Helheim Hassle news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 6 October 2026 - 04:58:35 UTC
- SteamPulse tracked peak18
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score90% positive
- Total reviews421
- Release dateAug 18, 2020
- DeveloperPerfectly Paranormal
- PublisherYogscast Games
Company pages: Developer: Perfectly ParanormalPublisher: Yogscast Games
Helheim Hassle Steam news
Helheim Hassle news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- The Holy Gosh Darn Has Arrived! Grab It Now with a 20% Launch Discount! - 26 September 2024
Attention, attention, Helheim Hassle fans! Big news - The Holy Gosh Darn has landed, and it’s OUT NOW! Dive back into our shared universe with this hilarious time-travelling adventure starring Cassiel, an angel racing against time to save Heaven from certain destruction! Enjoy a heavenly 20% launch discount for next two weeks! With the same outrageous humour and clever puzzles that made Helheim Hassle a hit, this new adventure is sure to hit the spot. Don’t miss out - grab it now and help save the universe! Happy Adventures! Perfectly Paranormal
- Watch the live broadcast of our latest game The Holy Gosh Darn! - 12 October 2023
Head over to the Holy Gosh Darn store page to watch our live broadcast as well as being able to play the demo for the duration of Steam Nest Fest! Store Page! We are back with the third instalment of the Tuesday trilogy The Holy Gosh Darn launching early next year! The Holy Gosh Darn has far less limb based puzzles, in fact it may have no limb based puzzles! But don't let that stop you, if you enjoyed Helheim Hassle... Which honestly we hope you did because you are reading this, we are sure you will love The Holy Gosh Darn! With all the humour and puzzle elements you expect from the Tuesday Trilogy... Except the limbs, well there are limbs but they don't detach. The Holy Gosh Darn Rewind time and save the future in this hilarious time-travelling adventure game. In six hours, Heaven will be destroyed. Unless you can save it. Use your powers of time travel to jump freely between the past…
- Helheim Hassle Holiday Hustle - 14 December 2020
Continuing in the vein of 'let's just keep pretending everything is normal' we would like to wish everyone a happy holiday with some amazing seasonal in-game visual changes and items! Will there be a holiday sale as well? Probably, but why wait to buy the game when you can get it now? We here at Perfectly Paranormal firmly believe we should all lean into the age of instant gratification. For profit. For love. To enable the new visuals we have added a temporary launch option when starting the game through steam, this let's you choose if you want to play the holiday themed version, or the classic one. You may have to restart your steam client for this launch option to become available. We hope you all have a lovely holiday and thank you for playing! Discord: https://discord.gg/7pfUKae
- Helheim Hassle Halloween Hustle - 29 October 2020
Happy Halloween everyone! We are celebrating this super traditional, centuries old, Norwegian holiday the only way we know how: With a 15% sale and some awesome in-game costumes! To enable the new visuals we have added a temporary launch option when starting the game through steam, this let's you choose if you want to play the Halloween themed version, or the classic one. You may have to restart your steam client for this launch option to become available. We hope you all have a lovely weekend and thank you for playing! Discord: https://discord.gg/7pfUKae
- Patch 1.1.1 - 16 October 2020
Hello and a happy October to ya'll! We wish we had this message localized to Spanish, buuuut that didn't happen... instead we localized the whole game to Spanish! And we also made a few other fixes! Enjoy! Patch notes: (SPOILER) - Added Spanish localization. - Fixed issue where you could get stuck in the turret puzzle in Polyester Valley. - Fixed issue where the Moose would not be visible in some cases. - Modgunn now has subtitles in the Horn Room. - Fixed issue where certain sounds from the Odin chase would keep playing after returning to Helheim - Fixed crash when changing speaker mode in the main menu in certain cases - Bear Ghost chase now gets progressively easier each time you fail - Some shader optimizations has been done to increase frame rate on weaker systems As always, if you want to get in touch and tell us all about your life and whatnot, discord is the place to be! (https:…
- Helheim Hassle is a seriously funny adventure puzzle-platforming mix - 17 September 2020
What could take the crown for the funniest Linux game this year, Helheim Hassle released earlier in August and it's a genuine delight to play through. Read the full article here: https://www.gamingonlinux.com/2020/09/helheim-hassle-is-a-seriously-funny-adventure-puzzle-platforming-mix
- Patch 1.1.0 - 9 September 2020
(SPOILER) We're 3 for 3 on patches so far this week. After a long and dangerous investigation into the disappearing Robot head conundrum, I believe we have finally found the cause of the issue. Patch notes: - Fixed issue regarding traveling to another county with Modgunn attached. The game would deactivate her as you traveled, but not register that she was detatched, causing things to get weird in a hurry. - Fixed issue when traveling to another county while controlling another bodypart than the torso, while the torso had either Modgunn or the Robot head attached. This would cause the heads not to be detatched properly, causing weird stuff. - Fixed issue when traveling to another county with Modgunn attached, causing her to be rotated wrong when taking her out the next time, which could cause weird stuff. - Fixed a puzzle in Shackstead that registered as complete twice, causing the map…
- Patch 1.0.9 - 8 September 2020
Happy tuesday everyone! (SPOILER) This patch addresses some issues regarding saving/loading in Polyester Valley and Huldras Cave. We have some reports of the Robot head going missing from Polyester Valley, unfortunately this has only occurred on console versions as far as we know so we do not have access to the save files. This patch addresses some issues we found related to this, as well as some potential issues. However, if you're playing on Steam and you have had this issue, we would love it if you could get in touch and send us your save files! Patch notes: - Fixed issue in Polyester Valley where player could skip the puzzle right before getting the Robot head. - Fixed crash when attaching a bodypart to a furniture in Huldras cave, then traveling to another area with the rest of your body, then saving and reloading. - Fixed issue where if the player left bodyparts in multiple areas,…
- Patch 1.0.8 - 7 September 2020
Hello! Once again some of you have been busy breaking our carefully crafted house of cards that is the Helheim Hassle code, so here is a few new fixes in what we have lovingly named patch 1.0.8. Patch notes: (SPOILER) - Fixed issue where if you quit the game while loading from Nivlheim to Helheim and then reloaded, Bjørn would keep falling in an endless void. - Fixed issue where if you quit the game while watching the first Valhalla cutscene, or the first Hell cutscene, the save slot 'rocks' in the main menu would display 'missing translation'. - Made the game force a save when changing worlds to prevent possible data loss due to something blocking normal saving. As always, if you're experiencing any issues the best place to reach us is on Discord: ( https://discord.gg/7pfUKae ) And as always 2: If you've played played the game and enjoyed it, please consider leaving a positive review!…
- Patch 1.0.7 - 2 September 2020
Hello again, long time no see! This is a small patch containing only two fixes. However, if you've enjoyed playing the game and still haven't given it a positive review... you should fix that. That way we fix something, you fix something, everybody wins! Patch notes: (SPOILER) - Fixed issue with symbol puzzle in Wetwood where the door would remain closed after saving/reloading without players being able to open it again. - Fixed issue where the badger in Balders Gym would not let you tell him the password to the VVIP area. All right, see you next time something breaks horribly! Regards, The guy responsible for everything that breaks horribly.
