- 83.160826 release. - 16 August 2026
August 16 2026 — • 83.160826 release. • Updated Unity to Unity 6.3 (6000.3.22f1). • Fixed an issue where you'd be unable to progress through the Heated Rivalry Encounter if you talked to Sedillo before Lovini near the beginning of the storyline.
- Steam Cyberpunk Fest Discount! - 1 August 2026
Alcyone: The Last City is a part of the Steam Cyberpunk Fest and is 10% off on all platforms from August 3 to August 10 10 AM PT! Grab it at a discount, tell your friends if you enjoyed playing, and please be sure to leave a review if you liked it! For more places to pick the game up check out the official website. Thanks tons as always!
- 82.170626 release - 17 June 2026
June 17 2026 — • 82.170626 release. • Updated Unity to Unity 6.3 (6000.3.17f1). • On iOS, iPadOS, and Android there's a new gesture-based system available when TTS is turned on — swipe up, down, left, and right to move the focus the same way that keyboard and controllers work, tap once to "click" and tap with two fingers to go back. This provides playable gesture support for those on mobile devices who use TTS, and if TTS is turned off then the gesture system isn't enabled. You do need to disable VoiceOver or equivalent, unfortunately, to use it as Unity doesn't pass these gestures on to the mobile OS, but it should make the game functional for those gamers with vision considerations and brings the game on-par with desktop platforms in terms of accessibility. • The above should not affect gamers on desktop platforms or affect keyboard and controller functionality, but I did have to deco…
- One Year Anniversary Content Update! - 2 April 2026
Hello lovely players — can you believe it's already been ONE YEAR since Alcyone: The Last City was released?In honour of this, I have pushed a major content update to the game!THE HEATED RIVALRY UPDATE: An unauthorised, underground sporting competition has been gaining popularity amongst the City, but not everyone is happy to see their hobby finding mainstream attention; when a major bout between House Sedillo and House Lovini receives violent threats, it's up to the rebirth to figure out who's responsible before it's too late.over twenty thousand new words of content (bringing the full game's final word count to over 260k words!).choose to support House Lovini or House Sedillo in a branching storyline with dozens of new choices.two potential romance options.three new Steam achievements.five new music tracks and additional art specifically for Heated Rivalry itself.HEATED RIVALRY is acc…
- 80.020826 release - 8 February 2026
February 08 2026 —• 80.020826 release.• Updated Unity to Unity 6.2 (6000.2.15f2).• Fixed an edge case where the game could get stuck with the camera rotating around the Citadel in the middle of Interstitial Three (just after completing Chapter Four).• DRM-free macOS builds from itch.io are now properly code-signed and notarised so they should launch without issue.
- Holiday sale on all platforms! Enjoy 10% off through January 6th - 16 December 2025
Enjoy 10% off Alcyone: The Last City and DLC across all platforms and storefronts through the holiday season. Almost a quarter of a million words of text, with thousands of different choices and seven different endings, makes multiple playthroughs feel tangible, important, and worthwhile. Five different characters to romance (with aromantic pathways as well), over fifty achievements to collect, and you can even pet a dog*.Thanks for your support through 2025, and if you enjoy the game please leave a review and tell a friend or two who you think will also enjoy engaging sci-fi interactive storytelling.For more information about where to buy check out http://alcyonegame.com
- Nominate Alcyone: The Last City for "Outstanding Story-Rich Game!" - 24 November 2025
Hello lovely people — Steam has opened up nominations for their end of the year awards and as this is the only year that Alcyone: The Last City will be eligible for anything, I'd like to humbly ask for your support in nominating it for "Outstanding Story-Rich Game."At nearly a quarter of a million words in length, with multiple different endings and thousands of choices that meaningfully change your experience across multiple playthroughs, I'm extremely proud of the accomplishment I've made with the game's writing — if you enjoyed it too, your support will be deeply appreciated as I don't have the resources to get the word out compared to other titles by larger developers or publishers.Thanks so much as always and enjoy the holiday season wherever you are in the world!
- Birthday weekend — enjoy a present from me! - 14 November 2025
In honour of my birthday this weekend, enjoy a present from me: a 10% discount on Alcyone: The Last City & DLC on ALL platforms. This goes through from NOW until Monday the 17th at 2 PM AEDT, so now is a great time to grab the game if you haven't. It is nearly 250k words in total writing with seven different endings, several romantic and aromantic connections, thousands of choices, and dramatically different paths through the game to make replaying worthwhile and interesting.
- 79.041025 release. - 4 October 2025
October 04 2025 — • 79.041025 release. • Updated Unity to Unity 6.2 (6000.2.6f2). • Fixed TTS not reading that a save game was corrupted if a save game was corrupted.
- Alcyone: The Last City 10% off on all platforms through October 7th! - 30 September 2025
Alcyone: The Last City is on sale on all platforms from September 30 to October 7, 2025! For the full list of where to purchase it, check out alcyonegame.com and thanks tons for your support!
