SPSTEAMPULSELIVE ANALYTICS
Energy Hunter Boy

Energy Hunter Boy Steam news

Blue Aura Games | Jul 8, 2019 | game

Released

0players observed · 24 September 2026 - 12:27:20 UTC

ActionCasualIndieProcedural GenerationVoxelSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Energy Hunter Boy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateJul 8, 2019
  • DeveloperBlue Aura Games
  • PublisherBlue Aura Games

Genres: Action, Casual, Indie

Company pages: Developer: Blue Aura GamesPublisher: Blue Aura Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Energy Hunter Boy Steam news

Energy Hunter Boy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Energy Hunter Boy gameplay trailer 2020 - 17 May 2020

    Hello everyone, a new gameplay trailer is ready, showing all the main features and dynamics of the game: - fighting - killing enemies - collection of energy bonuses - terrain modeling (destruction / creation) - deactivation of the generators through the aura of energy - return to the extraction point to win! Enjoy!

  • Gameplay update 1.3 now live! - 20 November 2019

    Hello to all, we arrived at the gameplay update 1.3, with great improvements for the playability and variety of maps. Automatic deactivation! Now the deactivation of the generators is almost automatic, with the energy aura enlarging independently next to the selected generator. Improved health objects! Visualization and management of health objects has been improved, which now also offer many more points. Greater variety of procedural maps! The procedural generation of maps has been improved, with the addition of semi-flat and completely flat maps. This was also done to lighten and facilitate gameplay.

  • November promo, 80% off! - 10 November 2019

    Hello to all, We are pleased to present our first November offer, made to start promoting our game. This offer will last until mid-November! With this opportunity we have released two very important updates, made to simplify and improve the gameplay. We have arrived at version 1.2! Enjoy the game and keep in touch, there will be many new updates! Bye, Blue Aura Games

  • Gameplay Update 1.2 now live! - 8 November 2019

    Hello everyone, we have released another gameplay update, version 1.2! New platform management Now the position of the platforms with the generators has been improved, and the annoying large holes that were under the structures have been eliminated. By this way it is much easier to achieve the mission objectives! New management of the VIGOR The collection of these fundamental Vigor objects will now simply increase the speed of our hero, but will not decrease performance during the mission. If the autonomy of the robot is at zero, then the speed will return to normal.

  • Gameplay Update 1.1 now LIVE! - 29 October 2019

    Hello everyone, we have simplified the gameplay and greatly improved the interface of the game during the missions. Now the game-loop is much clearer and more fluid. The aim of the game is to deactivate all the generators to pass the levels. Kill enemies --> Take ENERGY bonuses --> Deactivate the selected generator through the energy aura --> Deactivate all generators in the level --> Return to the extraction point to win! You can also modify the terrain to reach the targets of the missions! Controls: Mouse/arrows --> Move Fire1 key --> Shoot Hold Jump key --> Enter in trace mode/jump Esc key --> Pause game F1 key --> Tutorial Tab key --> Select weapon Q,E keys --> Destroy/Add terrain at selected position To enter in 'deactivation mode' and to deform the terrain, you need energy. This energy can be earned by collecting the many bonuses that appear every time you kill an enemy! The energ…

  • Energy Hunter Boy, model and fight! - 17 July 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35178992%2F9d9f5192a3df408533984d6c6d24edbd0eda38a3.jpg Hello everyone, we want to describe the core mechanics of the game, especially the real-time modeling of the terrain. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35178992%2F3ccb17fe7fd5477a79ad04ed450ab0a556122538.jpg Our little robot has to collect ENERGY, and this energy is also used to build and destroy the land, in order to open new ways and new game dynamics. The following gameplay trailer shows all this. https://www.youtube.com/watch?v=3h_s3T0bObg By digging the ground and by destroying the vegetation it is also possible to collect the 'Vigor', necessary for the ammunition and the running speed of the protagonist. Without ENERGY it is not possible to modify the terrain! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35178%25E2%2580%25A6

  • Energy Hunter Boy released on Steam! - 8 July 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35178992%2F7d4101b119285cc32c9013df3022a10c5ba33538.jpg Hello everyone, it has been a long journey full of unexpected events, but finally Energy Hunter Boy has been released and it's LIVE on Steam! Energy Hunter Boy is an evolved shooter game with fantastic procedural scenarios based on Voxels and real-time terrain modeling. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35178992%2Fea137dabe3c2f6701843e1704f9bf6699ef123c3.jpg You will have fun exploring, modifying, building or destroying the terrain of the wonderful worlds of the game, and you will fight to destroy the hordes of enemies and to deactivate the extremely dangerous crazy machines. You can also collect resources from the vegetation by digging, using the soil modification tool. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F%25E2%2580%25A6

  • Energy Hunter Boy coming soon on Steam! - 8 June 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35178992%2F7d4101b119285cc32c9013df3022a10c5ba33538.jpg Hello everyone, all our work and our passion have materialized in Energy Hunter Boy, an action / shooter game with procedural and editable scenarios! The game is now ready for publication, and we are only finishing the last details to prepare the release on Steam. Our journey will start soon! It has been a long journey that lasted almost two years, but in the end we succeeded ... our game is ready to be published! We have spent the last few months optimizing gameplay, fixing bugs and improving game performance. It has been a long job but now we are proud of what we have done and we can’t wait to publish the game on Steam in the coming months! We are excited, a new adventure begins for us!

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.