Cavity Busters news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak10
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score96% positive
- Total reviews123
- Release dateMar 18, 2022
- DeveloperSpaceMyFriend, Ben Ridge
- PublisherSpaceMyFriend
Genres: Action, Adventure, Indie
Company pages: Developer: SpaceMyFriend, Ben RidgePublisher: SpaceMyFriend
Cavity Busters Steam news
Cavity Busters news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- A Cavity Busters Shirt?! - 9 May 2026
Now you too can try to explain to someone what a 'Cavity Buster' is! I should've probably built up a couple more designs before announcing it, but I accidently published the entire store so I figured I'd blab about it now. This is kinda guy you're dealing with here. SHIRT RIPhttps://spacemyfriend.threadless.comAs you can see, there's some non Cavity Busters monster shirts as well but they very well could be in CB. Ok I'm gonna slink back into my cave. Please drop a review of CB if you get a chance. We're only 7 reviews away from 100 user reviews! Ta ta for now!Space
- Cavity Busters Update 41 patch 2-6 and Important changes to saving a run - 14 April 2025
Yooo. You've probably noticed the game updated a couple times over the past few days. They were super minor changes but have since snowballed into something worth posting about. Saving Changes So honesty time (not really honesty, ya'll knew this already.). When I made Cavity Busters, I was really bad at making games. I still am but not really bad. There are things that I just can't fix without completely remaking the game. I'm committed to fixing any game crashing bugs that are sent my way. But game crashes still suck. And so, if they happen during a run now, the game will save your run so that you can continue from the start of the level where the game crashed. So at most you'll lose maybe a couple minutes rather than an entire run. There's some limits to this. It won't save on the first level because like... what's the point. And the save will not be seeded so you will play the same l…
- Cavity Busters Update 41 patch 1 - 10 April 2025
Yo! Just a small patch here :) fixed loud explosion sounds with certain ammo type enemy damage cap is slightly higher and can be broken if super overpowered fixed a bug where orb enemy would duplicate auto aim can now be overridden so you can cycle through enemies
- Cavity Busters Update 41 - Tipping the Scales... and cleaning em a bit - 9 April 2025
Hey all! I wanted to get this out yesterday but day time job took up my time so here we are. This update is about balance. Cavity Busters is a two toe experience. The first toe is about getting tons of upgrades and walking into a room and Thanos toe snapping your enemies out of existence. But the other toe - probably the little toe that doesn't get enough attention, and starts to grow a weird nail, but also where is the nail? - is about intricate hand crafted bullet patterns. This manifests pretty well in early levels, but by the late game, you barely see enemy bullets. So this update introduces a toe I mean, an game mode to push that feeling into late game content. (Why toe analogy for game about teeth.) Balance Mode First and foremost, this mode is completely optional. So getting completely OP and decimating bosses as soon as you enter the room is unchanged. High five? High five! But…
- Cavity Buster Update 40 patch 5 - 31 March 2025
Hey all. Just another little patch. In the process of fixing crops in the last update, I accidently deleted the bit of code that saves watering cans and sickles. I'm coding on another level over here. That's working now! fixed watering can and sickles not saving fixed a crash with the exchange monster when navigating the menu with a controller fixed a sound fx not being affected by the sound volume change debuffed deadly needle and Necrotizing Fasciitis Peace, Space
- Cavity Busters Update 40 patch 4 (didn't post about 2 and 3 apparently) - 26 March 2025
Hey all. This is just a small update to address a few things. fixed a bug when switching players really quickly would cause a crash fixed a bug where player bullets were incorrectly getting destroyed fixed a bug where picking a player wouldn't properly load tuum garden diseases audio for orb player was adjusted fixed a crash with the tuum garden So unfortunately your tumor gardens are getting cleared out. There were changes that I had to make that couldn't be implemented without doing so. I'm a competent programmer. Peace, Space
- Patch 40.1 - 14 March 2025
Yo! Just a few little changes/additions. added a sort button to collectibles menu(this one took a lot of work) + some menu navigation improvement with a controller added icons to differentiate upgrade type in collections menu added a hp bar to orb enemy added a small fx for when health max increases That's all! Peace, Space
- Cavity Busters - 3 Year Anniversary! - 13 March 2025
I'm bad at remembering dates. But then it dawned on me. We've never properly celebrated the unholy union and conception of the nasty little monster that is Cavity Busters. So today marks the first day leading up to the 3 year anniversary of the 1.0 release of Cavity Busters. March 18th! Forget Steam Spring sale! This is Cavity Busters Week! But also Steam Spring sale... Be nice Gabe. Anyways... To commemorate the day, I have a fun update for ya'll. It's not giant. It's a good mix of fixes and new stuff. But it adds some fun content. The new playable character is blast I think! So on to the stuff. Stuff. New Stuff a new playable character (10 total!) 17 new upgrades (317 total!) a new special room encounter added badges to upgrades to track if they were part of a winning run added a little effect that happens during anniversary week or with a certain item 6 new achievements Fix Stuff jer…
- I don't know why but... UPDATE! Trading Cards, Boss Rush, and Synergies! - 10 January 2025
Welcome to another update that started out as a little bug fix patch and grew into much more. This isn't a huge update by any means, but big enough to warrant a little fanfare. Trading Cards Trading cards! I've always wanted to add trading cards but I had to wait for Steam to grant permission to do so. They require a game to have a certain level of community interaction. Along with trading cards, there's profile badges, profile backgrounds and emotes that are earned by collecting all the trading cards. Boss Rush The new boss rush mode serves two purposes. 1. To test your mettle against the Pearly Knights with minimal upgrades. 2. There's a boss that has three different phases and you only get to fight the first two phases once in regular play. So the boss rush lets you fight all three phases. And ya know... it looks good on paper. "Boss Rush". See? Synergies New Synergies! Natural occur…
