- 70% Off Sale! - 8 November 2022
From now until November 14 you can purchase XANARTHRAXIA at its lowest possible sale price ever! We appreciate your support, and we would love it if you would take the time to leave us a review as well. Thank you! - BrainChocolate
- Quality Of Life Update v1.01 + 35% Off Winter Sale! - 20 December 2019
Merry Christmas, everyone! This holiday season we went ahead and added some more player requested 'quality of life' improvements. Now when you log in you'll be able to see your own personal scoreboard in case you weren't able to land inside the top 20. We also added a buffer zone when selecting Perks that will give you some extra breathing room before selecting the next glyph. Along with some minor bug fixes, we also made Hardcore mode even harder by removing the ability to heal yourself when clearing the board. Why? Because you asked for it! Thank you, one and all, and to all a good night! https://store.steampowered.com/curator/35979445 https://discord.gg/2ubr8EB https://steamcommunity.com/groups/BrainChocolate The entire team has started streaming on Twitch! If you are curious about the development process, or just want to chat with the creators, you can follow our individual channels…
- v1.0 Now Available! Hardcore Update - 17 November 2019
Fare thee well, Early Access! For this major content update we added a brand new Hardcore mode that will unlock if you manage to complete the main game. We also cleaned up a swarm of new bugs that seemingly popped up out of nowhere. We understand that even more bugs are likely to spring up, so if you come across anything while playing please visit the forums and let us know. We will do our best to patch things up as soon as we can. Early Access has been very helpful to us, and we are very grateful for all the help and support from our community. We can't wait to start working on other projects and sharing new progress with everyone. Anyone following our Steam Creator page or joined to either our Discord our Steam Group can request free beta keys for our upcoming projects: https://store.steampowered.com/curator/35979445 https://discord.gg/2ubr8EB https://steamcommunity.com/groups/BrainCh…
- Pre-Launch Update v0.07 - 13 November 2019
This small update cleans up some late stage bugs, fixes some animations and introduces an updated tutorial and ending sequence. We don't have an exact date or time planned, so we will more then likely just spontaneously hit the launch button at some point. As always, thanks for all the support on our journey through Early Access. See you guys on the other side! Obligatory plug section: Anyone following our Steam Creator page or joined to either our Discord our Steam Group can request free beta keys for our upcoming projects: https://store.steampowered.com/curator/35979445 https://discord.gg/2ubr8EB https://steamcommunity.com/groups/BrainChocolate The entire team has started streaming on Twitch! If you are curious about the development process, or just want to chat with the creators, you can follow our individual channels here: Programming/Wizardry: skulltip - https://www.twitch.tv/skull…
- Toggler Update v0.06 - 3 November 2019
This small update adds some community requested effect togglers to tone down the distracting visual effects, and let you soak in all the pixel artwork. We've also fixed some bugs that would cause the game to crash during menu sequences. There isn't much left to do now, so if you are having any problems please post them on our forums so we can address them asap. Thanks for all the support, and check out our new reaction trailer from TinyTata on Twitch: Also, anyone following our Steam Creator page or joined to either our Discord our Steam Group can request free beta keys for our upcoming projects: https://store.steampowered.com/curator/35979445 https://discord.gg/2ubr8EB https://steamcommunity.com/groups/BrainChocolate The entire team has started streaming on Twitch! If you are curious about the development process, or just want to chat with the creators, you can follow our individual ch…
- Difficulty Update v0.05 - 17 October 2019
This small update increases the overall difficulty of the game. Apparently you guys are too good! Sorry, we can't tell you exactly how we made it more difficult, that wouldn't be very fun then would it? Good luck! Also, anyone following our Steam Creator page or joined to either our Discord our Steam Group can request free beta keys for our upcoming projects. Check below for the links to our pages. Thanks for the support! https://store.steampowered.com/curator/35979445 https://discord.gg/2ubr8EB https://steamcommunity.com/groups/BrainChocolate
- Endgame Update v0.04 - 9 October 2019
XANARTHRAXIA's fourth and final Endgame Update is now live. The game is (mostly) complete! To actually reach the unforgiving endgame you'll have to decide what is more important: time or money? To reach the top of the Leaderboards? Or to reach the end of the game? Only the most determined warriors will be able to survive until the end. Full Change Log: - Added visual improvements to the endgame scenario. - Added larger hit boxes for perk selection. - Fixed a bug that would cause the timer to count down during perk selection. - Fixed a bug that would keep level up effects during pause. - Fixed a bug where you could kill yourself during perk selection. - Fixed a bug that would prevent animations from playing after victory. - Fixed a bug that would autoplay the game during perk selection. - Fixed an bug that would autoplay the game during pause. - Fixed a bug where the timer wouldn't reset…
- Boss Update v.0.03 - 23 September 2019
XANARTHRAXIA's third content update is now live. For this (probably) final update, we switched up the difficulty variables and added an endgame situation with a rather difficult end boss. You'll notice we've also added a whole bunch of new sound effects and a brand new set of glyphs to keep things interesting. This will probably be the last major content update before we release a full version, but we will continue to patch out bugs as needed. Unless there is a long line of players requesting new things, we will be moving on to other projects we have waiting in the sidelines. Let us know if there is anything vital we are missing before we decide to launch. Congratulations to user 'Gwynbleid' who is our new top spot on the Leaderboard this month. As always, we would like to thank the community, and we look forward to hearing comments from you guys! Full Change Log: - Added new shapes #36…
- Perk Update v0.02 - 2 September 2019
XANARTHRAXIA's second content update is now live. In this update we've added a brand new Perk mechanic that grants you stackable bonuses when leveling up. Other community requested ideas have also been added, such as a coin multiplier, a 'save upon quit' feature, an armor system, and a new set of glyphs to mix things up. We tried to squash as many bugs with this new perk system as we could but it isn't perfect quite yet. Keep in mind that the new perks only pertain to your current run, and do not carry over when you die. Congratulations to user '00' who continues to claim the top spot on the Leaderboard. We would like to once again thank the community for the input, and we look forward to hearing even more ideas from you guys! Full Change Log: - Added new shapes #26-35. - Added a Perk system. - Added a Damage Increase Perk. - Added a Weaken Enemy Perk. - Added a Coin Multiplier Perk. -…
- Overworld Update v0.01 - 31 July 2019
XANARTHRAXIA's first content update is now live. We've gone ahead and added a bunch of community requested features including a set of new glyphs, an Overworld, new maps, and a pause feature. Please keep posting your thoughts and ideas on the Steam forums, we love to read your comments. Congratulations to user '00' who claimed the top spot on the Leaderboard this month. We would like to thank the community for the input, and we look forward to hearing new ideas from you guys! Full Change Log: - Added Discord Channel - Extended Leaderboard to show top 20 players. - Fixed a bug that would overlap the score font. - Added new shapes #15-25. - Added more power yield from critical hits. - Tweaked the difficulty level to be slightly more challenging. - Added a Pause feature. - Fixed a bug that would prevent music and sounds from pausing. - Fixed a bug that would prevent animations from pausing…
- XANARTHRAXIA has entered Early Access! - 12 July 2019
As we begin our journey into Early Access we would like to start by thanking each and everyone who has supported us so far. The next phase will be gathering community feedback, fixing and enhancing the game however we can. We will be right here addressing any issues that may arise, growing stronger and improving over time. Feel free to post any ideas, suggestions or bugs you may encounter in our forums. Thanks again, and we hope you enjoy our work! https://store.steampowered.com/app/1073770/XANARTHRAXIA/