SPSTEAMPULSELIVE ANALYTICS
SLAYERS FOR HIRE

SLAYERS FOR HIRE Steam metadata

Meta Games | Mar 20, 2020 | game

Released

0players observed · 22 September 2026 - 08:13:33 UTC

ActionIndieEarly AccessFighting2D FighterSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)3,990
  • Revenue (VGI)$25,637
  • Review score89% positive

SLAYERS FOR HIRE metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)3,990
  • Revenue (VGI)$25,637
  • Review score89% positive
  • Total reviews133
  • Release dateMar 20, 2020
  • DeveloperMeta Games
  • PublisherMeta Games

Genres: Action, Indie, Early Access

Company pages: Developer: Meta GamesPublisher: Meta Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

SLAYERS FOR HIRE Steam metadata

SLAYERS FOR HIRE metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1070150/metadata
Steam Storehttps://store.steampowered.com/app/1070150/
Steam Communityhttps://steamcommunity.com/app/1070150
PCGamingWiki search
IGDB searchSearch IGDB for SLAYERS FOR HIRE

Reviews, pricing, and metadata

Review summary

Very Positive

89% positive, 118 positive, 15 negative

Price and discount

Free to play

Platforms

Windows

Categories

Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Shared/Split Screen, Partial Controller Support

Achievements

Not available

Platform releases
  • Steam 20 March 2020

Latest Steam announcements

  • Two new stages! Old Jersey & Labyrinth! - 9 October 2021

    Patch notes General Two new stages added! Old Jersey and the Labyrinth! Old Jersey - Another classic stage with one platform that moves left and right. A classic indeed. There are a few known bugs with the moving platform, but hey, now we have moving plats as a possible addition! Labyrinth - Schmoo took it upon himself to make a sprawling battle royale stage. It’s massive! Grab visuals overhauled. Thanks Schmoo! Visual overhaul to prototype stage backgrounds. Thanks AGAIN Schmoo! Slugger AI now recovers more consistently instead of deciding not to recover at all very consistently :) Added codes for stage select to make it a little more clear whether a stage is Classic mode , Arena , Battle Royale , and/or Jump Cancel mode . Focus dashes now have 15 frames of invulnerability rather than 10. For reference, the total animation is 20 frames long. Fixed an input error where keyboard users co…

  • Slayers is FREE TO PLAY!! - 22 September 2021

    Free to play is here! Here's a quick snapshot of what's in the game and what's on the horizon. Founder's Pack https://store.steampowered.com/app/1721670/SLAYERS_FOR_HIRE__Founders_Pack Now that we're F2P, we also have a Founder's Pack for sale with cosmetics as the main reward for buying one. Three are currently implemented, with three more on the way. If you already bought the game on Steam, you already own a Founder's pack! Thanks for your early support! State of the Game The Dragon The bad news is that our big boye is still in development. He's been the bane of my existence this last year if I'm being honest. We've put a ton of work into him and have had to scrap or redo quite a lot. At some point, we tabled development on him to focus on Battle Royale and the Slayer. If we didn't, we'd either have gone broke or gone crazy. He's still coming, but ultimately we refuse to release a ver…

  • Development Roadmap - 27 July 2021

    Hey there! Some of you may have noticed we've been pushing out updates quietly lately. There's a lot of experimental stuff now in the game and a lot of improvements/changes from when you likely last saw the game. There's still much more to come, so without further ado let's look at some of the content on the horizon. The Return of Free to Play We always planned to make the game free to play. We sold the game on Steam to help support development during Early Access, but at this point we're ready to prioritize making it as open for new players to jump in as possible again. If you already own the game - Thank you and congratulations! You're now the owner of a Founder's Pack! We're still working on implementing this into the game, but this will come with a handful of goodies. Current plans are to bundle a handful of cosmetics, an in-game Founder title, and some stuff associated with our nex…

  • Been a while. - 10 July 2021

    They say not to release updates on a Friday night, but here we are. Full patch notes here (formatted properly) It's been... too long, but we're back to releasing updates. There are many changes we aren't including in this, and many things we ARE including are still a bit rough, but we need feedback on this stuff. We're excited to be back (me most of all) and I think you're gonna like what we're putting out today and over the next few months. It's gonna be a fun ride. Hopefully there's a romantic sunset involved. Some patch notes (probably not formatted correctly): 0.10.0.4 - Been a while. - July 9, 2021 New Game Modes (WIP): Battle Royale (very WIP) Team Battle Royale Arena Deathmatch Team Arena Deathmatch General Public and private lobby functionality added - You can now mark your online lobby as public or private. Private lobbies require the code, but public lobbies can be joined by a…

