SPSTEAMPULSELIVE ANALYTICS
Captain Hannon - The Belanzano

Captain Hannon - The Belanzano Steam metadata

Paul Cooper | Mar 30, 2020 | game

Released

0players observed · 22 September 2026 - 00:27:01 UTC

ActionAdventureCasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)180
  • Revenue (VGI)$2,880
  • Review score83% positive

Captain Hannon - The Belanzano metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)180
  • Revenue (VGI)$2,880
  • Review score83% positive
  • Total reviews6
  • Release dateMar 30, 2020
  • DeveloperPaul Cooper
  • PublisherDream Games Studio

Genres: Action, Adventure, Casual, Indie, RPG

Company pages: Developer: Paul CooperPublisher: Dream Games Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Captain Hannon - The Belanzano Steam metadata

Captain Hannon - The Belanzano metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1070350/metadata
Steam Storehttps://store.steampowered.com/app/1070350/
Steam Communityhttps://steamcommunity.com/app/1070350
PCGamingWiki search
IGDB searchSearch IGDB for Captain Hannon - The Belanzano

Reviews, pricing, and metadata

Review summary

6 user reviews

83% positive, 5 positive, 1 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 30 March 2020

Latest Steam announcements

  • Patch Notes 1.49.1 - 28 September 2020

    Patch Notes 1.49.1 Several Asteroid fields have been modified to fix some collision issues. More 'loot boxes' have been moved slightly to allow better access. An issue with the Turbo lift on Gal-Fed Hub 1 has now been resolved. No more portals to another location lol. Nicely reported @ram2000. The lifts in question will become activated at a given Faction ranking giving access to further decks later in-game. Derelicts explored should now count correctly. Unclear why but steam did not pick up on this change when I released 1.49.0 Apologies these will now count. Thanks to the constant flow of feedback (from a few of you) I'm getting on top of the spelling mistakes. Spelling is my personal poor spot so hit me when you see them :) Please either include an image or at a minimum the location and system - action etc. All reporting via our discord channel, please. Scenery issues were fixed on a…

  • Release Notes 1.49.0 - 22 September 2020

    Release Notes 1.49 The last few weeks have been one of collecting reported issues and fixing them, whilst working on some aspects of the game for stability. This version brings nothing new to the content but is just as important. Please check the fixes and updates. LAG The first issue that's been hounding us since the first week of release is Lag. By that, I mean in some situations the game becoming unplayable due to system lag. Working with DStar7 and SMO I believe we have got to the bottom of it and with a lot of testing and re-editing, I believe it's now been resolved. You should note that the publicised minimum spec for Captain Hannon is an Intel I3. We did all our testing on an I3 laptop and an I5 Nuc, both with 4gb's of Ram on Windows 10. Mileage may vary at around the I3 level, for instance, old Dual & Quad cores have been reporting it plays fine, while others have some lag issue…

  • Release Notes 1.48f - 14 September 2020

    Release Notes 1.48f A quick mini update today merging some bug fixes and small changes and edits. Spent today going over the crafting schematics with a fine-tooth comb as I realised one of them had an error in it. Currently, we have 61 Schematics in-game. I created a new category in the Crafting / Schematics screen - Bio Organics. This is for all the Bio crafted items like food components. I also pushed the main food products (end item schematics) into Social Goods, as they made more sense in there. In the small patch, I pushed I also added a fix (hopefully) for the image glitch that seems to have snuck in on lover spec'd machines. I tried it forwards, backwards and inside and out and cannot now get it to glitch. New Orion ground floor of the complex had a small makeover and a change to the way that set of timed missions works. This makes it easier to complete and also means the AI does…

