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Scorchlands

Scorchlands Steam news

Ringlab | Jul 25, 2024 | game

Released

0players observed · 7 October 2026 - 17:25:11 UTC

CasualIndieSimulationStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive

Scorchlands news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive
  • Total reviews131
  • Release dateJul 25, 2024
  • DeveloperRinglab
  • PublisherStar Drifters

Genres: Casual, Indie, Simulation, Strategy, Early Access

Company pages: Developer: RinglabPublisher: Star Drifters

Top Steam chartsTop 100 gamesGame directorySteam Store page

Scorchlands Steam news

Scorchlands news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Scorchlands Bird's-eye Update v1.0.6 - 29 September 2025

    Hi All! Scorchlands recently hit 100 reviews and I thought that to celebrate this, I'll release a small update for you! It focuses on the feedback from the reviews, adds some neat visuals, and addresses some annoying bugs. More details below! The big changes Added new technology "Bird's-eye view" that unlocks the option to move the camera freely, independently of where your character is. The tech is available from the very start of the game.Once unlocked, the Bird's-eye view is toggled on or off with Tab or the left stick button on gamepads.Late game has been optimized. You should get approx. 20% more FPS when playing.Updated Unity from version 2020.3.42 to 6000.0.58 (that was quite a jump). Visuals Improved grass visuals across the game.Trees in grasslands now have varying sizes depending on how deep in the forest they are.Adjusted the colors of the grasslands biome.Buildings received…

  • Update 1.0.5 – From Developers, With Love ❤️ - 13 February 2025

    Happy Valentine's Day, colonists! 💌 While we can’t send you chocolates or flowers, we can send you a fresh batch of fixes and improvements, straight from our hearts. 💖 Nothing says true love like a bug-free colony, right? So, we polished things up, removed some unfortunate softlocks, and made sure your lasers of love (or logistics) keep flowing smoothly. Roses are red, our lasers are too, we fixed some bugs… all just for you! 💘 No more accidental endings, unboosted buildings, or text misadventures. Now go forth and terraform with love! 💘 Changelog – Because We Care 💘 ❤️ Fixed a game triggering the victory screen too early after loading the game in the final phases. You should be able to load previous saves without triggering the ending early. ❤️ Fixed an issue with boosters where they were not affecting buildings that were placed after the booster was placed. ❤️ Fixed resource prod…

  • Weirdly Satisfying Colony Management💎⚡ - 3 February 2025

    Hey, fellow gamers! Have you ever stumbled upon a game that seems like it was made just for you, but somehow nobody's talking about it? Yeah, that’s Scorchlands – a cozy, strategic, resource-optimizing dream wrapped up in lasers, hexagons, and adorable bird-folk. Let’s be real for a second. Somehow, this little game of ours ended up being really well-loved. And it turns out people really like it – Scorchlands has 95% positive reviews on Steam 👍, and the players who find it tend to get… well, hooked for hours. It’s a unique mix of colony-building, resource logistics, and puzzle-like combat, all without the usual stress of strategy games. If you love tinkering, optimizing, and making the perfect production web, this might just be your next addiction. But here’s the problem: Not enough people know about it. And that, dear reader, is where you come in. What makes Scorchlands special? 🦜 Re…

  • Scorchlands - Update [Patch 1.0.4] - 20 August 2024

    Hello Everyone! 🐦 How are you? Here is a full list of fixed bugs for today: -- 2024-08-20 Bugfixes: Fixed a rare crash occurring while swapping positions of pipelines. Fixed players being able to place stabilizers despite having no population. Fixed players being able to accidentally bulldoze buildings whenever they would click a UI button and there was a building "behind" it. Fixed missing gameplay stats in the victory panel at the end of the game. Enemy waves at the very edge of the map will now be automatically deleted upon loading the game. This will help avoid players getting softlocked when not being able to get to an enemy group Fixed typo in tutorial explaining hover platforms. (English only) Thank you for your support and remember that you can always join our Discord server to chat with us directly! Ask Ringlan a question, easily report bugs and have fun! Have a great week! Ri…

