SPSTEAMPULSELIVE ANALYTICS
Main Assembly

Main Assembly Steam metadata

Bad Yolk Games | Jan 26, 2021 | game

Released

2players observed · 22 September 2026 - 10:15:29 UTC

Simulation3DOnline Co-OpCo-opSingleplayerSteam Store

  • Latest observed players2 · 22 September 2026 - 10:15:29 UTC
  • SteamPulse tracked peak20
  • Units sold (VGI)40,530
  • Revenue (VGI)$484,000
  • Review score83% positive

Main Assembly metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 22 September 2026 - 10:15:29 UTC
  • SteamPulse tracked peak20
  • Units sold (VGI)40,530
  • Revenue (VGI)$484,000
  • Review score83% positive
  • Total reviews1,338
  • Release dateJan 26, 2021
  • DeveloperBad Yolk Games
  • PublisherTeam17

Genres: Simulation

Company pages: Developer: Bad Yolk GamesPublisher: Team17

Top Steam chartsTop 100 gamesGame directorySteam Store page

Main Assembly Steam metadata

Main Assembly metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1078920/metadata
Steam Storehttps://store.steampowered.com/app/1078920/
Steam Communityhttps://steamcommunity.com/app/1078920
PCGamingWiki search
IGDB searchSearch IGDB for Main Assembly

Reviews, pricing, and metadata

Review summary

Very Positive

83% positive, 1,115 positive, 223 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

21

Platform releases
  • Steam 11 June 2020

Latest Steam announcements

  • Main Assembly 1.1 Patch - now live for Beta testing! - 11 August 2021

    Hello inventors! We've been working hard to address a lot of feedback and are making the new build available to the community, addressing issues listed a little further down. Please share any feedback via Discord and we'll aim to release to the main branch by late August. How to access the build: If this sounds like something for you, this is how you switch to the Experimental branch. In Steam right-click on the game and then select Properties: Then go to the Betas tab and select experimental from the dropdown: The builds we put on this branch will not have been QA tested, so it will possibly more unstable and have more bugs, but it will be more exciting! How to report issues: To report any issues, pls let us know via Discord Fixes Bot Building: Center of Mass display is more accurate Painting mode double click to fill now works more reliably Can now extrude short distances Improvements…

  • Main Assembly 1.0 is now available! - 26 January 2021

    Inventors, creative minds of the future! Main Assembly, has today left Steam Early Access - and has officially launched! Hooray! https://i.imgur.com/kCJ7XdI.png Featuring a comprehensive array of freeform building tools, players can now construct an even more significant number of intricate machines and robots thanks to a brand new update launched alongside the game’s full release. https://i.imgur.com/XJeWoq8.jpg The Final Frontier content introduces players to zero gravity, with a new sandbox map that includes a space station, a new space-based challenge level, the ability to add rocket engines and lasers to creations, and cosmetics so the in-game drone can cosplay as **an** astronaut. I mean, what more could you possibly ask for?! https://i.imgur.com/m42yGG2.jpg As our Inventors; our wonderfully creative community know: Main Assembly has continually expanded during its Early Access ph…

  • Main Assembly -- Dev Log #38 Launch, 1.0 & Space! - 21 January 2021

    Hey folks! *waves at the screen* https://i.imgur.com/DjgIJJj.png We hope everyone had a good end to the year -despite the current situation - and that all of you got off to a solid, creative start in the new year! 2021 will help you push your imagination to its limits, not just your bots! Everyone is back from their vacation, fully rested and eager to get back into the groove of eliminating nasty, unwelcome bugs. Die bugs, DIE. https://i.imgur.com/bjoPHUW.gif We're less than a week away from releasing the full version of Main Assembly! As fun as it has been working on the game; we are delighted to finally ship it. We are very proud of the game we have made and also very thankful for the support we have received from the community. Speaking of our community, some have already started building spaceships for the upcoming release. How cool is that! We see you, crafting your ships for the s…

