- Exciting News: Piko Piko Remake Coming to Steam! - 6 November 2023
Attention gamers and Piko Piko fans, We're thrilled to announce the Piko Piko remake is coming! Yes, fully remade from scratch! 🌟 What's New in the Piko Piko remake? 🔥 Stunning New Graphics: All Bosses are fully remade in pixel art graphics, and all the level design and map details are revamped. Check the new art: 🎯 Revamped Gameplay: Featuring improved mechanics, controls, and fully remade combat system. 🌎 Expanded Universe: New lore with new story elements, characters, and locations that will take your Piko Piko journey to new hammers. 🎵 Soundtrack Perfection: Enjoy a soundtrack with new musics and remade of the orignals. Stay tuned for more updates, trailers, and exclusive sneak peeks as we approach the release date. See you in the Piko Piko remake! 📱 Join the discussion on Twitter: https://twitter.com/MarquetGames 📬 Join the discord and talk to me directly: https://t.co/38tmE…
- Full version has been released today! - 28 April 2022
Hello fellow Piko Pikoers! We would like to thank you for your patience. The developer and we have overcome the pandemic, and after two years of development, we are glad to announce that we have released the FULL VERSION of Piko Piko today! The developer has made many adjustments to improve the overall quality, and here are some adjustments that we would like to share with you. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35101177%2Fb10fec626bffc3e6fa7cfb5aad891a4949dee8f4.gif Patch Notes Added new animation for Nyan Added 4 new mana-costing power-ups for Nyan Adjusted the Dash control and can now be activated by pressing forward twice Added 6 new achievements Adjusted how players can access the Ice area in the 2nd parts Added new bomb item Added different types of life/mana upgrades in multiple areas Added stores in multiple locations Adjusted the beginning part of…
- Piko Patch Notes - 24 June 2021
Hello fellow Piko Pikoers! Thank you all for waiting, we are getting close to the end of development, and before we can officially call it an end we fixed a few reported bugs and added brand new BOSS RUSH!! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35101177%2Fb10fec626bffc3e6fa7cfb5aad891a4949dee8f4.gif Patch Notes Pogo jump changed from Down + jump to just DOWN key Fixed your Pogo down on top of stairs Fixed menu open at the start of the game when you press enter instead of X Start menu - added some indications of with button to press Fixed some language BOX glitches that text goes over the screen, Japanese Chinese, and Korean now does linebreak Fixed problems that softlock character on the sliding Added Tutorial images Removed some enemies that block your path on stairs For those who want to report bugs or leave feedback please use the links below! Bug Reports h…
- Piko Patch Notes - 22 December 2020
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35101177%2Fb10fec626bffc3e6fa7cfb5aad891a4949dee8f4.gif Patch Notes Fixed the ghost boss that causes softlock outside of the screen. Fixed the text on the status menu. Fixed the bug that if you die in some parts of the game, life will not fully recovered but only recover up to 100. Removed random red squares. Added Russian language support. Added hidden robot BOSS! Hello fellow Piko Pikoers! We here at Degica & Marquet Games would like to wish all of our fans a Happy Holidays! We hope that you will all have a safe & wonderful Winter Holidays with friends and family. :) While Marquet has been working hard on squaring out the bugs, he managed to add a hidden boss to the game. We understand that the game has been in the early-access for quite some time already and we will try to finish it up as soon as possible. Please give u…
- Piko Patch Notes - 29 October 2020
Piko Piko is celebrating Halloween in style with all-new pumpkin enemies scattered throughout the game -- a permanent edition to the game's bestiary, delivered just in time for the season! Additionally, we have a few fixes and tweaks for y'all, too: Badge display moved to above the minimap. Music added to the tower area after beating the boss Boss in Tower - Boss in Tower remains after defeated. Nyan will attack the defeated boss graphic. This has been fixed for all bosses. Underwater Area - There is no way to destroy the spiked mines with attacks. Only touching them & taking damage destroys them. Regular attacks can now destroy mines. Underground Area - TV enemies have too much HP, causing player to get hit. Not fair to player. Their HP has been lowered. Snow Area - Ice Cave, Angel Statue at the bottom of the cave does not save the game. It only heals HP? Angel Statue now saves in this…