- Joshua speaking at High Score conference during MIGW! - 15 September 2025
I’m thrilled to share that I’ve been invited to speak at this year’s High Score event at Melbourne International Games Week; I’ll be on the panel "How To Speak Dev and Influence Designers" at 11 AM AEDT on Sunday, October 5th. I'll be talking about music and game development alongside some other exciting panellists. For those of you who are in Melbourne or planning to attend MIGW, I'm excited to be a part of things and getting the opportunity to discuss some of the creative work that went into Alcyone: The Last City! If you're interested in viewing it but aren't physically attending High Score, there are also AUD$50 livestream access tickets available as well.Tickets and info at: www.vmdo.com.au/high-score-2025High Score 4 – 5 October 2025 ACMI, Fed Square, Melbourne#HighScore2025 #GameAudio #Composition #SoundDesign #Games #MIGW25 #CreativeVictoria #CreativeState #VicCreatives #MusicIn…
- 78.070925 release. - 7 September 2025
• Updated Unity to Unity 6.2 (6000.2.2f1) — this should fix the previous issue with the player crashing to desktop after the splash screen but if there are issues (specifically on Windows, or Windows on ARM) please get in touch. • Added an option under the Graphics settings to disable the in-game cursor in favour of the OS system cursor if preferred. • When TTS is enabled, the text being spoken will be automatically sent to the clipboard on desktop platforms. • Fixed a bug with the Status Tray's Maladies icons that were generating placeholder TTS strings by mistake. • Rebuilt the Save/Load menu to add an overwrite option over existing saves. • Saving a game now automatically closes the Save/Load menu.
- 77.250625 release - 25 June 2025
June 25 2025 — • 77.250625 release. • Reverted Unity version back to the LTS 6 branch (6000.0.51f1) due to issues with the player failing to run on many Windows systems. Please report any crash-to-desktop issues at launch if you're still encountering them!
- 76.280525 release. - 28 May 2025
• Updated Unity version to Unity 6.1 (6000.1.4f1). • Fixed a couple of icons with layer artefacts. • Fixed a progression bug in "Negotiation Framework" which would prevent the game from continuing near the start of the Encounter.
- 75.240425 release. - 24 April 2025
• Updated Unity version to 6000.0.47f1. • Fixed an issue where moving the keyboard/controller "picker" over a Choice requirement would not visibly show the mouseover tooltip associated with those requirements. • Fixed an issue in Insubstantial Actuality that could prevent progress through an edge case of specific past choices.
- 74.110425 release. - 11 April 2025
• Fixed an issue where the last-seen conversation associated with a Hub was not being saved; this could create an edge case where a player could be mid-Encounter, swap Hubs, save and reload, and then be unable to progress the game further. • Fixed an issue where in some cases bubbles that had an animation applied to them could get stuck in the wrong position. • Fixed some audio bugs in a couple of places. • Changed the order of Hub unlocks to avoid cases where players access new storylines before completing their current one. • Slight writing tweaks in a couple of spots. • Added some robustness to the evaluation of the tutorial Hubs to avoid unintended behaviour in Chapter One.
- 73.100425 release. - 10 April 2025
• Fixed an issue in the Encounter "Substantive Considerations — Citadel Hope" where progression could be blocked depending on choices made during your internship. • Fixed a Chapter Menu controller keybind, particularly for the Steam Deck.
- 72.090425 release. - 9 April 2025
• Updated Unity version to 6000.0.45f1. • Added an initial "Profile" tab to the inventory which showcases your choices in character creation once players have completed that step — thanks to DeltaHyperian for the suggestion. • Added a TTS speech rate slider to the audio settings — default is 100%, this can be slowed to 50% or increased to 150%. • Fixed save games not being read out via the TTS system. • Improvements to the TTS behaviour, line breaks should properly cause it to pause instead of barrelling through to the next line. • TTS for equipped items in the inventory will now read out the item's name and stats. • TTS in the Status Tray now tells you whether or not you have an item equipped, and which item if so. • Removed an erroneous test sound left in the inventory screen if you try to unequip an item when you have nothing equipped. • Fixed a couple of reported typos and misbehavi…
- 71.050425 release. - 5 April 2025
• (Properly) fixed the TTS issue that broke progression near the start of Chapter Five. • Fixed an issue in Chapter Six that prevented players from progressing. • Fixed a mistaken double-glossary entry.
- 70.040425 release. - 4 April 2025
• 70.040425 release. • Fixed a couple of storylines not properly being internally associated with their respective Hubs (didn't affect progression but might have made it impossible to get back to them if you started a different storyline at the same time). • Fixed an issue where players with TTS enabled would be unable to progress past the start of Chapter Five. • Fixed a Cinemachine glitch in the last update that caused the camera to misbehave.