Critical Compendium news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateJun 10, 2019
- DeveloperRobert Thomas
- PublisherThe Whimsy and Wizardry Limited Company
Genres: Utilities
Company pages: Developer: Robert ThomasPublisher: The Whimsy and Wizardry Limited Company
Critical Compendium Steam news
Critical Compendium news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Critical Compendium 1.0.9 - 10 October 2019
Lots of fixes this time around: Fixed issue with dark borders on character sheet input fields. Added multi spellbook support to the character sheet. Fixed issues with populating a couple fields on the character sheet. Fixed issue with the logo on the character sheet. Fixed issue with item rarity not always correct. Added support for Artifact rarity. UI improvements for features and equipped items. Fixed an issue with attuned items not always updating. Other minor bug fixes and improvements. That's all for now guys, hope you enjoy the updates! View the official announcement.
- Critical Compendium Version 1.0.8 (5e) - 23 August 2019
Hi everyone, Sorry for the delay between updates - just been busy with work and life. But I have lots good changes this time around! Features: Bags now have an option to add all items from equipment packs. Special thanks to patron Jean-Claude Frigon for this suggestion! Added counters to the character sheet export. Added a tooltip to the experience bar that shows xp needed to level up. Bug Fixes: Fixed an issue with equipped items not updating. Fixed a spell slot issue when leveling up. Fixed an issue with the character tile level display not updating on level up. Fixed an issue with modal dialog titles. Fixed duplicate attack damage type when exporting character sheet. As always, more updates are coming soon! View the official announcement.
- Critical Compendium Version 1.0.7 (5e) - 19 July 2019
Just some minor bug fixes and back-end improvements for version 1.0.7. The main bug fix being: Fixed an issue where invocations would sometimes cause a crash when selecting or saving a character. More updates and features coming soon.
- Critical Compendium Version 1.0.6 (5e) - 14 July 2019
Hello everyone – another round of updates and fixes is now available! There aren’t too many visible changes this time around. Most of the work has been under the hood to make the infrastructure a bit more mobile friendly. The mobile version is also progressing steadily. Fixes: • Fixed a calculator issue when the numbers were not evenly divisible. • Fixed an issue with running the program in offline mode. Features: • Updated calculator with more dice shortcuts. • Added 'bonus' column to character ability scores to better support Races where you’re given a choice of abilities. • Added 'manual' entry option to character ability scores to make it easier to add your existing characters. Another change with this version is dropping support for 32-bit operating systems. This was done for many reasons, but a big one is so that I could use the latest versions of some third-party dependencies. I…
- Critical Compendium Version 1.0.5 (5e) - 2 July 2019
Hi everyone - version 1.05 is live with a couple fixes and improvements. Fixed issue with inspiration. Fixed issue with equipment notes sometimes not saving. Improved touch support. More updates coming soon. View the official announcement.
- Critical Compendium Version 1.0.4 (5e) - 26 June 2019
Hi everyone, just a few quick bug fixes: Added backup roll method and error reporting to calculator (rolling would sometimes fail for some users). Replaced calculator delete button with a clear button (requested by several people). Fixed data issue in the default compendium. More updates and features coming soon! View the official announcement.
- Critical Compendium Version 1.0.3 (5e) - 14 June 2019
Another day, another round of updates and fixes. Version 1.03 includes the following fixes: Fixed issue with feats and features not refreshing after leveling up. Fixed AC being auto-calculated when it shouldn't. Minor updates to UI/UX. Improved character PDF export. Fixed inconsistency in the order of character information and additions. Fixed encounter copy issue. Thanks to everyone who reported these issues! View the official announcement.
- Critical Compendium Version 1.0.2 (5e) - 14 June 2019
I know what you're thinking, "Whoa! Two updates in one day? You must've found some moderately embarrassing bugs and wanted to fix that junk right away!" And you'd be exactly right. Fixes include: Long rest was crashing when you have a spellbook based on race. Attempting to add an invocation to your spellbook would cause a crash. Fixed an issue with downloading steam cloud saves between computers. Sorry about these issues guys! Hopefully this unblocks some of you so you can get back to adventuring. View the official announcement
- Critical Compendium Version 1.0.1 (5e) - 13 June 2019
Version 1.01 is now live! This version includes the following bug fixes and improvements: UI/UX improvements to for alerts and dialogs. Improved default import behavior. Fixed a crash when attempting to import invalid files. Fixed a couple bugs when restoring the default compendium. Updates to the default SRD compendium. Fixed an issue with movement speed changes not saving. Thanks for using Critical Compendium and I hope you enjoy the latest version! View the official announcement
- Updated Release Date - 11 June 2019
Everything was actually finished ahead of schedule - so I decided to go ahead and release the latest build. Critical Compendium is now available for download! I’m really excited to get this first version in everyone’s hands and can’t wait to start getting feedback from the community. Please check it out and let me know if you like it! Thanks, Robert Whimsy & Wizardry
- Release Date Announcement - 7 June 2019
It was a lot of work getting here - tens of thousands of lines of code, at least that many cups of coffee, a splash of conjuration and transmutation magic, a little smoke, few mirrors - and it’s finally ready! Critical Compendium is coming out on Friday, June 14. I really think this first version is awesome and packed with features; even in an early dev state I found it useful in our home games. It’s free, so please give it a try next week and let me know what you think!
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
