SPSTEAMPULSELIVE ANALYTICS
WizardCraft Colonies

WizardCraft Colonies Steam metadata

David Mccue | Sep 30, 2020 | game

Released

0players observed · 6 October 2026 - 23:18:42 UTC

IndieRPGSimulationStrategySurvivalSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)150
  • Revenue (VGI)$1,310
  • Review score50% positive

WizardCraft Colonies metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)150
  • Revenue (VGI)$1,310
  • Review score50% positive
  • Total reviews4
  • Release dateSep 30, 2020
  • DeveloperDavid Mccue
  • PublisherDavid Mccue

Genres: Indie, RPG, Simulation, Strategy

Company pages: Developer: David MccuePublisher: David Mccue

Top Steam chartsTop 100 gamesGame directorySteam Store page

WizardCraft Colonies Steam metadata

WizardCraft Colonies metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1117220/metadata
Steam Storehttps://store.steampowered.com/app/1117220/
Steam Communityhttps://steamcommunity.com/app/1117220
PCGamingWiki search
IGDB searchSearch IGDB for WizardCraft Colonies

Reviews, pricing, and metadata

Review summary

4 user reviews

50% positive, 2 positive, 2 negative

Price and discount

$3.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 2 September 2019

Latest Steam announcements

  • Update 1.03 - 5 August 2024

    Gameplay improvements and bug fixes.

  • Update 1.02 Movable Buildings and Furniture. - 22 February 2021

    Buildings and furniture can now be moved around the map, the exceptions being towers and cannons. Fixed bug where walls were being unbuilt when pipes where placed on top. Fixed bug where travellers were costing less to join the colony then what was stated. Fixed bug where coal generators could not be turned off properly. Fixed bug where two villagers would sometimes sleep in the same place.

  • Hotfix now available for download - 15 February 2021

    Fixed bug where construction stockpiles where not being built The blue prints for pipes and cable will always remain on screen. Some of the floor tiles will now need stone to be built. Trees will now spawn faster.

  • Update 1.01 - 31 December 2020

    Added mood faces to the top of the screen which will show how many villagers are unhappy, contempt or happy. This will allow the player to quickly determine the overall mood of the colony. Fixed bug where the combat log was not being updated correctly. Fixed bug where villagers would sometimes spawn at the bottom left of the map and be stuck there. UI bug fixes.

  • Hotfix available for download - 4 November 2020

    A new hotfix is available for download, the update will fix the following bugs: Fixed bug where villagers would not gather if a fruit tree was highlighted. UI fixes Fixed bug where certain buildings were not being deleted when trying to delete using the option in the building tab.

  • Update 1.0 - Leaving early access - 30 September 2020

    WizardCraft Colonies has today left Early Access and is now available as a full release. It’s been a long journey through Early Access, but it wouldn’t have been possible without our dedicated community who have helped shape what WizardCraft has become and where it will go. With the full release a new update is also available. Update 1.0 will give the player more control over the villagers and contains the following new features and bug fixes: Update 1.0 Added more control over the villagers: -Clicking on a bed while a villager is selected will now instruct it to sleep. -Clicking on water while a villager is selected will now instruct it to drink. -Clicking on food while a villager is selected will now instruct it to eat. -Clicking on a hospital bed while a villager is selected will now instruct it to heal. -Clicking on a fire while a villager is selected will now instruct it to fire fi…

  • Update 0.36 - Improved lighting. - 15 September 2020

    Update 0.36 Added option to use real time lights, can be fount under "Gameplay" in the options. When using real time lights a light will now also appear on the cursor during night time. Real time lights should only be used on decent PC's/laptops as it may cause the frame rate to drop on slower machines. Added more 'darkness at night' levels in the options. It is now possible to make it completely dark at night time while using real time lights. Plants will now only grow in daytime or if a light is nearby. Hovering over a production building will now show what resource is being produced and what resources it requires. When placing a new building a info box will now appear showing how much coin you have, the cost of the building and how much coin you will have after the transaction. The length of daytime and nighttime is now determined by the season. Summer will have a longer daytime whil…

  • Hotfix - 7 August 2020

    An update is now available for download which fixes the following bugs: Fixed bug where villagers were not moving resources from a stockpile to a barrel, the bug was introduced in a previous update.

