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Tribes of Midgard - Open Beta

Tribes of Midgard - Open Beta Steam news

Norsfell | Jul 22, 2019 | game

Released

0players observed ยท 22 September 2026 - 05:22:25 UTC

ActionAdventureIndie

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Tribes of Midgard - Open Beta news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
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  • Release dateJul 22, 2019
  • DeveloperNorsfell
  • PublisherGearbox Publishing

Genres: Action, Adventure, Indie

Company pages: Developer: NorsfellPublisher: Gearbox Publishing

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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Tribes of Midgard - Open Beta Steam news

Tribes of Midgard - Open Beta news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Weekly Dev Update - July 10/20 - 10 July 2020

    Hey Vikings, Some different news today! Since February 2019, we've been sharing a Dev Update, every single week. After over 70 updates, we realize that this probably isn't the best way to "show" you what we're working on. Not going to lie, sometimes it looked more like a shopping list instead of exciting features. So, we want to bring you a more visual, impactful way to see new features. We're players too, so we want to bring something that's a bit more "wow", and save the features that we're not quite ready to share yet, and hope they will surprise you. ๐Ÿ™‚ This is why we've decided to stop the Weekly Dev Updates as they are now, which don't exactly reflect what we're working on. We'll always stay in touch, and keep you updated, with the new concept we'll share here soon! See you soon, The Norsfell Team ๐Ÿ—ป

  • Weekly Dev Update - July 3/20 - 3 July 2020

    Hey Vikings, It's Friday, time for an update! This week we've been working on a mix of different things... We're working on: โ„๏ธ Modeling Glacier Props ๐Ÿ”ฅ Researching Elemental Perks ๐Ÿ“– Writing New Lore Descriptions ๐Ÿป Implementing new Armour set ๐Ÿ Animating More Small Animals ๐ŸŒŸ Creating VFX for the Elf Witch ๐ŸŒฟ Creating Icons for New Materials ๐Ÿ’ฅ Conceptualizing Breakable Objects ๐Ÿ‘ป Fixing issue where Helthings would not die Animal reveal... the Wild Boar! Among the creatures coming to Midgard, these wild boars will roam the forest plains. They may seem friendly, but you'll realize they can be foes too. Say hi! Reminder to follow our Main Steam page: A reminder that this Open Beta page was used for our previous game tests, but we have a main Steam page, and recommend following that one instead! You'll get the same updates there! https://store.steampowered.com/app/858820/Tribes_of_Midgโ€ฆ

  • Weekly Dev Update - June 26/20 - 26 June 2020

    Hey Vikings, Hope you're having a great week! We've been working on more small animals, a new armour set, and some additions to the Glacier biome this week. Weโ€™re also working on: ๐ŸŒŸ Conceptualizing Events ๐ŸŒŸ Implementing Event System ๐Ÿ˜ˆ Conceptualizing a new Giant ๐Ÿป Implementing new Armor Set โ„๏ธ Modeling + Texturing Glacier Props ๐Ÿฟ๏ธ Modeling + Texturing Small Animals โ›๏ธ Conceptualizing Breakable Objects ๐Ÿ“ Researching Generation and Village ๐Ÿ”ง Fixing Issues with Collisions and Lag Meet our newest Helthing! This week we shared a peek at our newest Helthing, called the Creepling. Tiny, not so friendly, and here to steal your souls. Here's how it's looking!: Q: What decorations could you imagine in the Glacier biome? Cheers, and see you next week!

  • Weekly Dev Update - June 19/20 - 19 June 2020

    Hey Vikings, We're working on some new in-game systems this week. Stay tuned for more images and info about them! This week we're working on: ๐Ÿคบ Animating NPC Attacks ๐Ÿน Animating Small Animals โ˜€๏ธ Implementing Event System ๐Ÿ˜ˆ Conceptualizing a new Giant ๐Ÿป Implementing new Armor Set โš”๏ธ Implementing new Game Modes ๐Ÿฟ๏ธ Modeling + Texturing Small Animals ๐ŸŒฑ Modeling + Texturing Land of Pools Props ๐Ÿ“œ Implementing Equipment Blueprint System ๐Ÿ”ง Fixing Issues with Maps, UI, & NPC Attacks ๐Ÿ“ Researching Generation, Main Menu & Repair System A look at the newest Glacier Camp... As you may have read we've been working on some new camps for the Glacier biome! Here's how the medium sized one is coming along... Q: What kind of events would you like to see in the game? Let us know! ๐Ÿ‘€ See you next week! :)

