SPSTEAMPULSELIVE ANALYTICS
Crunch Element

Crunch Element Steam metadata

Dreamlab XR | Dec 18, 2020 | game

Released

0players observed · 22 September 2026 - 16:16:01 UTC

ActionIndieEarly AccessFPSPvESteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)17,820
  • Revenue (VGI)$255,000
  • Review score57% positive

Crunch Element metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)17,820
  • Revenue (VGI)$255,000
  • Review score57% positive
  • Total reviews588
  • Release dateDec 18, 2020
  • DeveloperDreamlab XR
  • PublisherDreamlab XR

Genres: Action, Indie, Early Access

Company pages: Developer: Dreamlab XRPublisher: Dreamlab XR

Top Steam chartsTop 100 gamesGame directorySteam Store page

Crunch Element Steam metadata

Crunch Element metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1090250/metadata
Steam Storehttps://store.steampowered.com/app/1090250/
Steam Communityhttps://steamcommunity.com/app/1090250
PCGamingWiki search
IGDB searchSearch IGDB for Crunch Element

Reviews, pricing, and metadata

Review summary

Mixed

57% positive, 333 positive, 255 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Tracked Controller Support, VR Only

Achievements

Not available

Platform releases
  • Steam 18 December 2020

Latest Steam announcements

  • Devlog - Overhaul Update Recap - 12 July 2025

    Hey everyone!I just dropped a full devlog video walking through all the major features, improvements, and design changes.From revamped AI and level progression to new weapons, mechanics, and a massive visual upgrade, this video breaks it all down. ▶️ Watch it here:Even if you have already been playing, you might discover some new systems or mechanics you didn’t realize were added!Thanks again for all your patience and support! It’s come a long way, and I’m excited to keep sharing more behind-the-scenes updates soon. 💬 Discord: https://discordapp.com/invite/vutD5y4 📣 Crunch Element X: https://x.com/CrunchElementVR 📣 Dev Account: https://x.com/blakezonca

  • Overhaul Update - 27 June 2025

    The Overhaul Update is now officially live on the default branch of Crunch Element! After nearly a year of rebuilding and redesigning core systems from the ground up, this update marks the beginning of a new chapter for the game.The old version of the game has been moved to the “legacy” branch. To access it: Steam Library → Right-click Crunch Element → Properties → Betas → Select legacy from the dropdown.What’s NewThis update is a new foundation for Crunch Element. The mission structure, objectives, progression systems, networking, and enemy AI were rebuilt based on player feedback, and support a scalable framework to build on moving forward.While new modes and content are coming soon, this update introduces the systems that will drive them. Here’s what’s live:New & Improved Gameplay Features✅ New Contract System – Missions are now structured as multi-stage contracts with modular object…

  • The Overhaul Update is now on the experimental branch! - 18 June 2025

    The Overhaul Update is Live on Experimental!After nearly a year of rebuilding core systems, the Overhaul Update is now available on the Experimental Branch of Crunch Element on Steam!This update is a foundational rewrite of the game—from mission structure to NPCs, objectives, and progression systems. While it’s not a full release yet, it sets the stage for what’s to come.🚧 How to Access the Experimental BranchTo opt into the experimental version:Right-click Crunch Element in your Steam LibrarySelect Properties > BetasChoose experimental from the dropdownThis build is under active testing—expect bugs and balance issues, but also tons of new systems and content.📜 Changelog, Trailer, & Official Release Coming SoonA full changelog, trailer, and default branch update will arrive once we collect feedback and finalize polish. This experimental release is your chance to help shape the game be…