  • Milestone - Release 1.48 - 6 September 2020

    Game Reset This release (1.48) marks a milestone in the progress of Hannon. Sadly this also means a reset on you're part. We have made many significant background and storyline changes that requires us to ask you to restart your Hannon Early Access journey. During Early Access we hope to keep this to an absolute minimum and only expect another 'possible' reset when we move to 'Cooperative online play', but that's a way off and still only theoretical depending upon Early Access support over time. A lot has been added and changed since the initial release so it's probably as good a time as any to get you to do a restart and start afresh. Also, a lot of the Early combat and missions have been rebalanced to make it a 'better experience' - Feedback, as always is very much welcome. Come visit us in our Hannon Discord Server HTA Terminals I have spent the time now to completely revamp the Huma…

  • Captain Hannon Release 1.47 - 24 August 2020

    Release Notes 1.47 This release is packed with a lot of core changes and updates. I will list the more important ones here and leave you to find the extra bits yourself. After all, what's the fun If I tell you where everyone is :) Seriously though. This build allows me to plan for some major storyline changes come in the next release. At that time we will be asking players to do their first Early Access 'Restart'. It was inevitable that we would have to ask players top do this at some stage and I've don't my very best to not force this on you just yet. Please continue to play and test out Hannon until the next release. Your feedback and suggestions are more than gratefully received so keep them up. Changes to the Inventory I have added a 'Parts' tab to the inventory. Now modules that are crafted will go to this section. Also, the weapon parts will be stored here. I also took this opport…

  • Mining, ORSA & Exploration - 29 July 2020

    New Mining System We now have a new Mining system in Hannon. As each planet, biome is expanded and created it also gets new Mining Spawn locations. These can be utilised to Mine resources out of the ground using a real-time Mining Rig system. In game or out of game, once deployed a Mining Rig will keep mining till its hopper is full! ORSA License Each Planet will require you to locate and purchase an ORSA mining license. There are new NPC's that have been added to the game to sell these licenses. For the initial starting locations I'm going to list them and their locations, after that you will need to find the rest yourself as they are added. Jonas Hawk - ORSA Agent. Located on George Town Alby Patterson - ORSA Agent. Located on New Orion Nelis Strand - ORSA Agent. Located on Starbase-51 Harlen Potter - ORSA Agent. Located on Oesabi Landing You will generally find the ORSA Agents nearby…

  • Release 1.45 - Crafting Arrives - 11 July 2020

    Release 1.45 Been a few weeks since the last update but I've been busy working on many many aspects of Hannon. I have also been working with those reporting any issues they find, plus attempting to merge as many fixes and updates into this release as I could. Derelicts Let's start with these. I have added four more to the growing list of Derelicts you can have ZED locate for you. Derelicts are now based within certain Captain level boundaries. So as you progress deeper and deeper into the game so you will start to have the opportunity to explore new derelicts. I have also added in your old Bio Bug's to some of these derelicts. You'll hear them hatch, a distinctive sound. These will home in on your body heat, so deal with them quickly! More New Art Thanks to Igor's hard work we now have more new art coming in each week. (also due to your support). We have new artwork for some of the term…

  • Release 1.44 - 21 June 2020

    Time for another update fellow Captains... 1.44 brings the latest batch of new NPC's. These guys will help you complete your primary Five weapon slots. You have a Rail Gun, Phaser, Missile Launcher and Disruptor. These go alongside the Mining laser. These are the base weapons for the Shuttles combat element and form the first Five slots. As we progress these will upgradeable via crafting. mission rewards and then fitted via a specialised station. You can find these NPC's in the following Systems Rail Gun - Feris 2 Phaser Array - Kelsey Nano Missile Launcher - Danar Disruptor Cannon - Gronhiem Mining Laser - Feris 9 Make sure to read the NPC mission logs as I have tried to give clues and guides on where you might find the items they want. Note that these 'Offensive Weapons' all use energy to fire. This means you will need to start to manage your energy levels. (I'm working on tools to ai…