  • Weekly Dev Update - June 12/20 - 12 June 2020

    Hey Vikings, It's been a wild 24 hours, and we're so glad to finally share the big news. Thanks for the kind comments, messages, and for watching our new trailer! If you missed it, you can catch that here: https://www.youtube.com/watch?v=T9REePDIKog&t=7s As usual, we're coming at you with another weekly dev update! We're working on: ๐Ÿคธ Animating NPC Attacks ๐Ÿ’ฅ Creating VFX for Elf Witch ๐Ÿ˜ˆ Conceptualizing new Enemy โš’๏ธ Implementing NPC Attack System ๐Ÿฟ๏ธ Modeling + Texturing Small Animals โš ๏ธ Implementing Landmarks & Hazards โ„๏ธ Conceptualizing Glacier Decorations ๐ŸŒฑ Modeling + Texturing Land of Pools Props โš”๏ธ Modeling + Texturing Frozen Viking Shields ๐Ÿ”ง Fixing Issues with Creatures, SFX, VFX & Collisions ๐Ÿ“ Researching Achievements, Generation & new Enemy A look at the Unfrozen Shield-Maiden! One of our newest enemies we're working on: the Unfrozen Shield-Maiden, in her final form. she'llโ€ฆ

  • Big News: Tribes of Midgard has a Publisher! - 11 June 2020

    Hey Vikings, Weโ€™re excited to announce today that... Norsfell and Gearbox Publishing have teamed up to bring Tribes of Midgard to PlayStation 5! https://www.youtube.com/watch?v=T9REePDIKog Tribes of Midgard will be available in 2021! We canโ€™t contain our excitement, and are so happy to share this news with you. Nearly two years have passed since we first started working on the game โ€” weโ€™ve received so much feedback and support from all of you during that time, and have seen the game evolve before our eyes. This couldnโ€™t have been possible without such a supportive and enthusiastic community like you, and for that, our thanks are immeasurable. What to Expect Weโ€™re the same team of Vikings, and weโ€™ll still be keeping things as usual around here! Weโ€™re just adding additional resources to ensure this game continues to match our vision of what it can become. Posts like our regular dev updateโ€ฆ

  • Weekly Dev Update - June 5/20 - 5 June 2020

    Hey Vikings, It's already June! This month we're still working from home, and working on more content. Looking forward to sharing more images of what we're up to. This week weโ€™re: ๐Ÿงน Animating the Elf Witch โœจ Implementing the Elf Witch ๐Ÿฆ€ Animating Small Animals ๐Ÿ’ฅ Creating VFX for Elf Witch โ„๏ธ Conceptualizing Glacier Decorations ๐Ÿฟ๏ธ Modeling + Texturing Small Animals ๐Ÿช“ Modeling + Texturing Unfrozen Viking Axes ๐ŸŒด Modeling + Texturing Land of Pools Props โš”๏ธ Modeling + Texturing Unfrozen Viking Shields ๐Ÿ”ง Fixing Issues with Map, SFX, VFX & Collisions One of our new animals, the Wild Boar Among our other new animals, expect to see this Wild Boar roaming Midgard, particularly the forests! Friendly, just until you take a swing at them. Q: Are there any QoL features that you hope to see in the game? As always, let us know! See you next week!

  • Weekly Dev Update - May 29/20 - 29 May 2020

    Hey Vikings! We've wrapped up some content, and are also fixing up some issues this week! This week, weโ€™re working on: Characters: ๐Ÿ‘’ Animating new NPC ๐Ÿ˜ˆ Conceptualizing Trolls ๐Ÿ‘š Texturing new NPC ๐Ÿ’ฅ Creating VFX for new Creatures ๐Ÿ‘ป Implementing new Helthing ๐Ÿƒ Implementing new NPC Equipment: โšก Creating VFX for new Weapon Spells ๐Ÿ›ก๏ธ Modeling + Texturing Frozen Viking Shields ๐Ÿ’€ Implementing new Armor Environment: โ„๏ธ Conceptualizing Glacier Decorations ๐ŸŒด Conceptualizing Land of Pool Decorations Other: ๐Ÿ“ Researching Item Perks ๐Ÿ”ง Fixing Issues with User Interface, Audio, VFX & Creatures Concept art of the Unfrozen Shield-Maiden, a new enemy You might remember in a past dev update that we were working on a javelin viking, so meet the Unfrozen Shield-Maiden! She'll stalk the Glacier Peak (our snow biome) within our new ice camps. Here's how she's looking... Last question: What Nordic-tโ€ฆ

