Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1115970 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $9.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $9.99 |
| Current price USD | $9.99 |
| Release date | Feb 12, 2020 |
| Developer | Victim Cache |
| Publisher | Victim Cache |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 20,000 |
| SteamSpy owner estimate maximum | 50,000 |
| Review type | 2 user reviews |
| Positive review percent | 50% |
| Positive reviews | 1 |
| Negative reviews | 1 |
| Total reviews | 2 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | 1,351 minutes |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/1115970/ |
Short description
Victim Cache the RPG is a retro-styled video game that tells a unique story about an unlikely hero who falls in love with a magical princess that is being held by an evil king against her will … yadda yadda every RPG story line from the 80s. F*** that.
About this game
“Sex, drugs, and leveling up!” Victim Cache: The RPG is a parody of popular Japanese role playing games from the 1980s and 1990s, such as Final Fantasy I-VI and Dragon Warrior I-IV. Although the game play, story, and graphical style mimic RPGs of that era, Victim Cache: The RPG features mature humor, themes, and language. The gameplay is modeled after classic JRPGs. Players can move their characters up, down, left, or right on a top down 2D map to explore the 8-bit towns, dungeons, and overworld. Along the way, players must talk to archetypal non-player characters to advance the quest lines. Battles are fought from a side view perspective in which the player can choose to attack, cast a spell, execute a special attack, use an item, or later in the game summon additional allies to help. Battles are won when all enemies hit points have reached zero.
Supported languages
English
