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Movie Maven: A Tycoon Game

Movie Maven: A Tycoon Game Steam news

Chapultepec Studios | Coming soon | game

Coming Soon

GameSteam Store content

IndieRPGSimulationStrategy

  • Steam app typegame
  • Steam App ID1107520
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperChapultepec Studios

Movie Maven: A Tycoon Game news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1107520
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperChapultepec Studios
  • PublisherChapultepec Studios
  • Parent gameNot available

Genres: Indie, RPG, Simulation, Strategy

Company pages: Developer: Chapultepec StudiosPublisher: Chapultepec Studios

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Movie Maven: A Tycoon Game Steam news

Movie Maven: A Tycoon Game news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Developer Diary #3 - 7 June 2020

    This developer diary will be mirrored on the Movie Maven Tycoon subreddit. Despite the chaos of the past few months our team is back hard at work and making great progress, especially in these past two weeks. Our first beta build will focus on balancing some of the core mechanics of Movie Maven. We are pushing hard to include an assignments tab framework in this build, but Franchising, Save Game, some newer art/transitions, and the tutorial will not be in this initial offering. That's right, like a hamster being cared for by preschooler, there is no end to the deprivation we will be forcing onto our bright-eyed beta testers. And on that happy note we come to our next Dev Diary. Box Office The simulated Box Office environment we have created for Movie Maven is something I am especially proud of. It is one of the core components of the game and is the primary gauge on how your movies are…

  • Developer Diary #2 - 11 April 2020

    This developer diary will be mirrored on the Movie Maven Tycoon subreddit. While there are a lot of features and moving parts of Movie Mave: A Tycoon Game, the most fundamental are your employees. In this dev diary we are going to talk about Actors, Directors, and Staff members, all of which are represented differently in throughout the game. Actors A huge part of the game is centered around auditioning, cultivating, and specializing a roster of actors. Actors come in two flavors, those you hire who owe their loyalty to your studio, and those you hire for one off productions. After a successful audition you will be given a choice of actors you would like to hire. The more money you spend on the audition process the better chance of attracting actors with higher initial experience. These actors represent those your studio have signed on to build into super stars. If you do not have an ap…

  • Developer Diary #1 - 23 December 2019

    This developer diary will be mirrored on the Movie Maven Tycoon subreddit. Movie Maven: A Tycoon Game has been under active development for close to a year and a half. It is a passion project from a small group of coders and artists who have turned this endeavor into a labor of love. The idea of a detailed management game for a movie studio is not new, and the landscape is littered with failed projects and aborted ideas. We wanted to create a project that was both fun and realistic in scope. While we have assembled a game that is rich in features, it will take a dedicated base of fans and players to help us balance Movie Maven and make it fun. To participate in the upcoming beta, join our subreddit and follow the directions to reach out discord. As we progress through our development diaries (and the beta) we will highlight all the features we have been working on, and the ideas that un…

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