- The Last Spell is 5 years-old! - 3 June 2026
Hello Heroes!Our last "big" blogpost was a while ago (in February) and now it's already summer (we nearly died of heat last week, but it's okay).Today, we are SO EXCITED to celebrate the 5 YEARS anniversary of The Last Spell. Just 5 years ago right now, we were pushing the big scary "Release" button on Steam and released what turned out to be our biggest success yet, followed by 3 DLCs, and LOTS AND LOTS of updates!But enough talking about the past, first of all, we wanted to share with you a very special illustration that Jacques, the art director of The Last Spell made to celebrate the occasion:And on top of that, we've now officially sold over 750k units of The Last Spell across all platforms! This is a HUGE number for us, and again, it's only thanks to YOU, the best players in the world.COMMUNITY SPOTLIGHTModdingWe also wanted to talk about the modding scene of The Last Spell!As you…
- The Last Spell X Blighstone Bundle! - 16 April 2026
Hello Heroes!Today, we are pausing our regular program to celebrate Blightstone's latest update, from our friends at Unfinished Pixel! With a new story, increased difficulty, and additional variety including anomalies, enemy variants, and runes, there's a whole lot to experience for both existing and new players alike. In celebration, a bundle of The Last Spell and Blightstone is also OUT NOW! If you already own either game, you may simply complete the set, and take on the challenge of another dark fantasy roguelike. 😉Take care!
- Changelog 1.3.32.10 - 2 April 2026
Hello Heroes!A new hotfix has just arrived!We've fixed some reported issues on The Last Spell!BUGFIXFixed an issue where Falcon Seed and Snake Seed didn’t count for the “Commander of Amberwald” condition “hit enemies with seed skillsFixed issues where Big Stomp would trigger even without a target, and would not trigger with certain Jump Over skill variations. It also could not be canceled after a leap, even when no damage was dealt.Don't forget to update your game!
- Changelog 1.3.32.8 - 26 February 2026
Hello Heroes!A new patch is available for The Last Spell, fixing two bugs!BUGFIXFixed an issue where poison effet of Unique weapons didn't scale, they are now considered as level 5 weapons Fixed an issue where the Material Instability perk didn’t count all attacks, like dodged ones, to trigger the Burst skill.Don't forget to update your game!
- Our new game, Dead in Antares is now OUT on Steam! - 20 February 2026
Hello Heroes!Today, we have a very special announcement (and no patch!).Yesterday, we released our newest game, Dead in Antares, a survival/management RPG set in space!Please take a look at the launch trailer:Dead in Antares was made by a part of the original team of The Last Spell, so you may find this "big mix of genres"+"intertwined systems"+"tactical combat" that you loved so much in The Last Spell:Some of the cool features that are in Dead in Antares:Gorgeous hand-drawn 2D art, made by humans, for humansA mysterious planet to explore and study2 factions to interact with, and their intricate backstoriesSurvival and resource management at its bestDeep story with tough choices, a home to save, an endless conflict to put an end to, and more!Up to 20 work stations to manage and more than 130 upgrades to craft!Full RPG progression system, with traits, levels, skills… The whole package!10…
- Changelog 1.3.32.7 - 19 February 2026
Hello Warriors!Yesterday, we released patch 1.3.32.6, but unfortunately, one of the fixes introduced a very bad issue where players would have their save broken.Thankfully, we reverted the fix, managed to repair the saves of players, and now we're finally able to release the fix without breaking the saves! (we're very sorry again)Fixed an issue where Manaflower Petal Storm Skill could kill the caster when you have unlocked Extended Reach Epiphanie.Fixed an issue where Cetusia’s unique offhand skill could kill the caster depending on the skill’s target.Headburst Unique rifle has now -10% propagation damage like other riflesFixed an issue where Allied Soulbounds were mistakenly counted as enemies in your Haven in the HolyGround perk conditions. The perk now also grants the correct damage bonus to the hero.Fixed an initialization issue on the epiphany tooltip which could cause a softlockDo…
