- My New Game “Monster Mayhem” Launches June 27! - 6 June 2025
Hey everyone! I’m super excited to announce that my next game, Monster Mayhem, will be launching on June 27 on Steam! I’ve been working solo on this project for a while now, and if you’ve enjoyed any of my previous games, I think you’ll really enjoy this one too. Monster Mayhem is a fast-paced 2D survivors like game where you fight through waves of monsters, unlock unique heroes, and take down huge bosses – all wrapped in a colorful, cartoonish style. If you’d like to support a solo dev, the best way is to wishlist the game, it helps a lot with visibility on launch day: ---> https://store.steampowered.com/app/3585220/Monster_Mayhem/ Thanks so much for all the support, it means the world to me. See you June 27!
- Update 0.9.0 - 6 February 2021
ADDED - Added button in the main menu, which opens a web page where you can report bugs and crashes in order to solve problems more efficiently. ADDED (STORY MODE) - Added the possibility to choose between 3 different difficulties, "Easy", "Normal" and "Hard", when starting a new game in the story mode, based on the chosen difficulty we will find food and drinks in different quantities and the character's statistics they will wear out more or less quickly. - Added two new explorable locations: Stockgue Cave and The Cunning Cave. - Added explosive gas cylinders, which can be dragged by holding the "F" key, necessary to break through collapsed caves. - Added 5 new achievements to unlock. - Dreams (Only Story Mode): Added the possibility of dreaming, while we sleep in a bed there will be a chance of dreaming, we will have to complete the dream to wake up from sleep. Three dreams are curren…
- Minor Update 0.8.83 - 17 October 2020
FIXES (Story mode) - Added the helicopter icon on the map disappeared due to an error with update 0.8.8. - Fixed an issue with mannequins that sometimes spawned at the wrong height. - Fixed an issue that prevented the helicopter from being repaired even with all materials. - Balanced story mode, decreased the amount of food, drink and medkit available. CHANGES (both modes) - Increased engine torque on all vehicles for faster uphill speed. - Decreased the duration of the day-night cycle, (now it takes 60 real minutes to spend 24 hours in game instead of 120).
- Update 0.8.8 - 10 October 2020
FIXES - Fixed an issue that caused the game to crash at certain locations on the map. - Fixed several minor issues regarding UI. - Fixed some issues with collisions in some static objects. ADDED (Story mode) - Added materials needed to repair the helicopter. - Added the final scene, once the helicopter is repaired, we will be able to get on the helicopter, start it and escape the area. ADDED (both modes) - Added two new animals, Red Fox (aggressive) and Rabbit (non aggressive). CHANGES (both modes) - Changed the behavior of the male deer, it is now no longer aggressive towards the player. - Rebalanced all damage and HP of all enemies (animals and zombies) in both modes. - Now energy drinks, in addition to restoring a small amount of thirst, also restores a small amount of sleep. - Now whiskey bottles in addition to restoring a small amount of thirst, they also restore a small amount of…
- Update 0.8.76 - 10 September 2020
FIXES - Fixed an issue that allowed enemies (animals and zombies) to attack through walls. - Fixed some issues with missing walls of some houses. - Replaced some missing textures and UI images. - Fixed small issue with mouse sensitivity when deleting savegames. - Fixed an issue that caused enemies to be able to push vehicles when walking against them. - Fixed various issues in collisions between the player and vehicles. - Fixed an issue that caused the player to get stuck when jumping over a vehicle. ADDED (Freemode) - Added workshop (Blue icon on the map) where it is possible to build special vehicles, the special vehicles will be more resistant, will have a larger tank and will be indispensable for accessing new areas. - Added pickaxe to craftable weapons in work bench. - Added iron veins scattered around the map, which we can mine with a pickaxe to collect iron. - Added two new explo…
- Update 0.8.73 - 18 August 2020
FIXED - Fixed player camera issue when exiting a vehicle. - Fixed some minor UI issues. - Fixed problem with the power generator. ADDED (FREEMODE) - Added materials (Wood, Metal, Glass, Gunpowder...) located in the inventory, which will be used to build structures, craft ammunition, weapons or in farming. - Added Farming, it is now possible to build a greenhouse (small, medium or large) and plant different types of vegetables (Carrots, Cucmber, Onions, Lettucce, Leeks and Aubergine), which once ripened can be consumed or used for cooking. - Added crates scattered around the map, which contain a small amount of materials useful for building. - Added 64 new objects that can be created in the building system. - Added Crafting, it is now possible to build a workbench, from which we can create materials, ammunition and weapons, as long as we have sufficient materials. CHANGES - Increased dam…
- Update 0.8.7 - 30 July 2020
FIXED - Fixed an issue that prevented animals from moving and attacking the player (in story mode). - Fixed some problems with wooden elevator in Freemode. - Fixed small issue where banknotes could not be picked up for a few moments in freemode. - Fixed some issues in doors that need a crowbar to force. ADDED - Added option to change mouse sensitivity. - Added invert y axis and invert x axis options. - Added SOS box along the way in both modes, from which you can make the current vehicle reappear. - Is now possible to refuel the vehicle with the fuel cans found around in both modes, without having to travel to the fuel station.
