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Flight Of Nova

Flight Of Nova Steam news

Aerovery Lab | May 31, 2022 | game

Released

5players observed · 22 September 2026 - 12:24:44 UTC

SimulationEarly AccessFlightSpace SimSci-fiSteam Store

  • Latest observed players5 · 22 September 2026 - 12:24:44 UTC
  • SteamPulse tracked peak42
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive

Flight Of Nova news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players5 · 22 September 2026 - 12:24:44 UTC
  • SteamPulse tracked peak42
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews402
  • Release dateMay 31, 2022
  • DeveloperAerovery Lab
  • PublisherAerovery Lab

Genres: Simulation, Early Access

Company pages: Developer: Aerovery LabPublisher: Aerovery Lab

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Flight Of Nova Steam news

Flight Of Nova news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • [Build 150.0.75] Bugfix - 14 September 2026

    Fixed - Bug that expires active missions when inbox is almost full (reported by decentralizedsystems and Eiko)

  • [Build 150.0.74] Audio option to disable the “kill rotation” voice - 6 September 2026

    Added - Audio option to disable the “kill rotation” voice

  • [Build 150.0.73] - 4 September 2026

    Updated - Game start with warning/info message on Steam Deck when Vulkan is the default graphics API Updated - 187 bases on Telios to correct landing platforms height (clip with terrain issues) Updated - Player log to register auto/early expired rogue missions and get details about it Removed - Player log non-relavant error message about MapSurfaceData_ObjSet on the moons

  • HotFix for Linux/SteamOS - 16 August 2026

    Fixed - Moons terrain not rendering properly (Linux/SteamOS only) (OpenGL was used by default instead of Vulkan)IMPORTANT: On the Steam Deck you will need to use this Launch Option: --force-glcore

  • Telios and Ashir moons - 15 August 2026

    \Added - Moon Telios around N31 (body radius 2701 km and thin atmo)Added - Moon Ashir around N31 (body radius 1803 km and no atmo)Added - New terrain rendering system for the new worlds (current terrain system will remain for N31)Added - 2 orbital stations (Mereek and Madsen) to the moonsAdded - Orbit movement for every planet/moon in the star systemAdded - Polar coords (long and lat) in ext 3rd viewAdded - Rogue mode start from Ashir moonAdded - Fuel reward feature. An extra H2 canister that gets auto-injected when tank hits 0%Added - Lock/Unlock mechanism for Telios (free mode)Added - Lock/Unlock mechanism for Ashir (free mode and rogue)Added - 9 new sound tracks dedicated to Telios and AshirAdded - New save feature in Rogue and Free mode in outerspace (available above 3600 km altitude) Added - Auto save feature when get below 3600 km altitude arriving at a planet/moon (rogue/free mod…

  • TELIOS and ASHIR moons - 5 August 2026

    The game will update the 15th of August.Key new features:-2 moons orbiting the N31 planet-Rogue mode missions on the moons-New orbital stations (Mereek and Madsen)-New game mechanic involving auxiliary H2 fuel canister-New start location in Rogue mode-New start locations in Free mode-Bug fixes-…TELIOS moon:mass: 5.98e+23 kgradius: 2701 kmatmosphere: thingravity at surface: 5.4ASHIR moon:mass: 7.9e+22 kgradius: 1803 kmatmosphere: nonegravity at surface: 1.63

  • [Build 135.07.28] Bugfix - 27 June 2025

    Fixed - Container data error during map missions after re-spawn (reported by Альберт)

  • [Build 135.07.27] Hotfix - 22 June 2025

    Updated - Time Accel. code regarding orbital stations (as attempt to fix vanish/warp of stations) (thx tsmspace) Fix - Slight error of calculation of longitudes of ‘on rail’ orbital stations (188 km altitude)

  • [Build 135.07.26] Updated time acceleration to 50x - 18 June 2025

    Updated - Time acceleration up to 50x for Reentry Time Window and Orbit RendezVous tool Fixed - Bug that prevented save of current cargo for TL01 ship during Lost Container And Orbit Deliver missions Fixed - Wrong/stuck waypoint distance displayed on cockpit monitor approaching orbital stations Thank you: Lisias, Eiko, woh1paigee for testing and feedback on Time Acceleration 50x

  • Drifting and Lost containers - 8 June 2025

    Build 135.07.22Added - New search mission type where we need to self-load Lost Containers (rogue mode)Added - New pick up mission type that has Drifting Containers near orbital stations (rogue mode)Added - Alternate version of 'Lost Containers' missions called 'Abandoned' which has a waypoint markerAdded - New cam feature to keep angle/orientation between cam changes (1st and 3rd person)Added - Checkbox in game options named ‘Camera keep orientation’ (1st and 3rd person)Added - Support up to 10 usb device in Controls panelAdded - Intro/cinematic scene right before we spawn somewhere showing the areaAdded - Mission locations info when we select FMS messages (rogue mode)Added - Regions support to FMS nav tab so we can select/mark any base from regionsAdded - FMS feedback banner when we click “Request Local Mission” and no missions can be createdAdded - Possibility to deliver scan data to…

  • [build 130.01.27] - 15 October 2024

    Fixed - Bug in orbital missions from sky barges and send us to north pole (reported by TerraMimic and Cid) Fixed - RCS thrusters visual effect (in space) where thrusters didn’t turned on with small axis values Fixed - Issue that prevented using the keybing Undock from surface platforms

  • [build 130.01.26] - 29 September 2024

    Added - Full list of orbital stations and data in FMS - NAV tab (rogue mode) Added - UI at the end of training missions to show what missions we just unlocked Updated - Unlock mechanism for Training mission (added icon checkbox) Updated - Unlock mechanism for Training mission (added verification to unlock done missions after updates) Updated - Training mission pages UI to restore last mission selected when using a controller as UI nav Fixed - Flickering triangles on the EX5 ship’s hull mesh texture