  • Main Assembly Launches January 26th w/ Space Update! - 7 January 2021

    Inventors of the future, past and present, Main Assembly will be unleashed into the wild of a plethora of creative minds, as the game launches on January 26th 2021! Version 1.0 will be live on release -- alongside the new SPACE Update! That's right, Inventors. We were always going to outgrow this world eventually, now it's time to look up to what's possible out there. Now it's time to create things we could only dream of! Now it's time for Interstellar inventions! https://i.imgur.com/F6NbFVb.jpg https://i.imgur.com/tyU2UrC.jpg On Main Assembly's launch, you'll be able to conjure up creations that can fly & travel through space, whilst completing a vast array of objectives in zero gravity! https://i.imgur.com/iO4X8Pw.jpg If there are grey little men out there somewhere, those extra-terrestrials will most certainly be impressed and confounded by your creative lockers. We know what you're…

  • Main Assembly -- Dev Log #37 Space, Spaceships. Roadmap, Festive Competition!! - 17 December 2020

    Hello! Hello! Hello! We hope everyone is getting into the Holiday spirit! As much as we love working on Main Assembly, we do need our vacation; we are looking forward to ending this week in a smashing way! It's been a peculiar year, many fantastic creations from Inventors like yourselves have helped keep the spirits up! We hope to see even more fantastic inventions in 2021 :). Let's get to it, shall we? https://media.giphy.com/media/LfPGY1bez0x1vE23w0/giphy.gif We are continuing our work of sweeping, fine-tuning the game and improving it. This time, we were reminded of how challenging the gauntlet trial can be! Ooft. https://media.giphy.com/media/T3LAnI6E4hdwdlaSil/giphy.gif We have something super special for you this week! We got Zero-G in and working! Take a look AT. THAT! Very, very good. https://media.giphy.com/media/kNItMqakRKDcu9WXRQ/giphy.gif We are having so much fun with this,…

  • Main Assembly - Christmas Update! - 16 December 2020

    Ho ho ho........ how about some bug fixes? Inventors, We've been hard at work with our elves to iron out some creases and mend some broken parts. The game dev life :D The following list comprises the tweaks and fixes in our latest update for Main Assembly: LIVE NOW! Fixes & tweaks Fix for world build level not being able to be uploaded to the workshop World build objects now display if they can be animated in tooltip Bots with many floatation parts (10+) is now more stable Tweak water propellers weight and health Fix for world-building pusher and hammer World build launch could disappear, it will not stay put Invite friend now works again Fix for clients not possessing bot correctly in Bot Brawl mode in some cases Rare random crash fix while building Spring settings can now be tweaked on wheel hubs Added centre of thrust gizmo Added tutorial popups for thrust and buoyancy gizmo popups A…

  • Dev Log #36 -- Game Improvement, Plasma Shooter, Bot Brawl Competition - 10 December 2020

    Hello! Greetings! How are we, Inventors? I trust that you're all keeping well :) How are your Christmas lists looking? On my Christmas list, I have asked for Christmas community bots, so don't let me down! :D At Bad Yolk we have been super busy -- and super productive, of course! We're doing all we can to improve Main Assembly. We are currently knocking off tasks left, right, and centre after our internal sweeps; it feels terrific! There's nothing quite like ticking those tasks off of your list, is there? https://i.imgur.com/dNEtEIf.gif However, some things we just don't want to fix; for example, the fact that you can deliver a foot of a dummy and complete an objective. That has been with us for too long, and we can't change that! https://i.imgur.com/opnicli.gif PEW PEW PEW! We are continuing our work on manifesting some devastating new weapons. This time we are looking at doing a plasm…

  • Dev Log #35 -- Explosions, Lasers, build-up to Christmas! - 3 December 2020

    Hello there, Inventors! First of all, Merry Christmas! We are now officially in December; which means one thing: CHRISTMAS BOTS! Yes, that's right! We want to see you cooking up some roast turkey bots, sleighs, snow-bots - you name it! So get those magnificent, creative minds of yours in the festive spirit! Our devs are already wrapping up some special Christmas bots :) Right then, let's get to it. We've started the week by having a diligent sweep of the game, looking for things to improve and fix. We've got to be honest; there is a lot of stuff we've found early on in the game that needs fixing and improving! Why isn't there anything good on TV anymore? https://i.imgur.com/fYCrs4E.gif But it's been fun going down memory lane with all the diplomas and dummy poking. https://i.imgur.com/s7mVSYA.gif But don't you worry! We've done our fair share of RnD for things to implement in the next c…

  • Nominate Main Assembly for a Steam Award! - 26 November 2020

    Howdy folks! We hope you are busy crafting your greatest Brawler Bots, wicked World Building levels, wacky water Bots and more in Main Assembly! It's time for the Steam Awards 2020! We would love to see our amazing Community nominate Main Assembly for the "Best Game You Suck At". If you have enjoyed crafting, building and playing in Main Assembly and you think it really is the best game you suck at, we would truly appreciate it if you would nominate us for this award! Thank you everyone!

