Cranked Up news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews40
- Release dateJul 13, 2021
- DeveloperBBlack Studio
- PublisherBBlack Studio
Company pages: Developer: BBlack StudioPublisher: BBlack Studio
Cranked Up Steam news
Cranked Up news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch Note - 16 July 2021
Improvements: Ghosts: The skins of the ghosts to beat to get the gold medal have changed. Fixes: The ghosts in some levels have been corrected: City_Bonus3, Western_10, Western_11, Western_12 (in normal & lava modes). The online best times table is now more stable and functional again. Old obsolete times have been fixed on the levels: City_02, City_03, City_08, City_Bonus03, Western_10, Western_11 and Western_12 (in normal & lava modes). Colliders in the levels City_02, Western_03 and Western_13 have been fixed. Especially in lava mode where it was possible to cook unfairly. Two spelling mistakes were corrected: in the credits and at the end of the game.
- Cranked Up Release is out now! - 13 July 2021
Cranked Up 1.0.0 is out now! First of all, we would like to thank all those who participated in the early access of Cranked Up. It's also thanks to you that we could make the game evolve until its final release. Thanks again and enjoy the game! News: New skins now available! All steam achievements now available! Updates: All levels were balanced! Camera major improvement Some levels were drastically modified: (City: 01, 02, 03, 08) Last missing sounds added Backgound and animation were added on Western bonus levels. Improved: Sugar total count is finally calibrate. Backgound and animation were improved a little on some levels. Visibility was improved on some levels with props. Some props were improved. All levels optimization. WorldMap optimization. Raining pizza effect polish on every levels. Credits scene visually improved. Credits containt updated. Fixes: Every killing props were fix…
- Cranked Up 1.0 coming soon! - 12 July 2021
Announcement of the final release date of Cranked Up! We are happy to announce the final release date of the game which will be on July 13 at 9:00am (US Pacific). We advise you to wait for the release to buy it, a 20% promotion will be in effect for the occasion ːsteamthumbsupː Love and sweetness
- Cranked Up - Price Change - 4 June 2021
Happy national donut day to everyone! For this occasion, Cranked Up received a final price reduction ːsteamhappyː The price of Cranked Up is now $9.99 Love and sweetness
- Cranked Up - Some news - 30 April 2021
Hello everyone, after a few months without news, we finally come back to you. Where are we now? Despite our desire to share with you a game experience that we wanted to be frustrating but fair, where the only catch of the game would be its cute art direction (the famous "Cute & difficult"), we didn't succeed in finding our audience. And this, although various playtests during the development were very encouraging. This mishap made us want to deliver what we think is a good game. Before explaining what we changed, here are some constraints we had to face... A bit of context. Due to the low sales and wishlists of the game, our cash flow did not go in the right direction and we had to redirect to some side missions in order to finish Cranked Up. We still wanted to provide the best experience possible, so going back to the development of Cranked Up, we spent a lot of time on the multiplayer…
- Patch Note - 30 October 2020
Updates: Firsts dynamic animations on Western biome. Can play the intro Cinematic from options menu. Bonus levels access accessibility reworked (For City & Western) Improved: Western levels little fixes & updates. City levels little fixes & updates. Fixes: Fixed WorldMap donut block in lava mode bugs. Fixed WorldMap medal in lava mode.
- Jeu Made In France - 27 October 2020
Jeu Made In France MisterMV and DamDamLive are testing Cranked Up in the context of the Game Made In France event! This gameplay session will be accompanied by an interview with our Studio Director and our Creative Director.
- Patch Note - 8 September 2020
Updates: Cranked Up FREE Demo version has come! (Live on steam page) The Original Soundtrack is available on the steam page! Improved: V-Sync toggle added on options. Fixes: Level Western 03 Level Western 05 Level Western 06 Level Western 08 Level Western 09 Level Western 16 Level Western 17
- Cranked Up - 30 July 2020
Hi everyone, we're happy to present you our new update What is up Game modes - We divided the adventure in 2 game modes, the first one normal mode is a more chill and accessible mode, the second one the challenge is the game that you already know Multiplayer - For now we decided to put all the multiplayers mode in stand by all the content will be switch to the beta branch. Demo – A demo of the game will be available soon, so you can tell your friends they can enjoy both game modes for the first 10 levels. OST – The original soundtrack is already available on Spotify, We will put a new pack of the game with the OST soon. Update - We put all our energy to deliver an ultra-polished version of the first biome and the donuts with new animations and particles. We also did a balancing path concerning the access to collectibles and secrets levels in both biomes. Improved: Normal & Challenge dif…
- Open Beta available! - 30 July 2020
Watch out! The Beta of Cranked Up is an experimental version. We hope you will enjoy the contents of this Beta version, especially the multiplayer which remains a complex issue especially regarding some balancing. How to Play Open Beta Right click on Cranked Up in your Steam library Go to "Properties..." Click on the "BETAS" tab Selected "betatest" from the dropdown And voila! Welcome to the Beta players! Multiplayer modes Main: Versus: (2-4P) Compete 2-4 players in a three-round time trial to win. Coop: (2P) It's a more relaxed experience mixing platform and puzzle phases. (Playable as a pair only.) Experimental: Spring: (2-4P) All players are attached to their neighbors by a rubber band. Try to play it to pull, tow or propel yourself further forward! One Legged: (2P) Cooperative mode where each player controls 1 rocket on 2. Beware of dizziness! (Playable as a pair only.) Handlebar: (…
- Patch Note - 28 May 2020
Updates: Donut position on worldmap reworked when you back on. Improved: Worldmap switch effect between biomes. Upgrade controller permissiveness to prevent some wrong U-Turn. Fixes: Worldmap LavaMode switching teleport the donut. Multiplayer menu back button debug. Fixed UI tips. Some were on Keyboard for Gamepad in multiplayer. Fixed EndLevel medal UI. In some cases medals were wrong.