- REVERTED - Changelog 1.3.32.6 - 18 February 2026
UPDATEUnfortunately, we discovered that one of our fixes in version 1.3.32.6 could corrupt your saves if you had unique weapons in your run. To limit the issue as quickly as possible, we have reverted to version 1.3.32.4 while we work on fixing it. If you are affected by this issue, please send us your save folder so we can check with you whether it’s possible to recover a backup of your save. Thank you for your understanding, and we are truly sorry for the inconvenience caused.You can find your saves here : %Appdata%/../LocalLow/Ishtar Games/The Last Spell/Save/SteamPlease send your files to support\Ishtar\gamesHello Warriors!We have a new hotfix for this week, bringing more bugfix!Fixed an issue where Manaflower Petal Storm Skill could kill the caster when you have unlocked Extended Reach Epiphanie.Fixed an issue where Cetusia’s unique offhand skill could kill the caster depending on…
- Changelog 1.3.32.4 - 12 February 2026
Hello Heroes!A new hotfix is available for The Last Spell, fixing more reported issues:Fixed an issue where portable items could be built infinitely by undoing immediately after construction.Fixed an issue where heroes available at the same level had inconsistent prices when the apocalypse modifier “Reduce Inn Heroes Level” was enabled.Fixed selling price being higher than the buying price when taking epiphanies with item cost reduction and shop uprades or Omen of BargainingFixed a bug where dodge value in the skill attack UI wasn't correct when a perk added an Inaccurate skill effectFixed an issue where the dodge multiplier was not properly refreshed when hovering over an enemy while a skill was selected.Fixed a visual issue where an isolated enemy appeared as non-isolated in the skill preview after a propagation attack.Tooltips are now adaptive to prevent them from going off-screen ho…
- Patch 1.3.32.3 - 10 February 2026
Hello Heroes!A new patch is out, fixing many reported issues!Fixed « Guard Practice » Perk not resetting at the end of a night.Fixed an issue where the “Human Clawer-Opener” perk did not apply damage to enemies stunned by the “Septic Shock” Perk.Fixed « Vicious Venom » Perk not activating at the correct times.Fixed Corpse Piles sometimes offering level 6 items.Fixed Wall upgrade price not being reduced by the Arrowslit Epiphany.Fixed a bug where the next night after their summon, allied units were counted as enemies to kill (you were not able to end the night, unless going to the main menu and reloading the game)Fixed « Bloodcoated » Unique Weapon Perk counter resetting to 4 needed hits instead of 5 after killing a unit.Fixed an issue where the game softocked when Nessie's tail get attacked by "Elusive" Perk during the Nessie spawn.Fixed an issue where quests would not be fulfilled even…
- Patch 1.3.32.2 - 6 February 2026
Hello Heroes!A new patch is out, fixing softlock issues, and more!BUGFIXFixed an issue where a softlock could occur when quitting and reloading a game, and have enemies die from poison applied by a hero with the "Blood Thirst" Perk.Fixed an issue where a softlock could occur when a gravely wounded hero with an active "Back Protection" Perk regained health.Fixed an issue where heroes with "Throw Potion" Perk or "Runic Gift" Perk in their perk tree reduced consumable and trinket slots each time after returning to the main menu. (Unfortunately, the fix will not apply to heroes that already lost their slots)Fixed the first condition of Weapon Eposes continually increasing once it has been completed.Fixed "Starter Epiphanies IV", "Production Epiphanies" and "Defense Epiphanies" Eposes not being counted as completed after beating the requested night.Fixed a localization issue where some menus…
- Tales of Torment DLC OUT NOW - 5 February 2026
Hello Heroes!This is it! The FINAL DLC for The Last Spell, Tales of Torment, is finally available!First and foremost, please take a look at the launch trailer for the game: LAUNCH TRAILERTales of Torment FeaturesTales of Torment is the final DLC for The Last Spell, and brings brutal new challenges, bold and rewarding new objectives, and the most powerful new items and perks ever added to the game, as you meet a mysterious new god seeking to reclaim his lost memories.In this DLC, you will earn Memories by achieving Ordeals and Divergences, and those Memories will allow you to access the all powerful Epiphanies, the most powerful items ever added to the game.Ordeals: New ObjectivesDuring each night, you will be challenged with additional objectives called Ordeals. Complete up to 3 of them to earn precious Memories and unlock rewards.Divergences: Deadly ChallengesEvery night, a Divergence…
