SPSTEAMPULSELIVE ANALYTICS
Stellar Warfare

Stellar Warfare Steam metadata

Tense Games | Aug 4, 2021 | game

Released

0players observed · 4 October 2026 - 08:39:29 UTC

ActionCasualIndieRPGSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak58
  • Units sold (VGI)12,990
  • Revenue (VGI)$184,000
  • Review score84% positive

Stellar Warfare metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak58
  • Units sold (VGI)12,990
  • Revenue (VGI)$184,000
  • Review score84% positive
  • Total reviews410
  • Release dateAug 4, 2021
  • DeveloperTense Games
  • PublisherTense Games

Genres: Action, Casual, Indie, RPG, Simulation

Company pages: Developer: Tense GamesPublisher: Tense Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Stellar Warfare Steam metadata

Stellar Warfare metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1113030/metadata
Steam Storehttps://store.steampowered.com/app/1113030/
Steam Communityhttps://steamcommunity.com/app/1113030
PCGamingWiki search
IGDB searchSearch IGDB for Stellar Warfare

Reviews, pricing, and metadata

Review summary

Very Positive

84% positive, 344 positive, 66 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

75

Platform releases
  • Steam 4 August 2021

Latest Steam announcements

  • Hotfixes v.20260731 - 31 July 2026

    Minimap Restored the minimap background texture. Fixed minimap icons appearing outside or along the edge of the minimap on Single Player Skirmish maps. Single Player Skirmish Lobby Fixed an issue that prevented players from starting a Single Player Skirmish using the legacy AI backend on a legacy map. General UI/UX Fixed inconsistent scrolling speeds in the settings menus. Fixed the cursor sticking to the focused object when rotating the camera with the middle mouse button. Fixed the “Kills:” hover tooltip being too narrow in some languages.

  • Ingame Alerts, Excessive Turtling Fix, UI, Balance, Unmaker bug - 24 July 2026

    Last patch broke things? A message from the developerHi everyone! I spent a few hundred hours a month or two ago to create a big new patch with tons of improvements. Many things have gotten a lot better, but it does seem like the testing I did back then wasn't thorough enough: I have had a few reports and negative reviews which I assume are directly related to those changes/that patch. I am still gathering more information, but I have worked around the clock the last few days to figure out the main issues and I have addressed all the issues that could be identified. I hope this covers most of the negative community pushback, and I also added a bunch of new things to improve quality of life features. Hopefully this made the experience for everyone who had a negative experience a lot better from here on out!I dont have all the information yet, but if I did miss anything caused by the late…

  • Major update! New computer opponents and automation options! - 14 May 2026

    Brand new Computer Opponents for SkirmishNew computer controlled players (“Bots” / “CPU Players”) are now available in both Single Player and Multiplayer Skirmish modes.Players can add bots to their own team or fight against fully bot controlled teams. Bots now feature different difficulty levels and personality settings, allowing players to find the perfect ally or opponent for their preferred playstyle.Besides the ability to operate in teams and participate in multiplayer skirmishes, the new bots also differ from the old ones in how they actually "play". There are no more "money cheats" for bots, they now rely on the same economy gains as players. The ships they build are no longer randomized either, but instead follow specific builds, each with its own designated role and tactics.Available bot personalities:Aggressive (prefers offensive actions)Balanced (acts according to situation i…

  • New AI coming as well as lobby selections - 29 April 2026

    Right now we are working on various tools to allow for map selection, lobby setup, multiple CPU opponents, shipyard spawn point setting and a whole bunch of other things. Just wanted to show a video of that to you guys and let you know that this update should go live on steam in 1-3 weeks!