  • WizardCraft Colonies Demo now available for download - 4 August 2020

    The WizardCraft Colonies Demo is now available for download. In the demo players can play any map in the game for up to 30 minutes. Certain features have been disabled in the demo including the ability to change region and saving and loading.

  • Update 0.35 - 27 July 2020

    When villagers are below 50% health, an health bar will now be shown above them. Added option for the game to pause when attacked, can be fount in the options under 'Gameplay'. Added new blueprints feature which allows the player to make a blueprint of a room then quickly make a copy off it. To make a blueprint simply select the "create blueprint" button then drag the mouse over the area you want to make a copy off. Villagers can now carry a stack of resources when building floors, walls or stockpiles to build any adjacent ones in one go. Important messages (such as events) will now be displayed on the left of the screen to make them more visible. Added some extra music tracks. Increased the daily income from villagers. Resources sold at the market will now be 2/3rd the selling price instead of half. Fruit trees will now appear around the map on grassland and swamp regions. Fruit from t…

  • Update 0.34 - 16 June 2020

    Added some different hair styles to make the villagers look more unique. Added ability to set the min resource production in the production menus. Babies will now spawn instantly inside a cot, cots can now be moved anywhere around the map. Fixed bug where certain buildings that were built on ice were not being destroyed when the ice thawed in spring. Campfires can now be turned on or off. Magic Towers will now recover HP over time. Old villagers can now equip weapons, only the young villagers cannot equip weapons. The higher your colony level is the more HP Magic towers will have. The higher your colony level is the more damage Magic towers, cannons and ballistas will do (making them more effective and higher level regions). In the "Load Colony" menu a preview of the colony will now be shown when you select a file. Made some improvements to the military units AI so they will now respond…

  • Update 0.33 - 8 May 2020

    Hunting wild animals can now be toggled in the right mouse options instead of the AI manager. This will allow the player to set certain archers to hunt, instead of all of them hunting at once. Added fences. Added ability to drop 10 resource at once from the pack horse. Bombs will now set each other off if one is exploded nearby. Bombs will now go off if struck by a lightning bolt during a storm. Added option to change how often events will happen in the option . Pack horses will now be manually loaded by the villagers. Trees will now sway in the wind. Villagers will now move faster when you instruct them to move or while running away from enemies. The villagers inventory can now be accessed while the game is paused. Bug fixes.

  • Update 0.32 - Quests, Increased performance. - 6 April 2020

    Update 0.32 Increased performance; Villagers will now have tantrums when unhappy, these may include setting fires or damaging walls. Added quests (currently there only 3 different types of quests, more will be added soon). Added particle effects when villagers are sleeping. Added two new weapon effects, tornado (spawns a tornado dealing damage to nearby enemies) and HP absorb( a chance to absorb HP from enemies) Improved wall placement. Doors can now be placed on top of walls without the need to delete the wall first. Added new artillery building, shoots cannon balls at enemies from long range. Enemies are now more responsive to taking damage. Added powerful monsters. These monsters are randomly placed around the world map and are a lot tougher then normal enemies (they will appear when starting a new game). Heat maps will now be shown over the entire map not just the area shown on scre…

  • Update 0.31 - Haulers - 24 February 2020

    Update 0.31 Added new unit "Hauler". Haulers will collect and move resources around your base, freeing up the workload of your villagers. Haulers can be rented from travellers and must be paid coin each day. They will work 24/7 and require no additional upkeep. Dead plants will automatically be destroyed after a while. Villagers and pet names will now be black when above snow, making them easier to see. Path lines will now be black in winter, making them easier to see. Trade requests will no longer just pop up and pause the game, instead a button will appear next to the messages box, clicking on this will open up the trade request. Added ability to banish babies. Added ability to set how hungry babies need to be before being fed. Cows can be milked more often. Added ability to set owner of a baby cot. Hedges will now require wood to build, instead of coin. Added option to manually fill…

  • Update 0.30 Gameplay improvements and fixes - 14 February 2020

    Update 0.30 If there are no cattle feeders nearby, hungry cattle will now attempt to eat nearby crops. Drinking water will reduce a villagers temperature if above 50; Taking a bath will will reduce or increase a villagers temperature 50; Added a percentage bar to the research button which will show how close you are to getting another research point Added more to "What's next?", this will scan your base and give you recommendations on what you should build next. Wheat can now be stacked. Seed prices have been adjusted so they can all be grown and sold for a profit. Fire fighting has been improved, villagers will now respond quicker to fires and will no longer just put out a single fire then move away from the rest. Plants and fruit bushes will now die if the nearby temperature reaches above 90oC. Fixed bug where wooden walls were not catching on fire. Other bug fixes.