- The Last Spell Patch Note (Free Update + Tales of Torment DLC) - Version 1.3 - 5 February 2026
Hello Heroes,today's the day! The FINAL Major update (bringing the final DLC) for The Last Spell is finally available! This final major update brings new apocalypses, a ton of balancing, a full rework of the ballistae, and so much more!We also have some AMAZING news: The Last Spell is now officially VERIFIED on Steam Deck!But we KNOW what you're waiting for, the one thing some of you will read before even launching the game: the BIG changelog for this new version!!Watch the Tales of Torment DLC TrailerNEW APOCS We have added 4 new Apocalypse modifiers, bringing the maximum possible Apoc level to 100. We of course don’t recommend using all of them at once, but this should let you tailor the difficulty of the game even more, especially since Tales of Torment encourages you to play with apocs on. Here are the new modifiers: CORPSE PILES VS PANIC One issue that we wanted to address for a lo…
- The Last Spell - Tales of Torment DLC will be released on February 5th 2026 - 21 January 2026
Hello Heroes,it's a very small blogpost today, but we've just launched the steam page for the final DLC of The Last Spell!This DLC will add brand-new features to the game, that will add new challenges, bold and rewarding new objectives, and let you access to the most powerful new items and perks ever added to the game, as you meet a mysterious new god seeking to reclaim his lost memories.Access the Altar, a new building that grants permanent bonuses known as Epiphanies, that you can get for a few precious Memories.During each night, you will be challenged with additional objectives called Ordeals. Complete up to 3 of them to earn precious Memories and unlock rewards.Every night, a Divergence will reshape the fights and twist the upcoming night with brutal new modifier that will also earn you precious Memories.Meet a new God by completing up to 50 Eposes, tasks similar to the Favors in t…
- Tales of Torment DLC pt. 4/4: Eposes + Meet Weltschmerz! - 16 January 2026
Hello Heroes!A new year is upon us, and so is the FINAL DLC of The Last Spell, called “Tales of Torment”. This shall be our final blogpost teasing the content of the DLC 😊As for us, this is the final lap before the end. We’ve JUST closed the last beta for the DLC yesterday. We had a LOT of feedback from players, so those last few weeks will be spent analyzing the results and balancing the DLC, as well as putting the last touches on it.Release date of Tales of TormentWe’re VERY happy to announce that Tales of Torment will be released VERY soon: the DLC will be available on February 5th 2026! So, only a few weeks to wait until the release! But let’s not get too emotional (yet), for we still have a blogpost (and a DLC) to finish 😊 And once again, I’ll let Victor talk about it! Today, we’re focusing on the new God and the Eposes, introduced in Tales of Torment.Introducing EposesHello! Tod…
- Happy Holidays from the team + Some news! - 23 December 2025
Hello Heroes!This year is finally coming to an end! This blogpost will be a little special as it's not a "DLC blogpost" like usual, but we still have one more blogpost dedicated to the DLC coming up in January 😉 So this time, we wanted to do a very special "Holidays" blogpost!For The Last Blogpost (before 2026), we have a lot of things to discuss with you, so let’s go! Meet the team of Tales of Torment!Some of you may know us from the Discord server (and if you haven’t already, join our awesome community), but we thought the holidays would be a cool time to know more about the people who’ve been working hard on the DLCs of the game 😉 So, everyone working on the DLCs of The Last Spell had a little something to share with you all!Manon Fontaine, Producer:My job is a bit of a mix between a happiness manager and a living reminder. I make sure everyone is in the right mindset to do their w…
- Final Beta of Tales of Torment DLC - January 5-12th - 12 December 2025