  • Major Gameplay Update – Full 3D Fleet Control - 4 March 2026

    Major Gameplay Update – Full 3D Fleet ControlA Major Milestone for Stellar WarfareThis update represents one of the largest gameplay overhauls so far for Stellar Warfare.Over the past months we have rebuilt the camera and navigation systems to properly support commanding fleets in true three-dimensional space.Previously the control model behaved closer to a traditional ground RTS projected into space. With this update, fleets can now be commanded naturally across vertical space, allowing battles to unfold across multiple altitude layers with much clearer control and visibility.Several parts of this overhaul directly address feedback we received from players about:Camera behaviour during large battlesDifficulties controlling fleets at high altitudeSpatial orientation in complex engagementsNavigation clarity when commanding multiple unitsMany players also asked for a camera system closer…

  • Winter Sale & Updated Height system, Object Density and new AI preparations - 19 December 2025

    Hey everyone!Here’s a quick rundown of what we’ve been working on recently. This update focuses mainly on performance optimizations, UI fixes, and continued progress on co-op, even if some features are temporarily being held back until they’re ready. The main changes have been done in a new height system that makes navigating a bit easier, preparing groundwork for a brand new AI, as well as making the Zabu and Asteroid field more detailed!Building & Map Constraints⦁ Preparation has been done for a new AI system where there are various sizes maps to try as well as automated economy, battle, or both (optional!)⦁ Height clamping added to make the battlefield more condensed and ready for future mods⦁ The battlefield now feels more full and detailed⦁ Building placement height is now properly clamped to vertical map bounds⦁ Scroll height limits are now properly clamped to vertical bounds⦁ Des…

  • Loud intro fix + skip intro button - 30 August 2025

    After someone told me the skip intro button didn't work I went and investigated. Actually a few things were unset for some reason, and I've managed to fix it. The intro video is loud in any case. So I've now set the volume for it a lot lower. No need to make anyone deaf! That said, it does sometimes seem to still revert to the old volume. Luckily the skip intro button should now work again, so it should be able to get skipped from the options menu for those still experiencing issues (just scroll down in the options menu and tick the box 'skip intro'). More updates are coming and a few of them are quite large. We're doing the best with the tools we have currently and we'll keep you guys posted on anything significant!

  • 🛠️ Devlog Update – New Bulwark Variant + Resolution Fixes! - 4 July 2025

    Dear Admirals, We’ve got a quick but solid update for you today, featuring a new unit variant and an important quality-of-life fix for players with high refresh rate monitors. 🔧 New Unit: Bulwark Type B Say hello to Bulwark Type B, a new variant designed for players who prefer a more balanced resource cost profile and slightly different customization: ⚙️ Balanced Metal/Power Cost: Unlike the original Bulwark, Type B has a more equal metal/power cost ratio, making it easier to fit into flexible builds. 🛡️ 1 Extra Turret Slot: Lay down more firepower and tailor your defenses just a bit more. 🧩 1 Fewer Module Slot: In exchange for that extra turret, you’ll need to be a bit more strategic with your module choices. This variant opens up new strategic possibilities and gives players more ways to adapt their loadouts based on playstyle. 🖥️ Resolution Dropdown Selection – Fixed! We’ve fixed…

  • AI Tweak, audio enhancement - 19 June 2025

    Gameplay Updates - AI Skirmish Behavior Improved - AI ships in skirmish now spawn properly with the correct orientation from the shipyard Audio Enhancements - Loot discovery feedback reward sound added. Added a new sound effect when finding loot to make those moments even more satisfying! Multiplayer Adjustments - Save Option Removed from Multiplayer: it was never supposed to be there and thus it never worked. To maintain game integrity and avoid sync issues, saving is now disabled in multiplayer game modes. Balance & Stats Pulverizer Stats Reset. We’ve reset stats related to the Pulverizer to accommodate upcoming balance changes. In case you missed it last time ;) 🌍 Localization New Font Support Added default Latin and Polish font support to improve readability across supported languages. 🕳️ Campaign Fixes Mission Bug Squashed Fixed an issue where a campaign mission could trap player…

