- A Weekend Full of Updates - Companion Improvements, Sporebollt Buff, more fixes - 11 January 2026
Yo fam, I've been playing a Support playthrough with the Companions and coming across LOTS of things I want to fix and improve. This update includes a significant update to the way Companions move while out of combat that makes everything a lot smoother, more like Pact Minions. Pings will now prioritize enemies so you can more reliably mark targets in combat, and Companions will aggro immediately to those marked targets. Without marking targets, Companions will now always attempt to attack the closest enemy. This solves a lot of situations where Companions wouldn't attack because there were other enemies in the way of who they wanted to attack (lol). While playing support I found that the one skill that stood out as being the most fun has been Bestow Mercy. Throwing a shield at allies to protect them from an incoming attack feels good. Entanglements and Auras, while effective, don't rea…
- The Rare Double Update Weekend - Companion Fixes, New Zabaoth Talent, QoL - 10 January 2026
NEWAdded quick access to Penance and Absolution in the talent menuCrusades now display the number of spawns remainingCurses and Desecrated Ground added to the CompendiumAdded an Unstuck button to the pause menu (usable out of combat or after some time in combat)SKILLSDeath Aura ReworkCost: 100 Health/secondDrains the life of you and enemies around you. Deal 200% combined weapon damage per second to all enemies in aura range. Generates 25 Shadow Offering per second.Whirlwind can now proc BladecrestShockwave can now be cast while movingTALENTSZABAOTHUnyielding removed.New T2 Talent - Titanic: Total Attack Speed reduced by 20%. Cooldowns increased by 20%. Total Damage increased by 65%.IMPROVEDCompanions will now wait to use their Supers until you do (unless you die, then they will do anything to save you)FIXEDFixed Companions not gaining super charge and flask charges on killsFixed compani…
- Massive Skill Balance Overhaul Continued, Strongboxes, Companion Controls! - 10 January 2026
NEWStrongboxes! 4 different kinds of Strongboxes can now spawn in Crusades. Interacting with a Strongbox will spawn a large horde of enemies. After defeating all enemies, the strongbox will open and deliver a valuable reward. Added options to control Companion combat positions relative to the player: Front, Beside, and Behind. Right-click on Companion's party portrait to access.Added a talent explainer for Wildshot. TALENTSAspect of the Eagle Rework30% chance for Projectiles to have Lesser Wildshot. +35% Projectile Speed. Bow passive bonuses from talents and equipment always apply while you can cast Spells. Aspect of the WolfAdjusted wording: Bow passive bonuses from talents and equipment also apply while a melee weapon is equipped. Melee passive bonuses from talents and equipment also apply while a bow or crossbow is equipped. Innate MagicNon-caster weapons contribute 30% -> 50% of the…
- New Shadow Skills (LASER), Massive Balance Changes (Mostly Buffs), Massive QoL! - 3 January 2026
🆕 NEW FEATURESAuto-Capture Crafting: New option in the Crafting Inventory to auto-capture crafting items.Inventory Improvements: Expanded the crafting inventory and significantly increased scrolling speed.Multiplayer Crusades: Non-host party members can now start Crusades.Toggle Skills Persist: Toggle-based skills will now persist and stay active between map transitions.The Gambler: You can now sell items directly to Cass the Gambler.Unstuck Command: Added a /unstuck chat command for players who find themselves lost.Dungeon QoL: Killing the dungeon boss in Town now spawns a portal back to the entrance.Bow Passives: All Bow-related passives now correctly read "Bow and Crossbow."Efficiency Stats: Added a new tooltip explainer for Efficiency stats.⚔️ NEW SKILLSLash of Ancient Shadow's Eternal ReapingRequires a Staff or Focus equipped (Usable while Unarmed).Unleash the shadow's wrath with…
- Major Update: In-Game Invites, Ping System, New Super, + New Divine Blast Skill! - 27 December 2025
NEW • In-game party invite system! You'll no longer need to rely on the Steam Overlay to handle invites and partying up. A new in-game friends list has been added to the main menu, and on receiving an invite you'll get an in-game notification that will connect you to your party. This should be the end of multiplayer weirdness. • Ping System! Pinging enemies will aggro your companions and minions to the target. Middle Mouse Button and Left Thumbstick Button by default, this shares default inputs with the Radial Menu, which now requires a 0.4s hold to toggle. New binding added to Input settings. • If Chain Lightning effects cannot find an enemy in range of the next chain, it can now chain to the caster, and then to any target (even ones that have already been affected by the current chain) • Campaign bosses now grant small amounts of Gamba • Explainers on certain talents like Aetherflow •…