- Cavity Busters Patch 38 - 4 April 2024
This is a small patch to hopefully fix a crash with the Tuum Garden. This is one of those crashes that is very hard to replicate on my end. But I implemented a ton of little fail safes. That's all! Peace, Space
- Cavity Busters 37 patch 8 - 1 April 2024
Hey all! Just a small update. If you have side buttons on your mouse, these can now be used in control binds! Also there was a bug where control binds weren't being loaded properly. That's fixed now. Yeah tiny. Ok see ya! Space
- Cavity Busters Update 37 patch 7 - 5 January 2024
One more! This bug was only affecting you if you were using a controller or a steam deck user. When you died and hit the retry button, you'd restart and then the death animation would play again, but you wouldn't be dead, and you couldn't leave the room, so you had to restart again. huh. weird. So that's fixed now! Have a nice weekend! Space
- Cavity Busters Update 37 patch 6 (you get a patch and you get a patch and...) - 5 January 2024
Hopefully my dedication to fixing stuff makes up for the fact that I'm a hot dumpster fire of a developer. Alrighty this is a small one. Fixes deleted game from steam Just kidding ;) Fixes fixed a bug where in the shmup sections, an enemy could escape the play area and would not be deleted properly, soft locking you in the room. buddies and followers no longer spawn in shmup sections as they don't do anything anyways. less messy. Next up is fixing the weird death bug. Until next time! Space
- Cavity Busters Update 37 patch 5 - 3 January 2024
Hey all. Really did some dumb quick changes in a previous update and still trying to clean up the mess :P Please bear with me! Here's another round fixes. Most grievous fixes: fixed a crash connected with a secret boss (sorry to poor person that was so close yet so far :'( ) accessibility options now properly unlock all game modes added some text to save profile to show how many characters there are total fixed a bug with Boss Jam flying off the screen and taking forever to come back to the room Probably still more on the way, but I'll keep hacking away! Peace Space
- Cavity Busters Update 37 patch 4 (again) - 31 December 2023
One more time but with less incompetency! So this is all the previous patches but without some serious crashes that I overlooked in my hast to get patch 4 out before leaving for a few days. I'm back and found the issue, so things should be all good now. Except the obj_bullet bug. I mean I think I fixed that one, but it's been so hard to track down that I'm not 100% sure it's gone. Anyways, thanks again for your patience. Leave a review if it strikes your fancy! Peace Space
- Cavity Busters Update 37 patch 4 (one more for good measure) - 29 December 2023
Alright one more update before the weekend. While in cryosleep I came up with a few more ideas on fixing the bug that everyone else is finding but me. The worst kind of bug. I'll be away from the computer the next couple days so hopefully this one sticks. If the bug hits you, it looks something like this: ___________________________________________ ###################### ERROR in action number 1 of Step Event0 for object obj_bullet: trying to index variable that is not an array########################## gml_Object_obj_bullet_Step_0 (line 132) It'd be a huge help to me if you are able to recall a few things about what was going on when the crash happened. Like: who was your gummy? who were you fighting? were you fighting? were you leaving a room? mouse and kb or controller? ect. No worries if you can't. This is my problem, not yours. But I do appreciate the help. Thanks to all who've rep…
- Cavity Busters Update 37 patch 3 - 29 December 2023
You know how goes by now. Update game. A million things break. Expect a few more in the coming week. Updates. Not things breaking. I mean that too but. Doesn't matter. Onward! Fixed run badges for individual gummies was bugged for controller users fixed the hp exchange npc from exploding a giant amount of mints fixed a bug with tooth gummy freezing in place when they have the super tooth synergy i tried a ton of different things with the obj_bullet crash, so hopefully one of them sticks the game speed in the accessibilities option wasn't working so i that works now added a sound fx for diseases when they drop and when enemies are cleared Thanks for your patience everyone. One day this game will be crash free. When that day comes I'll smash the ol bat signal. Bat Man out
- Cavity Busters Update 37 patch 2 - 28 December 2023
Hey all! How's the new update treating ya? I hear it's been like a little apple thief to some of you. Stealing your apples...And crashing your computers. Bad thief. Well I can't give you your apples back but I can hopefully prevent the game from crashing. That's a shaky hopefully. Anyways. -fixed a bug with obj_bullet crashing the game (this crash was super weird and random and near impossible for me to replicate reliably so it's possible it's still lurking around) -fixed a sound fx being too loud. That's all! :) Peace, Space
- Cavity Busters Update 37 - A little bit of everything update - 21 December 2023
Hello everyone! "This is just a small update to address a few bugs and polish a few things" is what I was originally going to say. But really it's: This is just a small update to address a few bugs and polish a few things AND add a bunch of upgrades AND add a new game mode AND add a new mini boss. So not so small. Wew. Sometimes, things just get out of hand. Anyways, onwards! First, whats new: add 18 new upgrades bringing the total to 300! added a new mini boss added a new game mode: Alt hard mode item rooms now have a chance to spawn two items and you'll only be able to pick one added badges for each gummy to indicate what type of wins they've achieved added 15 new tooth caps added ui for glass heart disease added ui for monster juice updated the pause screen to be much cleaner I think added small fx to collectible and bestiary screens updated the title logo to a higher resolution Fixe…
- Cavity Busters Update 36 hotfix 5 - 29 September 2023
Yo! Just a quick update to fix a crash with Shmupy Gummy when playing shmup levels.
Patch notes and updates
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