  • Scorchlands - Update [Patch 1.0.3] - 6 August 2024

    Hi Everyone! 🐦 We’re back with a new update! We hope that you’re having a great time playing Scorchlands and that with these fixes and changes it will be even better. -- 2024-08-06 Bugfixes: Fixed a bug when loading the game during the assembly point phase that would cause the game victory sequence to start after loading the game. Fixed issues after bulldozing an assembly point after reloading the game. Fixed Gardening achievement being unlocked in the prologue. Fixed Parkour Master achievement being unlocked by fast traveling through lasers while the player is in the air. Fixed colony border upgrade being blocked by enemies located on different islands above ground. Fixed an issue when pressing building keybinds while next to a colony would cause the player to start deploying units. Fixed terrain generation issues that happened whenever a Landscaper Bug Nest was despawned by colony bo…

  • Scorchlands - Update [Patch 1.0.2] - 30 July 2024

    Hello, how is your week going? 🐦 We have another announcement with fixes (and more!) for you today! -- 2024-07-30 Fixes: Fixed an issue when assembly point could appear on top of transmutation crystal and soft lock progression. Fixed an issue for players who enabled core mod that would cause resources on bulblands biome to not generate. Fixed an issue when an item would not appear among possible items until player produced enough resources for at least one unit. Now item appears immediately after being unlocked. Thank you for your feedback and thoughts, thanks to your help we can act as soon as possible when the bug has been detected. The easiest way to talk with us about the game is joining our Discord server or on Steam Community! Available Bundles Have you seen our awesome bundles? Thanks to our amazing fellow developers, we partnered with many wonderful games! The three bundles bel…

  • Combining exploration, city-building and complex resource management, Scorchlands 1.0 is out now - 26 July 2024

    Available now with Native Linux support and full Steam Deck support with the 1.0 release, Scorchlands has left Early Access. Read the full article here: https://www.gamingonlinux.com/2024/07/combining-exploration-city-building-and-complex-resource-management-scorchlands-10-is-out-now

  • Scorchlands - Small Update - 26 July 2024

    Hi, how are you? 🐦 We have a small update for you today! -- 2024-07-26 Fixes: Fixed the bug that caused some resolutions not to be displayed in the settings. We treasure your feedback, so tell us your thoughts or report everything that you think needs a fix on Discord (join it, if you didn’t already, it’s fun!) or our Steam Community! Stay tuned for more coming soon! 🚀⭐ Have a wonderful day! Ringlab and Star Drifters 🚀

  • Scorchlands 1.0 is OUT NOW! - 25 July 2024

    Hi Birdfolks! 🐦 We are proud to announce that the full release of Scorchlands is out now! After many months of development in Early Access, with 95% positive reviews on Steam, we’re more than ready for the final launch. You can grab Scorchlands 1.0 version at a great price 5,99$! We couldn’t have done it without your support! Thank you so much for all the feedback we’ve received from you and for your positive response to our project. We have read it all and 90% of it made its way to the game! We could say that you helped us hatch! 🐣 The demo version has also been updated, so if you’d like to try Scorchlands first and see if it’s a game for you, make sure to download it from our Steam page! Below you can see our completely NEW trailer celebrating the launch. Enjoy! If you’re new to Scorchlands, here is what you should know about the key game features: Hex grid-based city-building – con…

  • Release date info - when will we leave Early Access? - 28 June 2024

    Hi, Birdfolks! 🐦 We're coming back with a BANG! 💥 ⏰ Full Release Date! ⏰ Here is the most important info… We're going to release Scorchlands on JULY 25th at 19:00 CEST! 👉 Price of the game will be 48 Chinese Yuan / Euro 11,79 / GBP 9,99 / USD 11.99 / PLN 54,99 Mark your calendars, or even better! Draw a little bird there! Roadmap Cleared Our Scorchlands Roadmap for the Full Release that we presented during Early Access has been completed! And now… What we’ve been working on Let’s dive into the changes for the release in more detail! Introducing the endgame Everything happens for a reason… Now we have implemented the ending of Scorchlands! To finish the game, you’ll have to complete a challenge related to the Assembly Points… Will you manage to see the fate of the Giwis? 🏆 Achievements! 🏆 We’ve added 30 unique achievements waiting for you to be unlocked! Such as: Not all of them are…

