Bastide news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak6
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score73% positive
- Total reviews348
- Release dateFeb 26, 2020
- DeveloperMedievalNexus
- PublisherMedievalNexus
Genres: Action, Casual, Indie, Simulation, Strategy
Company pages: Developer: MedievalNexusPublisher: MedievalNexus
Bastide Steam news
Bastide news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch notes 0.8.59 - 25 August 2026
Patch notes 0.8.59 Fixed defensive wall collision issue.Improved defensive wall construction to have more intelligent collision and identification.Fixed defensive wall collision with stockpile. Been working in UE 5.8 on new foliage system and procedural improvement, waiting on an engine fix coming soon then will be back to providing more regular updates.
- Patch notes 0.8.58 - 18 July 2026
Patch notes 0.8.58 Tile Maker requires charcoalTile maker visual carry clay and tiles Menu click noisesAdded Content and gloomy descriptionAdded alcoholic and non-alcoholic description Now starting engine upgrade from UE 5.6 to UE 5.8
- Patch notes 0.8.57 - 12 July 2026
Patch notes 0.8.57 Visual for villagers movement has been improved and correctly follows the new smoothed pathing.Improved house max food capacity.Hidden eye icon on some notations now clickable instead.Can click on new family notification to view their new home.Improved Linen (Flax) lods.Added clay and tile hover information.Tailor now correctly shows a lock for when no lumber has started to be produced.Improved apiary navigation.Fixed pivot point issue for procedural grass.Fixed gameplay settings sliders load.Fixed woodcutter constant walk when no wood is available.
- Patch notes 0.8.56 - 6 July 2026
Patch notes 0.8.56 Massively improved save and load to remember correct task progress and which item is being created. Remade the trait UI system to correctly show traits and remove translation issues.House plot border correctly shows during construction.Fixed house border not set align with landscape.Correctly removes villager from job when they abandon the village.Job UI correctly does not show workers who have abandoned.Blacksmith requires charcoal for sword and armour.Fixed villager movement update during fighting. There was a 0x multiplier that has been removed.
- Patch notes 0.8.55 - 28 June 2026
Patch notes 0.8.55 Smooth pathing, movement will no longer be snappy.Building border attaches to the ground, no longer floating or hidden underground.House construction will say too steep if attempting to build on a slope.Improved performance when placing house chicken coop or outhouse.Fixed chicken coop and outhouse from being placed inside houses.Fixed pillory and decorations not being clickable.Fixed healers hut construction having a blip of a huge building being shown.Fixed collision when building defensive walls.Adjusted too small to fell tree text size.Max Flour default 20 -> 50.Max Charcoal default 20 -> 50.
- Patch notes 0.8.54 - 22 June 2026
Patch notes 0.8.54 Fixed construction issue stopping all placement unless inside a small area at the centre of map.
- Patch notes 0.8.53 - 21 June 2026
Patch notes 0.8.53 Fixed an issue causing duplication of hunger depletion, duplication of other actions too such as attacks, families joining, healing and damage.Fixed all jobs UI selecting wrong text if left on past year produced.
- Patch notes 0.8.52 - 20 June 2026
Patch notes 0.8.52 Completed redesigned how resources to plots is tracked and seems to have fixed the long running issues with resource delivery. Hovering house outbuildings buttons shows text.Hide stones works for paths and fields.Fixed extra math issue with plot resource delivery.Fixed fisherman hut translation issue on plot.Fixed an issue with trading post.Fixed some current and past produced numbers all will be fixed in the next patch.
- Patch notes 0.8.51 - 18 June 2026
Patch notes 0.8.51 Fixed tree show/hide button.Fixed loading text due to space in code.
- Reworked core systems, reduced game size and improved fighting. - 18 June 2026
Reworked core systems, reduced game size and improved fighting. Game file size reduced from 4.9 GB to 4.2 GB.Reworked core systems to reduce system links and dependencies reducing memory usage.Added option to evict families.Balanced archers.Improved enemies.Improved animal core system.Construction list eye icons removed instead can click the whole text to go to the building.Output percentages show icons with text information on hover rather than next to the number.Improved house plot highlight selection and unhighlight speed.Fixed firewood being taken but not used meaning all firewood was instantly consumed and no warmth bonuses were given.Fixed plot border not being removed on completion.Fixed max actors crash issue.Fixed issues with archers and enemies fighting archers in watchtowers.Fixed issue when clicking on archer inside of a watchtower they would jump to the ground.Fixed loading…
- Patch notes 0.8.49 - 26 May 2026
Patch notes 0.8.47 Villagers will no longer allow bears and wolfs to eat them without a fight.
- Building bounds, path visuals and clipping - 25 May 2026
Building bounds, path visuals and clipping Path visuals have been changed to outline the path bounds and show underneath, The colour will change in winter to be seen over the snow. Path snaping has been improved and fixed bug when trying to snap onto the start of the path.Added building bounds shown when the building or the plot is clickedOptimized path placement.Added storage for Brewery, Furrier, Tailor, Sewing hut, Cobbler and healers hut.UI scaling changes made.Fixed clicking Animals, trees, rocks and plots would not unhighlights buildings.Fixed cobbler not saying no resources when leather was out.Fixed text spacing to certain notifications.Fixed windmill clipping through its base.Plot UI missing translation fix.
- Patch notes 0.8.47 - 17 May 2026
Patch notes 0.8.47 Labourers correctly take logs from the tree they just cut down to any plot that needs it.Labourers mine rocks and then take the stone to any plot that needs it.Labourers will prioritize Logs or stone depending on what is needed.Labourers will correctly move to the side of rocks when mining them rather than standing inside them.Improved labourer stone logic.Improved labourer clear plot logic.Added trading post worker info.Correctly scaled pickaxe.Added outhouse text for currently doing.Reduced grass draw calls.Fixed grass shadow issue.Fixed break currently doing info.Fixed plot UI refund translation issue and removed building name after refund text.Fixed plot refund icon.Fixed labourer logic issue.
