Bandit Point news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score79% positive
- Total reviews14
- Release dateOct 11, 2019
- DeveloperMantisbite
- PublisherMantisbite
Company pages: Developer: MantisbitePublisher: Mantisbite
Bandit Point Steam news
Bandit Point news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch 1.1.3 Update - 13 November 2019
Yo ho ho! Patch 1.1.3 has landed. Full changelog below: Changelog 1.1.3 + Fixed issues with the unreliability of the Officer’s electric prod in melee + Fixed issues with projectile scaling when player is calibrated to different heights + Fixed an issue with airship crate parts not resetting properly + Fixed an issue with player possibly getting stuck if pausing the game during fade-ins and -outs + Fixed an issue with player’s own arrows rarely colliding with their own bow + Fixed an issue which let the player skip parts of level 4, causing them to get stuck + Fixed an issue which let the player skip parts of level 6 + Visual improvements + Graphical optimizations + Bunch of other fixes Please join our Discord community for news and discussions about the game!
- Patch 1.1.2 Update - 1 November 2019
Patch ahoy! Version 1.1.2 has landed, bringing numerous fixes, quality of life improvements and improved tutorials. Full changelog below: Changelog 1.1.2 + Heaps of quality of life improvements + Rephrased some tutorials for increased clarity + Captain speaks in the Tutorial! + Visual improvements + Bunch of other fixes Please join our Discord community for news and discussions about the game!
- Patch 1.1.1 Update - 29 October 2019
Ahoy, me hearties, patch 1.1.1 has now landed! This one brings even more graphics optimizations, tutorial screens for the Oculus Rift S controllers and new ways to customize your sprint controls. As customary, the patch also includes a whole bunch of bug fixes and improvements. Full changelog below: Changelog 1.1.1 + Graphics optimization + Visual improvements + Oculus Rift S controller images added to tutorial boards + Sprinting has three options now: hold / toggle / always on + Less ridiculous bottle physics + Fixed an issue in level 3 where enemies weren’t alarmed correctly + Fixed several cases where player could force themselves through the architecture + Fixed an issue where too tall a player could get stuck in a doorway + Fixed several issues concerning the final boss fight + Fixed several issues with enemies not getting stunned properly + Fixed an issue in level 8 where player’s…
- Steam Achievements! - 25 October 2019
Ahoy, dear Bandits! We’re moving to the first major patch, 1.1.0, and this one is all about achieving… That’s right, we’ve added twenty Steam achievements to the game, so go achieve! As usual, there are also bug fixes and improvements to the game included in the patch. Full changelog below: Changelog 1.1.0 + Added Steam achievements! + Better dialogue timing in level 6 + Fixed issues with officer unit’s animations + Visual improvements + You can now push around dynamic objects in the ship’s cabin! Please join our Discord community for news and discussions about the game!
- Patch 1.0.8 Update - 24 October 2019
Hello there, Bandits! The newest patch is here, containing many bug fixes and improvements to the game. Changelog 1.0.8 + Improved checkpoints in level 9 + Improvements to the final boss fight + Visual improvements + Fixed an issue where enemies could be seen instancing in level 9 + Fixed issues in level 9 where player could accidentally glitch themselves out of the map + Fixed a fatal issue in level 6 where player could get stuck + Fixed an issue with difficulty settings overriding those in other save slots + Fixed a loophole with which the player could get incredulous amounts of health + Other minor fixes Please join our Discord community for news and discussions about the game!
- Patch 1.0.7 Update - 21 October 2019
Changelog 1.0.7 + Fixed an issue in level 8 where player could get stuck Please join our Discord community for news and discussions about the game!
- Patch 1.0.6 Update - 18 October 2019
Ahoy mateys, patch 1.0.6 has landed! Changelog 1.0.6 + Fixed an error causing certain enemies to spawn at wrong times + Increased readability in level 1 + Level 5 balancing + Lots of other minor fixes! Please join our Discord community for news and discussions about the game!
- Patch 1.0.5 Update - 16 October 2019
Yo ho ho! Another patch incoming! Changelog 1.0.5 + Even more graphics optimizations! + Increased readability in multiple levels + Stability fixes + Visual improvements + Fixed an issue in level 9 where player could get stuck in a loop of perpetual death + other fixes Please join our Discord community for news and discussions about the game!
- Patch 1.0.4 Update - 15 October 2019
Avast ye! We’re bringing out another set of patches... Changelog 1.0.4 + More graphics optimizations! + Fixed a number of sound-related issues and bugs + Buffed musket accuracy + Added optional laser assist sights + Easy difficulty made easier + Whole bunch of other fixes! Please join our Discord community for news and discussions about the game!
- Patch 1.0.3 Update - 14 October 2019
Ahoy, fellow Bandits! The patches keep on coming. Changelog 1.0.3 + Loads of graphics optimizations! + Fixed several fatal issues with checkpoints causing player to get stuck + Increased map readability in level 4 + Fixed a rare issue where Continue/Load Game would load the wrong level + Tweaked bow aim angle to be more precise + other minor fixes Please join our Discord community for news and discussions about the game!
- Patch 1.0.2 Update - 12 October 2019
Arrr, mateys... Day one patch is here! Changelog 1.0.2 + Added volume sliders for sound effects and voices for increased adjustability + Fixed fatal errors causing player to get stuck + Improved credits + other minor fixes Please join our Discord community for news and discussions about the game:
- Patch 1.0.1 Update - 11 October 2019
Hello Bandits! First batch of fixes is here. Changelog 1.0.1 + Increased final level readability + Fixed a very rare instance of undying enemies (Spooky!) + other minor fixes Please join our Discord community for news and discussions about the game.
- Bandit Point Now Available - 11 October 2019
Enter the world of conflict between the arrogant aristocrats and the rebelling destitutes fighting for their freedom. Bandit Point is now available, with an additional 10% launch discount! Watch the official launch trailer here:
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 13 November 2019 | Patch 1.1.3 Update | 2448198215006050650 |
| 2 | 1 November 2019 | Patch 1.1.2 Update | 2451574645861675976 |
| 3 | 29 October 2019 | Patch 1.1.1 Update | 2504491307421968412 |
| 4 | 24 October 2019 | Patch 1.0.8 Update | 2504491307403352214 |
| 5 | 21 October 2019 | Patch 1.0.7 Update | 2404285581875336294 |
| 6 | 18 October 2019 | Patch 1.0.6 Update | 2404285581864341059 |
| 7 | 16 October 2019 | Patch 1.0.5 Update | 2404285581857162121 |
| 8 | 15 October 2019 | Patch 1.0.4 Update | 3051677487693426618 |
| 9 | 14 October 2019 | Patch 1.0.3 Update | 3051677487689870323 |
| 10 | 12 October 2019 | Patch 1.0.2 Update | 3051677487682555417 |
| 11 | 11 October 2019 | Patch 1.0.1 Update | 3051677487679120581 |
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