  • [build 130.01.25] - 20 September 2024

    Updated - Hull heat visual effect on CF2 ship to correct visual issues when wing parts are gone Updated - Damage model on CF2 ship to fix issue of wings debris stuck in ship’s hull during reentry

  • [build 130.01.24.3] Hotfix - 18 September 2024

    Updated - Save mechanism when we load/deliver cargo as an attempt to fix a IOException bug (reported by konsonanz) Updated - Translation texts (fr/sp/ru) of the INFO panel at start of the training mission ‘Launch and Rendezvous’

  • Update NORVIG - September 15 - 15 September 2024

    Added - Orbital station Norvig Added - 2 new training missions involving surface manual pick up and drops of containers Added - 11 new map missions involving surface manual pick up of containers and/or drop of containers Added - 5 new types of rogue mode missions (involving surface manual pick ups and drops) Added - Pitch Trim nose up/down feature (for Controller, HOTAS, Yoke and keyboard as flight stick) Added - Drop zones inside most surface buildings with interiors and on many regular other buildings Added - Experimental dust storms at planet surface Added - Experimental flight turbulence when flying inside dust storms Added - Radio messages regarding damage status of the ship Added - Container UI visual on diagram (TL01 ship) and content label Added - Audio option ‘Random Play’ for music tracks Added - Audio option ‘Cargo Proximity Beep Volume’ Added - (FMS) button ‘Clear Inbox’ Add…

  • Hotfix - 5 January 2024

    Added - Ability to control thrust while Mouse Look is in use (mouse right button hold)

  • Hotfix - 4 January 2024

    Fixed - Missing waypoint base 163 in Montes Pera orbital mission to Auken (reported by Todesengelchen) Fixed - Missing waypoint marker base 163 in Sector 84 mission to Auken (reported by TheWolfbat) Fixed - Wrong description on Mendell base 79 search mission (reported by KerbonautCC) Fixed - Bug in ‘Landed ship spawner’ regarding new building with tunnels (reported by Eiko) Fixed - Bug with radio message coming from sky barges (reported by Eiko and DeltaV) Fixed - Bug at Galdar station with platforms center/guiding misaligned (reported by Eiko) Added - Mendell ‘Launch Site’ to the Deorbit tool. (suggested by Eiko)

  • AUKEN and GABA update is live! - 29 December 2023

    Added - New orbital station ‘Auken’ (massive station with 22 dockports/hangars/interiors) Added - New orbital station ‘Gaba’ (24 dockports) Added - New region/map called ‘Mendell’ (with 26 map missions) Added - The new training mission ‘Building Tunnel’ Added - Ability to load/unload cargo from hatch dockports (with CF2 and EX5 ships only) Added - 4 new types of surface buildings having interiors to flying in Added - 5 hatch dockports at GreenHouse station (so total is 9 now) Added - 5 hatch dockports to Hayden station (so total is 9 now) Added - Audio radio messages coming from bases/stations Added - Anti-clip feature for the 3rd view cam Added - RCS nitrogen comsumption Added - Save of levels H2 and RCS (for Free Mode and Rogue Mode) Added - FMS ability to get local missions at planet surface when airborne/undocked Added - Ability to cancel on-going Kill Rot by hitting again the key/b…

  • AUKEN and GABA - 22 December 2023

    The game will update the 29th of December. Key new features: -New missions -New massive orbital stations (Auken and Gaba) -New surface buildings with tunnels -Updated ground bases -Ability to deliver or load cargo from stations hatch dockports -Radio messages from stations and bases -3rd cam view improvements -RCS nitrogen consumption -...

  • [build 030.13.34] Fixes and Options - 6 August 2023

    Fixed - Physics rare glitch where the ships could not initialize correctly all aero surfaces Fixed - Base 96 building height (elevator went under terrain) (reported by Avery) Fixed - Base 118 building height (elevator went under terrain) (reported by Monostripe_zebra) Added - Key bind for 3rd view camera Added - Visual option to increase some hud parts scale (orbit data, vel, alt, fpa) Added - Visual options to hide HUD elements

Patch notes and updates

S.noRelease datePatch nameGID number
16 September 2026[Build 150.0.74] Audio option to disable the “kill rotation” voice1842846814450276
24 September 2026[Build 150.0.73]1842846814446751
316 August 2026HotFix for Linux/SteamOS1840944183783736
427 June 2025[Build 135.07.28] Bugfix1803527891545130
522 June 2025[Build 135.07.27] Hotfix1802893906830309
618 June 2025[Build 135.07.26] Updated time acceleration to 50x1802893906697658
715 October 2024[build 130.01.27]6211118320240833925
829 September 2024[build 130.01.26]6339469370193294908
920 September 2024[build 130.01.25]6341720536505929518
1018 September 2024[build 130.01.24.3] Hotfix6341720536498343960
115 January 2024Hotfix5410576585184532016
124 January 2024Hotfix5410576585180805718
136 August 2023[build 030.13.34] Fixes and Options5124585319860255876
1431 July 2023[build 030.13.33] Hotfix5124584686260374852
1530 July 2023[build 030.13.32] - Hotfix5124584686256575094
1628 July 2023[build 030.13.31] Rogue mode release5124584686249928793
174 March 2023[build 760.029] Hotfix5070528176569391428
1827 February 2023[build 760.028] Shadows improvement and Hotfix5059268543371206411
1925 February 2023[build 760.027] - Updated game start - Additional settings - Bug fixes5059268543363811458
2030 December 2022[build 760.026]5000716037470978045

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