  • Derelicts in Space & Lots More... - 12 June 2020

    Derelicts This release adds the Full functions of Derelicts to the game. Derelicts can be thought of as abandoned mini stations, ships lost adrift in space. Pretty much anything that can be found in space that might prove interesting to explore. You already have a Space Suit which you will 'don' automatically when leaving the shuttle to begin exploring. Zed will check this for you and also warn you about the dangers and the use of Oxygen whilst wandering derelicts. There is a new bar that appears at the bottom of the screen that indicates your Oxygen level. You can top this up at any time using Oxygen Bottles. These can be found in varied locations or purchased from various NPC's. I would suggest topping up on these initially till you get a feel for the O2 drain. If you run out, all is not lost... but you will begin to feel the strain of hypoxia and eventually without a supply of O2 you…

  • Patch Notes 1.42a - 5 June 2020

    Patch Notes 1.42a Hi, there fellow Captains. A small update patch today. With a mix of changes updates and fixes. A quick shout out to those reporting bugs and issues, plus a special mention to Ram2000 for his help going over the recent changes. Speed / Performance Issue With each main update, we have been adding more and more content. More methods and systems under the hood. These are great for content and moving the game forward, but it seems I got a bit carried away at some stage recently :) I narrowed down the issue, and this patch will remove any slow down performance issues that have been introduced lately. Apologies if this caused you issues. Kurgan dock Seems there were some errant terminals on Kurgan Dock that refused to acknowledge your presence :) These have now been resolved. I have also fixed the terminals on the lower deck. These were not correctly auto-completing missions…

  • Hanon Patch 1.42 - 27 May 2020

    Patch Notes 1.42 The last few weeks have whirled past in a blur as I worked on many of the core elements of Hannon. I've been working primarily though on getting the Exploration side of the game up and working. This patch brings some core elements to the game and prepares it so I can release the actual derelicts in the next patch. Along with these additions I've also done a boat load of changes and fixes. I've listed all these below for review. Added additional dock ship image artwork for certain stations. Currently looking into making the stations more random with ships docking and undocking based on random events. More Enemy ships added to the database for deployment and use in-game. A few of these have been added to the roster for Pirate activity and also for attacking groups whilst mining. Pressing 'G-Key' whilst on land / docked will bring up the Galactic Database directly. The Gal…

  • Exploration In Development - 16 May 2020

    Hi there, I thought it was time for a post, to let you know what I'm up to and reassure you that I'm still on the task here at Dream Games Studio. A Big Thank You But first a quick thank you to those of you that have shown your support this month so far and purchased a copy of Hannon. Your support during this Early Access development stage means a lot so thank you! Exploration in the Works I had been mulling this one over for a while now and it seemed to be a logical addition to the game. As you flit around the Galaxy ZED is always keeping an eye out for things to bring to your attention. No, leaving Pizza in the microwave for too long not being one of them! He has now been given the ability to spot 'Derelicts' These can be pretty much anything from a small ship adrift in space to an abandoned space station. Now, of course, you are going to need to don your Spacesuit for these EVA activ…

  • Patch Notes 1.41a + Dev Talk - 4 May 2020

    Trying to keep to roughly a week to ten days between patches. This gives me enough time to work on feedback and fixes and add new functions and elements. The following are the patch notes for 1.41a ARK Terminals All systems now have an A.R.K refining access point. This means along with the spawn of Novastone that you should never be caught in a (current) active system with no Jump Fuel. Sure, you may need to go mine some Novastone and refine it in an ARK Terminal but you won't be stuck. NPC Sales Agents All the systems outside Feris now have at least one sales agent that sells various items along with Jump Fuel Cannisters. These are there so you can top up on essentials (at a premium price) and for those that simply don't want to mine and get the Fuel for free. Over time these NPC's will become dynamic. I've already instigated looking into this, but for now, they have prices set per loc…