  • Crunch Element - Progress Recap - 11 February 2025

    It’s time for an update! Over the past several months, we’ve been hard at work behind the scenes, completely overhauling Crunch Element with new features, gameplay improvements, a sprinkle of lore, and a fresh coat of explosive chaos. We’re not just talking about tweaks and polish—this is a huge transformation, bringing new mechanics, visuals, enemies, tools, and an improved experience to every mission. Here’s a sneak peek at what’s been added: New & Improved Gameplay Features ✅ New contract system – Stages, objectives, and contract progression have been reworked for a more structured and immersive experience. ✅ Progression system - earn XP after every stage and level up to unlock new gear to create your perfect loadout. ✅ New enemy AI – Smarter, deadlier foes with improved behaviors, better animations, and dynamic responses. Enemies now call out threats, take cover, investigate suspici…

  • The New Rogue Mode Update is Finally Here! - 15 October 2022

    Rogue Mode Summary Start with a minimal kit, acquire weapons and attachments along the way, and survive as many rounds as possible with ever increasing difficulty! Mystery Boxes Spend credits at the Mystery Boxes located in every level to acquire new weapons during a run! Upgrader Drop your weapon in the upgrader located in the truck and level up your loadout during a run! Enemy AI Rework A complete overhaul to the enemy AI system has finally been done. This fixes many bugs with the old system, introduces more engaging gameplay, and improved performance to support more enemies per map! Wandering - Enemies now wander around the map. Difficulty - A Difficulty setting has been added for freeplay stages and enemies become progressively more difficult in rogue mode. Investigation - Enemies now investigate suspicious activity and combat areas. Performance - Performance of the AI has been impr…

  • Fix update 7/18/2022 - 19 July 2022

    Hello everyone! Thanks for sharing your feedback on the Discord server, which has allowed us to resolve pressing issues like the ones below. Stay tuned for more! Change List - Implemented a magazine ammo count indicator (look closely at the top of a magazine) - Fixed issue where players would be thrown out of map when climbing - Improved enemy target tracking - Fixed issue with using teammate backpack sockets - Fixed issue where movespeed would be different for different players - Fixed issue with espionage objective not spawning - Fixed issue with glock spawning in the wrong magazines - Fixed syringe bug - Updated session end screen to allow players to select the next deployment - Updated terminals to be less janky

  • Content Update 6/4/2022 - 4 June 2022

    Crunch Element is pleased to announce the release of a new update! Magnified optics are finally here along with a new health syringe, bug fixes, and more! As always, please ping me with your feedback and bug reports in the Discord channel so this game can get even better! If you are enjoying the game so far, consider leaving a review on the store page. It goes a long way towards helping more people find out about the game! New 1-6x LPVO Optic This variable optic allows for quick target acquisition at 1x magnification while also enabling long range shots at 6x magnification. Scope magnification can be adjusted by pressing the trigger while hovering the scope. New 4x Optic This fixed-zoom scope is a classic optic providing 4x magnification for both close and medium range encounters. New health syringe The new health syringe can heal up to 100 hitpoints so you can quickly get back into the…

  • A new update is here! With guns... lots of guns. - 9 April 2022

    Another update is here! Adding more secondary weapons was highly requested, so two new handguns are here along with the first shotgun! Many high priority bugs have also been fixed thanks to your feedback! Changes - Added S12 Shotgun - Added 1911 Pistol - Added X18 Automatic Pistol - Updated Operations shop to show items that are related to the player's inventory for ease of use - Updated grabbing of weapon slides to be done with trigger, and grabbing rifle magazines with grip to avoid grabbing the wrong object - Fixed issue with non-host players not being spotted by enemies - Fixed issues with certain maps having the out of bounds triggers too close to the spawn - Fixed issues with occlusion culling on certain levels - Increased brightness in hideout and sandbox - Added Hideout graffiti tags - Added Kickstarter plaque in hideout

  • Major Content Update! - 1 March 2022

    Crunch Element's largest content update is now here! 10 new stages have been added for a total of 21 maps to hone your CQB skills! In addition to new maps, significant performance optimizations have been done making the overall experience much smoother. This update also comes with a few other things, so your feedback will important for features like the new radio comms system and further testing of climbing, C4, and the MP9. Changelog - Added 10 new maps! - Huge performance improvements - Implemented radio comms (press trigger by neck/shoulders) - Increased jump height - Made backpack more accessible near shoulders - Updated Vive turning to be touch based - New color grading - Added ambient sounds - Updated category of C4 to be a secondary item - Updated magazines in primary weapons to be able to be grabbed out of gun - Added icons to recycle-ables - Changed model of enemy loot - Added…