  • Test Build Tuesday - August 25 - 26 August 2020

    Welcome to Test Patch Tuesday!! You can log on right now and try out the new test patch! ːsteamhappyː We're super excited to get started with these weekly test patches. Each week we'll be trying some new balance changes or occasionally fun new gameplay features to spice things up. This can be anything from things we're planning to add to the game in the future to just wacky modifiers to have fun with. ːsteammockingː This week we'll be trying out a couple of highly requested balance changes along with a couple of more... experimental changes to see how things feel. Some of this week's changes: Adjustments to make Slugger's power a little less overwhelming Removal of the first hit of Artist's forward tilt to improve its consistency Spy can now activate cannon anywhere(!!) ːsteammockingː Aerials can no longer clash For a more detailed version of the patch changes, click here. Please note t…

  • Combo Video Contest Returns! - 28 July 2020

    Show off your sick clips and editing skills in a video! On August 26th the Slayers For Hire devs will vote on their favorites and after 48 hours we'll announce the winners on August 28th! Prizes 1st Place - $100 + Unique Discord role: "Combo King" or "Combo Queen" depending on your preference! 2nd Place - $50 3rd Place - $25 Rules There aren't a lot of guidelines for this first contest. Basically, if it's over a minute long and is entertaining, the rest is up to you! Whether it's simple clips of you in training mode or a meme montage, the only criteria is to make something your peers will vote for. At least 1 minute long Hosted on YouTube Showcase SLAYERS FOR HIRE gameplay :P Submitted by 8PM PDT on Wednesday, August 26th Submitted via either Twitter or Discord Check out the full rules/details here: https://docs.google.com/document/d/1xYPKNaVfKR9mnPfw9BxCuRBNjw5OvtABMxnlwaY_ZcQ Last Con…

  • THE SPY UPDATE [v0.9.0.0] - Our third character is PLAYABLE NOW!! - 24 June 2020

    SPY TIME 🕵🏾‍♂️ SPY TIME She's been a long time coming, but TODAY our third character, the Spy is playable!! ːsteamhappyː She'll be getting a lot of balance changes over the next week or so, but I'm super psyched to finally have her out and playable! As you might expect of a weapons master, she's got a ton of really, really crazy tools. It's going to take some time to calibrate all of those, so please don't hesitate to share your feedback on our Discord server. Not gonna lie, I'm pretty sure she's overpowered right now, but we'll get her in a good spot soon. Thanks in advance for your help, everyone! Have a blast! ( ‵▽′)ψ Full patch notes here: https://docs.google.com/document/d/16LziGiOmpIVzc5mi0SJLsHqpmO6e-bIW_V4dQ045z-A/

  • Fashionista Update! [v0.8.11] - Spectator mode, unlockables, bug fixes - 29 May 2020

    Welcome to the FASHIONISTA UPDATE! Lots of additions & changes:Spectator mode added! - While in a private lobby, you can click your player icon to turn into a spectator. When creating a lobby, set it to 3 or 4 players so that the spectator can join, and voila! Coolest thing is that it shouldn't affect your ping as a player at all. Let's go Quantum!! Street Creds added! - Our first unlockables system! Earn Street Creds (SC) in a variety of ways - by playing, checking the news, training... basically everything in the game earns you value now. We'll be adding content for you to unlock, but for now you can find the highly expensive bronze, silver, and especially golden skins for each character. Reworked private lobbies - It's now much easier to set up a lobby and visually it's a lot nicer too. Major stability updates - Great news especially to players who use Gamecube controllers: the bug t…

  • Now announcing the SLAYERS ONLINE SERIES! - 15 May 2020

    A free entry, online tournament series with big cash prizes!! So far $1,500 in prizes for the first two events. I've been working with Tourney Locator and Quarterly Rapport to bring you the first two events in our online series: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36895661%2Fd87a0f11f5788903bb47963df53e373537136f26.png 📣 Slayers Online Series 1📆 May 30 💸 $1000 in cash prizes (top 8 pay outs in each bracket) 🌎 NA East, NA West, and Europe each have a bracket 📝 REGISTER NOW: https://smash.gg/slayers 📣 Quarterly Rapport 2📆 June 14 💸 $500 in cash prizes 🌎 NA & EU bracket 📝 REGISTER NOW: https://challonge.com/events/quarantined2#/ More coming soon... Despite being free entry, each event has payouts to top 8. In fact, for SOS1 the prize pool extends to the top 24 players! (Top 8 from each region) ːsteamhappyː The plan is to start doing these regularly th…

  • Patch 0.8.10 - Ranked leaderboards! And a bunch of other stuff, too! - 27 April 2020

