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uora | May 20, 2019 | game

Released

0players observed · 21 September 2026 - 23:08:48 UTC

ActionAdventureIndieEarly Access2DSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score21% positive

Red Gate news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score21% positive
  • Total reviews239
  • Release dateMay 20, 2019
  • Developeruora
  • Publisheruora

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: uoraPublisher: uora

Top Steam chartsTop 100 gamesGame directorySteam Store page

Red Gate Steam news

Red Gate news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 0.5.0.4 - 28 August 2024

    Contents of this update Boss parameter fixes Fixed a hidden object that needed to be displayed in boss fights.

  • Update 0.5.0.3 - 28 August 2024

    Contents of this update Fixed a bug that caused obstacles that disappear after defeating area bosses to not disappear under certain conditions, preventing the player from progressing through the game.

  • Update 0.5.0.2 - 27 August 2024

    Contents of this update Fixed a bug that prevented level-up after taking level-up items. Dealing with unwanted objects when defeating bosses Adjustment of parameters

  • Update 0.5.0.0! - 24 August 2024

    Contents of this update Defeating enemies generates experience, which is used to level up characters. Implementation of clearing conditions. Game design (modification to add character level-up) Various adjustments to the combat portion of the game Adjustment of UI Description Sorry it has been so long since the last update. We have made quite a few significant changes. The major topic is the addition of new clear conditions and character enhancements. Changes to Clear Conditions We have had the idea for the clear condition for a long time, but have not been able to implement it. This time, it is not yet in a perfect state, but it will be put in a problem-free state. There is no particular in-game explanation for the clear conditions, so that you have to guess. Character Enhancement The character can now be strengthened by acquiring points from enemies during battle, which can be upgrade…

  • Update 0.4.3.0 ! - 24 June 2022

    Addition of "that world" map, and correction and revision of general concerns. Refactoring of the program. Contents of this update + Addition of a map to "that world". + UI fixes. + Added a simple game introduction. + Adjustment of combat behavior and balance. + Fixed parameters by level up. + Other general fixes. + Refactoring of the program. Description The most obvious part of this update is the addition of a map to "that world". Other than that, we have made a few small changes in areas that were bothering us. We believe that the game has become easier to play, albeit slightly. We are also revising the program, although it is not a part of the game. We believe that continuing to do so will improve the quality of the game. We are very sorry that there has been quite a gap between updates. Please wait for the next update.

  • Update 0.4.2.1 ! - 29 April 2021

    Added MAP to "this world". Contents of this update + Added 2 MAPs to this world. This update will be the one that was supposed to be included in the last update, there are now more NPCs, so get your info from them! In the future, we'll be modifying maps, balancing, adding items, etc. Stay tuned!

  • Update 0.4.2.0 ! - 29 April 2021

    Add "this world" map, store, and refinement. The contents of this update. + Added 1 MAP to "this world". + Refined the graphics of "this world". + Added the ability to perform a series of attacks (not combos). + Changed the balance of the battle (so that it is possible to fight one on one, but becomes difficult when fighting many). + Improved the character of the enemies (their attacks, speed, and durability are now more unique) + Changed the way to level up (instead of coins, you pay something else) + The number of items you can buy depends on how many coins you have. In this update, we mainly added the MAP of "this world" and adjusted the balance of battle. It is easy to fight in one-on-one battles, but it becomes difficult when fighting against many. Level up and be ready for the enemy! We've also added items to aid in combat. These items can be purchased with coins. You can buy thes…

  • Update 0.4.1.0 - 1 April 2021

    Game design changes and smoother. The contents of this update. + Changes to the game design of that world. + Changes to the text speed. + Eliminate tutorial. + Added support for skipping movies. + Adjusted combat behavior and balance. + General bug fixes, etc. - There are no longer any areas where you can use coins. (Temporary) In this update, the game design of that world has been changed drastically. You can now use elevators (with random destinations) to move between floors. Along with this, various systems have been adjusted. In addition, we have made system fixes such as text speed, tutorial, skipping, etc., and general bug fixes. The game design of "that world" has been changed and I think it's better. From now on, we will mainly work on "this world" and add more contents. Stay tuned!