- Patch 1.0.6 - 1 September 2020
Hello everyone and our sincerest condolences on it being tuesday. Here is a small patch fixing some issues in Riverrum: Stonemart: - Fixed save breaking issue that stopped players from being able to buy things from Stoneopher, or made all items free of charge depending on level of breakage. Added automatic fix for save files experiencing this issue. Einars Crazy Puzzle Extravaganza: - Fixed issue with sign in the middle where facing the wrong way would cause the wrong interaction bounds to be used. - Fixed issue with sign in the middle where if you completed the first half of the dungeon, then saved/reloaded, and then completed the second half, the sign would not be activated correctly. If you experience any issues, the best place to reach us through discord: https://discord.gg/7pfUKae And finally, if you have played the game and enjoyed it, please consider giving it a positive review.…
- Patch 1.0.5 - 25 August 2020
IMPORTANT: If you have completed the main story on one save and then quit to menu and started a new save, that save may be broken. There was an issue with version 1.0.2 where the 'mainStoryFinished' flag would not reset if playing on a save that had finished the main story -> quitting to menu -> creating a new save. This issue led to the Good Bjørn achievement being unlocked when it wasn't supposed to. Another problem with this is that it will completely break your save when reaching Helheim, and potentially break it when reaching Shackstead. To check if this issue affects you, you can look at your save slot menu: If you haven't completed the main story, but the icon in the picture is glowing, you have this issue. This patch will check your save files and fix it if you have not reached Shackstead yet. If you have reached Shackstead however, we are really sorry to inform you that your sa…
- Patch 1.0.4 - 24 August 2020
Patch notes 1.0.4 Happy monday everyone, thankfully it's not tuesday yet! Here are a few new fixes! As always, if you experience any issues the best place to contact us is through discord: ( https://discord.gg/7pfUKae ) Additionally we will be releasing the Helheim Hassle Soundtrack in about 30 minutes from me writing this! Patch notes: (SPOILERS) - Fixed issue where leaving Modgunn attached to her door in Shackstead, and then traveling to another level, saving and quitting would cause the game to crash when loading. - Fixed issue where reattaching Modgunn to her door in Shackstead would cause the game to save when it wasn't supposed to. - Fixed issue where leaving Modgunn in one area and then traveling to another area in the same world, then saving and reloading, would cause her to spawn and fall infinetly until the player put her back in their inventory or traveled to another world. -…
- Patch notes 1.0.3 - 21 August 2020
Hello! It's time for the very first post-launch patch. There have been a few reported issues since release that we wanted to address as soon as possible. If you're having issues the best way to report them is via our discord channel ( https://discord.gg/7pfUKae ), if you're not comfortable with that then you can get in touch via e-mail instead. We try to address issues as fast as we can! We appreciate all the great feedback we have been getting, thank you all for playing! Patch notes 1.0.3 - Fixed issue where if you united an arm with the torso or a leg while climbing a corner, the arm would no longer be able to be crushed by moving platforms. - Fixed issue where bodyparts would not 'disconnect' from moving platforms when dying, resulting in the bodypart being offset by however much the platform had moved when respawning. - Fixed issue where you could potentially enter the horn room bef…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 16 October 2020 | Patch 1.1.1 | 5422856308615467134 |
| 2 | 9 September 2020 | Patch 1.1.0 | 3819571572126032789 |
| 3 | 8 September 2020 | Patch 1.0.9 | 3819571008274049735 |
| 4 | 7 September 2020 | Patch 1.0.8 | 3819571008270919043 |
| 5 | 2 September 2020 | Patch 1.0.7 | 3819570936611470292 |
| 6 | 1 September 2020 | Patch 1.0.6 | 3788045105542029813 |
| 7 | 25 August 2020 | Patch 1.0.5 | 4644854581179550636 |
| 8 | 24 August 2020 | Patch 1.0.4 | 4644854581176019116 |
| 9 | 21 August 2020 | Patch notes 1.0.3 | 3670950880882271680 |
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