  • Small Patch - 1.40 - 24 April 2020

    Patch Notes 1.40 This patch is a smaller patch and will become the norm for a while until I can collate more feedback. I have been cleaning up smaller sub systems and adding content here and there. Whilst tweaking other systems. Over the next month I will continue to do this in smaller patches like this one. Edited spawn rates in systems based on the Law Level, The spawns will still occur just not right as soon as you move :) Over time I will work this out to be smoother and work on making it flow more realistically. I've returned some of the ships view rates back to their lower setting, some strange behaviour was exhibited on longer ranges. Will investigate this. I have added three new star backdrops for the spaces for Arlington, Zeonis and Defiance. These add certain Nebula type affects and also give a variety of visual effects when travelling. Bounty Hunter Missions - Each system now…

  • Update 1.38c - Development Build goes live - 21 April 2020

    Bugs Squashing Much of the last few weeks has been divided between squashing bugs and fixing a few niggly issues that have been with us for a while and creating new systems, expanding the Galaxy and the game base. We have squashed the issue with Controllers and GamePads. These will still have varying control based on what you use, but they should not kill the game any longer. These were causing crashes when plugged in. Thanks to Kage this should now be resolved. We have tested on what we have in the way of controllers and flight sticks etc. New systems Arrive I have added Nine new systems to the Game. These are open for players to move through (Jump Fuel permitting). You will find some gates off these new systems won't open for you - this is to be expected as these are links to systems not yet active. As more systems come online these gates will open and the Patch notes updated. For now…

  • Progress Update Week 2 - 8 April 2020

    Progress Update Hi there, I wanted to bring you news of what we have been up to since the release just over a week ago. We worked long and hard to bolt in as many of the mechanics of the game before the release. Knowing we were going 'Early Access' gave us some leeway though on expanding the Galaxy and its content. Our early tester group seems to have nailed down all the 'major' bugs and issues that might otherwise have plagued an early access release, so thanks, guys! Much appreciated... So since release, we have been working on a number of main elements. The largest of these has been nailing down the 'Phoenix Galaxy'. It comprises some 60+ systems (on the office wall here) and we have been working on adding more of these to the development game as we can. I suspect come the weekend we will be in a position to push out this new build to the Live Early access for you to enjoy. Understan…

  • Release Day - Early Access Open - 30 March 2020

    Release Day So we finally reach 'Release Day' here on steams Early Access. Why early access? Well, you could read the Early Access Steam FAQ above on this page, but in a nutshell, the game is designed and created by 2 guys in the very definition of indie development. We need support to get the project to the next level and beyond. We have created a fully functioning and playable 'Classic ARPG', but want to make it so much more. So we are going down the Early Access path and allowing YOU the player to give feedback and help in making the game a hit. We fully intend to expand and create masses more content to the game, and with your support, we can do this faster and smarter. What to Expect Hannon is a classic style ARPG. It's not a AAA game, but it makes up for it in its envisioned futuristic scope. It has a central plot running through it with expanded sandbox potential bursting at the…

  • More Art & Galactic Database is Live - 22 March 2020

    New Icons, More Art As I spend my days now chiselling away at the ever-growing list of 'things to do' with the 'Captain Hannon' project, I was happy and smiling when I eventually got to the implementation of some new artwork this week. Nothing like replacing place holder art with the real thing :) I now have a library of over 140 new images to use for the toolbar images. These are great and add a really cool sci-fi flavour to the game. I will be adding these to the various attacks for the bad guys and also picking out the best for the Captain's ship toolbar. I also have one of our favourite artists work on more NPC characters. We currently have over 230 of the avatar images, but I was in need of more actual NPC's to place on the promenades and planets. These have been ordered and Kauten is hard at work on those for us. I suspect they will be completed and imported on the next internal b…

  • Hannon Update for Internal Build 1.29 - 15 March 2020

    It's been a busy few weeks. I've been ironing out lots of small 'kinks and quirks' our early Beta Testers have been locating (thanks guys). Mean while I've also been hammering away at some of the core sections of the game adding in more balance and ironing out things like NPC Mission Formats and how we are going to work with the 'dissemination' of information in Hannon. So Read on.... Penalty on Death Hannon doesn't have a 'Perma Death', no hard reset or start again. But we do have a Penalty on character or ship Incapacitation. At Zero HP your classified as incapacitated and emergency services are called. In the case of you 'personally' you're transferred back to the nearest medical bay (in that system). Insurance covers medical bills but you will likely incur a financial cost for the retrieval. The same goes for the Shuttle. Loosing a shuttle is an unhealthy endeavor and will again inc…