  • Join to the First Dwarf's Playtest - 29 February 2024

    Hi, Birdfolks! 🐦 As you may already know, our partner, Star Drifters, is working on a new title - First Dwarf! We think that it may also interest you, as gamers of Scorchlands! If you like building, First Dwarf has a lot of possibilities to experiment with that! Build colonies and defend them in many ways. Gather resources, accommodate new terrain, build different structures and make these new dangerous lands a new home for your settlers. Find a way to move from island to island and see what are the secrets of this uncharted world. And they’ve just started their sign ups for playtests! Sign up for the Playtests today! Yes, yes, you read that right! We are organizing the first ever playtests of First Dwarf. 🛠 As we are entering the most intense stage of development, we’re asking you for your help. While the rest will wait for the official premiere, you can be one of the special players…

  • Scorchlands - Small Update - 16 January 2024

    Hi, how are you? 🐦 We have a small update for you today! We’re working hard to give you the BEST gaming experience possible, so we fixed a few bugs and improved our bug reporting system to include the most recent game save and logs of any errors that happened during your game runtime. -- 2024-01-16 Fixes: Fixed player not being able to exit settings just after starting the game by clicking the "cancel" button. Fixed ordering of rebindable keybinds in settings. Fixed loading saves not working in the demo. Fixes settings sometimes detecting changes for no reason whenever canceling. https://store.steampowered.com/app/1090100/Scorchlands/ We treasure your feedback, so tell us your thoughts or report everything that you think needs a fix on Discord (join it, if you didn’t already, it’s fun!) or our Steam Community! Stay tuned for more coming soon! 🚀⭐ Have a wonderful day! Ringlab and Star…

  • May the workforce be with you! Early Access Update #08 - 5 January 2024

    Hey, Birdfolks! 🐦 A little bird told us that we have some announcements to make! And we are more than happy to share some news with you. With this update we are introducing a new game mechanic: workforce. And we are sure that you’ll love it! From now on, each colony will possess a certain amount of workforce! This change will dictate how many buildings your colony can support. Thanks to that, you’ll get some free space, which will help you with the most optimal build. You can build your colony not only faster, but more thoughtful! Also, building neighborhood bonuses is going to be much more impactful! Establishing laser connections is gonna be much easier, too. By default, a colony starts with 16 workforce and if you’d like to increase it, you can either: upgrade colony radius build more Stabilizers Each population point spent on a colony gives it 8 workforce. That means you can place…

  • Welcome to Bulblands 💡 | Early Access Update #7 🛠️ - 22 November 2023

    Birdfolks! 🐦 It's been a while since the last update, but we've been hard at work for the past two months, improving the game, and now we have an exciting new update for you! Bulblands Biome Firstly, let us introduce the newest biome! The Bulblands are all about the power of life energy, both revitalizing and dangerous. The main challenge they pose lies in the mysterious bulbs that change shape depending on their surroundings. Each crop type has a unique planting zone, bringing new diversity to your structures. Additionally, there are two production recipes for each crop type, letting players select their preferred resource generation method! New Menu With the new update, you might be pleasantly surprised right from the moment you launch the game. We've prepared a refreshed menu that is now much more intuitive and visually appealing. Let us know what you think about it! But that's not…

  • Star Drifters at Steam Autumn Sale - 21 November 2023

    Gamers! Star Drifters crew checking in! Hope you're all doing fantastic and having a blast with our games! Guess what? If you haven't had the chance to dive into any of our titles yet, Steam Autumn Sale is the perfect opportunity to catch up on all the fun! We've decided to sprinkle some magic on the prices, so you can grab our games at amazing discounts! Ready to explore the mystical realms of Driftlands, take on towering skyscrapers in Danger Scavenger, build colonies in Scorchlands, or venture into the treacherous depths of Lumencraft? Well, now's your chance! Treat yourself to a little gaming delight. Here's the scoop on the discounts for our current titles: ◼️ Scorchlands: 30% off https://store.steampowered.com/app/1090100/Scorchlands/ ◼️ Lumencraft: 40% off https://store.steampowered.com/app/1713810/Lumencraft/ ◼️ Danger Scavenger: 65% off https://store.steampowered.com/app/116974…