  • Small Patch Update and Upcoming Major Update news. - 25 March 2025

    Hello, space fleet Admirals! While we’re hard at work on a larger update, we’ve accumulated a number of smaller fixes and improvements that we know many of you would prefer to see sooner rather than later. So, we’re rolling out this small patch today! And for those eager for what’s next—here’s a little spoiler: We’re working on an input rebinding system and a multiplayer skirmish AI that can fight alongside players in the same team! Stay tuned for more updates. Now, onto the patch notes: Changes and additions Reduced ship speed construction boost applied by Matter Converter module from 20% to 10%. Added ability to rotate the camera in direct ship control mode by holding Left Control Bug Fixes Fixed Black Hole bug in the last three campaign missions where they appeared inactive Removed unintended custom Hz options being set or displayed in the dropdown list. Localization Fixes Fixed vari…

  • Localisation Update Patch Notes - 23 January 2025

    Greetings, players! In order to avoid spamming your library and store feeds with a lot of smaller patch notes, we decided to compile everything changed since January 17th into this update post. Have a nice read, and enjoy playing Stellar Warfare! Text localisation for 14 new languages The most noticeable part of this update was the addition of text localisations for the following 14 languages: Dutch Japanese Swedish German Ukrainian French Spanish Portugese Polish Turkish Russian Simplified Chinese Korean Italian If you do not see your language here—don't worry, this list isn’t final. If we have the opportunity to support more languages, we will. On that note, if you are a fluent Arabic speaker or know someone who is, please contact us on Discord. We will require your help testing the Arabic localisation. If you find anything wrong with the existing translations, please report them here…

  • Big language update, insights & Steam RTS fest - 17 January 2025

    Commanders, As we gear up for the Steam RTS Fest, we’re thrilled to bring you one of Stellar Warfare’s most international and community driven updates yet! Here’s everything you need to know about the latest changes launching alongside this major milestone: Global Translation Update The galaxy is getting bigger and better! With 4,000 lines of text now translated into 14 different languages, players from all over the world can experience Stellar Warfare in their native tongue. We went over every text field in the game that we could find, and added translations to each of them. The following languages will be included: Dutch Japanese Swedish German Ukrainian French Russian Spanish Portuguese Polish Turkish Chinese Korean Italian The community has been essential in this endeavor. Many of you have helped submit translations for areas of the game, which we've all implemented. Since this is a…

  • Homeworld inspired space RTS game introduces "happy hours" to help busy players - 10 November 2024

    Inspired by classic RTS games like Homeworld, Supreme Commander, and Command and Conquer Red Alert, Stellar Warfare is an indie game with a stunning look to it. Created primarily by a single developer and featuring hundreds of ships, weapons, and modules to customize your fleet, it's certainly one to watch. In its latest update, Tense Games delivers balance changes and a new feature designed to help players with less time on their hands. Read the rest of the story...

  • Happy Hour drop rates & balance patch! - 10 November 2024

    We're currently working on adding various languages to Stellar Warfare. In the meantime we felt like a balance patch was well overdue as well as some other changes. We fixed a bug in the fleet editor causing an overload of brightness, making the entire scene blinding when rotating certain ships engine trails. That is now fixed. We added a 'Happy Hour' 3x per day, in which the drop rate is up to 3x higher! This should help those of you who don't have a lot of time to play to have specific moments in which this is a little easier. The following ships and weapons have been updated: Ships: Type-D Health 1300 to 1500 Hive Changed health from 4400 to 4600 Stinger Changed health from 80 to 90 Weapons: Auto Brawler Damage changed from 22 to 28 Azauri MK2 Damage changed from 72 to 80 Buckshot Damage changed from 24 to 29 Double Barrel Xati Damage changed from 32 to 40 Duo Cannon Damage changed f…

  • Skirmish saves hotfix - 22 August 2024

    Fixed a rare bug preventing some players from saving their games in Skirmish and some Campaign missions. Stopped most in-game hotkeys from triggering while players were typing in a save file name.

  • Fixed objectives no longer being displayed in the tutorial - 11 August 2024

    The adding of the 2.5 campaign mission caused objectives in the tutorial to no longer show up. That is now fixed as well as some other minor fixes.