  • More Changes & Updates - 27 February 2020

    Commercial Storage Services Been a real busy week with many additions and changes to Hannon. But one that really will make Hannon work better over time is the addition of the Commercial Storage Services. It's taken me a few days to nail down how I wanted it to work and to ensure that we could make it accessible throughout sections of the Phoenix Galaxy, but its now in... The Commercial Store Services (C.S.S) allows for you to store items (up to 5,000) into the companies depot and access them at any other terminal any where in the Galaxy. This means no lugging around 100's of items you won't need for ages, plus means you won't LOSE them should you get injured on a planet, or get your Shuttle busted up and lost. (Yup that's coming to Hannon shortly Penalty on Death). The Terminals are dotted around the Galaxy and the service is FREE. Funded by those kind folks at the Galactic Federation (…

Patch notes and updates

S.noRelease datePatch nameGID number
128 September 2020Patch Notes 1.49.13715990047708425586
222 September 2020Release Notes 1.49.03819572206285396271
314 September 2020Release Notes 1.48f4249665521692935762
45 June 2020Patch Notes 1.42a3157533729856046826
54 May 2020Patch Notes 1.41a + Dev Talk3127131079139559599
624 April 2020Small Patch - 1.403112493747269880056
715 March 2020Hannon Update for Internal Build 1.293893864668621342271

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1070350
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateMar 30, 2020
DeveloperPaul Cooper
PublisherDream Games Studio
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review type6 user reviews
Positive review percent83%
Positive reviews5
Negative reviews1
Total reviews6
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1070350/

Short description

Charlie had been desperate to get off Morland after being without a ship for over a year. He’d saved every credit he could to pay the deposit on the freighter. Perhaps in hindsight, purchasing the Belanzano wasn't the greatest plan but it was a start!

About this game

Overview So it's now been six months since we have had Hannon out on Steam in Early Access. In that time I have quadrupled the locations / systems and added over 60 NPC's with just under 200 specific missions. This does not include Terminal based missions added in the 1.48 release. I have managed to cram in Mining, Salvage, Refining and Crafting. Created a storage system and increased the collectable items in the game to 363 (last count). I have added multiple weapons systems for the Shuttle and 14 different hand held weapons for Hannon to defend himself. I added exploration for Planets and exploration for Derelicts. Allowing for more looting and challenges, plus the collection of weapon Schematics. Alongside the planetary exploration, I also added 'Harvesting and Mining' again allowing for the collection of more resources for crafting and NPC missions. I created a Galactic Database and added 152 entries including starter guides. But I'm FAR from done... What we have now form's a solid backbone for the game to begin to grow. More systems, more bad guys, many more planets and derelicts for exploring. The scope for crafting is pretty much-unlimited thanks to SMO's excellent crafting schematic system. If we get enough support through Early Access I still intend to add into the mix 'Cooperative gameplay', with players playing in the same Universe, trading and aiding each other in the Phoenix Galaxy. Meanwhile, I am working on the Ship Yard. This will allow you to swap out your primary Six weapon mounts. More Aliens, more territory for you to traverse, more planets to land on and simply 'More' of the Phoenix Galaxy. With your Feedback (via our Discord Server and steam Community pages) I hope to continue onwards developing Hannon for you. Storyline Charlie had been desperate to get off Morland after being without a ship for over a year. He’d saved every credit he could to pay the deposit on the freighter. Perhaps in hindsight, purchasing the Belanzano wasn't the greatest plan but it was a start – he was now free to explore. After all he was a space captain and he belonged in space! The freight agent on Morland had been highly skeptical, and downright wary of giving h…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Captain Hannon - The Belanzano's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Captain Hannon - The Belanzano's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Captain Hannon - The Belanzano at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$19.99$19.99No discountSteam Store