  • Prepare for combat ⚔️ | Early Access Update #6 🛠️ - 15 September 2023

    Birdfolks! 🐦 We're thrilled to be back in touch with all of you, delivering the latest updates from the development frontline in Scorchlands. We can't wait to share what we've been working on! So speaking of the frontline… Let's dive straight into the heart of battle, as our most recent update has brought significant changes and improvements to combat! Fight! Players can now issue orders for their units to swap positions. This tactical maneuver can be executed by simply directing your character onto a friendly unit's hex. The battlefield just got a lot more dynamic! https://media0.giphy.com/media/v1.Y2lkPTc5MGI3NjExaTAxZHNlbWlpZWZsNzdzNHdmamRwcThnNzB2OGFxMG56b2dkOXdtbyZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/TfYGepehVFfwY7eGvV/giphy.gif But that's not all! While in formation, your units will closely follow your character while maintaining their relative positions. It's all about keepin…

  • This is the way… ⬇️ | Early Access Update #5 ⚙️ - 18 August 2023

    Birdfolks! 🐦 How are you doing? We're excited today as we’re bringing you another batch of changes and improvements to enhance your gaming experience in Scorchlands! In the newest update we've focused on refining your gameplay interactions and addressing some reported issues. Let's dive into the details! Two main changes First of all, we understand that navigating through new content can sometimes be challenging. That's why, after unlocking your first alternative recipe, we've introduced a helpful arrow that guides you to the appropriate spot in the UI. No more confusion - just a clear path to your newly acquired recipes. What’s more, we've reworked how dialogues that are triggered by unlocking new technologies function. Instead of appearing randomly and automatically progressing, we've given you more control over them. Now you can manually initiate the dialogue, progress through it at…

  • Dust in the Wind 🍃 | Early Access Update #4 🔧 - 26 July 2023

    Birdfolks! 🐦 A fresh update for Scorchlands is officially live! It brings a host of significant fixes and smaller tweaks that are bound to elevate your gameplay experience and delight our beloved Giwis, of course! One of the main changes is that now trees and grass will sway gracefully in response to the wind! We think that the sight of leaves gently dancing in the breeze adds a touch of realism to our fantastical world. Do you agree? ;) What’s more, colonies will no longer claim volcanic terrains. Oh, speaking about terrains - they will be automatically claimed once nearby enemy groups are defeated! Now you can conquer with ease! Curious to know the other details? Here's the full list of changes! ## -- 2023-07-26 Changes: - Added wind swaying animation for trees and grass. - Colonies no longer claim volcanic terrain. - Terrain is now claimed automatically after nearby enemy groups are…

  • Scorchlands - Small Update - 13 July 2023

    Hello! 👋 Today we are launching a small update. Thanks to your activity we've managed to fix several bugs. Here’s the full list of what’s new: -- 2023-07-12 Fixes: Fixed rare crash when deletion of a biome would cause a colony to be also deleted Fixed soft lock on saves from previous game version where the player had unlocked the last colony radius technology. Found something not right? Please let us know on Discord and Steam Community so we can investigate and fix it. Stay tuned for more coming soon! 🚀 Play the updated game and “follow” us on Steam⚙️, join our Discord 🎧 server and follow us on Facebook 👍 and Twitter 🐦 https://store.steampowered.com/app/1090100/Scorchlands/ Cheers! Ringlab and Star Drifters 🚀

  • Let's conquer Snowlands! ❄️ Early Access Big Update 🔧 - 10 July 2023

    Attention, Birdfolks! 🐦 We are thrilled to unveil the blazing hot (or cold, but we’ll see about that later ❄️) update for Scorchlands, igniting your gameplay experience to new heights! Brace yourselves for a sizzling adventure as we present a wave of significant changes and great improvements. Pipelines 🔗 First of all, we are excited to announce pipelines! Connect colonies, simplify logistics, and balance resources like never before. Just find the right path and make sure that it is not too steep or doesn’t cross with other pipelines. Get ready for a whole new world of possibilities! Let it snow… ☃️ Another huge addition is the new biome - Snowlands! Experience the power of flux energy as you explore three floating islands with unique resources and mechanics. Prepare to unleash your creativity, but remember… A single colony can only be located on one flying island at once! You have to…

Patch notes and updates

S.noRelease datePatch nameGID number
126 July 2024Scorchlands - Small Update5963413094351949723
216 January 2024Scorchlands - Small Update6300039510137799801
313 July 2023Scorchlands - Small Update5124582150181452140
428 August 2022Scorchlands [Demo] Small Update4514316500013878377

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