SPSTEAMPULSELIVE ANALYTICS
Zero Strain

Zero Strain Steam news

Kaio Meris | Jun 20, 2019 | game

Released

0players observed · 5 October 2026 - 22:02:24 UTC

ActionIndieShoot 'Em UpAnimeBullet HellSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive

Zero Strain news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive
  • Total reviews24
  • Release dateJun 20, 2019
  • DeveloperKaio Meris
  • PublisherKaio Meris

Genres: Action, Indie

Company pages: Developer: Kaio MerisPublisher: Kaio Meris

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Zero Strain Steam news

Zero Strain news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Major Rework: Shields and Energy - 26 September 2019

    Zero Strain was too hard for the wrong reasons. The game itself is very different from other shmup games, which is not bad on its own, but it means everyone needs more time to get used to the game. Shields help this a lot. But their current implementation means they break often and stay broken for very long periods of time, often resulting in newer players dying very quickly. There are so many things to learn in the game, and it is very hard to learn them when constantly dying. This update reworks how shield regeneration works. Damaged shields regenerate faster. Broken shields no longer require the player to damage enemies to restore them. Instead, shields regenerate to full after a few seconds. Energy is another tricky part of the game. The energy bar is meant to prevent mindless spamming, but the "tempo" each ship is meant to be played at is not always obvious. As such all ships have…

  • July Patch - 7 July 2019

    I have a few small changes for everyone to help explain a few mechanics more clearly. Tutorial now calls out the energy meter on the right. The first purple shielded enemy now explicitly tells you to boost to kill it. Thanks for playing!

Patch notes and updates

S.noRelease datePatch nameGID number
17 July 2019July Patch2436926440603852267

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