  • Weekly Dev Update - May 22/20 - 22 May 2020

    Hey Vikings, Happy Friday! โ˜€๏ธ We've been busy wrapping up some features this week, and starting to fix any issues that pop up while we test them out. This week, we're working on... Characters: ๐Ÿ˜ฑ Animating new Helthing ๐Ÿ„ Animating new NPC ๐Ÿ˜ˆ Conceptualizing Trolls ๐Ÿ’ฅ Creating VFX for new Creatures ๐Ÿ‘ป Implementing new Helthing Equipment: ๐Ÿ”ช Creating VFX for new Weapon Spells ๐Ÿ’€ Implementing new Armor set Environment: ๐Ÿ—บ๏ธ Conceptualizing Biome Decorations โ„๏ธ Modeling + Texturing Large Glacier Camp ๐ŸŒ„ Modeling + Texturing World Props Other: ๐Ÿ“ Researching Giants + Events ๐Ÿ”ง Fixing Issues with Game Over, Creatures & Sound ๐Ÿน Implementing Dead Loot Arrow in Mini Map Did you know you can chop trees with weapon spells? We're adding in quite a few new spells! But for a bit of a throwback, here's one you might've seen before, the Lightning Strike, which also doubles as a tree-chopper: One lastโ€ฆ

  • Weekly Dev Update - May 15/20 - 15 May 2020

    Hey Vikings, Time for the weekly update! ๐Ÿ˜„ This week, weโ€™re working on: Characters: ๐Ÿท Implementing Pig ๐Ÿ— Implementing Boar ๐Ÿ˜ˆ Conceptualizing Trolls ๐Ÿ‘ป Animating new Helthing ๐Ÿ˜ฑ Animating Creature Taunts ๐Ÿ”ฑ Implementing Frozen Vikings ๐ŸŒฑ Conceptualizing new Materials Equipment: ๐Ÿ’ฅ Implementing new Weapon Spells ๐Ÿ”ช Creating VFX for new Weapon Spells Environment: ๐ŸŒ„ Modeling + Texturing World Props โ„๏ธ Modeling + Texturing Large Glacier Camp Other: ๐Ÿก Implementing Return to Village Button for Shrines ๐Ÿ’ Implementing Transfer All Button for Community Chest ๐Ÿ”ง Fixing Issues with Weapon Spells, Constructions & Temperature The Glacier Camps As you've probably read, we've been working on 3 different levels of Glacier Camps for the past while, and the smallest one is now finished! All it needs are some frozen enemies... What type of Helthing do you think's next? We just added in the explosiveโ€ฆ

  • Weekly Dev Update - May 8/20 - 8 May 2020

    Hey Vikings, More content is ahead for us! We're playtesting these new changes this week, and hope you'll enjoy the new additions to combat with the new spells. This week weโ€™re working on: Characters: ๐Ÿ˜ฑ Animating Creature Taunts ๐Ÿ– Modeling + Texturing Pig ๐Ÿ‘บ Conceptualizing Trolls ๐Ÿถ Conceptualizing Wolves ๐Ÿพ Conceptualizing Werewolves ๐Ÿ‘ป Implementing Frozen Vikings ๐Ÿ‘ท Implementing new Village NPC Equipment: ๐Ÿ‘‘ Modeling + Texturing new Armor Set ๐Ÿ”ช Creating VFX for new Weapon Spells โœจ Creating Icons for new Weapon Spells ๐Ÿ’ฅ Implementing new Weapon Spells Environment: โ„๏ธ Modeling + Texturing Large Glacier Camp ๐ŸŒ„ Modeling + Texturing World Props ๐ŸŒ Implementing World Props ๐Ÿ‚ Implementing Fall Damage Who do you think will be our new Village NPC? Take a guess! ๐Ÿ‘€ So far, as you can see below, we have our Brewer, Healer, Blacksmith and Tailor... Have a great weekend, and see you next weeโ€ฆ

  • Weekly Dev Update - May 1/20 - 1 May 2020

    Hi Vikings, Happy May! We posted our monthly recap yesterday, but it's our usual Dev Update day, so here's what we're up to! With some new creatures in the works, we're aiming to make Midgard feel even more alive. Can't wait to show you what they'll look like! This week weโ€™re working on: Characters: ๐Ÿท Animating Pig ๐Ÿ— Animating Warthog ๐Ÿ– Modeling + Texturing Pig ๐Ÿฆ Conceptualizing Small Animals ๐Ÿ‘ป Conceptualizing new Helthing Equipment: ๐Ÿ‘‘ Modeling + Texturing new Armor Set ๐Ÿ”ช Creating VFX for new Weapon Spells ๐Ÿ’ฅ Implementing new Weapon Spells Environment: โ„๏ธModeling + Texturing Large Glacier Camp Other: ๐Ÿ“ Researching Solo Mode ๐Ÿ”ง Fixing Issues with Constructions, Village and Menus Q: What type of Helthing do you think we are adding this time? Take your guess, you will see it one day! ๐Ÿ‘€ See you next week!

