- v1.00.26 – 27th July 2023 - 27 July 2023
• FIXED Depot supply when in main supply range • FIXED Yugoslavia hex in Ardenne Offensive 1944 scenario • FIXED Logistics error with tankers, oilers, and air transports in base calculation (EditorMenu 2403) • FIXED Battle reports showing on new game, hopefully • FIXED Scorched earth not working in captured minor countries • FIXED Netherlands may not divide land units • CHANGE Capitals now move when an enemy unit is within 5 hexes of the capital - fixes exploitation in UK invasion • ADDED May toggle size for land or air units • FIXED 1939 Winter 41 campaign fighter bomber advancements • ADDED Notes on hex control change when Italy surrenders in all 1939-1943 scenarios notes • CHANGE North Marine weather zone Jan,Feb,March no invasions 1% snow
- WarPlan Update: April 12th, 2023 - version 1.00.25 - 26 April 2023
We have just released an update for WarPlan, adding also three new maps designed for US Marine Corps University: FIXED Paradrop on fleet bug where they don't retreat or scuttle FIXED Convoy attack message is clearer FIXED Support unit name being placed in corps list when undo is performed FIXED Red Sea convoy lane FIXED Italian DD tech CHANGE unit values in Breakout 1944 FIXED Invading on resource bug FIXED turn number bug FIXED Unit loss bug (rare but important) FIXED beta version PBEM bug FIXED Removed low resolutions from the graphic options FIXED Combat high loss issue (I hope) ADDED Moscow production move to Urals for both production and manpower for Russia ADDED Alexandros Papagos to Greek generals ADDED $Weather to scripting allowing players to set the weather for a zone ADDED Saint Low to Western Front scenarios ADDED new scenarios, designed for the US Marine Corps University: A…
- WarPlan Pacific is out now on Steam - 17 March 2022
Warplan Pacific has been released: now you can play it also on Steam. WarPlan Pacific uses the same game system as the original WarPlan with additional features and improvements. The game covers all the nations at war in the Pacific theatre from December 1941 to 1945. The game's scale is massive, covering 62 different potential countries, in a map large 50 miles / 80km per hex using a modified Mercator map scaling to allow a flowing game that doesn’t overload the player. The land scale is 15k - 60k men, air scale is 300-400 aircraft and naval scale is 1 capital ship + support ships.
- WarPlan Pacific is coming to Steam - 2 March 2022
WarPlan Pacific will be available on Steam on March 17th. WarPlan Pacific is an operational level wargame that covers all the nations at war in the Pacific theatre from December 1941 to 1945 on a massive game scale, covering 62 different potential countries, in a map large 50 miles / 80km per hex using a modified Mercator map scaling to allow a flowing game that doesn’t overload the player. The land scale is 15k - 60k men, air scale is 300-400 aircraft and naval scale is 1 capital ship + support ships. The map is Hex based, with 15 different types of terrains subdivided into sizes with each different features including motorized and non-motorized movement, airfield capacity, and defensive bonuses; 12 different resource types with new city images, 5 different strategic resources. Realism is enhanced by the presence of Fog of War, with detection levels that determine information of units.…
- Warplan Pacific Tour - Episode #7, Axis opening moves tutorial - 26 April 2021
It is now just a few days until Warplan Pacific releases. Already, our beta testers are excitedly sharing their opening moves, hoping for the best possible start in what are sure to be epic campaigns. If you've joined us for our previous tours, you'll know that Alvaro too, is quite the cunning strategist. So for this tour, he is doing something a little bit different and is bringing you a guide to his favourite opening moves, playing as the Axis. If you are looking to learn or just excited to see more gameplay, be sure to give our final tour a watch. You can check it out below: Remember, the official PDF manual is now available! You can download it here.
- Warplan Pacific Tour #6, More on Naval Operations - 19 April 2021
A new episode of the Warplan Pacific Tour is now available. Find out how the use of ports has been made easier and more flexible. We are also going to be discussing in detail naval blockades and how naval blockades function. Lastly, we are also covering how naval leadership interacts with ground combat, including how naval leaders can affect nearby ground battles and how ports can draw (or not draw) supply from a ground source. Remember, the official PDF manual is now available! You can download it here.