  • Intermezzo campaign mission + direct control improvements - 4 July 2024

    Time for another update! Among other things we have: Added a campaign intermezzo mission (two more coming) Improved direct control controls Improved various GUI elements Fixed bugs reported by the community Fixed bugs related to the save/load functionality Polished a bunch of planets and other system elements Designed a new mission full of temporary weapons, modules, planets and enemies Along with the above we've looked into localization since that has been often requested as well and we might do something with that in the near future. Share your ideas! We also want to give you guys the opportunity to contribute to the project by sharing your ideas. Feel free to make a community post on the discussion boards with the title prefixed with 'Idea:' + your idea. You can then share your ideas for new ships, missions, weapons or modules. We'll go over each of the submissions there and see if w…

  • Infinite waves are here! - 2 April 2024

    An often requested feature was infinite waves for the wave defense game mode. We've had to brainstorm a bit on how to best implement it, but I think we found a good solution. You can now toggle the infinite waves checkbox in the wave survival setup menu. Instead of 1 big boss after 10 waves you now get a mini-boss assault-platform that attacks you every fifth wave! They have long range weaponry but aren't especially tanky... Their damage output is serious though! In addition to that we did the following: Added the multi-ion beamweapon Adding a techfrigate with built in self-repair and 4 module slots SAVE/LOAD support in all Single Player game modes Fixed randomizer error preventing type B to be spawn. Added the Support Platform wave miniboss Added the Support Platform type B wave miniboss Improved the visuals for several menus Updated the visuals of the scorescreen Updated the splashscr…

  • Labour of Love nomination - 26 November 2023

    Dear Stellar Warfare Community, It's been an incredible journey, and we've reached a milestone worth celebrating! Stellar Warfare has been my passion project for the past four years, and the dedication and love poured into it have been nothing short of amazing. For those who haven't joined the adventure yet, Stellar Warfare is an epic space strategy game that has evolved and grown over the years. It's not just a game; it's a universe that we've built together. Our Journey: I've poured my heart and soul into Stellar Warfare, overcoming challenges and making sacrifices to bring you a game that continues to evolve. With bi-weekly updates, we've transformed Stellar Warfare into something truly special. The commitment to this project for four years is a testament to the passion and dedication of our community. What's New in Stellar Warfare? Check out some of the exciting features we've added…

  • Major update: 3D fleet maneuvers, superweapon, modding - 15 October 2023

    Space maneuvers Big update time! There have been a few cases in which I've had the feedback that the current battles look a bit static. The effects are nice, but the ships weren't really moving during combat. This update will address that issue. Your ships will now enter space acrobatics and will dance around the enemy ships in an attempt to avoid projectiles. At the same time the majority of their guns will remain trained upon their victims! You can toggle this behavior on or off in the bottom right of your screen. All selected ships will then adjust their behavior accordingly. Superweapon In addition to that we now also have The Unmaker! A superweapon that shoots a weaponized sun towards the enemy. Technology has come a long way in the future and they've managed to keep the sun stable enough to launch it towards whatever enemy target you wish. It will lose cohesion upon impact though,…

Patch notes and updates

S.noRelease datePatch nameGID number
131 July 2026Hotfixes v.202607311839676055888191
230 August 2025Loud intro fix + skip intro button1809235871651959
34 July 2025🛠️ Devlog Update – New Bulwark Variant + Resolution Fixes!1803527891765802
419 June 2025AI Tweak, audio enhancement1802893906725779
525 March 2025Small Patch Update and Upcoming Major Update news.1794830911035411
623 January 2025Localisation Update Patch Notes1789580505300526
722 August 2024Skirmish saves hotfix5875595438689307897
811 August 2024Fixed objectives no longer being displayed in the tutorial5963414363402130971
92 April 2024Infinite waves are here!5749481331456224795
1012 June 2023Campaign select and Deathdealer5129083846352720869
112 June 2023Fleet loadouts beta and small fixes5151601211230484625
122 June 2023Fixed stretched menu5151601211230073570
1315 March 2023Mission 8 percursor tweak & bigger natural projectiles5125698536851079207
143 March 2023Natural Projectiles!5070528176565948986
158 January 2023Battle Royale hyperspace jump fixed5035620387699489764
167 November 2022End of halloween event, ship editor tweaks4732747437216060457
1728 August 2022Vsync issue resolved (super-high fps)4514316500013941784
1823 June 2022Shipyard Rally point4474904295730291650
1915 June 2022Menu GUI updates4480533160883056127
2025 May 2022GUI tweaks & Heavy Ship update preview4437747060823319569