  • April Monthly Recap! - 30 April 2020

    Hi Vikings, Another month has come and gone, so here's the monthly update! Weโ€™re still working from home, but things are moving along smoothly and weโ€™re getting into the swing of this new setup. We shared some features that are in the works this past month! In case you missed it, hereโ€™s a recap of what's on the way for Tribes of Midgard! Weโ€™ve been working on... Creatures: ๐Ÿท Animating, Modeling + Texturing Pig ๐Ÿ— Animating Warthog โš”๏ธ Modeling + Texturing Frozen Warrior Viking ๐ŸŒŠ The Unsunken Boss, whoโ€™s in the early stages of being conceptualized ๐Ÿ’ฅ An explosive Helthing, which will crawl across the ground just like this... ๐Ÿ The Lindworm, our new creature who will live in our swamp Biome, the Land of Pools ๐ŸŒŠ The Unsunken Boss, whoโ€™s still far off in the future of the game! Character: ๐ŸŽจ Concept for a shiny new Armor Set ๐Ÿ‘• Animating Merchants ๐Ÿ’ฐ Conceptualizing new Village NPC Constโ€ฆ

  • Weekly Dev Update - April 24/20 - 24 April 2020

    Hey Vikings, So, weโ€™ve recently started the Midguardians program, and we are already overwhelmed by the positive responses! ๐Ÿ’™ The support received from our game community is appreciated during these times, and we've already started accepting players into the program. Please check out the previous Steam update if you missed it! This week, weโ€™re working on: Characters: ๐Ÿท Modeling + Texturing Wild Pig ๐Ÿฆ Conceptualizing Small Animals ๐Ÿฆ Conceptualizing new Village NPC Equipment: ๐Ÿ‘‘ Modeling + Texturing new Armor Set ๐Ÿ”ช Creating VFX for new Weapon Spells Environment: โ˜ƒ๏ธ Modeling + Texturing Large Glacier Camp โ„๏ธ Modeling + Texturing Medium Glacier Camp ๐Ÿ”ฅ Implementing Temperature for Village & Props Other: ๐Ÿ“ Researching Creatures & Solo Mode Some concept art for the Glacier Camp we're working on! We're making small, medium, and large camps in our Glacier biome. Here's a first look at theโ€ฆ

  • Introducing the Midguardians! - 21 April 2020

    Hey Vikings! Today, we have some big news to share with you, about game test phases and the Midguardians. A year ago, we launched our first Closed Alpha, and had 250 Discord members. That was the first time you were able to try Tribes of Midgard (who remembers the flying trees)? Today, after 3 Closed Alpha and 3 Open Betas, thousands of you are helping us spread Tribes of Midgard across all social networks. This support allows us to gain an incomparable strength helping us to develop Tribes of Midgard. Thank you again, because you really make a huge difference. There is still a long way to go and we understand and share your excitement around Tribes of Midgard. We would like to be able to leave the gates open at all times, but being still in development, it is difficult for us to do so. Itโ€™s for this reason that we announced that our last Open Beta would be in December 2019. But today,โ€ฆ

  • Weekly Dev Update - April 17/20 - 17 April 2020

    Hi Vikings, Itโ€™s the start of a new milestone for us! Taking a step back from all the major changes and only adding few features right now to keep things stable. This week, weโ€™re working on: Characters: ๐Ÿ”ฑ Modeling + Texturing Frozen Warrior Viking ๐Ÿท Modeling + Texturing Wild Pig ๐Ÿ’ฐ Conceptualizing new Village NPC Equipment: ๐Ÿ‘‘ Modeling + Texturing new Armor Set ๐Ÿ“ Conceptualizing new Armor Set ๐Ÿ”ช Implementing new Weapons Environment: โ„๏ธ Modeling + Texturing Medium Glacier Camp ๐Ÿ”ฅ Implementing Temperature for Props ๐ŸŒฒ Revising Dark Elf Forest Camp Other: ๐Ÿ’ฐ Implementing Loot Bag Animations ๐ŸŽจ Working on community art Q: From what you've seen, what game does Tribes of Midgard remind you of? Let us know! ๐Ÿ‘€ Another view of the Eir Effigy, our healing station. This time, in game! And... keep an eye out, because we'll be sharing some news soon. Really soon! See you soon!