  • Dev Log #34: Server Browser Progress, Laser Weapons & Discord Competition! - 25 November 2020

    Hello inventors! We hope that everyone is doing alright and that you're enjoying our latest update! As we have previously mentioned, we are currently working towards new content. If we can pull this off one-off, it will be amazing! We are talking next-level fun here! The work on the Server Browser is coming along incredibly, and we can almost 100% say that we will have that feature in the next big content update; when that is, it's hard to say. https://i.imgur.com/4h2BngN.gif Other things we are currently working on are more weapons! We want to have a set of them, but it looks like we will have lasers in the game for sure! Pew! Pew! https://i.imgur.com/EJgX2Ky.gif If you have other ideas for weapons, drop them in the comment section! Hopefully, soon you will be able to put all the lasers your heart desires on all your creations! https://i.imgur.com/QTTs5wr.gif This is an early preview o…

  • Dev Log #33: More Development Progress, Bot Brawls Server Browser & Competition! - 18 November 2020

    Hello inventors! The new update has been out for more than a week, and the excitement we've had to release this update has been immense! That's why it's super fun to see all the new and cool Bot Brawlers in the Steam Workshop. Dreams really do come true! https://i.imgur.com/dEoDlDE.gif Thinking about it, we even might have some dev-made bots that we haven't uploaded to the workshop! https://i.imgur.com/LZgRLYN.gif We would love to see more levels created, so we are looking into making a dummies guide to World Building . It's a very potent tool, especially now with logic & animation. Use it to push your creations to a whole new level! https://i.imgur.com/sWCSSjI.gif We are currently working on balancing and bug fixing now with the new update in place. There is a lot to do, and we are checking them off one by one. But also, at the same time, we are looking at what the next update should c…

  • Dev Log #32: Bot Brawlers rejoice! Aquatic Bot Brawls & Community Spotlights - 11 November 2020

    Hello inventors! What a great start to the week, another update in the bag for Main Assembly. This update is so massive; there is a lot to unpack! We hope you are enjoying all the new and cool features; we've had a lot of fun developing them, especially the new Bot Brawl mode; we are looking forward to trying out all your excellent new Bot Brawlers. We've seen that a few have already been submitted to the workshop! So gather some friends and try them out. https://i.imgur.com/vnNhyBH.gif We assigned a couple of our designers the task of creating a bot each and now we've uploaded them to the Workshop! https://steamcommunity.com/sharedfiles/filedetails/?id=2282069004 https://i.imgur.com/Ae4cLSF.gif https://steamcommunity.com/sharedfiles/filedetails/?id=2282069217& https://i.imgur.com/5761HFa.gif Bot Brawling is something we've wanted to have in since we've started working on Main Assembly,…

  • Update #5: Bot Brawls Game Mode, Weapons & Arenas, World Building V2 & More! - 9 November 2020

    Hello Inventors! We are proud to bring you our 5th and largest update yet for Main Assembly! We have loads of content for you to get your hands on in this update. Let’s take a look at what’s included in Update #5! Bot Brawls Game Mode We can finally unveil our new game mode, Bot Brawls! It’s time to fight your friends and find out who can build the best killing machine. World Building V2 World Building now has logic scripting support. You can now, for example, script your own game modes! World Building now also has animation support. World blocks can now be animated so you can create your own elevator and doors for example. https://i.imgur.com/irkgFbt.gif https://i.imgur.com/R9YZ5Kg.gif New Bad Yolk Games World Building Level To celebrate our new update, we've been busy working on a brand new World Building Level! Take on this gauntlet style challenge with friends and see who can make i…

  • Dev Log #31: New Update Coming Soon! World Building V2, Water Physics & More! - 5 November 2020