  • New Update! Climbing, new movement system, and new items! - 17 February 2022

    The new update is finally here! This new update brings many exiting new features based on the priceless feedback received. Included in this update is a rework of the movement system, a new climbing system, and two new items: the C4 charge and the MX9! Changes - Created a new C4 explosive - Created the new MX9 submachine gun - Implemented climbing - Added ledge-assist when climbing up walls - Updated movement to be more responsive - Reduced default movement speed and added sprint button - Added session leaderboard tracking kills, assists, deaths, and objectives - Added fall damage and fall sounds - Updated movement to use touch instead of press on Vive controllers - Updated weapon damage colliders to ignore player hitbox - Fixed issue with certain parts of weapons having collision when holstered - Fixed occasional black screen issue in procedural mode - Fixed issue with players able to i…

  • Hotfix Update 12/31/21 - 31 December 2021

    Hello everyone! A quick hotfix update has gone out addressing the most pressing feedback after the recent update. Stay tuned for more! Changes - Updated two handed weapons to take first hand into account when aiming - Increased enemy awareness of players - Updated shield to use dedicated grab points - Reduced weight of shield - Updated intel spawn that was hidden on mission 8 - Updated hands on remote players to no longer lag behind a weapon they are holding - Removed Nolt board. Please use the Discord for future feedback! Want to be featured on Crunch Element's social media accounts? Post a gameplay clip on the Discord server for a chance to have your clip shared!

  • Operations Update! - 17 December 2021

    The Operations update is finally out on the default branch! Throughout the year, the experimental branch was where most of the updates went out to. This is finally changing now that the default branch has been updated! So what's new? Operations Mode Operations is a new flagship mode that strings together a series of designed scenarios. Salvage loot found in levels to buy more items, health, ammo, and explosives along the way! Your progress is carried from one stage to the next until you die or complete all the missions in the Operation. Currently 3 stages are chosen from the scenario pool, but this is subject to change. You can also play these designed scenarios individually as a challenge! Master your tactics on the 10 unique scenarios featured in the Operations mode. Mix up your approach, try new gear, and see how smoothly you can operate... New scenarios are constantly being added! I…

  • Operations Mode Hotfix Update #2 - 14 December 2021

    A new experimental build is out! This one's mainly hotfixes based on feedback, but an important one to test! Why? Because the default branch will shortly be updated along with many new players coming in to play the game for the first time. That means your testing is more important than ever in order to spot any game-breaking issues that come up. Be sure to let me hear your feedback over at in the Discord. Onward and upward! Changes - Fixed issue with truck canvas using the HMD as the UI pointer - Updated starting enemies to not attack the objective if they are far away - Fixed issue with rifle recoil heavily going to the side - Fixed issue with multiple player listings loading when player leaves - Implemented graceful disconnect handling from hideout - Fixed issue with loading back into the same hideout causing voice connection issues - Fixed issue with visual artifact appearing on red…

  • Operations Mode Hotfix Update - 13 December 2021

    Hello everyone! A new update is out on the experimental branch. Going forward, please use the experimental branch for testing since the test_interaction branch will be deleted! This updated is mainly fixes based on feedback, but there are some new stages thrown into the mix as well. If any other bugs come in or you have some ideas you think would improve the game, I'd love it hear it over on the Discord! I'm looking forward to finally getting the default branch updated after a few more fixes are in place. Enjoy! Changelist: - Added Stage 6 - Added Stage 7 - Added Stage 8 - Added AK suppressor - Implemented options for truck destinations after a mission is complete - Implement joystick swap option (left hand mode) - Updated bindings for all controllers (Oculus and Vive now have correct bindings) - Implemented proper scene handling when a player disconnects - Fixed issue with hands gettin…