- Warplan Pacific Tour #5, Air and Naval Specialties - 12 April 2021
A new episode of the Warplan Pacific Tour is now available. Find out how Air and Naval specialties allow you to adapt your units and enable them to excel situationally. In addition, some specialist roles have also been added, such as the "screening" role, which focuses on dealing with hostile air threats. Warplan Pacific has also made some systemic changes to how shipyards work, to better represent the Pacific War.
- Warplan Pacific Tour #4 - Hidden Naval Fleets and Communications Intelligence - 6 April 2021
The new episode of the Warplan Pacific Tour is now available. Find out how hidden naval fleets, communication intelligence and encrypted codes were added to Warplan Pacific to better represent the Pacific War.
- Warplan Pacific Tour | Naval Units - 29 March 2021
The third episode of the Warplan Pacific weekly tour with Alvaro Sousa is now available: this week, we unveil more details on the games Naval Units. There is some great detail here if you are looking to explore some of the depth on mechanics such as oil, repair and fleet strength. We also briefly explore WWI battleships and how they function, as they were the main body of what the USA had in 1941.
- Warplan Pacific Tour | Port Supply and Airfields - 22 March 2021
The second episode of the Warplan Pacific weekly tour with Alvaro Sousa is now available: this week, we unveil more details on the games new scale and how it impacts some game mechanics, such as port supply interdiction, and port supply range. We also cover changes to airfield placement and how to use engineering specialities to make the most out of them. We hope you enjoy the new episode!
- Warplan - v1.00.10 Update - 17 March 2021
We have released a new update for Warplan, including many fixes and improvements. • Fixed scripts that give oil to countries • Fixed pursuit and interception gives proper fleet ID increases • Fixed pursuit title on combat logs • Fixed interdiction with night mission • Fixed information panel and added splitter between convoy and controller • Fixed supply and oil issues with pursuit and interception • Fixed invading same hex destroy unit there bug • Change priority reinforcement button so it more distinguishable and updated the tooltip • Change naval bombardment support will now include any naval unit not in port within a 1 hex radius of the defender for the attacker or defender to put in support for attacks and not use operation points • Change options save button location to top and in gold • Fixed out of supply fleets intercepting • Fixed out of supply fleets supply interdicting • Fix…
- Warplan Pacific Tour | Advancements and Unit Changes - 15 March 2021
The Warplan Pacific beta is coming to an end and we're getting closer and closer to release. With that in mind, we have prepared the Warplan Pacific Tour, covering the main changes and improvements introduced in Warplan Pacific. The new series has a very special tour guide, as the videos are narrated by Alvaro Sousa, the developer of the Warplan series of games. A new episode will be published on a weekly basis. EPISODE #1 - Advancements and Unit Changes The first video covers changes in advancement that were based on player recommendations. It will also talk about unit differences between countries, the new marine unit ability, special country rules, and added events for China. Find out more.
- Warplan Pacific - first preview stream - 8 March 2021
Join us on Twitch this Thursday, March 11th, 4 PM GMT as Alvaro Sousa, developer of Warplan and Warplan Pacific, will be joining us for Tea Time. The first preview stream of Warplan Pacific with Gamer_1745 will follow. WHAT IS WARPLAN PACIFIC WarPlan Pacific, announced back in December, uses the same game system as WarPlan Europe with additional features and improvements. The game covers all the nations at war in the Pacific theatre from December 1941 to 1945. The game's scale is massive, covering 62 different potential countries on a map that measures 50 miles / 80km per hex. The game uses a modified Mercator map scaling to allow a flowing game that doesn’t overload the player. The land scale is 15k - 60k men, air scale is 300 - 400 aircraft and naval scale is 1 capital ship and its support fleet. WATCH THE REVEAL INTERVIEW https://youtu.be/Bi0yNsZZH4c Find out more.