- Piko Patch Notes - Version 0.19 - May 1st - 1 May 2020
Patch Notes Re-added upercut skill: Other skills are now unlockable: Fixed random Fire stage teleport glitch Finished ice area Added the final areas Fixed some text errors Fixed bug on the city special boss Physics have been/are being redone New damage system is being implemented *There are still other issues in the game currently, but please do rest assured that we are doing our best to get things cleaned up as fast as we can! The "EXIT TO MENU" in-game pause menu option still does not work, and the SFX/music volume is still unbalanced, but we definitely haven't forgotten about these issues! Sorry for any continued inconvenience, however. This is still a work in progress, so please bear with us just a bit longer! ****** To all our Piko Piko fans, This is an incremental update in terms of bug-fixes, but a huge one in terms of added content, since it now opens the entire game to testers…
- Piko Patch Notes - Version 0.18 - March 5th - 5 March 2020
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35101177%2Fb10fec626bffc3e6fa7cfb5aad891a4949dee8f4.gif Patch Notes Fixed instance where Nyan says "JUMP!" twice in a row. Added new SFX for when Piko takes her hammer from her house. Fixed Teacher-Sensei's dialog bubble from being cut off the screen. Fixed Nyan's helmet light so that it properly shines in Elizabeths face during post fight dialog scene. Fixed light source around Piko's body. Fixed the crash / softlock that would happen if you died on the boss in the tutorial. Fixed the issue when the player would get stuck by entering Hideki's boss room a second time. Fixed being unable to navigate the option screen with a controller. (Button functionality still being adjusted as functionality still not consolidated for all screens. Fixed PRESS START on the pre-game settings menu. Fixed the softlock that would occur if pla…
- Piko Patch Notes - Version 0.15 - December 27th - 27 December 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35101177%2Fb10fec626bffc3e6fa7cfb5aad891a4949dee8f4.gif Patch Notes Fixed issue where character could become stuck in walls. (Please let us know if you see it happen again and where.) Fixed artwork for items not displaying correctly. Fixed the train in game. Fixed to artwork that was not displaying correctly. (some new graphical issues exist) Added new bosses. Added special cameo by Virgo from - Virgo Versus The Zodiac! https://store.steampowered.com/app/920320/Virgo_Versus_The_Zodiac/ Hello fellow Piko Pikoers! We here at Degica & Marquet Games would like to wish all of our fans a Happy Holidays! We hope that you will all have a safe & wonderful Winter Holidays with friends and family. :) Marquet has been quite busy with continuing development of the game, along with trying to squash as many bugs as possible along the way…
- Piko Patch Notes - Version 0.14 HOTFIX - December 10th - 10 December 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35101177%2Fb10fec626bffc3e6fa7cfb5aad891a4949dee8f4.gif Patch Notes Fix for the issue where the Mega Giant Drill was not being correctly obtained after defeating a boss. Hello Piko Piko fans! We have a small hotfix to the Version 0.14 which was found by one of our users here in the Piko Piko community! Huge thanks to them for the report and we also would like to offer our most sincere apologies for the trouble caused with the issue. A Gif made from the users video in their report, shows the issue of the player receiving a Soda and Cookie instead of the Mega Giant Drill. Thank you for your continued understanding and support! We look forward to seeing you all next update! For those who want to report bugs or leave feedback please use the links below! Bug Reports https://steamcommunity.com/app/1079200/discussions/1/ Feedback…
- Piko Patch Notes - Version 0.14 - December 6th - 6 December 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35101177%2Fb10fec626bffc3e6fa7cfb5aad891a4949dee8f4.gif Patch Notes Adjustments made to map sizes due to being misaligned after the resolution change with development. Bug where player character runs away during dialog with a defeated boss in the caves has been fixed. Green bugged sprites have been fixed. Bug involving Checkpoints not properly working has been fixed. Ice background has been fixed. Ice boss block has been fixed. Adjustments to dialog box interaction. Up key / Dpad = Interact. C key / X Button = Advance dialog. Store has been added to the Ice Cave (has item buffs, still work in progress) Hey there Piko Pikoers! You all getting ready for the Winter Holidays, traffic jams and present wrapping nightmares? We know we are! To start things off would like to give special thanks to a user named zuligan who went and…
