- New game in development: Aquasplendere - 24 April 2025
Hello everyone! I'd like to introduce you to: Aquasplendere, my new game in development! https://store.steampowered.com/app/3519340/Aquasplendere/ This is a game about the management/survival of a civilisation in a world where water - the blood of Aquasplendere - is the source of all life. You will embody the bloodline of Great Deafs who will be the leaders of this civilisation. A demo of the game will be presented at the next Steam Neo Fest, which will take place from 9 to 16 June 2025, so add it to your wishlist! Have a nice day or evening.
- Update - 08/08/2023 - 8 August 2023
Hello everyone! - Decrease in the amount to be paid in a letter of marque and increase in the discount from the merchant - Fixed incorrect display of a sentence when selecting an argument against an emergency theft in town - Fixed a manipulation on the scuttlebutt during a battle result Have a nice day or evening.
- Update - 08/01/2023 - 1 August 2023
Hello everyone! - Fixed a bug that didn't correctly apply the damage inflicted by enemies during a boarding (WARNING: boardings will be more dangerous) - Fixed a bug that did not apply a bonus/malus to the attack power of sailors during a boarding depending on the morale level - Fixed an exemplary pirate hanging event in a pirate city, this will no longer happen - Added the "Empty the scuttlebut" option to the combat result sheet - Added privateer contracts: Letters of Marque Letters of marque could be obtained during the war. These will give you discounts with the merchants of the people in question and improve your chances of survival if you are defeated during boardings with your enemies, as you will be treated as prisoners. In return, you will have to hand over a sum of gold every x watches. An officer will be present in the towns of the people in question a few quarters before the…
- Update - 06/08/2023 - 8 June 2023
Hello everyone! - Fixed a bug that prevented the weapon from being removed from a sailor's personal sheet - Fixed a bug where a theft organised by the quartermaster was not displaying the suspects correctly if there were too many in a category Have a nice day or evening.
- A pirate quartermaster original soundtrack - 1 March 2023
Hello everyone! Today, following requests, the soundtrack of A pirate quartermaster is released on Steam! https://store.steampowered.com/app/2327760/A_pirate_quartermaster_Soundtrack/ Have a nice day or evening.
- Update - 02/21/2023 - 21 February 2023
Hello everyone! New feature: Steal gold You can now steal a small amount of gold from the hold to cause a "theft" event in the next watch. This can allow you to perform a marooning/death sentence on someone you don't like. However, make sure that there is someone who looks like you (on all three identifying characteristics) or else it will impact the crew, no matter what the punishment choice is. In case you want to sentence someone who has the same characteristics as you, then only your human conscience will be impacted... You will have brought down an innocent person by having tarnished his image forever... It's up to you... - Fixed a bug that did not activate the entry in the book of knowledge about injustices after having caused one during a punishment badly chosen Have a nice day or evening.
- Update - 10/24/2022 - 24 October 2022
Hello everyone! Corrections related to orders and naval combat: - Fixed a situation in combat where the captain's impatience remained at the same level even though he hadn't given any orders for a long time - Reset to 0 the cooldown time between two clicked orders when an order is typed on the keyboard, thus avoiding the chaining of two orders (one typed then one clicked) - Improved the captain's confidence penalty system in combat when his orders are not repeated. Confidence will be slightly less impacted but all mistakes and abuses will be punished and will make him lose patience faster Corrections related to the English translation: - Fixed a possible response display bug when meeting a former deserter - Fixed a wrong display of the character's name during a message after a fight about a station abandonment - Fixed a typo "Deackhands" instead of "Deckhands - Fixed a typo "spoted ship…
- Update - 10/18/2022 - 18 October 2022
Hello everyone! - Added a delay of one second between two orders by clicking to avoid the chaining of orders, except for the order "GET DOWN". This will avoid the chaining of "GYBE" orders to avoid the cooling of the guns of a board - Fixed an animation bug that showed sailors repairing the ship while the Report indicated a 100% status - Fixed a bug that allowed critically ill sailors to be returned to their stations from the Boatswain sheet - Fixed a bug that allowed to click on the ship's sheets during a booty sharing Have a nice day or evening.