- Warplan - 1.00.09 Update - 10 December 2020
We have released a new update for Warplan, including many fixes, changes and improvements. Check out the full changelog. • Change moved help panel button next to close button • Added port-fleet move so any naval group in port that can move may move despite fleets coming in with no movement left • Fixed Azores port size 1 -> 3... got left out of patch • Fixed "k" hotkey for supply trucks • Change Spain will now join the Axis if the Allies invade Portugal and updated the notes as well • Added invasion zones for Gibraltar as there was a flaw in which the Allies couldn't invade it by sea from the west • Fixed merging two divisions fat finger bug • Fixed Norway manpower • Improved graphic resolution options • Change when CVs chase after subs • Change fleets may only change modes in port or with max operation points due to gamey exploit • Change air units only interdict port supplies when in…
- WarPlan receives biggest update to date with Patch 1.00.8 - 11 September 2020
Grand strategy wargame WarPlan, while not our favourite game in the entire world, is never-the-less a decent enough strategic simulation covering the European theatre of WW2. It was designed to try and incorporate over 50 years of board wargaming done by the developers, and is generally attempting to occupy a space somewhere between Strategic Command & a Gary Grigsby monster. It's not made much of a splash since release but has got a positive rating on Steam. It has been quietly getting updates in the background, and the most recent Patch 1.00.8 represents the biggest content drop for WarPlan to date, and along with a whole host of changes it also includes a new scenario. The new scenario is a smaller, more focused operational experience that covers the Axis push for Egypt during the North African campaign. You can choose to play as either the British or the Axis forces, and the develop…
- Warplan Update 1.00.08 - 7 September 2020
Hello everyone, We have just made the latest version of Warplan available. Version 1.00.08 of Warplan is one of the biggest updates yet, bringing new content, fixes and changes for you to enjoy. Game rules were updated to make minor neutral powers align better with the relevant blocks when attacked, AI routines have been improved and various balance changes have been made to allow for more interesting play. Most important however is the addition of the new North Africa Scenario. In this scenario you can take control of either the British or Axis forces during the Axis push for Egypt. This is a smaller scenario, offering a great way to get some practice and providing its own operational challenges to solve. We would love for you to try it and let us know what you think. https://steamcommunity.com/sharedfiles/filedetails/?id=2222301078 Users of the Matrix version can download the game usi…
- WarPlan Panzer Map Mod + Units Mod v6 is ready! - 27 May 2020
WarPlan has a really dedicated community who has brought already many Mods and custom content to the vanilla version. Today we would like to highlight a nice graphic Mod combining a Map and Units Mod together, that has reached recently version 6. Kudos to PanzerMike for this great work! Check out the Panzer Mod + Units Mod for WarPlan here.
- WarPlan is out now on Steam - 26 March 2020
WarPlan has been released on Steam! Play a recreated World War II in every detail, thanks to the engine flexibility and database! Combat takes place on Land, with multihex attack based on operation points allowing for multiple moves and attack tactics allowing for frontline breakthroughs, on Air, where you can attack selected targets and may automatically support land attacks, and on Sea, where fleet and raider modes affect detection. Night action, Surface, Sub, and Carrier combat are available. Use the Zone of control to restrict the movement of the enemy. Deploy 20 different units with 15 different attributes, 17 different technological advancements, 5 different specialties. Each country has their own units with their own attributes! Tune on our Twitch Channel to see the game in action! The show starts at 6pm GMT!
- Is your WarPlan ready? Out on Steam next week! - 18 March 2020
Excellent news from the front! Save the date as WarPlan, one of the most innovative turn-based wargame in the market, is coming to Steam, and it will be out on March 26th! WarPlan is a wargame of massive scale and endless replayability. It covers 70 different potential countries, in a map large 30 miles / 50km per hex. Combat takes place on Land, with multihex attack based on operation points allowing for multiple moves and attack tactics allowing for frontline breakthroughs, on Air, where you can attack selected targets and may automatically support land attacks, and on Sea, where fleet and raider modes affect detection. Night action, Surface, Sub, and Carrier combat are available. Use the Zone of control to restrict the movement of the enemy. Is your WarPlan ready? Get more information from its official product page https://youtu.be/qnfFM3Zn94U