- Rune Knights Winter Update: Astaroth Rework & Steam Winter Sale - 18 December 2025
The Winter Update is live! Featuring a total Astaroth rework, new Skill Cores, and major minion buffs. Save big during the Steam Winter Sale!NEWNew Item: Skill Core - Grants 1 skill of your choice for free. Exclusively available as a quest rewards for all quests. SKILLSNew Skill: Umbral Coil Trap Requires a Staff or Focus equipped Tags: Spell, Trap, Area Effect, Shadow Spawn an Umbral Coil Trap. On activation, creates Desecrated Ground, deals 100% Spell Damage to nearby targets, inflicts 3 stacks of Wicked Resonance, and pulls in Normal enemies. Enemies within the coil take 25% Spell Damage and 2 stacks of Wicked Resonance each second. Max 1 Umbral Coil Trap. Trap becomes armed after 2 seconds. Hold Skill Modifier (default: Left Alt) while casting to dismiss. Mana Cost: 150 Cooldown: 5s Radiant Arsenal Number of projectiles: 4 -> 5 Projectiles now auto-fire Smite Damage: 125% -> 175% Ma…
- The Shadow Update - Pt. 1 - 11 October 2025
The Shadow archetype receives a massive overhaul, transforming it from an underserved playstyle into one of the most comprehensive and fleshed-out archetypes in the game. This update expands shadow gameplay across all weapon types with 13 new skills - from devastating shadow arrows and unholy minion summons to cursed martial arts stances.For the first time, Shadow builds gain access to over 25 dedicated legendary items, enabling truly specialized character builds. Combined with major skill reworks, expanded mechanics related to Desecrated Ground and Wicked Resonance, and new talent options, Shadow players now have more depth and build variety than ever before.ALSO, Multiplayer bugs fixed!NEW SKILLSSummon TithelordRequirements: Staff or Focus equipped Tags: Minion, Summon, Pact, Shadow Summon a Tithelord to fight for you. Generates 10 Shadow Offering on hit and roars to damage nearby tar…
- Store Price Fix - 19 April 2025
Store items are now actually on sale.
- Actual Fort Ironhold Fix - 16 April 2025
No more crashes on Fort Ironhold (for real this time)
- Crusade Update Fixes - 12 April 2025
Closing inventory now disabled Break Mode Fixed blocky textures from enemies on hit Sporebolt effect and crash fix Potential fix for Storm Cyclone crashes
- The Crusades Update: The Last Pre-Launch Update! - 9 April 2025
BIG NEW STUFF Level Cap increased to 50! Crossbows! Added 1H and 2H Crossbows. New Talent Tree - Aetherion Main Menu Lobby Invite your friends and assemble your party from the main menu. You can now text chat in the main menu while in a party lobby. Clicking the '+' button on player slots in the main menu lobby now correctly opens the Steam invite menu. New NPCs in Town (including Sister Remiel replacing Brother Orrian) New Multiplayer Behavior: When set to Public, selecting a level from the World Map will attempt to matchmake with other public games on the same map. If no match is found, it hosts a public game that others can join. Private mode remains unchanged and still allows inviting others. NEW ENDGAME: CRUSADES Crusades are the new primary endgame activity, replacing existing difficulty levels, Invasions, and the Raid tab. They offer progressively challenging content and scaling…
- Music Update, Lightning Aura Rework, Aura Icons, Fixes - 10 April 2024
NEW MUSIC 4 new combat music tracks added New ambient score for Icewastes Caves/Mines Kharabad Ironhold Interior Ironhold Dungeon Wythmere City New combat music for Wythmere City New bindings in the Input Settings menu for Look Up Constant and Look Down Constant. IMPROVED Divine Fury now has a small timer bar UI element. New UI sounds on using crafting items. SKILLS Lightning Aura Rework OLD AND BUSTED Gain an aura of lightning that strikes all enemies that spend 1 second in your aura with lightning that deals 15% spell damage. If an enemy is struck 3 times in a row, the third strike deals double damage and creates chain lightning that strikes up to 2 additional targets for 50% of the damage. NEW HOTNESS Gain an aura of lightning that strikes all enemies that spend 1 second in your aura with lightning that deals 40% spell damage and creates chain lightning that strikes between 1 and 3 a…
- Mobility skill fix, Dying Wish price reduction, Fixes - 9 April 2024
CHANGED Dying Wish price reduced from 500 to 250 Mobility skills now maintain their reduced cooldown bonus even if combat starts before the skill completes. FIXED Fixed Companion AI for Aura skills Fixed some bosses being invincible in high arena Potential fix for Cave level crashes
- The Divine Update: Ascend Your Arsenal - 5 April 2024
