SPSTEAMPULSELIVE ANALYTICS
Space Pirates and Zombies

Space Pirates and Zombies Steam news

MinMax Games Ltd. | Aug 15, 2011 | game

Released

7players observed · 24 September 2026 - 12:03:51 UTC

ActionIndieRPGStrategySpaceSteam Store

  • Latest observed players7 · 24 September 2026 - 12:03:51 UTC
  • SteamPulse tracked peak3,595
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive

Space Pirates and Zombies news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players7 · 24 September 2026 - 12:03:51 UTC
  • SteamPulse tracked peak3,595
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive
  • Total reviews3,166
  • Release dateAug 15, 2011
  • DeveloperMinMax Games Ltd.
  • PublisherMinMax Games Ltd.

Genres: Action, Indie, RPG, Strategy

Company pages: Developer: MinMax Games Ltd.Publisher: MinMax Games Ltd.

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Space Pirates and Zombies Steam news

Space Pirates and Zombies news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • No Creeps Were Harmed TD Announced! - 14 March 2023

    https://store.steampowered.com/app/1932260/No_Creeps_Were_Harmed_TD/ Employ lethal turrets, traps, and gadgets to defend against an onslaught of evolving creeps! Step into a twisted, hyper 3D, mind bending realm. Upgrade and adapt your defenses. Become a master maze crafter. Collect bizarre artifacts. Rush creeps for lucrative rewards, and succumb to greed! TURRETS FOR EVERY OCCASION Unlock, construct, modify and upgrade a variety of specialized turrets and structures. Rain down destruction from afar with Mortars and Sniper Turrets. Wall-up the battlefield into a meat grinding maze. Splatter creeps into paste with Pounders and Shotgun Turrets. Go on the defensive with Boosters and Hexers to slow creeps to a crawl. Fry your enemies with Lasers, Flame Turbines, and more! CREEPS TO RUIN EVERY OCCASION Forget everything you know about tower defense. Here, creeps are forged to mess with your…

  • Massive update released for the Clanfolk Demo! - 21 March 2022

    Clanfolk Demo Upgrade Released Hi everyone, I just wanted to let the SPAZ fans know about some developments with MinMax's next game, Clanfolk. I am thrilled to finally update the Clanfolk Demo with all the new content that I have been working on. I want to give special thanks to the Discord community for tirelessly testing the beta versions over the last few months and providing great suggestions. Please consider stopping by. We have a very friendly community, and I am on there daily taking notes :) https://discord.com/invite/U6yztRSTxX New World Building Controls When starting a New Map, players can now choose to spend points to change the amount of Mountains, Lakes, Forests, Grassland, and Wildlife on the generated map. Points need to be balanced, so highly increasing one slider, will mean a tough choice on what other ones to decrease. Custom Clan Builder After the map has been genera…

  • A first look at Clanfolk - 11 August 2021

    Hello Everyone!, I am very happy to announce Clanfolk! Clanfolk has been a four year passion project, and now it is about time to show it. A little history, Clanfolk was developed alongside Golftopia, its sibling project. After SPAZ and SPAZ2, we needed a break from space combat for a little while and Narlak and I decided to each try a solo side project. Initially, these projects were supposed to only take 14 months, but here we are 4 years later, oops. When Clanfolk started development, I had been making games for 16 years and had never once touched art or sound or shaders in a game, ever. So I decided that was something I wanted to try. Over time, I think my art has improved, yeah it is coder art, but I like it :) I also wanted to make a game where I could just escape for a while and really care about the inhabitants. Rimworld is an incredibly well made game that came closest to the f…

  • Introducing GolfTopia! - 15 October 2019

    https://cdn.steampulse.org/steam/apps/1144020/extras/golf_gif_laps.gif?v=1571152659 Hi everyone. A lot of you have been pretty anxious to hear what we’re working on these days. It's finally time for MinMax to announce our new game! GolfTopia is a retro-futuristic golf management sim, tower defense, pinball hybrid from the makers of Space Pirates And Zombies 1 and 2. Check out our Steam page here … https://store.steampowered.com/app/1144020/GolfTopia/ If you’re interested in hearing the story about how we got from space pirates to a futuristic golf course, keep reading … After SPAZ 2 we both felt pretty burnt out on space operas, having worked on SPAZ 1 and 2 for over 8 years combined. We both knew we didn’t want to jump into another SPAZ right away. We wanted to do something different, and not just become a single game studio. For a few months we rolled around several weird ideas,…

  • SPAZ 2 is coming May 17th 10am PDT, $19.99US and a 10% launch discount - 14 May 2016

