- Last Day and support for Ukraine - 27 February 2022
Greetings Everyone, Today is February 27 and tomorrow 28 is the last The Tower: The Order of XII will be on the Steam store. We really appreciate all the support since we announced the game leaving the store but today I have to ask of you to support the people of Ukraine, they need it more that I do. War is never the best choice and in fact it shouldn't be a path to take at all. Please, show Ukraine some support and enjoy some of the amazing games Ukrainian teams have to offer. Thank you again for the journey on Steam.
- Leaving Steam Feb. 28 & Final Sale - 14 February 2022
Greetings Everyone, The last weeks are upon us. Thank you for all the support shown up until now, whatever it is your reason for it. I will not make any predictions of how we will end up in terms of sales by the time the game will be pulled from Store but at the moment we are sitting at 565, which is beyond I expected to get by the end of February after the initial sales when I confirmed the game leaving Steam. Last sale starts today and should end February 27. In theory you should be able to buy the game up until the last minute of February 28 10am Pacific Time but the process might be instant or take a while, that I'm not sure about. If you have wishlisted the game, thank you. If you finally turn that wish into a sale, thank you again. Right now I have other matters in my life that are making work in my current projects a bit difficult, but I hope you join me in Twitter at @Sword_Gard…
- Final Discount Sales - 27 January 2022
Greetings Everyone, We sit right now at 515 copies sold and we again thank you for the support. The first discount coming starts in a few hours at the time of writing this message to you. It will last just for a few days until February 3. After this our final sale will start February 14 and it will last until the game is pulled from the store forever. Both sales will have a 10% discount. So if you want to help before the game is gone. Those sales are the best time to get the game. After the game is gone from Steam. only the Itch.io version will remain, so it you still want to buy it after February 28, that store will be the only way to do so.
- A Happy New Year - 4 January 2022
Greetings Everyone, Well, we reached 470 copies sold as of today. I can't thank you enough people that wish to support, and collectors too. The fact you want to have our game before is gone from the platform of your choice and have a piece of gaming that not many people will have on Steam, is quite the sight to behold. Please if you wish to buy the game just as a memento, please feel free to do so. We might no get many more sales before the end of February, but my expectations are being greatly surpassed. I hope you all are having a nice christmas and great beginning of the new year.
- Overwhelming Response - 24 December 2021
Greetings Everyone, John here again. For the last 48 since I made the announcement that the game would be leaving Steam, have been incredible. So many people showing support for the sake of doing so. To all of you thank you very much from the bottom of my heart. At the time of writing we have gone from 82 copies sold in 2 years since the game was launched to 315, simply amazing. But what does this mean. Well for the game not much sadly. My plans for its future are still long term and to change them to be more "short term", those sales would have to go well into the thousands. This is of course, far too much to ask of any of you. The game will be retired from Steam February 28 at 10am Pacific Time as I'm told, so getting at least 2k sales before that would be a miracle that I'm really not expecting nor hoping. But I of course was also not expecting to get to 315 sales in 48h. That extra…
- Goodbye - 22 December 2021
Greeting everyone, John here from Sword Garden Studios. In these years of pandemic, many things have happened. I'm working on a new simple game again that will hopefully will release in 2022 but here is the catch. I won't be releasing my own game. Sadly visibility was and still is a huge problem in the platform and all the sales we made on Steam are still pending as a pay out. We know is not much but that money can pay a couple electric bills and is useful. This is why we have decided to retire the game from Steam and close our developer account so that pay out can be done without more delay. This process will complete by February 28 - 2022 and so, we have decided over the next 2 months to offer in several sales a 10% off on the game for those who want to help out and keep the game as a memento. Our intention is to remake the game at some point, make it more simple, improve many aspects…
- New Price! - 16 March 2020
In order to combat the low sales of our first game and the virus-related crisis that has been causing so many problems lately, we have decided to permanently lower the price of the game in half. The new price should already be visible to everyone, and we invite you to enjoy the game in this period of social distancing, please take care of yourself. Soon we will finish the port to android, and later, we will make an update to introduce some small fixes and changes in the PC version. Again take good care of yourself and please stay home as long as the health authorities require.
- A birthday is coming! - 20 January 2020
John's, our head studio, birthday is getting close and we want to celebrate the event. Starting Jan. 23, during the Lunar New Year Sale, you'll be able to buy The Tower: The Order of XII at -50% until Jan. 27.