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RankGameLatest observed playersTracked peak
1Counter-Strike 21,083,36322 September 2026 - 19:04:46 UTC1,818,368
2Once Human23,55022 September 2026 - 17:51:28 UTC231,343
3Dota 2777,57222 September 2026 - 19:04:48 UTC1,291,328
4火炬之光:无限20222 September 2026 - 17:10:28 UTC7,911
5Battle Teams 222022 September 2026 - 16:20:50 UTC7,966
6下一站江湖Ⅱ9522 September 2026 - 01:22:30 UTC4,637
7Total Football Online22922 September 2026 - 16:04:11 UTC932
8Conqueror's Blade2,28822 September 2026 - 18:36:51 UTC18,921

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,083,36322 September 2026 - 19:04:46 UTC1,818,3689,826,471Valve
Dota 2777,57222 September 2026 - 19:04:48 UTC1,291,3282,758,031Valve
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
PUBG: BATTLEGROUNDS248,82522 September 2026 - 19:04:48 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment
Marvel Rivals72,29622 September 2026 - 19:03:09 UTC642,333409,518NetEase Games

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero74,64122 September 2026 - 18:34:37 UTC546,13043,714Nugem Studio, Tesseract Studio
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Diablo® IV46,80522 September 2026 - 15:02:44 UTC64,51869,242Blizzard Entertainment, Inc.
Garry's Mod27,94722 September 2026 - 18:51:51 UTC73,7501,258,308Facepunch Studios
The Sims™ 425,09222 September 2026 - 18:33:10 UTC96,185193,399Maxis
How to Fish19,08622 September 2026 - 12:42:32 UTC373,97110,040Dazed Games
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Russian Fishing 414,99522 September 2026 - 19:02:39 UTC27,90689,773FishSoft LLC
IdleOn14,16522 September 2026 - 18:42:07 UTC21,01828,570Lavaflame2
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS248,82522 September 2026 - 19:04:48 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Grand Theft Auto V Enhanced64,24122 September 2026 - 13:05:15 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy56,96322 September 2026 - 13:05:08 UTC360,7612,058,145Rockstar North
NARAKA: BLADEPOINT56,78522 September 2026 - 13:05:10 UTC385,770302,33024 Entertainment
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Path of Exile 249,48322 September 2026 - 16:18:37 UTC578,562209,717Grinding Gear Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero74,64122 September 2026 - 18:34:37 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Project Zomboid53,61922 September 2026 - 17:33:41 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Geometry Dash46,10222 September 2026 - 16:46:38 UTC108,707590,977RobTop Games
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero74,64122 September 2026 - 18:34:37 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Warframe55,60222 September 2026 - 16:09:05 UTC181,509676,031Digital Extremes
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Project Zomboid53,61922 September 2026 - 17:33:41 UTC122,811467,999The Indie Stone
Path of Exile 249,48322 September 2026 - 16:18:37 UTC578,562209,717Grinding Gear Games
Baldur's Gate 346,92822 September 2026 - 16:16:11 UTC875,343836,282Larian Studios
Diablo® IV46,80522 September 2026 - 15:02:44 UTC64,51869,242Blizzard Entertainment, Inc.
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Project Zomboid53,61922 September 2026 - 17:33:41 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Path of Exile 249,48322 September 2026 - 16:18:37 UTC578,562209,717Grinding Gear Games
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
RuneScape: Dragonwilds23,03022 September 2026 - 18:04:54 UTC39,10324,686Jagex Ltd
R.E.P.O.21,61722 September 2026 - 17:05:53 UTC266,908420,693semiwork
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive20,93922 September 2026 - 15:32:24 UTC44,232392,944BeamNG
The Isle16,43522 September 2026 - 12:01:37 UTC27,916111,695Afterthought LLC

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