- Patch Note - 27 May 2020
Updates: WorldMap progression upgraded (popup new biome + animation) Make a specific goal on level for the first time play nice particles! Levels improved: City: 06, 07, 18, Bonus_01, Bonus_02, Bonus_05 Western: 01, 03, 05, 07, 10, 18, 19, Bonus_02, Bonus_03, Bonus_05 Multi: Easy_04 Fixes: Fix multiplayer gamepad system + Skin switching in game on Multiplayer. Fix bug LevelWestern20 which kicked the player from train in chrono mode only. Fix a bug which sometimes prevent the biome switching. New font which display Chinese's characters. Quality on option now display the correct actual. Fix LevelWesternBonus01 wrong unlock popup apparition. Fix achievements: "Superdonut!", "Straight into the Cup", "Perfect" and "Ricochets". Fix rocket activation bug which was triggered when player was stuck against a wall. Fixed a fatal annoying bug that caused the player to appear in an empty level and f…
- Patch Note - 22 May 2020
Updates: Update the Western Biome environment. Worldmap donut travels polished for bonus level cases. Fixes:: Fix controller u-turn wrong comportment. Fix ghosts which sometimes were wrongs.
- Patch Note - 22 May 2020
Updates: Update the Western Biome environment. Confirmation popup for the levels selection in multiplayer. Binding preference now saved. Fixes: Fix binding reset. Fix level Western01 accelerator Z position. Fix Ghost UI which was sometimes displayed in multiplayer mode . Fix LevelWestern03 killzone at the end of the level. Fix animation at the end of the level for levels: City13, Western04 & Western11. Fix level City14 building at the first one that hides the player. Fix level City11 garbage cans crossing the ground. Fix level City17 background visual problems.
- Cranked Up devlog #3 - 20 April 2020
Release date!! We have a release date for Cranked Up early access, here is an anouncement teaser: Online playtest With thirty people of our Discord we tested some features of the game. We tested the game from the 3rd and the 6th of April and for a second session between the 17th of 20th April. Here is the list of the different elements: Level optimization Game stability Tools difficulty curve Multiplayer Mode Biome 1 validation Exemple of our death map tool for the difficulty curve
- Cranked Up devlog #2 - 2 March 2020
We Cranked Up the dev! To make sure that we're heading in the right direction, we organized a playtest session at ArtFX school in Montpellier. Why playtesting? it's simple several aspects of the game needed to be tested: Different controllers Different game modes Our database What was our organization? The playtests were divided in 2 session of 1 hour each. 1. Welcoming playtesters 10min Setup NDA Team presentation 2. Session 1/2 30min Playtesters were divided in 2 categories (controller A and controller B) 10min Playtesters swapped controllers (A take B and vice-versa) 5min Playtesters choose their favorite controller to finish the session 15min 3. Session 2/2 15min Playtesters, choose controllers, they also choose to test multiplayer or hardcore/challenging solo game modes. 4. Session end 10min Playtesters answer to a google form, and ask question to the team. In the same time each me…
- Cranked Up Devlog #1 - 31 January 2020
Cranked Up is an easy to play hard to master, solo/multiplayer platformer game with Cranked Up philosophy is based on 4 axes↓ Sharing experience Challenge Reward Customization Current state of the game 2 out of 4 biomes are currently in development 12 levels are already in the game 8 Town levels 4 City levels 1 Western level is in development Several games modes are in production We're currently working on a build for internal playtest! We're currently working on solo campaign mode solo speedrun mode 2-4 players race mode 15 levels for the city biome We want to work on 2 players cooperation mode 2 players versus mode several multiplayer mode for 2-4 players Stay tune here's the Trailer for you to wait. What do you want for the next devlog? control? level design? animation?
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 16 July 2021 | Patch Note | 4204657340169610806 |
| 2 | 30 October 2020 | Patch Note | 3884878205217912626 |
| 3 | 8 September 2020 | Patch Note | 3819571008273436124 |
| 4 | 28 May 2020 | Patch Note | 3142896212089084299 |
| 5 | 27 May 2020 | Patch Note | 3142896212085052825 |
| 6 | 22 May 2020 | Patch Note | 3112496281295544276 |
| 7 | 22 May 2020 | Patch Note | 3112496281294255339 |
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