- What's the future of the game? - 21 November 2019
Greetings to all, time has passed since we made our last announcement. Several things have happened and especially one that forces us to reorient our intentions with the sequels we promised for this game. The truth is that The Tower was a very special game from the beginning, we knew that it would not work well because of the type of game that it is no matter how much love we put into it. The results after a while in the market are obvious and citing all copies distributed by Kickstarter, few sales have been generated. In fact, we have barely generated sales to ask to receive the total accumulated. This means that now that we are officially an official studio in eyes of the Spanish government, we cannot allocate capital to a project that does not report benefits for obvious reasons. This means that the development of the sequels will be greatly affected because, to develop art for story…
- Update 1.2 & Linux Version Tests Info - 16 October 2019
Changes in V1.2 Fixes: - Version indicator now works properly and shows the right version. - Blocks semitransparent going solid not returning to the default state when player uses respawn function. - Secrets unlocking but not saving to file when player exits the level before completing it. Now secrets save to file right when they are picked. Linux Version: Recently we have tested, although in a light manner, a version of the game for Linux. To be exact we have tested the game in Cinnamon and Ubuntu 19. In both enviroments the game worked just fine but, because the equipment for further testing is out budget at the moment we have decided to for now make this build available only at Itch.io for the moment. One of the problems we have encounter is permissions, which for now the only way to make it execute the game is to manually tell the "exe" in Linux to allow execute that file as an exec…
- Update 1.1 - 1 October 2019
Changes in V1.1: Fixes: Assist Nodes are now restored when player dies in campaign and is using this mode. Secrets now unlock directly and do not require go through a checkpoint to be saved. Several invisible spikes in challenges are now represented properly. Fixed unintended uses of teleports in multiple challenges.
- Update #4 post-kickstarter - 19 September 2019
Español: Hola a todos, vamos a seguir dejando las cosas sencillas, hemos estado trabajando duro para poder realizar, por llamarlo de alguna manera, la build final para los Prime y Old Members of XII, así que aquellos que pusieran 15 euros o mas, serán capaces de jugar al juego sin problemas, de principio a fin y obtener los secretos. Lo único que no esta en esta final build, son los niveles de los Prime Members, aun estamos trabajando en ellos. Mas tarde en esta misma update, os mostraremos como diseñamos los niveles, es un proceso muy simple, pero es como lo hacemos. Todos los secretos y desafíos están disponibles, excepto, repito, los de los backers de alto nivel, serán 4 mas añadidos a los 30 disponibles. Una de las cosas que mencionamos es que antes de enviar las claves, es que 2 secretos no funcionaban en la build, en la actual ya funcionan, así que sin problema. Otros problemas, l…
- Update #3 post-kickstarter - 13 September 2019
Español: Bienvenidos, soy John Carrillo de Sword Garden Studios, aquí estamos con con la update 3. Como dijimos hace poco en la anterior actualización, íbamos a cambiar el sistema de tamaño de ventana del juego, porque el anterior estaba funcionando bien en cierto modo pero era perfecto, hacia cosas raras de vez en cuando, hemos decidido cambiar a un sistema mas típico para nuestro juego pixel art, y hemos introducido el sistema 1x, 2x y 4x, así que básicamente ahora podéis seleccionar desde 1x hasta la resolución de pantalla completa todo esta en una sola navegación Así que básicamente si seleccionas 1x, tendrás el tamaño mas pequeño de ventana, si seleccionas 2x lo incrementas, si seleccionas 4x lo incrementas aun mas y si seleccionas pantalla completa irás a pantalla completa. Bien, también hemos arreglado una opción en la que si pulsas escape o B en el mando, vuelves al menú princip…
- Update #2 post-kickstarter - 4 September 2019
Video Update (English) Link to Discord: Discord -----------------------------Español-------------------------------------------------------------- Hola a todos Aquí John con la segunda actualización Ya hemos implementado parte de todo el arte que tenemos pendiente, todos los iconos para los secretos están acabados. Lo único que queda son los retratos de los personajes para las cinemáticas y eso debería estar terminado alrededor de la siguiente semana, en lo que viene a ser el arte prácticamente esta finalizado. Respecto a la banda sonoro, Alejandro ya ha terminado con ella así que hemos empezado a implementarla en el juego, como parte de las recompensas para la campaña de Kickstarter, tiene que subirlo a bandcamp y entregaros los códigos Tened en cuenta que os enviaremos los códigos alrededor de la misma fecha que enviaremos las claves para el early access del juego, así que darnos algo…
- Update #1 post-kickstarter - 29 August 2019
Video Update (English) ----------------------------------Español--------------------------------------------------------- Hola a todos, esta es la primera actualización en vídeo que prometimos. Lo primero de todo, gracias otra vez a todos los que nos apoyaron en Kickstarter. En cierto modo, no pudimos alcanzar los 1700 euros los cuales eran la meta para el port a Linux, lo estudiaremos en el futuro, por ahora, centraremos nuestra atención en las secuelas primero. Bien, la actualización, hemos enviado los cuestionarios a cada uno de los backers para recabar vuestra información, no tenemos todas todavía, así que si todavía aun no lo habéis comprobado, os pedimos por favor que lo hagáis También, hay un cierto numero de personas que aun no han resuelto sus problemas de pago, así que quizás deberías echarle un vistazo a ello. Ahora, nos hemos olvidado de enviar una pregunta a los mayores con…
- The Kickstarter Launch is a Go! - 22 July 2019
Is a go people! We are ready for the finish line. If you wish to help us, please take a look to the kickstarter page: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34942537%2Fffb204b29ef9f868e5657d8ffeec082296da8a52.jpg
- We Are Live! - 23 April 2019
Hi everyone, Sword Garden Studios here. In the upcoming weeks we will be giving you more information about The Tower: The Order of XII, when is coming out and how much it will cost. And yes, a demo will be released for you to try out and see what is all about. In the meantime if you haven't done it yet, wishlist the game please it will help us a lot.