- Update 0.8.64 - 25 July 2020
FIXES - Fixed issue where meat and fish was not being displayed in the fireplaces when cooking. - Fixed issue where enemies (animals and zombies) in some cases could attack the player inside a vehicle. - Fixed an issue that resulted in the player dying for no apparent reason when getting off a vehicle. ADDED - Before starting the free mode, you can now choose the type of enemies to spawn (zombies or wild animals). - Added missing record player for unlock steam achievement. CHANGES - The distance of the light in the lamps that can be positioned in free mode has been increased.
- Update 0.8.6 (Freemode and Building System) - 13 July 2020
ADDED Free Mode Added new mode, accessible from the main menu, where we will have to survive in a new map populated by hundreds of voracious zombies, we will also have to keep hunger, thirst, sleep and cold under control. Building System In the new mode it will also be possible to purchase building plots in order to build our house and customize it according to our needs. Vehicles Added 2 new Vehicles in Freemode. Weapons Added 3 new weapons, M4 and Sniper Rifle, which can be found inside the structures in free mode. FIXES - Fixed issue where player was pushed out of doors when opening and getting stuck. - Added translation to some texts that appeared only in English. - Fixed issue where animals could pass through walls in some cases. - Fixed some issues with animal animations. - Fixed some imperfections in the description of some consumables. - Added missing items in some fireplaces. -…
- Small Update 0.8.54 - 12 June 2020
Fixes - Fixed an issue that caused the game to crash when opening the pause while entering the security code in the doors. - Fixed issue where it never snowed in the game. - Fixed issue where snow was not shown when inside a vehicle. - Fixed issue where body temperature was not regenerated once you get hypothermia, being near a heat source. - Fixed minor bugs regarding vehicles. - Fixed minor bugs regarding UI. - Optimized Animals spawning system.
- Update 0.8.5 - 4 June 2020
BUGFIXES - Fixed issue where broken stairs could not be repaired after sleeping. - Fixed issue that didn't regenerate sleeping bar. - Fixed an issue where the text to refuel vehicles did not appear. - Fixed an issue where the text to enter a vehicle did not appear. - Fixed small graphics issue when trying to light fire. - Fixed a small bug that prevented some wooden crates from opening. - Fixed an issue that caused life to increase beyond the maximum allowed. - Decreased some particle effects that caused frame rate drops. - Various minor fixes. CHANGES - Increased fuel in vehicles. - Slightly increased the speed of some vehicles. - Replaced some consumables that could not be taken. - Increased the amount of food that can be found. ADDED - Added Skinning: it is now possible to skin the animals once killed, to recover meat that we can eat raw or cooked. - Added Ice Fishing: it is now poss…
- The Endless White Available Now! - 29 May 2020
Hi guys, The Endless White is finally available! Early access is just the beginning, I'll update the game and add functionality over time. Thank you all and enjoy.
- Small Update 0.8.42 - 25 May 2020
Fixes - Fixed an issue that caused all items to be deleted from the entire map when the player died of freezing. To avoid loading problems, i recommend deleting previous saves from the options and restart the game. - Fixed issue where control panel was not shown when entering a vehicle. Changes - Repositioned some objects to improve interaction with lootable objects.
- Update 0.8.4 - 17 May 2020
Fixes - Fixed issue where some inventory items were not saved. - Fixed minor vehicle issues. - Fixed problem where the correct volume was not set in some sounds when we are playing. - Fixed an issue that prevented the volume from being changed in the main menu. - Increased general game stability. - Added missing LODs to some objects and increased LOD range. - Slightly decreased loading time. - Added missing sounds. Tweaks - Increased maximum distance of the shadows from 50 to 150. - Increased draw distance.
- TEW Early Access Release Date - 30 April 2020
Hi guys, I'm proud to announce the actual release date of TEW, we can start exploring the cold wastes of Alaska from 29 May 2020. The development process will continue for several months and several new features, maps, enemies and more will be added. Stay tuned to not miss any news! Thanks to all of you for the support.
- Early access release date - 12 April 2020
Hi guys, how's it going, all right? I just wanted to let you know that the project is progressing well, perhaps a little slowly, because of the internet problems I have had in the last month, and the fact that I have changed things in the game that are taking away more time than I should. However, the early access release date may be set for May, sorry for the delay. Thank you all for the support and I wish you a happy Easter.
- Development Update 01 - 8 January 2020
Hi guys, I present to you the map which can be shown by pressing the "M" key and which will show the points of interest and the roads in the area. The map size is 4096x4096 meters. Here are some houses that can be explored in search of food, water, weapons or simply to sleep and warm up. I hope you enjoy and Thanks everyone for the support.