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1113030
Live current players0
SteamPulse tracked peak58
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateAug 4, 2021
DeveloperTense Games
PublisherTense Games
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeVery Positive
Positive review percent84%
Positive reviews344
Negative reviews66
Total reviews410
Steam recommendations319
Achievements75
Average playtime forever849 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1113030/

Short description

Space RTS with base building and ship customization. Personal passion project. More than 200 available ships, weapons and modules to design your fleet with. Contains a small campaign, several single and multiplayer game modes and a coop game mode. Also contains Wave defense!

About this game

This classic style RTS is a passion project with tons of ship customization and complete 3D space movement. It features several automation options so that players can choose to automate part of their RTS experience, which is ideal for us who love space battles but who dislike having to do 50 things at once! Inspired by RTS games such as Red Alert, Homeworld and Supreme Commander. Find loot, compose your fleet and use it to face off against other players or the AI in this unique sci-fi experience! Gameplay Build an economy, build a base, capture space stations and spawn units to fight the enemy. Stellar Warfare plays very similar to how Red Alert used to play, but with tons of building and unit options! Loot items to improve ships Enemies you destroy occasionally drop blueprints for ship frames, weapons or modules. You can use these to modify your units and compose a fleet to defeat your opponents with. These units can then be bought in-game like you would in a traditional RTS. The big difference is that these units are tailored to your own play-style. Fast raiders, tanky bruisers, building killing sneaky units or swarms of small ships are all possible! There are currently 60 ship frames, 50 weapons and 25 modules to find which result in over a million possible combinations! Basebuilding Power-plants, refineries, turrets, resource enhancers, artillery buildings, repair stations and many more. Choose from over 40 buildings to place & 5 different neutral buildings to capture. Features Singleplayer wave defense, campaignette, base assault and skirmish Multiplayer skirmish and battle royale Coop wave defense (added by community request) Coop wave defense infinite waves mode (added by community request) Resource collecting Base building Physics based projectiles Full 3D space to build and move in Ship customization (add your own modules and weapons) Over 200 ships, weapons and modules in total Resource buildings that can be captured Smooth and intuitive combat controls

Supported languages

English * , French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Swedish, Turkish, Ukrainian * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
22Steam Achievements
30Steam Workshop
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Stellar Warfare's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Stellar Warfare's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Stellar Warfare at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$19.99$19.99No discountSteam Store

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RuneScape: Dragonwilds27,4493 October 2026 - 22:56:24 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended23,5984 October 2026 - 08:50:53 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive23,1124 October 2026 - 11:06:44 UTC44,232392,944BeamNG
The Isle20,5914 October 2026 - 11:47:49 UTC27,916121,501Afterthought LLC
R.E.P.O.13,0004 October 2026 - 10:12:23 UTC266,908420,693semiwork

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat177,6104 October 2026 - 10:55:12 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS153,2774 October 2026 - 10:53:29 UTC399,748Not availableBULKHEAD
Rust113,9134 October 2026 - 09:41:50 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine100,4904 October 2026 - 11:39:00 UTC150,2711,008,495Wallpaper Engine Team
Valheim96,3944 October 2026 - 07:22:28 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero74,8994 October 2026 - 11:24:06 UTC546,13043,714Nugem Studio, Tesseract Studio
Stardew Valley69,4844 October 2026 - 11:26:00 UTC236,6141,016,067ConcernedApe
Slay the Spire 268,7344 October 2026 - 11:39:35 UTC574,638199,438Mega Crit
Palworld63,1604 October 2026 - 11:36:31 UTC2,101,535451,088Pocketpair
Project Zomboid53,3994 October 2026 - 10:13:49 UTC122,811467,999The Indie Stone
The Outlast Trials49,5954 October 2026 - 11:23:46 UTC71,315101,323Red Barrels
Terraria44,4174 October 2026 - 11:38:34 UTC486,9181,521,492Re-Logic