- Update - 09/06/2022 - 6 September 2022
Hello everyone! - Stabilization of the movement update system (ships, characters, oceans) in order to avoid that the speed of the processors alter the speed of the game Have a nice day or evening
- Update - 06/02/2022 - 2 June 2022
Hello everyone! - From now on, when you talk to your sailors, you will sometimes hear them refer to characters from your previous games - Fixed a bug that could prevent to pass a watch because of a calculation made on the number of active musicians Have a nice day or evening.
- Update - 05/16/2022 - 16 May 2022
Hello everyone! - Increased the interest for the captain, if he is a woman, to accept women on board when changing the pirate code - Implementation of an option in the "Options" menu of the main menu allowing to replace the basic font of the game by a simpler font, in order to facilitate the reading for those who have difficulty Have a nice day or evening.
- Update - 04/17/2022 - 17 April 2022
Hello everyone! - Number of drugs now visible on the report sheet, in the boatswain section - Fixed a bug that did not allow to put money in the social fund after a change of the pirate code not offering premiums to a pirate code offering premiums - Fixed a bug due to a missing English translation when the pirate code did not give a punishment in case of a fight on board, which could lead to a game block Have a nice day or evening.
- Update - 02/27/2022 - 27 February 2022
Hello everyone! Additions and modifications - Changes to the rules regarding the possibility to click during the fights Following feedback and comments where some players did not see that you could activate an option to click on orders, I decided to allow it during the tutorial (in order to highlight the option) and in the Difficult mode. Changed a difficulty mode: Difficult, where you can now enable "Clicked orders" Added a new difficulty mode: Elite Fingers, which replaces the old Difficult mode, in which it is impossible to activate "Clicked orders" - Added an achievement: Elite Fingers (Win 20 fights using only the keyboard in one game) Fixes - Fixed a bug related to the new specialty - Fixed a bug that sometimes allowed to leave the result sheet of a fight, preventing to leave it Have a nice day or evening
- Fixes - 19 February 2022
Hello everyone! Fixed a bug after the last update: If an old game was launched, the tests related to the last specialty made the game crash Have a nice day or evening.
- Update - 02/17/2022 - 17 February 2022
Hello everyone! Additions - Added a new specialty: The Sharpshooter - In combat, when stationed at the lookout with a musket, he is not taken into account during boardings but shoots at important enemies with priority and more efficiency. - It is acquired by having a sailor work the lookout - An animation has been added for a successful shot from the lookout on an enemy during a boarding - An indication about it has been added in the book of knowledge - A symbol has been created for the sharpshooter: Changes - Generation of the minimum Y-position of the islands lowered, so that the chances of generation of the islands and cities are identical in the North and in the South - Rewrote some of the negotiation phrases when encountering a ship and added the importance of wind strength in the calculation of the second response - A ship encounter can no longer occur right after a fight - Ship e…
- Update - 21/01/2022 - 21 January 2022
Hello everyone! This is an update that completes the one of yesterday. - Improvement of the ship collision system with the islands, allowing to get out of a blocking situation against an island, which was condemning the game in progress - Pirate cities will be able to sell the few resources they have for a much higher price, giving more possibilities to get out of a complex political and/or maritime situation Have a nice day or evening
- Update - 01/20/2022 - 20 January 2022
Hello everyone! - Fixed a bug that allowed multiple clicks to start a game, and therefore launched the loading several times - An oversight has been corrected: female captains and sailors will now be in favor of the law on allowing women on board, increasing the chances of accepting the pirate code - More chances that the tavern keeper will offer a tool adding a work station, but it will now cost more than before Have a good day or evening.
- Update - 01/04/2022 - 4 January 2022
Hello and happy new year everyone! - Fixed a bug that displayed the wrong text if the captain executed the sentence himself when a woman was found - Fixed a bug that did not take into account the sailors assigned to repair the hull before a fight - Added an indication of the amount of cargo that will be carried by the sailors during the watch on the drop-down menu of the stations Have a nice day or evening.
- Update - 11/03 - 3 November 2021
Hello everyone! - Fixed a bug when one of the planned duelists deserted before his fight - Fixed a bug when finding an object/animal in town that did not disable the shortcuts, opening the menus over the event Have a nice day or evening.
- Corrections - 25 August 2021
Hello everyone! - Fixed a bug that added "empty" characters to the crew, crashing the game - Modified the visual of the climatic zones on the map for a better effect Have a nice day or evening.