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Deichgraf Steam news

Acid Mines Software UG | Apr 19, 2021 | game

Released

0players observed ยท 6 October 2026 - 00:44:48 UTC

IndieSimulationStrategyEarly AccessResource ManagementSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive

Deichgraf news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive
  • Total reviews29
  • Release dateApr 19, 2021
  • DeveloperAcid Mines Software UG
  • PublisherAcid Mines Software UG

Genres: Indie, Simulation, Strategy, Early Access

Company pages: Developer: Acid Mines Software UGPublisher: Acid Mines Software UG

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Deichgraf Steam news

Deichgraf news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 0.312 - 28 November 2024

    Patch 0.312 Bugfixes: Water flow now also works in the self-generated maps. The fertility was not loaded correctly, this has been fixed. Due to a rounding error, the production displays of the individual buildings did not match the display for the general production, this has been fixed.

  • Patch 0.311 - 9 November 2024

    Patch 0.311 Bugfixes: Water flow works again. Fixed crashes when loading game saves.

  • Patch 0.310 - 8 November 2024

    Patch 0.310 Bugfixes: Buildings are now rotated correctly when loading savegames. Changes: A map editor has been added that allows you to create and play maps yourself.

  • Patch 0.302 - 25 January 2022

    Patchnotes 0.302 Bugfixes: The tutorial for the Siel had the wrong behaviour. Changes: Graphics: the grass looks better now added postprocessing

  • Patch 0.301 - 14 January 2022

    Patchnotes 0.301 Changes: Graphics: the water looks better now the grass the map borders are better the ground smaller changes in the water simulation algorithm

  • Patch 0.30 - 21 December 2021

    Patchnotes 0.30 Bugfixes: Siel and Low Lift Pump did work without street connection Additional Features/Content: a few seagulls and doves trees and bushes a tutorial within the first two maps two additional maps one additional dimension (now in 3D) Changes: Fertility: the fertility can only be raised to maximum values by the farm or the forester the farm produced from a certain fertility residential houses have to be around 80% dry in order to produce raised the start resources changed a few texts the save games names are limited now

  • Added Dutch translation. - 14 September 2021

    We added a translation for dutch. Special thanks to Roelfy.

  • Patch 0.24 - 21 June 2021

    Patchnotes 0.24 Bugfixes: save and load menus sometimes crashed the game flickering issues with the "broke" menu (again) Additional Features/Content: a fertility map while building buildings their borders are shown Changes: Streets: removed the automatic street setting the dike warden needs to set the streets manually buildings have street connection points from which they need to be connected with the church in order to function changed the start ressources adjusted the visuals of the grass and the streets a little bit revised game description

  • Patch 0.23 - 10 May 2021

    Patchnotes 0.23 Bugfixes: - main menu buttons clickable area was greater than the button in some resolutions - flickering issues with the info panel Additional Features/Content: - added a grid overlay (only in low zoom levels) - added a height view of the map - added a height view with water - added a height view with water and water flow indications - buildable objects are not deselected after building - zoom while building - game checks for compute shader support (there will be a warning if not) Changes: - small balancings of the water flow calculations - grass and wheat grow slower - game runs also in background now

  • Hotfix 0.22 - 27 April 2021

    Hotfix 0.22 Fixed: - the game crashes after completing quests - finished quests are not recognized as finished

  • Patch 0.22 - 26 April 2021

    Patch 0.22 Additional Features/Content: - zooming with scroll whell is now possible - new map (level 6) Fixed: - some typos and translation errors

  • Hotfix V0.21 - 21 April 2021

    Hotfix to V0.21 Fixed: - position of the back button in load menu - sound control issues - some typos and translation issues - the flickering menu when you're broke - the dummy level 6 should not occur anymore - loading of save games should work correctly now (please note that older savegames will not work anymore because the data is incomatible)

Patch notes and updates

S.noRelease datePatch nameGID number
128 November 2024Patch 0.3121784506359008861
29 November 2024Patch 0.3116148070194801657878
38 November 2024Patch 0.3106148070194801626166
425 January 2022Patch 0.3024237325463688939461
514 January 2022Patch 0.3014224939931831867160
614 September 2021Added Dutch translation.4020014731812971730
727 April 2021Hotfix 0.224074045244021125947
821 April 2021Hotfix V0.214074045243999905210

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