Fellow Knights, As we stand on the threshold of a new era, I am thrilled to present to you "The Divine Update," a testament to our unyielding pursuit of greatness. This update ushers in a realm of new gameplay enhancements, new skills blessed by the divine, and a treasure trove of crafting items to forge our destiny. We've refined our combat with the addition of lock-on for precision strikes and a crafting inventory which will allow us to fill our bags with even more spoils of war. Embark on this journey with the divine as your guide. Harness the power of Divine Fury, explore the depths of our enhanced abilities, and stand united as we face the challenges ahead. May your blades strike true and your resolve be unbreakable. Adventure awaits, fellow knights. To battle, to glory, and beyond. Yours in valor, Aeromir (Also here's a Google Doc of these notes for more convenient reading ːsteamt…
- The Companions Update - 14 March 2024
COMPANIONS A new NPC, Vangela, has come to Town! She will help you create and manage Companions, new AI-controlled allies with all the same customization options as you. Create your perfect combat partner, or the perfect full squad! Companion Customization Can equip any gear they meet level requirements for All Talents Full Utility Flask Customization Companion AI Companions are versatile allies capable of using: Any skill, including Supers and defensive abilities like Block, Guard, Crimson Rush, Riposte, and Blinks Health Flasks Utility Flasks, with dynamic decision making based on current flask effects and combat situations (conservative during normal encounters, all-out during boss fights) Dodge Rolls Misc. Companion Info You can use (Shift + 1/2/3/4) to quickly control new tabbed menus (Equipment, Talents, Flasks) Companions in your party will scale up enemy health just as in normal…
- Transmogrification, Utility Flask Overhaul, New Legendary - 23 February 2024
NEW Transmogrification A new NPC in Town, Mystara, will now transmog your items to any other appearance you've collected for 100 gold per piece. Utility Flask Overhaul More Flask Points Characters are now awarded an additional Flask Point every 5 levels instead of every 10. Characters will now have a typical maximum of 7 Flask Points at level 30, up from 4. Binder will now display a floating flask over his head when you have Flask Points to spend. Almost every Flask Effect has been rebalanced, and 11 brand new effects have been added. 1-Point Effects Flask Effect Description Lesser Regen Mana +15 Mana Regeneration for 4 seconds Lesser Regen Stamina +15 Stamina Regeneration for 4 seconds Lesser Regen Health +15 Health Regeneration for 4 seconds Lesser Vampire Gain Lesser Vampire for 4 seconds, causing Hits to restore 10 Health over 5 seconds. Lesser Protection Receive 15% less damage for…
- "Show All Skills" Fix, "Perfect Shot" for Bows - 14 February 2024
Bows - Perfect Shot Releasing a standard arrow between 75% and 90% charge will release the arrow as a fully charged perfect shot. New SFX and VFX. Fixed "Show All Skills" option hiding the skill bar
- Icewastes Door Fix - 11 February 2024
Fixed collision on Icewastes doorways blocking players in and preventing them from exploring the map
- Major Melee Rebalancing (Buffs), Gamepad Improvements, Utility Flask Buffs - 6 February 2024
NEW A new NPC has come to Town! Arena Granny will show you any arena leaderboards you desire. New loot chest model. GAMEPAD IMPROVEMENTS The cursor can now be properly controlled with a gamepad. While sprinting out of combat, the camera will now rotate towards the direction the player is moving, reducing the need to manually rotate the camera. Added camera zoom slider to pause menu. Significantly improved roll directional reading from gamepad. FLASKS New characters can now choose "Regen Mana" or "Regen Stamina" to be applied to their Utility Flask when created. FLASK OPTIONS Instant resource restore options have been removed. Fortune options have been removed. Regen Mana: +10 -> +25 Mana Per Second Regen Stamina: +10 -> +25 Stamina Per Second Regen Health: +10 -> +25 Health Per Second Greater Regen Mana: +20 -> +50 Mana Per Second Greater Regen Stamina: +20 -> +50 Stamina Per Second Gre…
- SFX and VFX Improvements, Fixes - 13 January 2024
NEW New UI sounds when equipping and unequipping items New Audio setting for UI volume IMPROVED Temple of Fire Revamped some lighting, VFX, and SFX BOSS Significantly increased Boss Health Now only spawns 1 magma pool per cast instead of 1 per enemy target SKILLS Frost Nova Mana Cost: 150 -> 140 Shatter Damage: 175% -> 150% Spell Damage New animation, SFX, and VFX ENEMIES Kharabad City Boss Reduced intensity of AOE attacks. Reduced SFX volume of attacks. Increased SFX volume on melee swings. Giant Mines Boss Added missing Roar SFX. Ironhold Interior Boss Improved SFX on summoning ability. Icewastes Boss Added missing casting SFX. Castle Boss Added missing casting SFX. Added new casting VFX. FIXED Fixed issues with Spell Effects while riding horse. Fixed bosses not resetting correctly.