- Piko Patch Notes - Version 0.13 - November 27th - 27 November 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35101177%2Fb10fec626bffc3e6fa7cfb5aad891a4949dee8f4.gif Patch Notes New Areas Hidden Boss New SFX added to game Fixes for control issues with using a game controller on the main menu Crouching slide added Adjustments to minimap system Adjustments to Piko's uppercut attack (Planning to change to a different button in future) Adjustment to desks in classroom so player "should" not get stuck anymore Ability to advance dialog during the scene where Piko first meets Neko. (press up on dpad) Still needs to be further adjusted to use the controller buttons instead. Tomato Girl Boss softlock fix. "Let us know if it still happens" Hey there fellow Piko Pikoers! *insert old guy with a skateboard meme First off wanted to let you all know why the version suddenly jumped from 0.11 to 0.13. There was a kinda large issue with 0.12 which…
- Piko Piko dev notes - 11/13/2019 - 13 November 2019
Hello there Piko Piko fans! We wanted to bring you folks a quick little update on whats been going on with development! Managed to shake out a few more gifs from Marquet during his busy development schedule. Something quite fitting for the colder weather, a new wind effect that you can see here pushing Piko down the stairs. Next up we have a new sliding system for Piko allowing her to pass through small spaces! Or to smash expensive looking pottery OwO Marquet has also been busy trying to get those bugs squashed so we appreciate your patience with the development of the game and thank you all for your support!
- Piko Patch Notes - Version 0.11 - October 28th - 28 October 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35101177%2Fb10fec626bffc3e6fa7cfb5aad891a4949dee8f4.gif Patch Notes Save File System Optimization. Startup Resolution, Volume, Language menu able to be controlled with controller. New Map (Tower) added to the game. New Miniboss added to the game. Fixed the issue with the Drill clipping into walls. Adjustment to Nyan's movement speed. Adjustment to the size of the collision box for Piko's Charge Attack. (made larger) Minor fixes and adjustments. Testing a new jumping attack. (Spinning Piko Hammer Uppercut) *not official name. :) Hello Piko Piko fans! In today's update, due to the large changes and adjustments to the Save File system we highly suggest users to delete their current Save Data and start over fresh with the improved Save System. This should help prevent any errors occurring due to old save data being used. Defau…
- Piko Piko dev notes - 10/21/2019 - 21 October 2019
Hello fellow Piko Pikoers! Wanted to give you folks a quick update on whats been going on with development! Currently Marquet has been busy with working on adjustments to the game along with progressing with game development. Enjoy the following gifs below of the new area that is being worked on! And a brief look at one of the newly created enemy types. :) Conveyor belt test Watch your step! A new challenger appears! As always do keep those bug reports coming in as the creator is doing his best to get issues fixed and adjusted. :) So all of the information you provide is a huge help! Will be working on trying to keep these sort of mini news posts a bit more constant! So be sure to tune in next time also!
- Piko Patch Notes - Version 0.10 - October 3rd - 3 October 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35101177%2Fb10fec626bffc3e6fa7cfb5aad891a4949dee8f4.gif Patch Notes Fixes to game save file functionality with Steam, preventing save files from being deleted. Fixes to issue with Status showing in incorrect positions. Hello Piko Piko fans! The update today is a very minor one, but dealing with the critical issue where game save files would be deleted by Steam due to being in the wrong directory. So when a file verification check is run, Steam removes the save files as it was not considered part of the installation. As always the Marquet will be doing their best with the development of Piko Piko and we would like to thank all the fans for their continued patience and support!
