Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1108560 |
| Live current players | 0 |
| SteamPulse tracked peak | 100 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Nov 8, 2019 |
| Developer | FrenzyZoneGameworkshop |
| Publisher | FunTech |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 200,000 |
| SteamSpy owner estimate maximum | 500,000 |
| Review type | Mostly Positive |
| Positive review percent | 75% |
| Positive reviews | 1,160 |
| Negative reviews | 388 |
| Total reviews | 1,548 |
| Steam recommendations | Not available |
| Achievements | 6 |
| Average playtime forever | 209 minutes |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/1108560/ |
Short description
This hardcore hard style with high penalty and high reward requires players to deeply understand the complete motion system and various values, weapon activity, counterattack, enemy fury and execution, etc., with the uninterrupted fast-paced attack and defense of the enemy and the enemy, let the player experience Stimulating battle.
About this game
A third-person fast-paced action game by the FrenzyZone team, where the player will play an orc girl in a sci-fi city. The hard-hitting style brought about by high punitiveness will force the player to understand the complete motion system of the game, making the depth of the game more prominent, and will bring more possibilities of repeated playability, and the stimulation brought by this difficulty. Will give players a higher sense of accomplishment and challenge. As a highly difficult game, we encourage players to be active in uninterrupted battles. The various elements of the game such as weapon activity and execution, counterattack, madness, etc. are all interlocking, so that the whole game is maintained. In the stimulating battle without a cold field. There is no heal item in this game. The only way to healing from the previous mistakes is to stop the battle to kill the enemy and use the "execution" to kill the blood. This system will encourage the player to maintain. In the high-heat battle, but also said that in this battle, there is no option to retreat, the only way to win is to face the enemy and kill a bloody road. "Execution": It is your only way to break the enemy. When the protagonist attacks the enemy, it will accumulate the enemy's "stun value". When the episode is full, it will trigger the dizzy state. At this time, the execution can make a quick and critical strike to the target; however, the enemy's "dizziness value" will decrease with time. Players are constantly retreating in battle or unable to play high-connected attacks. The previously accumulated dizziness value will fall short, and even the enemy will enter a tricky "crazy state." In the execution of the action, the player will not receive any damage, and can also restore the blood volume, which is one of the main points of the combat system in this game; if this technology is used well, it can even be used to offset the enemy attack, or in the high-speed melee. Take a breather and regroup. "Weapon Activity": Pleasing your weapons will make them even more deadly. The active class will directly reflect the player's combat performance. Maintaining the multi-variable COMBO will enhance…
Supported languages
English, Traditional Chinese