    Here is a trailer and a 50 minute gameplay video to get you all prepared. Please don't forget to tell your friends! Trailer: https://www.youtube.com/watch?v=MY_-rIzTMIc Game Demo/Training: https://www.youtube.com/watch?v=34G6moZ1BBg

  • SPAZ 2 is coming May 17th 10am PDT, $19.99US and a 10% launch discount - 14 May 2016

    Here is a trailer and a 50 minute gameplay video to get you all prepared. Please don't forget to tell your friends! Trailer: https://www.youtube.com/watch?v=MY_-rIzTMIc Game Demo/Training: https://www.youtube.com/watch?v=34G6moZ1BBg

  • Space Pirates and Zombies 2 hits Early Access soon - 7 May 2016

    Richard Cobbett thought the original Space Pirates and Zombies was "the germ of a cool game", so perhaps that germ has, er, spread for its upcoming sequel? Space Pirates and Zombies 2 switches to Unity, and embraces 3D , and it's just been revealed that it's coming to Steam Early Access this month. How 'this month', exactly? May 19. Developer MinMax Games reckons the game will be in Early Access for around 6-12 months, and says that the current build "already has an ocean of depth and content", including "200 persistent and unique AI captains". Most games can only manage around 98. "The AI captains remember, make friends and enemies, join and leave factions and do just about everything the player can," MinMax helpfully explains on the Steam page . This is game is a biiiiiig one, in other words.

  • Living Dead Galaxy: Space Pirates And Zombies 2 - 23 December 2014

    Ignore the acronym if you possibly can because we shouldn’t dwell on an irritating title when there’s so much else to discuss. Space Pirates and Zombies 2 looks like it might be an absolute corker, an heir to the sensational Space Rangers 2, built around a living galaxy that exists and develops no matter what the player might be doing elsewhere. Read this and salivate: Two hundred persistent Captains that are able to do everything the player can, including forming dynamic factions, building structures, controlling territory, and going to War. If Minmax pull that off, Space Pirates and Zombies 2 might be an unexpected and unlikely true single player alternative to Elite: Dangerous. Space wars! There’s much more, including a trailer and details about randomised ship parts below. …

  • Daily Deal - Space Pirates and Zombies, 80% Off - 9 September 2014

    Today's Deal: Save 80% on Space Pirates and Zombies !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Thursday at 10AM Pacific Time

  • SPAZ 2 is in the works! - 9 September 2014

    Hi everyone, Thanks to your overwhelming support for SPAZ, we have now been working on a sequel for the past 2 years. We have made a lot of changes due to player input and our own growth as designers. SPAZ 2 really will be an entirely new experience but in a familiar universe. We are hoping to release SPAZ 2 in the spring of 2015. Please tell us what you think. Your feedback makes a huge difference! http://store.steampowered.com/app/252470/

  • SPAZ 2 is in the works! - 9 September 2014

    Hi everyone, Thanks to your overwhelming support for SPAZ, we have now been working on a sequel for the past 2 years. We have made a lot of changes due to player input and our own growth as designers. SPAZ 2 really will be an entirely new experience but in a familiar universe. We are hoping to release SPAZ 2 in the spring of 2015. Please tell us what you think. Your feedback makes a huge difference! http://store.steampowered.com/app/252470/

  • Space Pirates and Zombies 2 revealed - 6 February 2014

    Space Pirates and Zombies was far more interesting than one would expect with a name like that, a jolly top-down space shooter where you build your own ship. Now developer MinMax Games has revealed Space Pirates and Zombies 2 with a first trailer, looking fancier than ever as hundreds of independent AI ships get back to grinding out life in an unforgiving galaxy.

  • Free Weekend - Space Pirates and Zombies - 80% Off - 27 June 2013

    Play Space Pirates and Zombies for FREE starting now through Sunday at 1PM Pacific Time. You can also pickup Space Pirates and Zombies at 80% off the regular price!* At its core, Space Pirates and Zombies is an action based, skill oriented, top down space combat game. It’s similar to the ones we knew and loved in years past, but now using full physics simulation and modern graphics for those oh so pretty explosions. But as you dig deeper, SPAZ becomes much more. Instead of flying a single ship, you are in charge of an ever growing and evolving fleet, unlocking the rich tactical elements of SPAZ, all accessed at the touch of a button. Issue orders, change ships, apply fleet AI settings, all on the fly. At any moment the battle can change, and the Tactics Panel gives you the tools to make the battle turn in your favor. If you already have Steam installed, click here to install or pla…