- Patch notes 0.8.46 - 16 May 2026
Patch notes 0.8.46 Added info for Laborers and contentment to intro instructions and added a button to reopen the info if ever needed again. Added planted and harvestable icon and percentage to fields.Changed orchard fertility to be icon rather than text with hover info.Notifications jump upwards rather than disappear when the build menu is open.Fixed fields clearing Berry Bushes, Mushrooms, Herbs and Plant fibresFixed gate location for huge houses.Fixed plot UI translating to default rather than priority.Fixed miner currently doing translation.
- Patch notes 0.8.45 - 10 May 2026
Patch notes 0.8.45 Fixed multiple max production issues and fixed some number inputs not being received.Fixed palisade description being wrong.Fixed path description being wrong.Fixed fisherman not leaving for their break. Fixed potential issue where creamery worker could get stuck and improved logic.Improved market worker logic.Translated all notifications for the no storage for a stockpile resource.Translated laws.Fixed house chicken movement.Improved labourer building selections and loop issues.
- Patch notes 0.8.44 - 29 April 2026
Patch notes 0.8.44 Fixed stockpile construction from removing a row after first click.Fixed difficulty translation.Fixed grid visual.Fixed mass tree selection tool always clicking. Limited main menu to 30 fps.Hide game UI setting can now hide all health bars and popups icons.Improved labourer process when stuck inside a walled area.
- Patch notes 0.8.43 - 27 April 2026
Patch notes 0.8.43 Fixed building being unable to be clicked when trees were set to hidden.Fixed Snow footstep audio volume being affected by game speed.
- Patch notes 0.8.42 - 27 April 2026
Patch notes 0.8.42 Fixed pumpkin harvest.Fixed footstep volumes not being tied to volume.Fixed stockpile controls not disappearing when cancelled mid construction.Fixed stockpile construction visual.Fixed enemy fighting calculations issue.When dead body is removed the related notification will lose the eye iconFixed demolish tool not deleting all of the house parts.Fixed well and clay pit spawning removing grass and flower foliage.Fixed invalid translation on villager currently doing.Fixed translation for saving game.Made the destruction tool UI border wider.
- Patch notes 0.8.41 - 26 April 2026
Patch notes 0.8.41Fixed save button translationFixed audio settings loadFixed display setting loadFixed autosave interval translationDisabled hidden button for fighting testingImproved palisade destructionFixed a part of stockpile construction that wouldn't removeFixed fast trait translationFixed house coop and outhouse sizing when hoveringFixed stockpile causing RVT flickering issuesFixed labourer tally translationFixed enemy damage issueFixed audio options saying options rather than audioFixed market translation issueFixed too small for felling scale issue
- Fighting improvements, renaming, reworked translation system and many bug fixes. - 25 April 2026
Fighting improvements, renaming, reworked translation system and many bug fixes.A large amount of change behind the scenes on how translations are handles allowing for much easier changes and control while setting up for UI scaling, font style and spacing.8 New languages have been added: Polish, Brazilian Portuguese, Turkish, Japanese, Korean, Vietnamese, Indonesian. Filipino.Fighting has been reworked removing a large lag spike that could happen with large populations and improved CPU cost in general, people will spread out more and avoid standing inside of each other, more audio has been added. Kids will hide in their home when attacks are happening. Attackers spawning has been improved to avoid bad spawning locations or spawning fully across the map. (There are more changes to be done in the future)Renamed many buildings, job titles and ui elements. Replaced multiple icons such as th…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 25 August 2026 | Patch notes 0.8.59 | 1841579228679119 |
| 2 | 18 July 2026 | Patch notes 0.8.58 | 1838407329262294 |
| 3 | 12 July 2026 | Patch notes 0.8.57 | 1837955055361695 |
| 4 | 6 July 2026 | Patch notes 0.8.56 | 1836506165574845 |
| 5 | 28 June 2026 | Patch notes 0.8.55 | 1836506165558926 |
| 6 | 22 June 2026 | Patch notes 0.8.54 | 1835871199313570 |
| 7 | 21 June 2026 | Patch notes 0.8.53 | 1835871199311787 |
| 8 | 20 June 2026 | Patch notes 0.8.52 | 1835871199309596 |
| 9 | 18 June 2026 | Patch notes 0.8.51 | 1835871199302444 |
| 10 | 26 May 2026 | Patch notes 0.8.49 | 1833334318580267 |
| 11 | 17 May 2026 | Patch notes 0.8.47 | 1832700592796349 |
| 12 | 16 May 2026 | Patch notes 0.8.46 | 1832700592794730 |
| 13 | 10 May 2026 | Patch notes 0.8.45 | 1832065502819546 |
| 14 | 29 April 2026 | Patch notes 0.8.44 | 1831432155563793 |
| 15 | 27 April 2026 | Patch notes 0.8.43 | 1830797770243310 |
| 16 | 27 April 2026 | Patch notes 0.8.42 | 1830797770241168 |
| 17 | 26 April 2026 | Patch notes 0.8.41 | 1830797770239575 |
| 18 | 1 January 2026 | Patch notes 0.8.29 | 1819386365117617 |
| 19 | 30 December 2025 | Patch notes 0.8.28 | 1819386365113534 |
| 20 | 29 December 2025 | Patch notes 0.8.27 | 1819386365112754 |
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