    Hello inventors! If everything goes as planned, which it will, we will be dropping a brand-new update this Monday November 9th! The update will contain four main features: The second iteration of World Building, Water Simulation, a new level, and a new game mode (this is the best bit, stay tuned!) It's our most significant update to date; we are delighted that everything has fallen into place, so you get to enjoy the things we have been playing around with so far. Here's a quick summary of what's coming in the new update... The Second Iteration Of World Building World Building V2 will bring some nice new additions to World Building! These will include new Logic tools, Animations and even More Blocks for you all to get creative with. The new Logic tools will allow you to do some visual scripting of world building. This includes, triggers, playing animations and other bits. Here are some…

  • Dev Log 30: World Building Logic, Stay Tuned & Community Spotlights - 28 October 2020

    Hello inventors! Wow, we've hit the 30th Dev Log for Main Assembly, wheee! In this weeks Dev Log we’ll go through how easy it is to create your own race with the upcoming update. World Building Logic To create a simple Race you need to first place an Activity Launcher, This will make sure that only you see your checkpoints and your friends cannot drive into them... https://i.imgur.com/QRF7fyi.gif Then place all your Checkpoints in your track and connect them... https://i.imgur.com/82oJbeZ.gif After that you might want to throw in a Scoreboard and some other fun objects to complete your track and you’re all set for a race! https://i.imgur.com/OeDv2R0.gif Stay Tuned! Soon enough we will have a confirmed date on when all this content we’ve been teasing comes out. We’re really looking forward to seeing everything you all create in this update! https://i.imgur.com/nbeHjnr.gif Community Corne…

  • Main Assembly Update #4 - Halloween Surprise, Fixes & Optimisations - 22 October 2020

    Hello Inventors! We are proud to release Update 4: Halloween Surprise, Fixes & Optimisations! It's almost Halloween so we added some new drone cosmetics and we have a bunch of bug fixes and optimisations too. Halloween Surprise! Our Main Menu has had a Halloween makeover! Make sure you turn up your speakers, we've also made a special spooky Main Assembly theme for our Main Menu! Devil Drone Featuring Devil wings, devil horns, a tail and a mini pitchfork, this is one cheeky Devil! Witch Drone Featuring a Witches hat with a spider detail, mushroom and broom! Perfect for soaring through the night time skies! Fixes Added button prompts for flipping Added confirmation popup warning if you are about to overwrite a level (or bot) when saving a new one Fix for client drones being slower then server drone Fix for clone operation on multi selections Fix for CPU input/outputs clamping Fix for mult…

  • Dev Log 29: Halloween Surprise, More Water Progress, Secret New Game Mode Teaser - 21 October 2020

    Hello inventors! This week we will have a small surprise Halloween update for you! We have added a couple of new drone sets and given the main menu a new look. This update also moves all the fixes and optimizations from the experimental branch over to the main branch. More Water Progress! Moving on to our next update, we are still working hard on it and it is getting closer to be ready for release. We are continuing on our water implementation and adding water content to all of our levels that have water in them. There will also be new underwater places ( with a secret or two hidden away ) to explore on both Norrland and Dummy World, which one will you explore first? YARRRGH!!! Here is another new drone cosmetic set that will be part of the update, the Pirate Set! New Game Mode Teaser! We've discovered something within our new found depths, neatly tucked inside a treasure chest! We're w…

  • Dev Log 28: More Water Progress & Community Spotlights - 14 October 2020

    Hi there Inventors! It's that time again for our weekly Dev Log to update you all on what is going down with Main Assembly. We are always hammering away on new content and are having a blast doing it! We are still populating the levels with seaweed, corals, and now even a fish! https://i.imgur.com/6SBKnbJ.gif We will see how far we will take this as we are currently working on many things. https://i.imgur.com/tX4XuKW.gif Something we think is super cool is that people are already creating bots for the next update. We've seen boats and a submarine in the workshop already! So, we have been playing around with that a bit. https://i.imgur.com/ojvrCNc.gif With every update, we always try to add some parts and cosmetics to accompany the update. Here are some things that you can look forward to when we get the update done! Because we are adding water buoyancy, you are going to need different s…

  • Dev Log #27: World Building V2 Progress, 3 Years Of Bad Yolk Games & Spotlights - 7 October 2020