    Surprise! There's actually three things to announce today! First off, the game is on sale! SLAYERS is 10% off for the next week! Yahoo! Second, we're implementing ranked leaderboards as of today!! φ(* ̄0 ̄) Please note that this is essentially version 0.1 of the ranked mode. It's not got sets built in yet, and the formula itself is more or less untested beyond what we could do internally. I might make a vlog about it, but just know that ranked is going to continue to go through big changes over the course of the next few months, so please be patient with us. That said, I think this is going to make the game a lot more fun! There are 9 skill tiers, and once your 6 placement matches complete you'll be tossed into a tier. The ranks are probably a bit too volatile atm, but we really just need data to see how well my simulations are matching up with people's experiences. Good luck on the board…

  • COMBO VIDEO CONTEST! - 26 April 2020

    A week or two ago Magi streamed our game and mentioned that she'd love to see a combo video for our game. Something that showcases the cool stuff that's possible in Slayers. Magi wants a combo video, Magi GETS a combo video. And YOU get paid to help us make that happen! Prizes 1st Place - $100 + Unique Discord role: "Combo King" (or "Combo Queen" depending on who wins!) 2nd Place - $50 3rd Place - $25 Rules There aren't a lot of guidelines for this first contest. Basically, if it's over a minute long and is entertaining, the rest is up to you! Whether it's simple clips of you in training mode or a meme montage, the only criteria is to make something your peers will vote for. We'll be selecting the top 6 finalists, but we'll be leaving it to you guys to vote for your top 3 via our Discord. More details / rules here! By the way, this is the first in a series of announcements we'll be roll…

  • 6 things to know before playing SLAYERS FOR HIRE - 4 April 2020

    Finally got around to making a quick vid outlining the six things you really ought to know before jumping into your first game. We'll be working on an in-game tutorial at some point over the next few months, but in the meantime, here's a 4 minute summary! Alsoooo, I just found out about this Steam feature, so you can expect a lot more updates on the game and our timeline here. In fact, we're also working on getting these updates to display in-game! Neat, huh?

Patch notes and updates

S.noRelease datePatch nameGID number
110 July 2021Been a while.4036897704057306895

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1070150
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateMar 20, 2020
DeveloperMeta Games
PublisherMeta Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent89%
Positive reviews118
Negative reviews15
Total reviews133
Steam recommendationsNot available
AchievementsNot available
Average playtime forever1,016 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1070150/

Short description

SLAYERS FOR HIRE® is a free-to-play indie platform fighter with an emphasis on speed, precision, and creative characters. If you want something fresh to play with your friends, look no further. Playable online or locally with 2-16 players.

About this game

SLAYERS FOR HIRE ® is a free-to-play indie platform fighter with an emphasis on speed, precision, and creative characters. This is a fighting game that rewards creativity more than any other. Whether you're goofing off with friends or pushing your skills to the limit, you can expect an adrenaline-filled experience every time you play. Play online (with rollback netcode!) with up to 16 players or locally versus up to 6 players or AI. Our goal with SLAYERS is to make a game that feels like a step forward for the genre. A game that feels at once familiar, yet novel. EARLY ACCESS FEATURES: Three playable characters: Slugger, Artist, & Spy (with more hot on their heels) - Whether you enjoy rushdown or a more methodical style of play, each character is designed to give players the tools to approach fights any way you like. May creativity be your only limiter! Online play with rollback netcode - No longer do you need a perfect internet connection to have a smooth online experience! Fight against our AI - Don't feel like hopping online? Test your mettle versus our computer players. Unique stages & game modes - Ever wonder what battle royale would look like in a platform fighter? Grab 15 friends and try it out for yourself in our battle royale map. Or give our arena stages a try. It's a cage match! Unique gameplay mechanics - We focused on creating gameplay mechanics that either open up new tools for players to explore ( Focus Attacks , Airdash Cancels ) or solve longstanding issues in platform fighters ( Combo Gravity ). Controller & keyboard support - Currently you can play on Xbox, PlayStation, and GameCube controllers. You can also reconfigure and save your controls if you don't like our defaults. If you prefer tap jump on, that's your call. No hard feelings. Low computer requirements - Runs on toasters! Well, not literal toasters... PLANNED FEATURES: Story mode - Does a local/online coop metroidvania mode sound as good to you as it does to us? Sure hope so, because this is at the top of our list for a reason! More characters! - Other than the six we've already revealed, we've already got concept art for 10 more characters and ideas for many more! Basically…

Supported languages

English

Steam categories

Category IDCategory
1Multi-player
49PvP
36Online PvP
37Shared/Split Screen PvP
24Shared/Split Screen
18Partial Controller Support
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência fantasiosa Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: Free
  • Highest observed: Free

SLAYERS FOR HIRE's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

SLAYERS FOR HIRE's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records SLAYERS FOR HIRE at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-23FreeFreeNo discountSteam Store

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Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve
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Overwatch®59,07122 September 2026 - 23:44:21 UTC164,636420,984Blizzard Entertainment, Inc.
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.

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