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat177,6104 October 2026 - 10:55:12 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS153,2774 October 2026 - 10:53:29 UTC399,748Not availableBULKHEAD
Stardew Valley69,4844 October 2026 - 11:26:00 UTC236,6141,016,067ConcernedApe
War Thunder69,3854 October 2026 - 10:00:44 UTC125,317781,076Gaijin Entertainment
Hearts of Iron IV55,4464 October 2026 - 11:33:59 UTC93,196377,014Paradox Development Studio
Project Zomboid53,3994 October 2026 - 10:13:49 UTC122,811467,999The Indie Stone
EA SPORTS FC™ 2752,8194 October 2026 - 09:54:41 UTC88,015842EA CANADA, EA Romania
Farming Simulator 2543,1424 October 2026 - 11:22:00 UTC135,88351,357GIANTS Software
How to Fish42,9384 October 2026 - 10:44:56 UTC373,97130,342Dazed Games
VRChat41,9554 October 2026 - 10:39:05 UTC74,217261,953VRChat Inc.
Euro Truck Simulator 241,8374 October 2026 - 10:06:01 UTC73,289940,058SCS Software
Dressmaker37,9463 October 2026 - 20:20:13 UTC37,946Not availableelyaradine, raithza, oomsarel

RTS

GameLatest observed playersTracked peakReviewsDeveloper
EA SPORTS FC™ 2752,8194 October 2026 - 09:54:41 UTC88,015842EA CANADA, EA Romania
VRChat41,9554 October 2026 - 10:39:05 UTC74,217261,953VRChat Inc.
Football Manager 2630,5504 October 2026 - 10:57:12 UTC82,75036,155Sports Interactive
EA SPORTS FC™ 2626,4194 October 2026 - 04:35:12 UTC159,35063,186EA Canada, EA Romania
Russian Fishing 420,1814 October 2026 - 10:53:48 UTC27,90689,773FishSoft LLC
Rocket League®19,5344 October 2026 - 04:14:01 UTC146,902579,707Psyonix LLC
Forza Horizon 617,3684 October 2026 - 11:10:58 UTC302,645100,307Playground Games
Football Manager 202416,6394 October 2026 - 11:43:27 UTC88,89428,373Sports Interactive
eFootball™16,1234 October 2026 - 11:41:01 UTC33,925108,764KONAMI
NBA 2K2713,8144 October 2026 - 11:41:14 UTC31,139Not availableVisual Concepts
Assetto Corsa11,8064 October 2026 - 10:55:46 UTC20,019169,192Kunos Simulazioni
Forza Horizon 510,8403 October 2026 - 16:04:02 UTC80,745270,901Playground Games

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2747,7774 October 2026 - 11:51:02 UTC1,291,3282,758,031Valve
Slay the Spire 268,7344 October 2026 - 11:39:35 UTC574,638199,438Mega Crit
Total War: WARHAMMER III62,7244 October 2026 - 10:48:40 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Hearts of Iron IV55,4464 October 2026 - 11:33:59 UTC93,196377,014Paradox Development Studio
Baldur's Gate 346,1484 October 2026 - 11:15:21 UTC875,343836,282Larian Studios
Sid Meier’s Civilization® VI38,0584 October 2026 - 11:18:46 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord36,3684 October 2026 - 11:41:20 UTC248,034297,199TaleWorlds Entertainment
Transport Fever 335,3454 October 2026 - 11:08:47 UTC38,722Not availableUrban Games
RimWorld34,3634 October 2026 - 11:24:22 UTC95,851239,107Ludeon Studios
Football Manager 2630,5504 October 2026 - 10:57:12 UTC82,75036,155Sports Interactive
Arena Breakout: Infinite29,6724 October 2026 - 09:55:11 UTC65,94478,112Morefun Studios
Crusader Kings III27,7144 October 2026 - 10:58:38 UTC98,474138,767Paradox Development Studio

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