  • The new "Operations" update is ready for testing! - 24 November 2021

    Calling all testers! The new operations mode is out on the test_interaction branch! It’s so experimental it’s not even on the experimental branch! Sit this one out if you’re not feeling so “experimental”. (Note: Some people might have issues with bindings if they are going directly from the default branch. To fix this, use a custom Steam binding until the default branch is updated. Ask around in #testing-discussion Discord channel) Check out a detailed discussion in the latest devlog! https://youtu.be/sUDsj0L3CtQ What’s the big deal? It’s the first community testing of handmade levels, inventory persistence, multiple objectives, new attachments, economy, loot, and much more! It’s not a matter of if something breaks, but what breaks. Breaking the build and updating the Nolt board is the only way the game gets better! Please send all testing feedback and bug reports here For back and fort…

  • Progress Update! - 29 October 2021

    Hello everyone! It's been a while since the last Steam announcement, but that doesn't mean things have been quiet behind the scenes. Far from it in fact. Throughout this year, many prototypes were made, ideas tested, and systems developed all with the purpose of making Crunch Element all it can be. In short, Crunch Element is going back to the basics, focusing on what makes it unique: destruction in a CQB setting. What does this mean? Higher fidelity interaction, a bigger focus on gear + attachments, and handcrafted levels that enable consistently enjoyable gameplay. See the latest devlog for an in depth discussion about progress this year. Some ultra-experimental stuff is on the test_interaction branch which is used for testing these new systems. A top priority for the end of this year is getting everything synced up and rock solid on the main branch. If you want to put your testing ha…

  • Claymores, shields, and AI improvements! - 30 January 2021

    Hello everyone! Your feedback has been super valuable throughout the whole process so thank you! Quite a bit has been added over the past few weeks including a riot shield, claymores, AI improvements, and much more! Check it out now on the default branch. For specific bug reports and feature requests, please use the feedback board here. Features - Added Claymore mines - Added riot shield - Added enemy ambient barks - Added chance for hostile claymores to spawn - Added credits in hideout - Increased enemy awareness to player footsteps - Updated enemies so that they hear player footsteps when close - Updated enemy corpses to stay - Added new enemy headshot sound - Added new enemy hit sound - Updated claymores to explode when damaged - Added a select fire switch to AK-20, MK18D, ISR-556, and MPZ (activate with left dpad or double tap detonate on Oculus) - Added bolt release for slide-lock…

  • Enemy breaching, barricade rework, and a new explosive item! - 10 January 2021

    Hello everyone! Things have been busy as the most pressing roadmap items were being tackled. Enjoy this new update which includes many fixes, but also some exciting additions such as enemy breaching, the new impact grenade, and more! Check it out now on the default branch. Features - Added the new impact grenade! This is the perfect sidekick for swiftly busting through barricades and interior walls - Reworked the barricades and added door barricades! Barricades are much more polished and sync properly over the network - Enemies now breach through barricaded doors! Thing twice before you activate the objective... Fixes - Reworked how destruction is handled over network - Fixed issue with enemies grouping up and meleeing - Updated truck rotation to be level so that the play area is never tilted - Increased door frame height - Updated hand poses on grenades to feel more natural - Balanced…

  • The Crunch Element Discord has been updated! - 29 December 2020

    Hello everyone! I just wanted to let everyone know that the Discord got a complete overhaul! Come drop in to participate in giveaways, give feedback, squad up with teammates or receive help on a problem! Hope to see you there! https://discordapp.com/invite/vutD5y4