  • Update 0.4.0.1 - 4 September 2020

    Slight modifications Corrections in the tutorial Fixed some confusing parts of the tutorial. When you reach the point where an arrow appears, attack the arrow to advance to the next tutorial.

  • Update 0.4.0.0 - 2 September 2020

    Save function was added. Added a simple tutorial. Change of game design attention We've made quite a few changes, so bugs are to be expected. Also, we've added a save feature, but that data may change in the future. Depending on the content of the update, you may have to lose your data or restart the game anew. If you don't want to take that risk, you may want to skip this update. Also, no enemies or skills have been added, so I don't think there's any increase in fun. However, the story has been added so you can get a more complete picture of the game. We'll have more information about other information and future updates in due course.

  • Notice of Postponement of Development - 8 June 2020

    First of all, thank you for purchasing and supporting the alpha version. I would also like to thank the community for all the feedback they have given me. It's very encouraging and motivates me to develop the game as an individual. We are sorry, but we have made the decision to postpone the development period. The completion date will be changed to undetermined. I'll explain the reason very simply. The increased volume and uncertainty of direction due to the game design changes, as well as the uncertainty of the direction of the game, and the update, means that it's hard to move forward with the development of the game. See the DevBlog for more information. We'll be making the game enjoyable for those of you who have purchased and are looking forward to it. Until then, please wait for a while.

  • Get the game for free (4/18 ~ 4/26) - 14 April 2020

    You can get the game for free for 8 days from 4/18. Please play this opportunity!

  • To customers during the sale period (4/4 ~ 4/18) - 9 April 2020

    Thank you for your purchase and consideration. This time, we made a big sale, but decided to distribute it for free for a limited time. It also announces and starts nearby. If you want to get the game during that period, please wait until then or return it now. Thank you.

  • Update 0.2.1.0! - 17 January 2020

    This is the update content. ・ Addition of item purchase (2 types) ・ Adding special skills (5 types) ・ Adding a temporary map (2 maps) ・ Add enemy ・ Add boss that appears under specific conditions When you bring something back from the world, it turns into a coin and you can use it to buy items. With this update, the game system is almost complete. Also, special skills have been added so that you can enjoy battle more. With this update, I feel that the game has been completed to some extent. We also want to make minor corrections and quality improvements as needed. It’s a game where you can enjoy try and error in a little time, so please try playing. Thank you.

  • Update 0.2.0.0 - 14 November 2019

    It took several months, but we reviewed everything. Game design is simpler and smoother. Increase skills and items to make battles more enjoyable. The map structure has also been revised. It is completely different from previous versions. Based on this, we aim to complete more ! Review of game design. Create new maps and adjust existing maps. Added treasure chests, items and skill system Level up with Soul Points. Enemies waiting a lot.

  • Update 0.1.0.4 - 24 June 2019

    Add new map 1-3 Add a new robot Add 3 new types of enemies Add a flame as a new skill https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35021699%2Fb2deac86f49fabf92368819e066ce7b0534653f6.png

  • Update 0.1.0.3 - 19 May 2019

    Add an object and text in 1-2 Adjust 1-1, 1-2 NPC monitoring patterns Add battle effects in 2-1

  • Update 0.1.0.2 - 15 May 2019

    Add a new robot. Adjust game balance. Fixed the bug that points are not added. Fixed bug where NPC number not calculated.

Patch notes and updates

S.noRelease datePatch nameGID number
128 August 2024Update 0.5.0.46240387642451176811
228 August 2024Update 0.5.0.36240387642450630511
327 August 2024Update 0.5.0.25875595438705039301
44 September 2020Update 0.4.0.13819571008260275755
524 June 2019Update 0.1.0.42415533798146661381
619 May 2019Update 0.1.0.32905297189256975680
715 May 2019Update 0.1.0.22405397525624491331

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