- Patch 1.03 And Going Rogue Announcement! - 14 April 2022
Welcome Citizens! This time we're proud to announce that Tartapolis is Going Rogue! And this time it coincides with the release of patch 1.03! This release feature a lot of new elements, quality of life fixes and more! As a added bonus we added TWO new guns to the game! They are well hidden, but u know what they say... it's darkest under a street lamp! Also to kick things off - we planned a whopping 66 percent discount! Talk about patch celebration! We invite all to participate in the festival! Let's GO ROGUE together! New guns are found in War Caches! Keep your eyes open! Update available to all Players! Patch goes live with the start of the Festival!
- Tartapolis Update 1.0.2 - 25 February 2021
Attention Citizens~! The City administration has adopted the following changes! - reduction of memory usage - significant reduction of hdd installation requirements - overall workload greatly reduced - bot fixes - rebalance towards harder gameplay Following community requests, a free Tartapolis demo is now available for download! Just go to: https://store.steampowered.com/app/1072110/Tartapolis/ and click Download to play! We are working hard on implementing many changes suggested by the players! Subsequent updates are in the making right now! Stay tuned for future updates and announcements! Join our discord! https://discord.gg/ARVtpWZcXK Kind regards City Administration
- Update 1.0.1 - 19 February 2021
Attention Citizens! We are proud to announce the 1.0.1 update! Changelog: - we added a functional map(M on the keyboard or right analog button) - added a new enemy(small Cockroach) - changes to popup system(highly requested) - changes to enemy progression - fixes to player(speedup and others, more coming in the next update!) - rebalancing of some weapons - many small bugfixes Starting now, anyone can opt for a beta test, to check out new features ahead of the current version!(1.0.1) Just go to Preferences, Betas, Opt.. this version is going to be ahead from the main release but untested. The next update(1.0.2) is going to contain optimizations and changes to the Player, we are also working on joypad remapping. We will post an update as soon as it is available. Join our discord! https://discord.gg/ARVtpWZcXK
- Tartapolis Launched! - 12 February 2021
Attention City Dwellers! This is a H.I.V.E. public announcement! Tartapolis officialy opens the City gates! So welcome Citizens! It has been an incredibly perilous journey to get to this point! However we prevailed! We hope everyone will enjoy the game that we put so much love and hard work into. The current release is 1.0.0 and we plan to go from there. The final version including all planned updates would be around 1.2.0. After that point we will announce and release Tartapolis Director's cut free DLC which will bring a new area into the City, as well as additional aspect of the story. Allright Citizens! Time for some technical stuff... Tartapolis is a game that heavily relies on your hard drive performance. It's very light on GPU in terms of calculations but heavy in terms of memory usage. It's important to note is that the game has two quality settings in the options menu. Mid is in…
- Countdown Begins! - 3 February 2021
We are ready for launch! Incredible amount of work has gone into making sure that the game is ready for launch(12.02)! Currently testing is extensive and we check everything twice. Following the release will be patches and extensions. Our goal is to perfect the game in the upcoming months! We are of course planning to expand on the project with soon to be announced Tartapolis - Director's Cut(free DLC). Hope everyone enjoys the game and stay tuned for updates as we are preparing for launch!
- Tartapolis.com is up and running! - 28 November 2020
Finally! After a few weeks of hard work in Wordpress the game's web page is complete. Our hope is that it will serve as a hub for spreading information about the game. The site features descriptions of the game world, hints about mechanics, NPC profiles, additional content, social media links and more. Just go to tartapolis.com to check it out! We plan to build the page up adding functionality so stay tuned! Fusion
- Tartapolis Update! - 11 November 2020
Greetings from Poland. We decided to push back the game release due to a large title launching very near our current date. this way we hope to get a little more time to polish the game and give players a chance to spot our title on the store "shelves" The new release date is: 25.12.2020 r. With Tartapolis we wanted to bring back the oldschool felling of classical J-RPG, coupled with perspective from Castlevania and action from Resident Evil. The game tells a story, and it's the main driving force. Environment is dynamic, and conditions change when going through the storyline. As the game progresses, new challenges present itself. Richard, the game's protagonist has to develop skills and equipment to deal with the City and progress the story. On his path are diverse enemies and many bosses. Strange characters, S.W.A.R.M(city police) units, bots and creatures inhabit this place, but deepe…
- Tartapolis is Ready! - 14 October 2020
Hello! As of today we can share news that Tartapolis is in final stages of development! Yaay! Allmost all content has been created for the game and implemented. What we are currently working on is putting everything together, to make it for the 04.12 release date. We are all highly motivated as we are approaching that milestone fast. So stay tuned for future updates, and below we share some latest screens from the game!!
- Tartapolis Play Session - 17 June 2020
A sneak peek of the game played by the developers. Check it out to get acquainted with the game!~We are goin to show a bit of the story, as well as some action.
- Steam Festival Office Hours 16:00 - 20:00(GMT+2) - 6 June 2020
Steam Game Festival - Schedule Change! In recent announcement, Steam changed the festival starting date from 9th to 16th and we adjusted our office hours accordingly. So from 06.16.2020 to 06.22.2020 Tartapolis demo is going to be available to wider audience! We encourage everyone to give our game a try! The Festival is also going to be a great occasion to reach out to us, if you have any questions! See you soon! Fusion Studios
- New trailer released! - 30 March 2020
We have just reached another development goal! For this occasion our team created a very cool video showing some of the features of the game! the video focuses heavily on action, however we plan to show a few other aspects of the game(namely Metroidvania elements and RPG) in upcoming devblog. Stay tuned for more details shortly! Please enjoy, share and wishlist the game to show support for the Developers!. Thank you! Trailer Link: https://www.youtube.com/watch?v=3My-Stai5wg
- New Year Update! - 18 January 2020
Welcome in New Year 2020! We have been very busy with development during the holidays and got a huge progress to report! Starting with storyline, world, RPG elements(NPCs, Quests, Shops, Items), through animations, enemies, bosses and more! It's impossible to show it all with screens, so we are planning a gameplay teaser very soon! However, here is a few images showing some new locations in the game.
- Tartapolis Gun Store - The Flying Bullet! - 28 November 2019
Hi everyone! We just completed adding the weapons store to the game! It's your main place to buy and upgrade weapons and restock on ammo. It's also a quest hub, that let's you unlock new guns. The idea of Tartapolis weapons is that some of them act as tools, that allow you to progress into the city further. So when you start the game there is little to buy, and as you complete cases and find certain key items the store is getting new merchandise!
- Tartapolis Teaser is live on Steam! - 27 November 2019
We're proud to present Tartapolis Teaser! While the dev team is focused on next big update, we want to show a small taste of what's to come. Enter the dark streets of the city and feel it's pulse as you discover the true nature of Tartapolis. Welcome to the city!
- New Weapons/Enemies Teaser - 23 September 2019
Hey guys! We're proud to present our first development update for Tartapolis on Steam! And it's a hot one! We got an arsenal of weapons ready for this upcoming title. Our game is all about recreating the feeling of Castlevania and Resident Evil, and we got tools to do it! Check out the latest video from the Tartapolis dev team under link below.