to play as the lone survivor of a crashed interstellar spaceship with the snarky rolling escape pod MARBLE as your only companion. You are in for the ride of your lifetime as you weave your way through 8 hours of platform puzzle fun, mastering physics puzzles and trick jumps. Use the fog of the MARBLE to manipulate five different crystals and their light beams and use these to make your way through the wrecked Stralsund to a mysterious world beyond - and hopefully, salvation. Find all the easter eggs and hidden secrets and collect all Steam Achievements to be the best at BEAM. We can't wait to hear your feedback. So write us a review and tell us on our Discord how you like our game. Share the news! https://store.steampowered.com/app/1067430/Beam/ This…

  • BEAM Devlog August 2020 - 4 September 2020

    In the last devlog before the release on September 29th we give you an insight into some things you haven't seen before in the demo of Beam

  • We got a release date for BEAM - 18 August 2020

    ! 29.09.2020 ! Mark the date in your calendar!

  • BEAM Devlog Juli 2020 - 6 August 2020

    In this episode we will show you the different types of damage that await you in BEAM. Be prepared and aware of the dangers!

  • BEAM – The Narrative of the game - 22 June 2020

    Join us at the Summer Game Festival. This Monday the narrative designer Stephan will join our stream. We will talk about the plot of the game. About BEAM: BEAM is a single-player puzzle platformer where you manipulate light beams to escape an interdimensional rift in space. Join the Community: Discord Follow us: Twitter See you on Monday, June 22th!

  • BEAM – Community Manager vs. Game - 12 June 2020

    Join us at the Summer Game Festival. On Sunday our Community Manager Zinni will face the challenge & play through our demo. About BEAM: BEAM is a single-player puzzle platformer where you manipulate light beams to escape an interdimensional rift in space. Join the Community: Discord Follow us: Twitter See you on Sunday, June 21th!

  • BEAM – Leveldesign vs. Coding - 12 June 2020

    Join us at the Summer Game Festival. On Thursday Samuel, Ximo & Dominik joining us for the the talk battle Leveldesign vs. Coding! About BEAM: BEAM is a single-player puzzle platformer where you manipulate light beams to escape an interdimensional rift in space. Join the Community: Discord Follow us: Twitter See you on Thursday, June 18th!

  • BEAM – Speedrun Saturday - 12 June 2020

    Join us at the Summer Game Festival. On Saturday Malastrus & Game_0f_Jones joining us for a Speedrun Competition. About BEAM: BEAM is a single-player puzzle platformer where you manipulate light beams to escape an interdimensional rift in space. Join the Community: Discord Follow us: Twitter See you on Saturday, June 20th!

Patch notes and updates

S.noRelease datePatch nameGID number
120 September 2023Patch 1.1.1r133s5219165352619365434
210 July 2023Patch 1.1.r132s5124582150170614367
326 March 2022Patch Notes Version 1.0.4r119s4258723269515041470
415 September 2021Patch Notes 1.0.4r113s3936698772941275448
54 August 2021Patch Notes 1.0.4.109s4032396459855266378
629 October 2020Patch Notes 1.0.2r90s3884878205215379051
716 October 2020Patch Notes 1.0.1r82s5422856308614935492
88 October 2020Patch Notes 1.0.0r76s3853351107549061146
92 October 2020Patch Notes 1.0.0r70s3807188575852684431
109 June 2020Patch Notes Version 0.1.0b303157533729870333844
1115 May 2020Patch Notes Version 0.1.0b254742798899911495214
127 April 2020Patch Notes Version 0.1.0b72978509755363610544
1321 November 2019Patch Notes Version 0.0.1a252468465044715814784
1431 October 2019Version 0.0.1a242451574645857445472
1527 August 2019Patch Notes Version 0.0.1a222416665403787342965
1612 August 2019Patch Notes Version 0.0.1a212412160539868076146
1721 May 2019Version 0.0.1a202905297189265600471
1828 April 2019Version 0.0.1a192432417221746913927
1926 April 2019Version 0.0.1.a182432417221739070372
2023 April 2019Version 0.0.1a172434668385565096928

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