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Umbraseal

Umbraseal Steam news

NekoSithSoft | Jul 27, 2019 | game

Released

0players observed · 6 October 2026 - 09:51:34 UTC

ActionIndieEarly AccessBullet HellDungeon CrawlerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Umbraseal news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews3
  • Release dateJul 27, 2019
  • DeveloperNekoSithSoft
  • PublisherNekoSithSoft

Genres: Action, Indie, Early Access

Company pages: Developer: NekoSithSoftPublisher: NekoSithSoft

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Umbraseal Steam news

Umbraseal news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 《Umbraseal》Feature Friday - 2019.10.11 - 10 October 2019

    We finally finish the game flow update. Because of budget issue, further features development will be postponed indefinitely. We gain a lots of feedback and experience from making this game. Hope we can bring these experience to to near in the future. Thanks for everyone support 《Umbraseal》. Feature add stage progress ui auto adjusting generation map size ui add tooltips Bugfix fix shop item for selling limit

  • Feature Friday - 2019.10.4 - 4 October 2019

    This week, we apply new game flow with only one level but 100 stages inside. In the near future, we will only update for UI and finish this game. Feature apply new game flow remove enter level ui effect remove player life an ui store scene add logo Bugfix fix mine generate error prevent minimap display in store scene fix auto save stage

  • Feature Friday - 2019.9.27 - 26 September 2019

    This week, we add new store UI and remove special bullet. In the next weeks, we will update for the new game flow. Currently consider to remove story related feature from roadmap, because of budget. Features enable drop gold update battle UI add shop scene for healkit / hp max powerup / atk powerup disable drop powerup item remove special bullet update quest ui

  • Feature Friday - 2019.9.20 (early announcement) - 18 September 2019

    Because new store UI and game flow still working in progress. We have to skip weekly update in order to ensure new features can bring more complete game experience.

  • Feature Friday - 2019.9.13 - 13 September 2019

    The scenario system almost ready. But before we add story, we still want to adjust difficulty and game flow. We tend to make Umbraseal more friendly for beginner. So we divide difficulty to four level. The enemy in easier difficulty will shoot less bullets or be spawned in smaller group. In addition, we may replace level selection by more linear game flow to decrease play time in each stage. Feature adjust enemy hp by difficulty. adjust seal number by difficulty. adjust map size by difficulty. adjust minion bullet pattern by difficulty. reduce boss stage phase by difficulty. adjust boss bullet pattern by difficulty. town and library normal level add middle stage. adjust enemy pack size by difficulty. make all level available.

  • Feature Friday - 2019.9.6 - 6 September 2019

    We start to work on story and scenario system this week. Although it is not totally ready for players, we think some components of this system can still improve gameplay. So we add obstacle objects for some area theme as minor update. Hope scenario system can be finished in the next week. Feature area theme add more deploy update town and library boss i18n Bugfix fix obstacle sprite height fix reused sprite renderer color

  • Feature Friday - 2019.8.30 - 30 August 2019

    This week we add area boss for town theme. The bullet patterns of this boss are more complex than previous ones. In addition, we make this boss interact with player by constantly moving. Hope it can improve game play. wwwww https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35421200%2Ff4febe5ec2ac6e6746e9a8e92d1f4e9230a11a6d.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35421200%2Fee92f0d4b8704c2e10ebc162d3b151b9d8237ef4.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35421200%2F5addd1040bbdbc0a2f511a63b628c3eab59c590a.png Feature add town boss stage Bugfix prevent cursor delayed render on black screen border prevent return ui text wrapping after changing screen size fix time step for shot related systems make delay laser twinkle for visibility

  • Feature Friday - 2019.8.23 - 23 August 2019

    This week we add area boss for library theme. Although it may be easy to beat by shadow ability, but its bullet patterns is very fancy and looks interesting. :P https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35421200%2F360b4f1dcf03b97b0775bae75cdba307c713a477.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35421200%2Fd65d85aa24251c2543f43357a51cd5e6530c76b2.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35421200%2F0f4b83daf2bdc604b827960ffcd6a87a19144132.png Feature auto adjust resolution for pixel perfect library theme use wood floor tile add straight laser add library boss stage Bugfix remove unused resolution option fix fullscreen option state when starting game fix boss stage lighting prevent town and library level ui be blocked by base bar ui

  • Feature Friday - 2019.8.16 - 16 August 2019

    This week we are trying to add town and library area theme. The visual design of those areas may be changed, so we use mid-stage to show the concept first. Further adjustment and boss stage is coming soon. Feature add town mid-stage add library mid-stage Bugfix prevent switches ui disappear after exiting to map https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35421200%2F408a2249575cb061559cea7861df8ed017e95538.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35421200%2F42cfd9bbbcda5adbcf6c1c42cb7f6c74e60e2b25.png

  • Feature Friday - 2019.8.9 - 9 August 2019

    According to players feedback, running Umbraseal cause a lots of CPU usage. So we deal with this problem in first week. If there is no more issue, we will focus on new area theme in the next few weeks. And thanks for your feedback, your feedback make Umbraseal became better game ! The following list is all issue we handled in this weekly release: merge components into shot move pattern refactor loose laser as extended bullet refactor bullet and laser physic bullet and laser apply transparent when delay debug shape drawing apply body transform update unity to 2019.2 reduce anime system cpu time (25% -> 1%) by only changing shader instead of material prevent ui new sprite at runtime condition and action functor prevent virtual function overhead enemy brain use less fps prevent runtime generic cast behavior tree prevent virtual function overhead enable incremental GC unity sprite drawer re…

  • The roadmap before autumn - 4 August 2019

    As we announced in "Why Early Access?", we are plan to add following features: more stage areas more chapters more special bullets more background music more achievement store system quest system portal system enhance UI, sound effect, visual effect However the feedback shows that we should add story first and remove special bullets. We need some time to consider these changes, so the release in August will contains more stage areas and general performance improvement. Further detail schedule about story and special bullet would be announced at September.

  • Issue from player feedback: Is uniuqe bullet fun? - 3 August 2019

    Voting period is about a week, will be summed with Facebook voting. Please visit and vote on Discord or Facebook.

  • The official website released ! (finally) - 2 August 2019

    https://nekosithsoftware.wixsite.com/website/news/official-website-released

  • Community activity and bug report - 27 July 2019

    We are now active on Steam Group / Discord / twitter / Facebook. Steam Group is for general discussion. Discord is for people want to talk to us directly. You can get our release and development news on twitter and Facebook. For bug report, please visit our google forms. If you need for help, join the Discord server or send email to [email protected] with title "Umbraseal Bug Report ...". Bug status will be listed on discussion Thanks you for joining Umbraseal community ! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35421200%2Fb00e0d36f54ae365ae2095bd43525fcfbd33a945.png

Patch notes and updates

S.noRelease datePatch nameGID number
110 October 2019《Umbraseal》Feature Friday - 2019.10.113051677487673396567
24 October 2019Feature Friday - 2019.10.42426802221721886428
326 September 2019Feature Friday - 2019.9.272422298078083787565
418 September 2019Feature Friday - 2019.9.20 (early announcement)2406534841123669404
513 September 2019Feature Friday - 2019.9.133658535001293997542

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