  • Update 0.29 Hygiene - 6 February 2020

    Added new hygiene stat for villagers. If a villager's hygiene level becomes too low they will become unhappy, hygiene is increased when villagers take a bath. Added new item "Bath", used by villagers to improve their hygiene, baths must be filled with water before use, either by connecting it to a water supply or by filling it with buckets of water. Coal, iron ore and gold ore can now be found while mining mountains. Previously only stone could be found. Bug Fixes

  • Update 0.28 Additional language support - 28 January 2020

    Added language support for Chinese, French, German, Italian, Portuguese, Russian, Spanish and Turkish. Added confirmation box when deleting save files so they are not accidently deleted. Water has been removed from the edges of the maps so villagers will no longer get trapped when starting an adventure map or attacking a faction base. Some UI improvements. Added a "Save" button in-game so the game can be quickly saved without having to go into the options. Added some more furniture (Rug, 2 more kitchen cabinets); Added "Water butt" a new water source that fills up with water when its raining. Added ability to clear social messages. Faction members will now only visit your base if your population is 10 or over. This will allow players more time to build up defences against any hostile factions. When a villager is above another it will now move into a nearby empty space. A villagers kill…

  • Update 0.27 - Mountain Mining - 21 November 2019

    Added new "Owned" category in the market which lists all of the resources you currently own. Improved water and lava. Added ability to mine mountains, can be found in the remove floors building tab. Added new mountain biome. Fixed bug where weapon racks were set as being unbuilt when loading a game. Fixed bug where magical gold swords were not showing. Fixed bug where a weapons magic damage was not show correctly in the villagers weapon tab. Fixed bug where auto planting a lot of plants crashed the game. Minor bug fixes.

  • Update 0.26 - Tutorial, Pack horses and Faction bases. - 11 November 2019

    Made faction names lighter so they are easier to see. Floor tiles have been made darker so furniture and walls stand out more. Resources will now be sold faster. Right clicking on a resource will now give an option to quickly sell it. Horses can now be turned into pack horses. Pack horses can carry and drop resources between regions. Added ability to attack faction bases. When attacking a base you can select which villagers and/or pack horses you want to take with you. Food will now last longer before going rotten. Added a tutorial. Clicking on the "What's next?" button will give you recommendations on what to should do next. Fixed bug where beehives were spawning infinite bees. The building menu will now stay open when placing items. Fixed bug where the milk churn was not producing cheese. Fixed bug where cheese was not classed as food. Fixed bug where some production buildings were no…

  • Update 0.25 Bigger world maps. - 31 October 2019

    Added bigger world map. The world map will now currently have 3600 regions with support for bigger world maps. The original world map only had 9 regions. Each region in the world map will now have a random amount of resources, this will be shown when selecting a new region. The save files will now consist of a single save file for the world map and multiple save files for each region you set up a base in. This will help to decrease loading times and allow for an unlimited world map size. Due to changes in the world map, the ability to share resources between regions has been temporarily removed while it is being worked on. Made improvements to the controls. When under attack an "under attack!" button will now appear, pressing this will move the camera to where you are being attack from. When pausing the game all of the villagers paths will now be shown. Allowing the player to easily mov…

Patch notes and updates

S.noRelease datePatch nameGID number
15 August 2024Update 1.035963413728350212814
215 February 2021Hotfix now available for download4703417046215126290
331 December 2020Update 1.013917534300099251968
44 November 2020Hotfix available for download3887130640390271088
57 August 2020Hotfix3667572003463056595
616 June 2020Update 0.343309530667995092474
76 February 2020Update 0.29 Hygiene2582187916836727196
810 October 2019Small update for game being too fast.3051677487675465662
916 September 2019Update 0.183658535001306936048
105 September 2019Update 0.132413288973189328408
114 September 2019Update 0.12 is now live2413288973185701378
123 September 2019update 0.11 is now live2415540140475406124