    Hi there folks! We are currently working on getting the second iteration of World Building to a releasable state, but there are many components still to sort out. Creating checkpoints with the games logic system seems to be working great even in Dummy World! https://i.imgur.com/FIHs1fY.gif Developing Main Assembly has been extremely rewarding so far, and we can't wait to get another update out. The process of implementing something into the game and then seeing it used by the community within an instant is both fantastic and scary at the same. Fantastic in the sense of, you're seeing something you made that now has a purpose and scary because it might break and explode or do a weird dance at any second! https://i.imgur.com/kD08pRI.gif When we started making Main Assembly, there were so many unknowns. Especially with the internal goals we've set up. For instance, the free-form build syst…

  • Dev Log #26: New Level, Water Buoyancy Progress & Community Spotlights - 1 October 2020

    Hello Inventors! Another week, another Dev Log! This week's is all about our new Level and Water Buoyancy plus we have our Community Spotlights too! New Level! We haven't created a new level in a while, so we have recently started playing around with that. We know some of you have caught glimpses of it here and there when we have posted things. https://i.imgur.com/bJ7XSXV.gif The Teleporter shown in the level will not be in the final version! The new level we are working on will be the largest in Main Assembly; we think this will accommodate the World Building aspect and be fun to explore both in the air and on land. https://i.imgur.com/ZgDY2Jf.gif With all the levels we create, we want to have a specific theme and play around to see what we can get in. Like always, this is in an early stage, and we don't know when we will release it. https://i.imgur.com/YZRnvCX.gif Internally we've had…

Patch notes and updates

S.noRelease datePatch nameGID number
13 July 2020Break It Hotfix Live3444639924523219013
22 July 2020Break It Known Issue, Workaround and Upcoming Hotfix3444639924519741352
317 June 2020Main Assembly Dev Log #12 - Hotfix & Test Features Early!3384966595867141478
420 December 2019Closed Beta Patch notes [Update 2]2592316573851438505

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1078920
Live current players2
SteamPulse tracked peak20
Live count (today's peak floor)2
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateJan 26, 2021
DeveloperBad Yolk Games
PublisherTeam17
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeVery Positive
Positive review percent83%
Positive reviews1,115
Negative reviews223
Total reviews1,338
Steam recommendations1,004
Achievements21
Average playtime forever2,695 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1078920/

Short description

You’re the designer, engineer and architect if you can imagine it you can create it! Construct robots of any shape or size from eight-legged spider bots to eerie UFO contraptions.

About this game

You’re the designer, engineer and architect if you can imagine it you can create it! Construct robots of any shape or size from eight-legged spider bots to eerie UFO contraptions. Engineer each and every appendage with powerful visual programming letting you dictate the bots every move. When you’ve completed your masterpiece, open the world builder and craft the ultimate obstacle course to push your bot to its limit. Alone or with fellow inventors, envision your design then make it a reality. Create a world in which your bots will be challenged. Craft tracks for racing or complex obstacle courses that tease out all those lovely design flaws you didn’t know you had. Show off your designer skills first-hand with up to three friends. Build worlds together to challenge each other's bots in different obstacles courses and tracks. Or smash each other's creations into metallic pulp (more coming soon). No friends? No problems. We’ve created a single-player mode with over 100 challenges to test your inventions. Don’t panic, we don’t expect you to code in C# (we’re doing that). In fact, it’s entirely optional, but if you’re up to the challenge we’ve designed a powerful visual programming tool for you to enhance your creations. Add (or take) from the thousands of already created bots and worlds hand-crafted by our dedicated fans from all over the globe. If you want to test the limits of your construction, then drive it off a cliff.

Supported languages

English * , French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Japanese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
22Steam Achievements
30Steam Workshop
18Partial Controller Support
23Steam Cloud
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Main Assembly's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Main Assembly's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Main Assembly at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$19.99$19.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,042,43622 September 2026 - 16:25:03 UTC1,818,368
2Mechabellum3,55722 September 2026 - 14:12:56 UTC5,341
3Dota 2810,77222 September 2026 - 16:25:47 UTC1,291,328
4Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,271
5Once Human23,85222 September 2026 - 16:07:54 UTC231,343
6Gems of War - Puzzle RPG99522 September 2026 - 14:06:56 UTC2,965
7古魂122 September 2026 - 10:53:24 UTC60
8LoveChoice5222 September 2026 - 04:19:41 UTC1,139
9Party Animals - Deluxe Pack00

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