- Piko Patch Notes - Version 0.09 - September 26th - 26 September 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35101177%2Fb10fec626bffc3e6fa7cfb5aad891a4949dee8f4.gif Patch Notes Fixed the ENTER menu on game startup. Fixes to collision. Further adjustments to new save game menu and functionality. Game now autosaves when player passes by a save Statue. New death animation for player when life reaches 0. Minimap system has been done. Menu now displays the CANCEL / SELECT keys. Further adjustments on the softlock issues. *This latest patch will update the main branch of the game. So you folks who are using the branch of the game, feel free to switch over to the main branch. We will let everyone know in the event if an update will use the alpha branch again! ****************** Hey there Piko Pikoers! We know its been a while since the last update and we do apologize about that! The good news is that Marquet has been hard at work furthe…
- Piko Patch Notes - Version 0.08 - September 13th - 13 September 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35101177%2Fb10fec626bffc3e6fa7cfb5aad891a4949dee8f4.gif Patch Notes Full overhaul of Save Game System Balloon Text dialog display system reworked for new text implementation. Achievements have been added. (Temporary Icons) All localized languages have been added. Japanese, Chinese (Simplified), Korean, French, Spanish, Portuguese. Formatting issues currently exist with the non-English but will be cleaned in time for launch. New hit effect for when player hits an enemy. *The latest patch can be found on the branch of the game. Instructions on how to access it are within the link below. https://steamcommunity.com/app/1079200 Hey there Piko Pikoers! Thank you for your continued patience during the development process of the game! Marquet has been on a mad coding spree with continuing his work on overhauling the text system wh…
- Alpha Branch instruction access for Piko Piko Early Access - 13 September 2019
Instructions on how to access the "Alpha branch for the latest version of Piko Piko" Early Access users can access the branch by following the steps below. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35101177%2F7dde3795b0f894fe8331cf7596064af3a543a63a.png In your Steam game Library, right click on Piko Piko and select "Properties" in the drop down menu. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35101177%2Ffba0500c79ad758676cf4c937fe34b25a2120461.png On the Piko Piko - Properties window select the "BETAS" tab. Enter the beta access code "pikopikopiko" then press the "CHECK CODE" button. "Access code correct, private beta 'pikoalphatest' is now available" will display under the beta access code section. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35101177%2F577846cf5d46e628803efaba4e484d61f3bd3414.png Open the "Select the be…
- Piko Patch Notes - Version 0.07 - September 4th - 4 September 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35101177%2Fb10fec626bffc3e6fa7cfb5aad891a4949dee8f4.gif Patch Notes Change of the games default resolution from (384 x 216) to (768 x 432) Selectable resolutions - 384 x 216 original / 768 x 432 / 1532 x 834 / Full Screen Japanese localized text has been added. Though formatting adjustments have not been made yet. *日本語のテキスト追加(解像度の変化によって正しく表示しない場合はございます。一部のテキストはまだ英語のままで表示します。) Lava Boss teleport glitch Cutscene Neko glitch Lava death animation sped up Visual Novel softlocks (fixes still in progress) Text Balloons locks (fixes still in progress) Infinite dialogue the text sound Elevator softlock Enemy collision adjusted Changes to camera shake effect You can move more freely after Pogo Jump Added new SFX Dash has been replaced by Nyan's drill throw skill - Use with C key (keyboard) or Y button (controller) - Dash will be rel…
- Quick heads up about current development happenings! - 27 August 2019
Hey there fellow Piko Pikoers! Wanted to let you all know whats currently going on with development! Marquet is busy working on changing the games resolution and doing adjustments for all of the related parts of the game which will be effected by this. The reason for such a large change, is to improve how the text for the game is handled. Currently the game is using not actual text, but sprite fonts. Meaning the letters you currently see in the game are sprites. The problem with this is that it makes for doing languages that use non-English characters, such as Japanese, Chinese, Korean etc more difficult and much more work development wise to ensure that it is implemented and formatted correctly. Once that has been properly adjusted we will be able to add in the other planned localized languages Japanese, Chinese (Simplified), Korean, French, Spanish, Portuguese much easier. Then have t…