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1117220
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$3.99
Free to playNo
Discount0%
Original price USD$3.99
Current price USD$3.99
Release dateSep 30, 2020
DeveloperDavid Mccue
PublisherDavid Mccue
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type4 user reviews
Positive review percent50%
Positive reviews2
Negative reviews2
Total reviews4
Steam recommendationsNot available
AchievementsNot available
Average playtime forever106 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1117220/

Short description

WizardCraft Colonies is a top-down colony simulator for PC, the players main aim is to keep their colony alive while expanding your base

About this game

WizardCraft Colonies is a base-building, colony management game for PC. The players main aim is to keep your colony alive while expanding your base. You can take control of everything a villager does in WizardCraft Colonies, from the time they sleep and work, to what potions and weapons they should carry. To expand your base you will need plenty of coin. There are many ways to earn coin, you could either sell gathered resources, sell crops and fruit or raise cattle. In addition your villagers will pay a daily tax for living in your colony. Players can also manually control any villager, equip a weapon, and then visit random generated lands to defeat some of the 80+ different enemies in the game. Some Key Features Include: Random generated maps. 4 different biomes, grasslands, swamp, desert and volcanic. Grow different type of crops and fruit trees. Weather system including wind, rain, snow and lightning storms. Raise cattle for food and coin. Power your base with solar panels, wind turbines or by burning coal. Give your villagers some pets. pets will make your villagers happy and also get rid of pest animals that will eat your food stockpiles. There are four seasons in WizardCraft Colonies, Spring, Summer, Autumn and Winter, each season has its own survival difficulties. Your villager can have children, who will grow up and work in your base. Additionally villagers will also get old and die as time passes by. Wild animals like grizzly bears or monsters will attack your base. Tame enemies with charm weapons to fight along side your colony. Equip weapons and fight. If a villager picks up a sword he will become a knight, an archer if they have a bow or a wizard if they pick up a staff. Weapons in WizardCraft Colonies can be equipped and unequipped at any time. Your villagers can get about more quickly by mounting a horse. Villagers can be manually controlled. It is also possible to take them on an 'Adventure' and visit new random generated lands. When your villagers fight or train they will gain XP and level up, making them stronger. When your colony is strong enough you can visit tougher regions of the map which will have new and stronger monsters…

Supported languages

English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Turkish

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $3.99
  • Highest observed: $3.99

WizardCraft Colonies's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.99, the highest is $3.99, and the first visible tracked price is $3.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

WizardCraft Colonies's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $3.99. The latest run records $3.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.99
  • Current list price: $3.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records WizardCraft Colonies at $3.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.99$3.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.99$3.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$3.99$3.99No discountSteam Store

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GameLatest observed playersTracked peakReviewsDeveloper
Valheim101,0326 October 2026 - 22:36:40 UTC498,478533,888Iron Gate AB
Aniimo77,4356 October 2026 - 15:22:09 UTC140,219Not availablePawprint Studio
Rust68,6016 October 2026 - 23:41:57 UTC259,6461,403,838Facepunch Studios
TBH: Task Bar Hero50,1416 October 2026 - 23:49:48 UTC546,13043,714Nugem Studio, Tesseract Studio
The Witcher 3: Wild Hunt48,4116 October 2026 - 23:04:24 UTC137,187877,306CD PROJEKT RED
Project Zomboid47,0786 October 2026 - 22:53:50 UTC122,811467,999The Indie Stone
Warframe39,8876 October 2026 - 23:36:11 UTC181,509676,031Digital Extremes
Deskrawl: Idle ARPG39,2726 October 2026 - 23:28:18 UTC46,509Not availableFirst Day Games
Palworld37,8716 October 2026 - 20:40:18 UTC2,101,535451,088Pocketpair
Baldur's Gate 336,0796 October 2026 - 23:11:30 UTC875,343836,282Larian Studios
The Elder Scrolls V: Skyrim Special Edition34,5866 October 2026 - 20:38:12 UTC69,777376,372Bethesda Game Studios
PAYDAY 232,2956 October 2026 - 18:59:57 UTC247,628674,517OVERKILL - a Starbreeze Studio.

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