  • Weekly Dev Update - April 10/20 - 10 April 2020

    Hey Vikings, Glad to say we've wrapped up some content! Now, we're taking the time to playtest the game, to find any bugs. So far, so good! ๐Ÿ‘€ This week, we're working on: Characters: ๐Ÿ”ฑ Modeling + Texturing Frozen Warrior Viking Equipment: ๐Ÿ”ช Texturing (a brand new) Armor Set Constructions: ๐Ÿ“– Animating, Modeling + Texturing Gates ๐Ÿ’ฅ Texturing Explosive Jars for Camps ๐Ÿ’ฃ Implementing VFX for Constructions Environment: โ„๏ธ Modeling + Texturing Glacier Camp ๐Ÿก Revising the Dark Elf Camps in the Forest Other: ๐ŸŽจ Concept for community art ๐Ÿ“ Researching Solo Mode ๐Ÿ”จ Fixing various issues for Loading, Generations, + Settings The Eir Effigy, our Healing station, is here! Here's a preview of how the healing station will look in game. For when you're exploring far away from the Village, and need a health boost! Have a great weekend, and see you next week!

  • Weekly Dev Update - April 3/20 - 3 April 2020

    Hey Vikings, Hope you're all doing well! Coming at you with a smaller update this week, as we're focused on wrapping up some content and features- some of which are nearly done! ๐Ÿ˜„ Weโ€™re working on: Characters: ๐Ÿ’ฐ Animating Merchants ๐Ÿ”ฅ Implementing VFX for Temperature Changes ๐Ÿ”ฑ Modeling + Texturing Frozen Warrior Viking Equipment: ๐Ÿ”ช Texturing (a brand new) Armor Set Constructions: ๐Ÿ”จ Modeling + Texturing Constructions Environment: โ„๏ธModeling + Texturing small and large Glacier Camps Remember that Explosive Helthing we mentioned? Here's an early sketch of this new creature we're working on, we'll be posting about its progress in the coming weeks: Become a Mod! We're still taking applications for new Discord moderators, until this Sunday, April 5th! If you'd like to help moderate our growing community and be a part of our team, be sure to fill out this form, and join our Discord: Q: Anโ€ฆ

  • March Monthly Recap! - 31 March 2020

    Hi Vikings, What a month it's been so far- we hope you're all keeping safe and healthy. We're all working from home now, but still working on Tribes of Midgard as usual! ๐Ÿ™‚ Just getting used to the new setup. We even have a couple of furry new coworkers... meet Pichu and Quinoa! It means a lot to us to hear you want to play the game! Though, we've still got some new features to add in before we can open it up again, and we'll give you some more news as soon as we possibly can. Thanks for being patient! Starting with the creatures we're adding: ๐Ÿ”ฅ Concept for a Red Elf Witch ๐Ÿ– Concept for a Wild Forest Pig ๐Ÿ”ฎ Modeling a Forest Elf Witch ๐Ÿ”ฑ Modeling + Texturing Frozen Javelin Viking ๐Ÿ’ผ Modeling + Texturing Cultist ๐Ÿ‘ป A terrifying Explosive Helthing ๐Ÿ‰ Lindworm, a dragon-like, serpent creature is slithering its way into Midgard: Character: ๐ŸŽจ Concept for a shiny new Armor Set (reveal soonโ€ฆ

  • Weekly Dev Update - March 27/20 - 27 March 2020

    Hey Vikings, Weโ€™ve all been working from home for a week now! Not the easiest process, but we're making it work for now, and it'll go on for at least one more month. Being safe as possible! ๐Ÿ™ Hope you're all staying safe as well. This week, weโ€™re working on: Characters: ๐Ÿฆ Animating Merchants ๐Ÿฒ Implementing VFX for Lindworm ๐ŸŽจ Concept for Frozen Warrior Viking ๐Ÿ”ฑ Modeling + Texturing Frozen Javelin Viking Equipment: ๐Ÿƒ Animating Weapon Spells ๐Ÿ’ฅ Implementing VFX for Weapon Spells ๐Ÿ”ช Modeling + Texturing (a NEW) Armor Set Environment: โ˜ƒ๏ธ Implementing a new Snow Material โ„๏ธ Modeling + Texturing Glacier Camps Constructions: ๐Ÿข Animating Constructions ๐Ÿ‘ท Modeling + Texturing Constructions Introducing the Eif Effigy, a healing station! We know from past Beta tests, that sometimes you're far from the Village and you forget to bring potions - so to help with that, we've been working on a heaโ€ฆ

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