Hello Heroes!We hope you're doing okay. We're getting closer to the release of Tales of Torment DLC (like VERY SOON, and we will announce the release date BEFORE the holidays!), and next month, we're going to have the FINAL Beta of this DLC.As you may know, we've done several closed betas prior to that one, with a small group of players who helped us very much in fine-tuning the new systems of the new DLC, and we can never thank them enough for giving us so many valuable feedback!As the release of Tales of Torment is soon upon us, we want to do one last closed Beta.IMPORTANTThe goal of this beta is :To collect feedback regarding the balancing of the DLCAnd to chase all the bugs who managed to get past our devsThis Beta will take place from January 5th to January 12th, but all selected players will receive an invitation before December 23rd.As this will be a private Beta, you will be req…
- Final part DLC 3/4: Ordeals + DLC Title Announced! (+ a date for our new game!) - 27 November 2025
Hello everyone!Phew, third blogpost already about the DLC! We’re getting closer to the release (early 2026!) and we’re making great progress on it.This month, we organized a private beta with some selected members of our community, and that beta allowed us to improve some of the new systems (more on that in the blogpost!). We want to thank our amazing beta players for their involvement and their many comments and feedback posts
- Final DLC Part 2/4: Altar + Epiphanies (+ Closed Beta!) - 30 October 2025
Hello Warriors! Halloween is nearly upon us, and until next week, The Last Spell AND its DLCs are on sale, so that could give you an idea of screaming when losing AGAIN against Cetusia. Last time, we showed you one of the new features of the upcoming DLC, the Divergences. That brought a LOT of... passionate comments from players! We definitely read them all, and we understand that didn’t fully explain the core loop of the DLC, and how each system works with each other. This is why before going deeper into the Epiphanies, we will present to you the Altar, and how all the new systems work with each other! Like the last time, I will let Victor, game designer on The Last Spell, take over this blogpost! The Altar Hello! Before presenting the true subject of this blogpost – Epiphanies – I will be presenting the Altar, which is a new building that will appear in any runs you launch if you have…
- Vagrus - The Riven Realms “At the Heart of Ruin” Expansion is Live Now - 22 October 2025
Hello!We've known Lost Pilgrim Studio for nearly 10 years, since our early days for Dead in Vinland! And we couldn't be happier about their new release!Vagrus: The Riven Realms is an award-winning, turn-based, open-world dark fantasy strategy-RPG set in a deeply immersive world shaped by over two decades of tabletop roleplaying. Developed by Lost Pilgrims, a team who built their own setting – the Riven Realms – through countless DnD-style campaigns, the game features over 2.5 million words of story-driven, lore-heavy, richly-branching narrative that captures the spirit of classic tabletop adventures. In the game, the player takes the role of a vagrus - a sort of a caravan leader who makes a living in a strange and dangerous dark fantasy world by leading a traveling company on all kinds of ventures.Lost Pilgrims have just posted a huge announcement on their Steam development blog about r…
- Patch 1.2.20.4 - 14 October 2025
Hello Heroes,we hope you're doing good! We're still working hard on DLC 3, and on future blogposts to tell you more about the new systems we have yet to introduce you to!In the meantime, we have a small bugfix issue for the game today!Security issueWe want to let you know that a security issue was recently found in some versions of the Unity Editor. In certain cases, it could have allowed unsafe file loading. Good news: the issue has been completely fixed. We’ve applied the official Unity updates to make sure our games stay safe and stable. There is no evidence that the issue was ever exploited, and no player data has been affected.BugfixFixed a text formatting issue in the perk Feral Instinct tooltipFixed an issue where potions could not be used when the "Condensed Hate" (Stone Medal perk) was activeFixed an issue where old save versions could have troubles to unlock Battle Ready Achie…