  • First week update recap! - 28 December 2020

    Hello everyone! It's been just over a week since the initial early access release, and I'd love to take the time to go over the changes that have been made so far. I'd also like to thank everyone who has been giving quality feedback on the feedback board. Your feedback has been instrumental in making sure the right tasks are being worked on, and I appreciate your patience as I tackle the most pressing items while still keeping things exciting and on-target in accordance with the early access roadmap. Most of the changes so far address the most common feedback which is performance, gameplay, and quality of life (settings). Performance has been significantly increased and will be constantly improving down the line. Performance Updates Average CPU frame time in compounds has been reduced by 25%! This breakthrough now allows huge compounds to be made with little performance hit, making the…

Patch notes and updates

S.noRelease datePatch nameGID number
119 July 2022Fix update 7/18/20224937651144701665803
231 December 2021Hotfix Update 12/31/214224938027328918785
314 December 2021Operations Mode Hotfix Update #24224937392745788331
413 December 2021Operations Mode Hotfix Update4224936849663311648
520 September 2019Bugfix Update 0.4.22406534841133242400
61 September 2019New weapons update! Beta testing approaching2415540140466599579
722 August 2019Climbing and Weapon Cycling! Patch Notes 0.2.02416665403769832806
87 August 2019Minor Update 0.1.12412160539850471087
926 June 2019Crunch Element VR Devlog #8 - Laser Pistol + Discord2436926440562791301
108 June 2019Crunch Element VR Devlog #7 - New hit effects and weapon stats!2411028931148572003

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1090250
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateDec 18, 2020
DeveloperDreamlab XR
PublisherDreamlab XR
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeMixed
Positive review percent57%
Positive reviews333
Negative reviews255
Total reviews588
Steam recommendations502
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1090250/

Short description

Raid destructible compounds using explosive gadgets and tactical weaponry in VR! Breach, clear, and dominate in high-intensity raids where destruction is your greatest weapon. Whether you

About this game

Crunch Element is a tactical VR shooter where you breach, blast, and clear destructible compounds using explosive gadgets, high-powered weapons, and precision tactics. Play solo or co-op with up to 4 players. Plan your raid, choose your loadout, and enter enemy compounds where no wall is safe and every mission plays out in destructible environments . After nearly a year of rebuilding, Crunch Element has been fully reworked with new systems, enemies, and gear based on reviews and feedback. The foundation is set for continuous updates, new contracts, and new missions. The old version of the game has been moved to the “legacy” branch. To access it: Steam Library → Right-click Crunch Element → Properties → Betas → Select legacy from the dropdown. Core Features Destructible Environments Breach walls, blast doors, and reshape the battlefield. Gunfire, explosives, and even melee tools carve through enemy defenses. Tactical FPS Combat in VR Use realistic weapons and physics-driven interactions. Choose between loud and aggressive or quiet and stealthy. Co-op Multiplayer (1–4 Players) Join friends or go solo on contracts. Synchronize breaches, watch each other’s backs, or split up for multi-angle assaults. Contract-Based Mission System Play structured multi-stage missions with objectives, side contracts, and unlock rewards. Fight through fortified outposts, arctic labs, and underground bunkers controlled by a fanatical enemy faction. Smart Enemy AI Enemies investigate, coordinate, take cover, and call out threats. Alert states shift dynamically between stealth and combat, changing enemy behavior and music in real-time. Gear Up. Get Tactical. Customize Your Loadout – Unlock and equip powerful gear, weapons, armor, and mods. New Tools – Scanner attachments, missile headsets, remote turrets, keycards, and hacking stations. New Explosives – Timer-activated charges, breaching hammers, and more. Streamlined Ammo System – New pouch-based inventory with faster access and better management. Immerse Yourself Security Cameras & Systems – Hack enemy tech or be spotted and hunted. New UI, Sound, & Visual Effects – Full overhaul of the HUD, audio mix, and destructi…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
52Tracked Controller Support
54VR Only
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência fantasiosa Violência
steam germany16Drastische Gewalt
igrs18Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Crunch Element's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Crunch Element's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Crunch Element at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$19.99$19.99No discountSteam Store

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WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment
HELLDIVERS™ 269,73122 September 2026 - 17:24:52 UTC458,2081,150,310Arrowhead Game Studios

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