  • Humble Rumbles Anew: PWYW Torchlight, Vessel, SPAZ - 18 September 2012

    Somehow bearing the numeral ’6′ after it, despite there having been at least 40,000 Humble Bundles by this point, the latest in the wildly successful series of pay-what-you-want indie grab-bags is go right now. Torchlight is the headliner, which is some funny timin’ what with the sequel being pretty darn close now, and it has sterling support from Rochard , Space Pirates And Zombies (aka SPAZ), Vessel and Shatter. Pay more than the average – which currently sits at around $5 – and you’ll get Dustforce too. (more…)

  • Space Pirates and Zombies Update Released - 10 August 2012

    Changelog: V1.605 - Fixed deployable turrets assigning relation damage on self destruct after being scanned. - Fixed broken turret on an Advanced Mule ship design. - Fixed huge pulse cannon now shoots huge projectiles, not large. - Fixed some "Extreeme" spelling to improve "moral" - Modding: last mod used is remembered on re-launch (YAY!)

  • Space Pirates and Zombies Update Released - 9 August 2012

    Changelog: V1.604 - Fixed possible infinite enemy loop on Extreme extortion events - Lowered severity on extortions in general (combat wise) by 25% - Fixed save name accepted sound on enter key press with invalid name - Modding: Added the scriptfile_Added.cs functionality see (www.spazgame.com modding forums)

  • Space Pirates and Zombies - OSX Update Released - 23 July 2012

    Change Log 1.602: - Fixed Hang when exiting to main menu from Chapter 4 on the Mac

  • Space Pirates and Zombies - OSX Update Released - 18 July 2012

    Changelog: - Fixed fullscreen issue on OSX 10.6.8 - Fixed double pointer issue - Fixed Steam Cloud on Mac - Fixed ability to delete save files - Fixed location of console.log - Fixed sound crash (hopefully) with new OpenAL library

  • Space Pirates and Zombies Update Released - 3 May 2012

    Change Log: V1.600 - Added Modding tools downloaded separately ( http://spacepiratesandzombies.com/updates.html ) - Added Random tech progression option to the Galaxy generator (this is the pre v1.500 method) - Added Slider for tech availability to the galaxy generator - Added Slider for Bounty Hunter population to the galaxy generator - Added Facebook, Twitter, and RSS buttons to the launcher. Please follow us for future developments - Fixed Mothership is fully crewed now so it repairs properly - Fixed Gate bribes are never greater than the max goons you can carry - Fixed turrets firing on cloaked Ships - Changed Increased mass bomb damage 33% - Changed Mothership given pre-defined tech levels to keep mothership attacks fair vs. all tech specialties - Changed Bounty Hunter random help at high respect does not cost respect since you don't choose to call them - Changed Lowered severity o…

  • Space Pirates and Zombies Update Released - 5 April 2012

    Change Log: V1.506 - Fixed ATI 12.2 driver issue with OpenGL. This also optimized rendering - Lowered mass bomb damage

Patch notes and updates

S.noRelease datePatch nameGID number
121 March 2022Massive update released for the Clanfolk Demo!4259848535842799267
210 August 2012Space Pirates and Zombies Update Released1533727235256068063
39 August 2012Space Pirates and Zombies Update Released1533727235251167324
423 July 2012Space Pirates and Zombies - OSX Update Released1533724886288995752
518 July 2012Space Pirates and Zombies - OSX Update Released1533724886146477178
63 May 2012Space Pirates and Zombies Update Released1513452059967269664
75 April 2012Space Pirates and Zombies Update Released1515700145177917770
823 March 2012Space Pirates and Zombies Update Released1515700144952557967
921 March 2012Space Pirates and Zombies Update Released1515700054942374972
1020 March 2012Space Pirates and Zombies Update Released1441390351496910988
1119 March 2012Space Pirates and Zombies Update Released1441390351481075577
1219 March 2012Space Pirates and Zombies Update Released1441390351478480706
132 January 2012Space Pirates and Zombies Update Released774849605026299253
1429 December 2011Space Pirates and Zombies Update Released774849605006867989
1521 December 2011Space Pirates and Zombies Update Released774849604966634248
1620 December 2011Space Pirates and Zombies Update Released774849604962109611
1717 December 2011Space Pireates and Zombies Update Released775975267423964962
183 November 2011Space Pirates and Zombies Update Released1226331098145794323
196 October 2011Space Pirates and Zombies Update Released1137382465853697836
203 October 2011Space Pirates and Zombies Update Released1136256211001857141

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